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TGS 2005: Polyphony's New Game

PS2 WILL NEVAHH DIE. :D

http://www.gametab.com/news/367598/

The maker of Gran Turismo turns to motorcycles for Tourist Trophy. First details.

by Anoop Gantayat

September 15, 2005 - The next game from the people who make Gran Turismo won't be a Gran Turismo game. Polyphony Digital has announced its oft-rumored motorcycle simulator. Titled Tourist Trophy: The Real Riding Simulator, this PS2 title promises to do to two wheels what Gran Turismo did to four.

On the eve of the Tokyo Game Show, Tourist Trophy has been unveiled on the pages of Famitsu magazine. Polyphony seems to be going all out with this one, with a collection of bikes from big bike makers like Yamaha, Suzuki, Kawasaki and Honda. The developer is even including real life suits and helmets.

While we're not sure how many bikes will feature in the game, Famitsu provides a partial list. Here's some of what you can expect to ride in Polyphony's first motorbike game:

Honda CBR600RR
Honda NSR250R SE
Honda CB750F
Honda CBR1100XX
Yamaha YZF R-1
Yamaha MT 01
Yamaha TZR 250 SPR
Yamaha Grand Majesty 250
Kawasaki ZRX1200R
Kawasaki Ninja ZX-10R
Suzuki GSX1400
Suzuki Hayabusa
Suzuki GSX-R600

The final selection will include a small number of motorcycles from the 80s, although 70% will be from the 90s to the present. Although the above makers are all Japanese, the final game will feature European bikes as well.

Polyphony is concentrating on making these bikes control like the real thing. Of course, with motorcycles, cornering is an important part of the race, and, sure enough, changing your riding form during cornering plays a major role in the game. The magazine introduces a few of the more important moves, including lean in and lean out (these describe how far you lean your bike when going into corners -- lean in makes your bike go closer to the ground than lean out). You'll also apparently be able to create your own riding form.

We know less about the courses set for inclusion in the game. Screenshots in the magazine show Tsukuba and Fuji Raceway, both of which are in Gran Turismo. The game will feature non GT courses, though.

As with Gran Turismo, tuning will play a big part in the game. You'll be able to tune such areas as your front fork angle, engine, dumper and final gear ratio. You'll also be able to select your tire type, selecting between three types of slick tires and two types of commercial tires.

Control will inherit quite a bit from Gran Turismo. In fact, the control setup will be, in its default state, exactly the same as that of GT. However, for the pros out there, Polyphony is also adding the ability to lean your body flat on your bike, which is the best way to attain top speed. You can do this with the L2 button. In this pro mode of play, the R2 button breaks and up and down on the analogue stick changes your weight around. Remember, this is just the professional control setup, so we expect it to take some getting used to.

There will be some additional functionality that you didn't find in Gran Turismo. The game will make use of the PS2's analogue face buttons to determine throttle and breaking, which is similar to what Polyphony did with GT, only here on-screen displays will show exactly how hard you're pressing the buttons.

Tourist Trophy is clearly aimed at motorcycle lovers. The game is even set to feature a photo mode where players will be able to snap pictures of their bikes and their virtual riders.

It should come as no surprise that this new Polyphony project is being headed up by a motorcycle lover. And we're not talking about company president and Gran Turismo father Kazunori Yamauchi. Yamauchi is serving as the producer of the game with a more recent Polyphony employee, Takamasa Shichisawa, serving as director.

Shichisawa joined Polyphony in 2000. He initially worked on the opening movies for the GT games, but his real love was apparently in motorcycles, as he had raced for ten years as an amateur. Two weeks after entering Polyphony, Shichisawa asked Yamauchi to make a motorbike game with the same level of quality found in GT.

Interviewed in the magazine, Yamauchi states that he made Gran Turismo because he loves cars and he therefore understands how people who love cars feel. He doesn't know too much about motorcycles, though, and he jokes that this is true even though bikes, like cars, have wheels. Yamauchi entrusted the required love of motorcycles and understanding of biker culture to Shichisawa.

A motorcycle game from Polyphony has been rumored for some time now, and there might have been some truth to the rumors. Yamauchi knew for some time that it would be technically possible to use the GT development team and Polyphony's resources to make a motorcycle game. It was just a question of timing and the need for someone who loves motorcycles. Actual development on Tourist Trophy began only recently -- in January, following the Japanese release of Gran Turismo 4.

Shichisawa shares some details on the game structure of Tourist Trophy. You start off with two bikes. It's not the case that in the game's arcade mode you'll be able to just pick from any number of bikes and race away. The reason for this is that, unlike with cars, most people don't have familiarity with bikes, so Polyphony hopes to hold the player's hand early on and teach the basics of motorcycle racing. The development team hasn't decided yet if they'll have players go through license tests as part of the single player mode, however we can expect a mode of play where the player performs tasks of progressive complexity.

Yamauchi gets the final word in the interview. He states that Polyphony first knocked on the door of car culture back in 1997 with the release of Gran Turismo. With Tourist Trophy, Yamauchi says, the team is knocking on the world of motorcycles. The knocking will begin in Japan this Winter. Sooner than that, we can look forward to a video demonstration of the game at the Tokyo Game Show this Friday.
 
PS2 eh? Not going next-gen yet, I guess...

Their PS3 trailer was completely done with PS2 assets as well. I wonder if they've even started working on a next-gen game yet (beyond initial planning)?
 
Well...GT2 came at the end of PS1 lifespan...However I am a bit woried no GT PSP news have appeared yet...I hope the project hasn't been killed.
 
WTF!!! I can't believe it. I think this is a great idea. I would still like online play though. And damn it what what to GT4 Mobile?
 
I'm starting to wonder about PS3 launch date....


We're seeing a ridiculous number of PS2 titles for 2006. Basically a 2001/2004 amount of games.
 
dark10x said:
PS2 eh? Not going next-gen yet, I guess...

Their PS3 trailer was completely done with PS2 assets as well. I wonder if they've even started working on a next-gen game yet (beyond initial planning)?

I doubt the bulk of Polyphony's resources are needed for this. Of course, the short development period could indicate the opposite...
 
dark10x said:
PS2 eh? Not going next-gen yet, I guess...

Their PS3 trailer was completely done with PS2 assets as well. I wonder if they've even started working on a next-gen game yet (beyond initial planning)?

I guess it depends - how many teams does Polyphony have?

Takamasa Shichisawa is heading up this one, Yamauchi must be directing most of his attention elsewhere. PSP GT, perhaps? Or split between that and a next-gen title?

I'm sure they are thinking and planning about next-gen at the very least..
 
sonycowboy said:
I'm starting to wonder about PS3 launch date....


We're seeing a ridiculous number of PS2 titles for 2006. Basically a 2001/2004 amount of games.

Even if PS3 launches in mid or late 2006, don't expect almost any software for it. All these games getting announced for PS3 are specifically saying 2007 release. A 2006 PS3 would have a starting lineup like that of the PS2, so Sony is just making sure that the PS2 is still packed with new games to play until 2007.
 
Of course we are seeing a crapload of PS2 titles. The machine literally owns Japan, and even mediocre titles make money. You will see plenty on the PS3, but it will be like the PS2. The PSX lasted quite a while after the PS2 came out.
 
ourumov said:
Well...GT2 came at the end of PS1 lifespan...However I am a bit woried no GT PSP news have appeared yet...I hope the project hasn't been killed.

I doubt the project ever started in full.
 
Dr_Cogent said:
PS2's die every day. ;)

:lol

Bike racing games require way too much to get good at IMO. I don't have that kind of time.

Trolling and gaming skills are wanting.
 
Bebpo said:
Even if PS3 launches in mid or late 2006, don't expect almost any software for it. All these games getting announced for PS3 are specifically saying 2007 release. A 2006 PS3 would have a starting lineup like that of the PS2, so Sony is just making sure that the PS2 is still packed with new games to play until 2007.

WTF??

Sony would launch with nothing against Halo 3??

If it gets released in late 2006, it's gonna have games.
 
trmas said:
Of course we are seeing a crapload of PS2 titles. The machine literally owns Japan, and even mediocre titles make money. You will see plenty on the PS3, but it will be like the PS2. The PSX lasted quite a while after the PS2 came out.

True, devs probably taking a better lesson from the transition from last gen to this gen, just because the new hotness in town doesn't mean they should drop support like a rock, that's just foolish. There are much potential sales to be had for hardware nearing 100 million.
 
sonycowboy said:
I'm starting to wonder about PS3 launch date....


We're seeing a ridiculous number of PS2 titles for 2006. Basically a 2001/2004 amount of games.

Backwards compatibility.
 
sonycowboy said:
I'm starting to wonder about PS3 launch date....


We're seeing a ridiculous number of PS2 titles for 2006. Basically a 2001/2004 amount of games.


I think the PS3 will still ships in 2006.

Its just that Sony is not going to drop the PS2 like a hot rock like MS is going to do with XBox.
 
trmas said:
Of course we are seeing a crapload of PS2 titles. The machine literally owns Japan, and even mediocre titles make money. You will see plenty on the PS3, but it will be like the PS2. The PSX lasted quite a while after the PS2 came out.

Doing this is smart on Sony's part for the PS3. They're building more consumer confidence that the PS3 will have a very long life by showing them that even though the PS3 is coming out soon they aren't letting the PS2 development started.
 
You know, it's possible to have two active markets. They obviously need new stuff to keep luring in additional PS2 customers, and it'll only be a small fraction of the PS2 userbase who upgrades to a PS3 next year, so they need to give something to them as well. ALSO, even if you DO buy a PS3 in 2006, can't you see yourself still buying new PS2 games to play on it? If Tourist Trophy looks anything like GT4, it'll still look "good" next year, even with next-gen games out.

There's no need to dump PS2 support yet.
 
Ceb said:
You know, it's possible to have two active markets. They obviously need new stuff to keep luring in additional PS2 customers, and it'll only be a small fraction of the PS2 userbase who upgrades to a PS3 next year, so they need to give something to them as well. ALSO, even if you DO buy a PS3 in 2006, can't you see yourself still buying new PS2 games to play on it? If Tourist Trophy looks anything like GT4, it'll still look "good" next year, even with next-gen games out.

There's no need to dump PS2 support yet.

Indeed.

Sony is playing the next gen transition card extremely well. Plus when this game does well (And it will) this sets up a new franchise for a powerful PS3 sequel two to three years into the PS3 life.
 
All I know is, with the backlog of games I'm building this gen and the pace I'm going to try to complete them, the PS3's backward compatibilities is going to get a good workout.
 
I was actually hoping for an Omega Boost sequel of some sorts, but nevertheless, I'll still be looking forward to this. Motorbikes have always interested me, but I've never had the balls to go for a license, let alone, get behind one.

It better fucking be online though.
 
Ceb said:
You know, it's possible to have two active markets. They obviously need new stuff to keep luring in additional PS2 customers, and it'll only be a small fraction of the PS2 userbase who upgrades to a PS3 next year, so they need to give something to them as well. ALSO, even if you DO buy a PS3 in 2006, can't you see yourself still buying new PS2 games to play on it? If Tourist Trophy looks anything like GT4, it'll still look "good" next year, even with next-gen games out.

There's no need to dump PS2 support yet.

Yeah. Although if we start seeing major PS2 announcements for 2007 we should be a little scared ^^;
 
Well Sony always wanted PS2 to last 10 years, looks like they are doing a mighty find job. With all the games scheduled to come this year and next year, it almost feels like you wouldn't thought there was a PS3 down the line.

Gotta to do something to buffer the giant losses from transitioning to a new hardware generation.
 
tracky_dacks said:
I was actually hoping for an Omega Boost sequel of some sorts, but nevertheless, I'll still be looking forward to this. Motorbikes have always interested me, but I've never had the balls to go for a license, let alone, get behind one.

It better fucking be online though.

Don't remind me... there's another game I can't seem to get a sequel for... :(
 
Mrbob said:
Backwards compatibility.
exactly. I'll happily enjoy playing this on my PS3. Hell, this winter is going to be one of PS2's best, so I'll have plenty to play on my PS3.

I don't get it with some here. It's not an either/or situation. Get a PS3 and continue to buy and enjoy quality 2 software. It's a blessing because PS2 can fall into a default budget software position by the end of 2006 and well through 2007. The next Katamari could be around the corner and nobody bought that because it was a graphical showcase. Deving on PS2 with GT4 assets allows this game to come out in 6 months. Would you rather wait a year just to get next-gen graphics when the GT4 engine is already beautiful? And then those artists would be 6 months behind on the PS3 GT5 engine which we can all agree is going to take some time.
 
Honda CBR1100XX

boing2di.gif


The CBR1000 better make it.
boing2di.gif
 
TheInkyVoid said:
Tourist Trophy? Kind of a lame name.

Organ Donor GT
Um, if you buy a something like a Mustang GT, the GT stands for Gran Turismo (or Grand Touring). If you buy something like an Audi TT, the TT stands for Tourist Trophy. It's just another spec classification.

Also, the Isle of Man TT is one of the most famous motorcycle series in the world. PD does know what they are talking about.
 
Guy LeDouche said:
It's just another spec classification.

It's just a poor sounding name for a game.

It reminds me of some guys I worked with a long time ago wanting to name their racing game Fastest Lap.
 
The software overlap isn't much of an issue. Tony Hawk 2 is one of the best-selling Playstation games ever and it came out like 3 weeks before the PS2.
 
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