EatChildren said:In game and apparently the Xbox 360 version.
"Apparently"? Have Bioware addressed this at all?
EatChildren said:In game and apparently the Xbox 360 version.
wit3tyg3r said:How could you NOT want to explore Oblivion? That was practically the best part of it!! Not to mention ALL Elder Scrolls games are about the open-world exploration.
disappeared said:I'm big on exploration too, but I can see where Oblivion had its downtime regarding the map. Most of it was just alright. Had more hand-placed geometry been present, the world may have been a tad more memorable.
disappeared said:I'm big on exploration too, but I can see where Oblivion had its downtime regarding the map. Most of it was just alright. Had more hand-placed geometry been present, the world may have been a tad more memorable.
I remember wandering through a whole lot of nothing, followed by a rat, and then a long slog of nothing, then another rat, followed later on by long slogs of nothing with wolves instead of rats.wit3tyg3r said:How could you NOT want to explore Oblivion? That was practically the best part of it!! Not to mention ALL Elder Scrolls games are about the open-world exploration.
JaseC said:"Apparently"? Have Bioware addressed this at all?
This is good to hear. Sounds strange but the fast travel kind of messed Oblivion up for me. Even if I didn't want to use it, knowing it was there, readily available even to places I've never visited before, made me feel stupid for going anywhere by foot and exploring. It mentally broke the game for me, I guess you can say. Fast travel is good when restricted. It's so easy to get lazy.LiK said:From the preview in Game Informer, the world will be massive and there's one city that's so big it has several fast travel points in it. Can't wait!
-Yeti said:I think a cool system of Fast Traveling to use would to just have ships, horse-drawn carriages, or even Dragons to transport you to other places. Of course it would skip the entire process and just replace it with a loading screen (except if you're flying a dragon), but it would seem a lot more believable.
Didn't Morrowind have a similar system?
-Yeti said:I think a cool system of Fast Traveling to use would to just have ships, horse-drawn carriages, or even Dragons to transport you to other places. Of course it would skip the entire process and just replace it with a loading screen (except if you're flying a dragon), but it would seem a lot more believable.
Didn't Morrowind have a similar system?
English not being my native language... what ??disappeared said:respeck knuckles.
-Yeti said:I think a cool system of Fast Traveling to use would to just have ships, horse-drawn carriages, or even Dragons to transport you to other places. Of course it would skip the entire process and just replace it with a loading screen (except if you're flying a dragon), but it would seem a lot more believable.
SenseiJinx said:I just love the part where the narrator says DRAGON BORN! And then the character yells SKORTAW! Or whatever it is. I dunno why, I just really like that part.
Net_Wrecker said:Fast travel isn't even in my vocabulary. I avoid it at all costs except if I'm doing a super tedious collectathon AFTER the real missions are completed. Long "journeys" to get where I'm going and experiencing the day/night/weather cycles are the best part of these open world games.
Didn't use it in Oblivion, GTAIV, Just Cause 2 (and that game was GINORMOUSLY HUGE), Red Dead Redemption, etc. etc. etc.
poisonelf said:English not being my native language... what ??
EDIT: Ok, should of googled before posting, got it now. Thanks, nothing can beat nostalgia![]()
Net_Wrecker said:Fast travel isn't even in my vocabulary. I avoid it at all costs except if I'm doing a super tedious collectathon AFTER the real missions are completed. Long "journeys" to get where I'm going and experiencing the day/night/weather cycles are the best part of these open world games.
Didn't use it in Oblivion, GTAIV, Just Cause 2 (and that game was GINORMOUSLY HUGE), Red Dead Redemption, etc. etc. etc.
Haven't touched anything Quest for Glory related for years. But after having lovingly hand drawn the 'world' map of the first one, as played on a Hercules graphics card, I feel like talking about an old friend. First run through ever was with a Thief!disappeared said:I've been messing around with Quest for Glory again lately. Playing a thief this time.
I just love the part where the narrator says DRAGON BORN! And then the character yells SKORTAW! Or whatever it is. I dunno why, I just really like that part.
woober said:Same here. Gave me the chills.
subversus said:Lol that's better than Capcom/Konami joke.
Yeah, that shit was epic man. Bethesda nailed that trailer.civilstrife said:I've been watching that exact part over and over.
It's the inclusion of the line into the cadence of the music that does it.
That's some straight up theatrical, musical theater shit and I LOVE IT.
MidnightCowboy said:I have to wonder why they chose such a terrible looking character for the character used in most of the trailer.
NullPointer said:I'd kill for some man-versus-nature elements. Equipping to deal with extreme weather, survivalist stuff. Its just something I've always wanted in these kinds of games.
poisonelf said:Haven't touched anything Quest for Glory related for years. But after having lovingly hand drawn the 'world' map of the first one, as played on a Hercules graphics card, I feel like talking about an old friend. First run through ever was with a Thief!
Latest attempt was at a King's Quest remake but I'll admit that without the rose tint it was a bit boring...
Hope I don't get in trouble for this derail but I just couldn't let the opportunity to talk about such gems pass by![]()
civilstrife said:I've been watching that exact part over and over.
It's the inclusion of the line into the cadence of the music that does it.
That's some straight up theatrical, musical theater shit and I LOVE IT.
Net_Wrecker said:The guy in the trailer is a straight up man. You can tell he hunts his food, sleeps in the wilderness, slays dragons by day, and is radiating so much pure manliness that he treks in freezing temperatures in sleeveless armor.
The guy in the trailer is everyone's hero, and makes me want to use a purely melee class barbarian.
The guy in the trailer screams...
...at dragons.
Munin said:I'm not sure where the notion of a clearly "brand new engine" in this trailer is coming from. Yes, Bethesda made that tweet but then others said it might just be upgraded Gamebryo and frankly the trailer looks like it might very well be just that.
_Alkaline_ said:I hate to be that bloke, and I know the information would be lurking around somewhere, but is Skyrim set to have the same level scaling as Oblivion?
As much as I wanted to, I never played Oblivion because I detested the idea of levelling being a punishment. It essentially went against the entire purpose of levelling up in the first place.
The superior PC version of Oblivion has a fix for that. It helps quite a bit._Alkaline_ said:I hate to be that bloke, and I know the information would be lurking around somewhere, but is Skyrim set to have the same level scaling as Oblivion?
As much as I wanted to, I never played Oblivion because I detested the idea of levelling being a punishment. It essentially went against the entire purpose of levelling up in the first place.