I didn't say all of their listed games are bad, I even praised some of them, I think half of their top 30 should be found on most top 30s.
But what triggers me is that indie games get concessions based on their indie status.
Criticizing a game is supposed to be the withering down of subjectivity. We all have our biases and opinions, but you are supposed to argue for why you feel that way, and through those arguments, come to a conclusion that has a more objective grounding than personal preference. Something like that.
Take Immortality, the game I was complaining the most about, I can perfectly understand why some would love it, and coming across these little devil clips in the footage, is a cool idea. But too many people will completely miss the point of the game, and too much of the game consists of scrubbing through everything for a hidden clip you might have missed. The game struggles with directing the player to the point where it wants the player to be, meaning, putting the player in a position where you are nervous about uncovering the devil in the film. Most players won't get that experience, most will just scrub through and wonder what a hell is going on.
That is a big enough problem, I think, to where it should not hit the top 10. I am not gonna cry about it hitting a list here and there, but half of these games on this paste magazine list follow the same pattern, indie games with flaws. And considering how absent triple-A games are from the list, you have to ring the hipster alarm on this.