• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Take-Two Interactive sued over use of virtual currency | Plaintiff highlights the non-transferrable nature of virtual currency in 2K sports games

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
nba-2k23-earn-vc.jpg


Take-Two Interactive and 2K Games are facing a class action lawsuit accusing the company of theft and unlawful business practices, due to virtual currency being non-transferrable between games and lost once servers for older titles are deactivated.

In a complaint filed on November 17 in a federal court for the Northern District of California, a minor represented by their parent is seeking "equitable non-monetary and monetary relief" for themselves and those whose in-game currency was removed from a 2K Games account from November 17, 2019 to the present.

The games mentioned include NBA 2K, WWE 2K, and PGA Tour 2K.
The lawsuit argued that the publisher "offers no reason or explanation for why it does not refund or allow transfer of these funds from its customers accounts," and that players are "given no warning when they purchase in-game currency" that this can happen.

GamesIndustry.biz has reached out to Take-Two Interactive for comment.

Last year, another class action lawsuit was filed against Take-Two Interactive regarding the use of loot boxes in its NBA 2K games, which were claimed to "psychologically distance" players from the financial consequences.
 

Bridges

Member
Even Activision, which up until the last CoD entry doesn't carry forward your purchases, at least brings your remaining CoD points balance forward each year.

This is scummy and unlike most of the lawsuits raised by "gamers" I feel like this is a really valid point. Why doesn't it transfer? Not allowing it is completely arbitrary.
 

vkbest

Member
Good, digital currencies are shady stuff. Regulate the crap out of them.
Not only digital currencies, all digital market should be regulated. For example the scam with licenses from digital games where if the provider ban you, you lose all licenses
 
Top Bottom