With these stupid characters I think I'd welcome a fighting game that goes back to the barebones 8-10 character roster that all non established multi sequel titles seemed to start with back in the day.
With these stupid characters I think I'd welcome a fighting game that goes back to the barebones 8-10 character roster that all non established multi sequel titles seemed to start with back in the day.
I 100% agree with this. None of these games needs more than 16 characters, all in. I'd much rather see a smaller number of complex characters than a complex roster.
Tekken characters all have paper-thin personalities at this point, with only a few exceptions. I agree should just go back to the basics with a less-is-more approach. I don't give a shit about 80% of the roster.
With these stupid characters I think I'd welcome a fighting game that goes back to the barebones 8-10 character roster that all non established multi sequel titles seemed to start with back in the day.
I 100% agree with this. None of these games needs more than 16 characters, all in. I'd much rather see a smaller number of complex characters than a complex roster.
Tekken characters all have paper-thin personalities at this point, with only a few exceptions. I agree should just go back to the basics with a less-is-more approach. I don't give a shit about 80% of the roster.
Don't know if I should be happy or sad about these graphics. On one hand it looks better than most fg's, on the other the game looks nowhere near how they portrayed them to be. We've had some of the worst downgrades ever this gen.
One thing that took my interest away from Tekken was all the new characters and their move sets. Nothing felt better after Tekken Tag Tournament. I played lots of 5-7 plus Dark Resurrection. It’s cool they have so many characters, but I’m not playing as Leo or most of the new cast. Things just get weird for OG Tekken players. Move sets aren’t as addicting to memorize.