Thick Thighs Save Lives
NeoGAF's Physical Games Advocate Extraordinaire
The original post can be found in this X thread
Whatever the future of games looks like, content will always be king. But it's going to be a lot harder to get good content if subscription becomes the dominant model and a select group gets to decide what goes to market and what not. Direct from developer to players is the way.
Getting a board to ok a project fueled by idealism is almost impossible and idealism needs room to exist, even if it can lead to disaster. Subscription models will always end up being cost/benefit analysis exercises intended to maximize profit.
There is nothing wrong with that but it may not become a monopoly of subscription services. We are already all dependent on a select group of digital distribution platforms and discoverability is brutal. Should those platforms all switch to subscription, it'll become savage.
In such a world by definition the preference of the subscription service will determine what games get made.
Trust me - you really don't want that
TLDR ; you won't find our games on a subscription service even if I respect that for many developers it presents an opportunity to make their game. I don't have an issue with that. I just want to make sure the other ecosystem doesn't die because it's valuable.
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