elitewillie1
Banned
For me sometimes the HUD is a little hard to look at, but you can also disable it for when your not using it. It re-appears when needed.
Awesome thanks. Good to know. Best of both worlds.
For me sometimes the HUD is a little hard to look at, but you can also disable it for when your not using it. It re-appears when needed.
jesus, what a joke, i think even the downgraded watchdogs looks better than this
The Division beta on Xbox One is a gorgeous beast - bringing some of the most striking volumetric fog effects we've seen on any platform to date. But before you get started, you might want to check some of the options Ubisoft includes in its "Visuals" menu. Image quality can be improved quite visibly by tweaking two settings in particular: chromatic aberration, and image sharpen.
The first is a toggle. Chromatic aberration is a post-process effect (much like bloom, HDR or motion blur) that's enabled by default on this Xbox One beta. To date, the effect has appeared in a raft of high-profile titles, from a rather heavy-handed use in Bloodborne and The Order 1886, to the light dab applied in Grand Theft Auto 5. It's designed to mimic the properties of a camera lens, taking the high contrast points visible on-screen, and splitting them into their red, green and blue constituent parts.
The result gives a slightly decayed look The Division is going for - but it might not suit all tastes. The good news? For those who don't fancy it, Ubisoft has you covered, and this toggle cuts the effect out from all gameplay, and also the The Division's unique augmented HUD.
It's an option we hope to see from more developers in future on PS4 and Xbox One. This calls to mind another extensive post-effects menu included in console versions of Project Cars (featuring a whole range of toggles, for god rays and vignetting too).
However, whether enabled or not, this will likely have no affect on your frame-rates - only image quality. If you're not certain, it's worth experimenting with this toggle, and seeing how the results hold up for you. Curiously the 'sharpen image' slider also has a big impact on image quality. It directly controls the strength of The Division's anti-aliasing method on Xbox One - a post process technique. Sliding this up to 75 creates a noticeably clearer horizon as you sprint down New York's ruined, wintry streets. It alleviates some of the residual blur we get with its AA approach, but there's a catch.
Veering towards 100 per cent on the scale, a white halo effect is apparent on stair-step edges - and the overall balance of this setting will ultimately come down to personal preference. It's unusual to get these options on console, and it's great news they're added this time.
More so than most games, there's a way to get a better look out of The Division on console if you're willing to experiment with each. For more technical info on The Division, Digital Foundry will be looking at Xbox One, PS4 and PC versions (for which the beta starts Friday at 12pm GMT) very soon. Stay tuned!
Not my screens. And not truly the best quality. See some compression. But with Xbox screenshots not really working atm with the beta. Its the best we can do haha.
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I don't know what people expect from this and why they are constantly worry about it.You want know what the REAL end game will be?Have a funny feeling that after the 12 story missions and random events, dark zone will be the end game.
You've clearly not played WD.jesus, what a joke, i think even the downgraded watchdogs looks better than this
If we ignore that huge Beta Code begging thread that shows people at least want to try the game,and the fact that only XB1 players can play the Beta right now than sure reception is "tepid" right now.
Most us are at work/school or are waiting for the PC/PS4 version Beta tommorow.
can you stream using the twitch app on xbox one or is it blocked?
Email ubisoft customer support but first did u..So I've still not received my email from the code I put into the division website 3 days ago for PS4. Is there anything else I can do, getting worried here and I've already paid off my sleeper agent edition off.
I'm the same.So I've still not received my email from the code I put into the division website 3 days ago for PS4. Is there anything else I can do, getting worried here and I've already paid off my sleeper agent edition off.
You've clearly not played WD.
seriously, can't believe such an underpowered console can pull off these graphics in an open world setting with no loading screens.
it's a fucking joke it is
Its not working atm. It gives a generic error code about servers but that always happens with beta's. Looks like the didnt enable it for some reason. Same with recording clips and making screenshots. You can make them but they dont show up on the activity feed etc.
Has the details on DLC or DLC even been announced for this?
Has the details on DLC or DLC even been announced for this?
Underpowered? Compared to what other consoles?seriously, can't believe such an underpowered console can pull off these graphics in an open world setting with no loading screens.
it's a fucking joke it is
"Such an underpowered console" is extremely hyperbolic when you talk about 1.3TF vs. 1.8TF when a 4 year old GTX680 has 3.1TF by itself.
Game seems ok so far, the shooting feels clunky to me, not responsive enough. Is anyone else experiencing the same thing?
I really like the snow effects though and the radar ability seems cool, although nothing new.
trying to get a code on the website is like pulling teeth
"Such an underpowered console" is extremely hyperbolic when you talk about 1.3TF vs. 1.8TF when a 4 year old GTX680 has 3.1TF by itself.
Hmmm pretty disappointing looks like no Dark Zone expansion. Which is a no buy then because to me thats the end game. PVPing shit.Yes, just today:
Regular updates
The development team is working on a complete post-launch plan to keep the experience fresh for the months to come, including several free updates, new features and functionality.
The free updates to be released for all players will add new game modes such as challenging group-oriented operations to test players’ abilities in co-op mode and win unique rewards.
Downloadable Content
We are also planning 3 paid expansions that will be released over the course of the year. Each expansion builds on The Division, continuing your agent’s journey and progress with new content, gear and gameplay as you fight to take back New York:
Expansion I: Underground
This first major expansion opens up a new area to players as they explore the uncharted underworld of New York City with up to 3 friends for intense co-op action.
Expansion II: Survival
In this expansion, players will have to survive as long as possible in a very hostile environment that will challenge even the most talented agents.
Expansion III: Last Stand
Stay tuned for more information.
Season Pass
These 3 paid expansions are included in the Season Pass, along with exclusive content.
Here is a full overview of the Season Pass content:
The Division Expansion I: Underground
The Division Expansion II: Survival
The Division Expansion III: Last Stand
Exclusive Sawed-off Shotgun, a unique sidearm customized for short-range destruction.
Full set of exclusive outfits and weapon skins
Special monthly benefits including exclusive content drops and special events.
The Season Pass is included in the Gold Edition and Sleeper Agent Edition of the game, and will also be available for stand-alone purchase when the game releases, on March 8th, 2016.
Source: http://tomclancy-thedivision.ubi.co....aspx?c=tcm:154-236580-16&ct=tcm:148-76770-32
I don't know what people expect from this and why they are constantly worry about it.You want know what the REAL end game will be?
Constantly repeating a Mission,an Area,a Raid or Dark Zone in hopes that the RNG Gods give you a good loot drop.If that repetitive grind is going to be fun that's left up to the game's developers AND the taste of the individual player but that's what ultimately these type of games boil down to in terms of "end game content".
Underpowered implies either console is way weaker than another console. The Xbox one and ps4 power gap isn't even close to as bad as the ps2 and Xbox so that isn't what you mean. I'm guessing you're comparing to pc setups which is absolutely pointless since consoles are always gonna be weaker than higher end pc hardware. I remember reading post in like 2012 of people thinking the consoles would have like 2 gigs of ram and completely underestimating the power in general. I guess the point to my rebuttal is that your comment is needless and comes off hostile for no reason.
jesus, what a joke, i think even the downgraded watchdogs looks better than this
I understand but like I said in my post it just comes off needlessly hostileyou guys are so cute when someone says something slightly negative about a console.
i was making fun of the guy calling the graphics a joke.
i am on your side.
well,at least until I install it on my PC and play tomorrow, then you guys can eat it![]()
jesus, what a joke, i think even the downgraded watchdogs looks better than this
jesus, what a joke, i think even the downgraded watchdogs looks better than this
Oh, I had not.you do understand that I was making fun of the guy calling the screenshots "a joke" right?
Is there a downside to maxing out the sharpness on XB1?
However, whether enabled or not, this will likely have no affect on your frame-rates - only image quality. If you're not certain, it's worth experimenting with this toggle, and seeing how the results hold up for you. Curiously the 'sharpen image' slider also has a big impact on image quality. It directly controls the strength of The Division's anti-aliasing method on Xbox One - a post process technique. Sliding this up to 75 creates a noticeably clearer horizon as you sprint down New York's ruined, wintry streets. It alleviates some of the residual blur we get with its AA approach, but there's a catch.
Veering towards 100 per cent on the scale, a white halo effect is apparent on stair-step edges - and the overall balance of this setting will ultimately come down to personal preference. It's unusual to get these options on console, and it's great news they're added this time.
"Before the beta starts, we will send you a notification email that your Uplay account has been activated."
Any way to preload the game on PC? Haven't receveid the email yet.
Cheers.
Downloading on PC!
After about one hour of entering the code on the website.
Edit: 14Mbps.
I thought the same thing at first. Kept playing and it feels better.
Obviously, the gunplay isn't going to feel like a Bungie creation. But it isn't terrible. Feels like Mass Effect.