The lads and lassies over at Nippon Ichi Software are currently working on their version of Darkest Dungeon. But unlike Darkest Dungeon, NIS' take on that type of game doesn't look like shit:
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Nippon Ichi Software announces dungeon crawler RPG Curse Warrior for PS5, PS4, and Switch
Publisher Nippon Ichi Software and developer guruguru have officially announced Curse Warrior, a dungeon crawler RPG previously teased under the project name Curse. It will launch for PlayStation 5…www.gematsu.com
Right now it's only announced for PS4, PS5 and Switch and only for Japan. But knowing NIS, an English version will follow, as will a PC port.
12 seconds of the battle system.
12 seconds of the battle system.
This one is kind of obscure, The Legacy: Realm of Terror it's available on STEAM and right now it's just 2 bucks to buy.
It starts as a mystery/spooky exploring of a mansion ala Resident Evil / alone in the dark and goes to cosmic horror the deeper you get.
This thread is great, and I actually joined neogaf because of it! Thanks for a lot of great tips, some of which have added to my collection.
I've been playing dungeon crawlers since the Amiga-days. I was a huge fan of Dungeon Master, and later I played (and loved) Eye of the Beholder I and II a lot, both on Amiga and MSDOS.
I guess some may consider these a bit far fetched, but I'm a bit surprised they haven't been mentioned in this thread (at least I haven't seen them), as they are (imho) genre defining games:
Zork I
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Zork is text based, but I think it can be considered a dungeon crawler. If you have doubts, take a look at some of the great maps
And if you haven't played any IF-games (Interactive Fiction, i.e. text based), I strongly recommend trying it. Try Frotz (available for most OS), and try some of the many free games. IFWiki is one good place to start
Daggerfall was one of the first "open world" games, and really change the perspective of what was possible for a game. God knows I spent many hours on that. It's not a 100% dungeon crawler, but there are "instances" of dungeons, with a great turnbased system. Love it!![]()
I think I will try Undernauts. Dungeon crawlers were one of the very first genres I played, I have the original big box of Dungeon Master, and I still remember the terror 10 year old me had when crawling through Ishar 2 catacombs.Demon Kill Demon Yomi 1984, the new dungeon crawler by Undernauts: Labyrinth of Yomi's maker Experience is releasing on May 28 for Switch.
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Looks like it's time for me to play Undernauts.
I loved Bard's Tale 4 so the more similar to that, the better. I don't mind a challenge, but I'm hoping for a more beginner-moderate level of difficulty and then work my way up to the more difficult ones. I would love to hear some suggestions for both retro games and modern ones too.
Can confirm. Valbrace is one of my favorites in UFO 50.
Demos dropped!
A Bards Tale 4 came out of nowhere for me and I absolutely loved it. I really hope we get a sequel in the same style, what a game.I've always wanted to get into dungeon crawler games, but I feel that the options are limited on consoles and consoles have always been my preferred platform. I recently started getting into PC gaming, but most of my library is on my Playstation, Xbox, and Nintendo devices. Some dungeon crawlers I have played are Bard's Tale 4, the Persona series, and Torchlight. Anyone have any suggestions for a more classic, dungeon crawler where it's first person and your character is actually moving through the dungeon?
I loved Bard's Tale 4 so the more similar to that, the better. I don't mind a challenge, but I'm hoping for a more beginner-moderate level of difficulty and then work my way up to the more difficult ones. I would love to hear some suggestions for both retro games and modern ones too.
Lots of new dungeon crawlers on Steam that also have demos:
Underkeep - seems very pickup and play. Demo out
Queens domain - more like Kings field. Demo out
Nox Mortalis - Open world Kings Field. Demo out
This demo had a fair amount of depth but it just felt a bit unpolished compared to Underkeep which was otherwise similar.Dverghold. Oldschool blobber. Demo out
This looks like a 90-ies Might and Magic game
i'm interested in tokyo clanpool, it is good? the design is quite likeable in my views.Showing a few of the dungeon crawlers I bought this month. I've already finished two scenarios of Wizardry: The Five Ordeals, was waiting for an ESRB release but since it doesn't seem there will be one and the Japanese copy was running low everywhere I decided to pick one with the sticker from CDJapan. Next is "The Quintessential Princesses: Fantasy, the Abyss, and the Magic Academy". Never played any of the Quintessential Quintuplets but when I saw they had a classic first person dungeon crawler picked it up. Not expecting much, so anything near average should suffice.
Bottom left is "Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don't Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King". Just like with Wizardry I already finished this one, it has a western release but the cover is kind of too simple so I went with the Japanese one. Game is pretty blobber, no random encounters since you can see the enemies but they have a level cap per scenario which I'm never fond of (disliked that so much in Tactics Ogre Reborn that I didn't bother with the post-game content). However it has autowalk, 6-member teams and you can reset your skill points without having to give up experience or levels (as in Etrian Odyssey).
Last two I haven't played at all: "KonoSuba: God's Blessing on this Wonderful World! Labyrinth of Hope and the Gathering of Adventurers!" (again, never bought anything from KonoSuba but can't say no to a dungeon crawler) and Tokyo Clampool which being published by Eastasiasoft is probably more ecchi than what I go for. I just hope it's not as ecchi as Moero Crystal H which was a good dungeon crawler but the rubbing minigames were nonsense.
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i'm interested in tokyo clanpool, it is good? the design is quite likeable in my views.
Thought this was cool, I miss the cute Etrian Odyssey's character designs and found out this game (only in Japanese) was illustrated by Yuji Himukai.
Yeah. They went a little too retro with it. Like it is some kind of weird elaborate long lost game.man I would have loved for that to have color... I could never stand monochrome
Yeah. They went a little too retro with it. Like it is some kind of weird elaborate long lost game.