Bound is still in the game..It just looks like a flop launcher this time and sends the opponent really far.
I think Claudio is the new character.
Wasn't he usable yesterday? There are two [?] boxes at either end of the bottom row of characters, (random select is in the center), Claudio wasn't one of them, and the character count, including those two boxes, is 20. I feel like those are supposed to be time-release characters.
Turns out you (and Harada lol) are absolutely 100% right. Guess it must have been years since I last looked at any of the Tag models, and I simply forgot how extremely detailed these models were for their time.
Don't even need to look at the total polycount, it's so obvious Tekken Tag models had a much more detailed mesh than Tekken 4. Here's a simple comparison I put up:
More like poor man bounds, but they're out for sure.
Well, I think I've pretty much seen the entirety of the system and understand everything that's going on. Not learning anything new anymore... only purpose to stick around is to enjoy the matches I guess... but this caliber of play really isn't worth losing sleep over.
In conclusion, interesting but nothing here that looks funner than TTT2 so far other than say the new air-bound attributes for solo juggles. But the completely identical art direction along with the same winposes/voice-over and stuff is even further solidifying my feeling as if this loki test version of T7 is nothing worth losing TTT2 over.
I sure hope they have a lot of new things to show in the next location test.
More like poor man bounds, but they're out for sure.
TTT2 system is simply too good. I already have my expectations in check. There's not much they can do in a 1v1 game to 1up what TTT2 did.
not really.
I see this as totally an equivalent to bound.People are already using them to extend combos on the livestream.
not really.
I see this as totally an equivalent to bound.People are already using them to extend combos on the livestream.
Yeah Rage Art's defintely not that fast in frames, Kaz's Df44 is at least -12 or -13
Was that a Kazumi pass?
Damn it, stop blocking the rage arts
It's -15 actually.
Yeah, TTT models were great looking and high poly. I think the models in TTT even had a higher polygon count than Tekken 5? I think I read that somewhere.
Well, I think I've pretty much seen the entirety of the system and understand everything that's going on. Not learning anything new anymore... only purpose to stick around is to enjoy the matches I guess... but this caliber of play really isn't worth losing sleep over.
In conclusion, interesting but nothing here that looks funner than TTT2 so far other than say the new air-bound attributes for solo juggles. But the completely identical art direction along with the same winposes/voice-over and stuff is even further solidifying my feeling as if this loki test version of T7 is nothing worth losing TTT2 over.
I sure hope they have a lot of new things to show in the next location test.
I think TTT2 is the MVC2 of last generation. It nailed everything, except having a sub-hd resoultion.
I dont think T7, or any fighter for that matter, will match it for a very long time, if ever.
Its such a shame it didnt at least get a PC release.
TTT2 has a dynamic resolution. It is natively 720p for the majority of the time.