Rlan said:One of the things that weirds me out about the HD version is the credits:
This must be your first Gameloft game then, its like that for all of their games :lol
Rlan said:One of the things that weirds me out about the HD version is the credits:
Jroderton said:MP is fun. Played a few levels through tonight with a random player. It makes it so you have to split up and open gates for each other. It was a fun addition. If you die the remaining player has to get a continue and so you can respawn.
By the way, is anyone else stuck on the bonus level with the keyboard cat? After I beat him for the second time, I end up getting stuck in a spot where you can ride one of the floppy disc magic carpet type things up a ways and there is nowhere else for me to go. I see a ledge that I can reach and a hook that I can't grab onto. What's up with that shit?
Teknoman said:Unfortunately no. I thought I was getting a deal the other day by getting the 1&2 pack on GOG...was under the impression it would be the special edition of 1 and normal windows version of 2. Nope, its just the Dos version of both run through dosbox, and apparently those are missing 1 or 2 levels as well.
And they both act screwy with the 360 wired controller.
tjohn86 said:I got stuck here too... anyone know the answer?
Perhaps you already saw, but kassatsu got a somewhat disappointing reply.dark10x said:Any word on the PSN version release date? The 360 pad just doesn't cut it for this game.
I talked with gameloft yesterday. They have no date to announce at this time.
As jvm said I got this from gameloft.dark10x said:Any word on the PSN version release date? The 360 pad just doesn't cut it for this game.
Gameloft said:No info available for this yet. Will keep you posted
It's as if the people doing the porting don't know what's really important.krae_man said:But I was pissed off you couldn't press buttons after you beat a level to make Jim say groovy more:lol
Hey man it's this little quirks that can make or break a gamejvm said:It's as if the people doing the porting don't know what's really important.
I for one want Jim to say "Groovy!" on command as often as possible.MNC said:Hey man it's this little quirks that can make or break a game
It's not like you WANT this Jim to say groovy more than once.
salva said:Bought this game. Fucking love it.
I forgot how fantastic the music is. Seriously, i don't think there's any bad song in this game. Buttville (1st part with the spikes) song is amazing.
I played this in Original difficulty and it wasn't that hard, to be honest. The levels that gave me the most difficulty were For Pete's Sake and the Buttville.
Also, keyboard cat is hilarious!
Get your Plasma Baster ready for some trigger happy times in the sweet world of high definition graphics thanks to the amazing team at Gameloft, theyve given all the original levels in the single-player campaign a healthy HD face-lift. As an added bonus, youll discover three exclusive levels which you can now venture through in a never-before-seen setting.
Not one for solo adventures? Gameloft has you covered. Earthworm Jim HD offers local and online 2-4 player co-op gameplay in 15 multiplayer levels! You can also team up with your buddies to (you know) launch cows or madly whip space ships.