Nikkuthulu
Member
That stage was pretty enjoyable.
who is the main? I am at stage 5, and I dont understand anything. got whole lot of money but dont know who to upgrade. from my previous SRW experience, I should just upgrade the main character to the max because I will be using him/her in most stages.
who is it? the blonde chick without mech but an armor suit, she's the highest level on my team right now.
Hmmm. This is a tough question really. There really isn't a main character per other SRW like Crowe, or even Ryuusei/Kyosuke from OG1. I'd say there are a few mini-mains if anything. Masaki and Ryuune are at first, but then they're gone till the later half of the game after the SRW EX portion of the game.
Any of the characters you pick up / meet during these routes are good picks. Kyosuke/Excellen, Zengar, Leona. They are all pretty decent. And they'll be sticking with you for the game other then route splits. But like I said, the game isn't really following any one particular character.
I'd say Alteisen's weapons are pretty safe bet early in the game. Basically every boss runs away, and the only way to kill them and get extra money and parts is to Max Break them. The Alteisen's pretty meh for grunt fighting though. The Giganscudo has a really good set of weapons and abilities that make it useful for the whole game, but you're pretty much forced to put accuracy and movement parts on it.
Or just use the 100% accuracy skill.
How does Max Breaking work?
A lot of Alpha 2 was covered in OG1 and OG2, at least the individual stories. The first chunk is SRW EX though and that'll end at stage 17, then go into everything else, so you'll just have to grin and bear it, really. The EX stuff wasn't exactly super exciting tbh. Ryuune/Yang Long's route is particularly bad. J isn't in the game and the rest of the LoE stuff is separate.
but all the SR points have been freaking easy so far and the game's had no challenge.
This seems to be the key problem here. You are crazy, man!(30 if you do both routes simultaneously!).
My memories of the Alpha series might be a bit hazy but I don't think they need any more original material to set up Alpha 3. The only missing part is perhaps the pan-galactic stakes because alpha 1 and 2 had set all that Voltes, Daimos, Gunbuster and Gaogaigar stuff and barring the Guest/Inspectors, there haven't been many galactic civilizations that aren't Zee Balmari.I think they should've just done the first 17 in OG Gaiden (or had an OGG2 that was those maps + some other stuff before 2nd OGs) since it really is more of a Gaiden story because it's so removed from the main plotline of OGs.
Anyhow, even discounting the first 17 maps, that still leaves 45 or so + branches, which sounds like it should be a fairly complete meaty mainline SRW by the time all is said and done. But yeah, the first 25-30% was a waste. Hopefully won't have any problems like that with OG3.
Btw, do you guys think they're going to pump out a 2nd OGs Gaiden expansion in the next year before they do 3rd OGs in 3-4 years? If they want to finish the Alpha storyline completely with 3rd OGs (so they can move into Z with 4th OGs), I'm assuming there's a lot of plot they're going to need to cover still, so they might want to get started on it with another Gaiden (plus to recover more development costs).
Can someone explain how I do it? I have no idea how it works and would like to use it for bosses where they run away below a certain HP.
What series do you think the next OG will cover? Alpha 3/J/R/W? There's really not a whole lot left besides the mainline Alpha 3, Z1, Z2 and the GBA/DS entries at this point. We haven't had a one-off console SRW since MX and that was in 2nd OGs.