That's racist.aside from the characters all looking the same, which will make it hard to know where is the person I need to talk to, I am down >_>
No faces. they are dressing the same but different colors.That's racist.
Usually in games with this camera angle, like Diablo or Torchlight, I make out the difference of who's who by their outfit and sometimes the type of shoulderpads. Hopefully we see some more wildly different clothing variety here.aside from the characters all looking the same, which will make it hard to know where is the person I need to talk to, I am down >_>
Yeh, my last Kickstarter was Wasteland 2 physical tier and I regretted that. I'm sure this will be funded given the low goal and price so we'll assess it without the risk. It's so pretty though, that lantern festival with all the shadows and somehow none of the numerous NPCs collide, lol, it's clean for sure.I wouldnt trust putting money into any KS campaign. If it's good, I'll buy it after it's released in full.
But going by the video, it looks slick. Stylish and clean looking visuals, and possibly easy to control(?). It doesn't look like a game that would be super complex or janky. But who knows.
Twas a joke. It's not like you can see faces at that distance and art style even if they had 1000 different ones, maybe you can't even interact much with the random NPCs a la Witcher 3 and the main ones will probably be easy to tell by their outfit and/or GUI elements, outline glows, dialogue bubbles.No faces. they are dressing the same but different colors.
RPG rookie development mistake. not being racist lol.
There is reason why RPG have different character designs for the NPCs.
New trailer exactly a year later. I looks great (apart from the combat and some crowd interactions), and awfully ambitious.
New trailer exactly a year later. I looks great (apart from the combat and some crowd interactions), and awfully ambitious.