The Elder Scrolls V: Skyrim -- First Gameplay Trailer!

I have notified work that I'll be taking a vacation day on 11-11-11. I may also be out of pocket for the entirety of the following week.
Haven't been this hyped for a game in a LONG time!
 
AgentOtaku said:
So much hype!

Decided the time has come and am gonna buy the GoTY Deluxe Edition of Oblivion on Steam this payday. Already own the ol' GoTY DVD, but will fork the cash for the sheer convenience ...not to mention, don't wanna hunt down the said DVD

So much I never did in it ...only finished it really

SO FUCKING HYPED!
Playing a thief now in Oblivion :D
 
This and the new Battlefield have me pretty much convinced that I need a new computer. Loved Oblivion and I'm sure I'll have a ball with this one too.
 
AgentOtaku said:
So much hype!

Decided the time has come and am gonna buy the GoTY Deluxe Edition of Oblivion on Steam this payday. Already own the ol' GoTY DVD, but will fork the cash for the sheer convenience ...not to mention, don't wanna hunt down the said DVD

So much I never did in it ...only finished it really

SO FUCKING HYPED!
It's been up for 6-9 usds at least twice since the last year's Haloween. I'm pretty sure another sale will come up, with Skyrim coming out and all.

You say you didn't do much in oblivion, except finishing it? I take it that means you played the main quest only? I've played 179 hours of Oblivion and only did 2 of the main quests. I never liked going inside oblivion gates. ALL the sides quests, however... yum.
 
drizzle said:
It's been up for 6-9 usds at least twice since the last year's Haloween. I'm pretty sure another sale will come up, with Skyrim coming out and all.

You say you didn't do much in oblivion, except finishing it? I take it that means you played the main quest only? I've played 179 hours of Oblivion and only did 2 of the main quests. I never liked going inside oblivion gates. ALL the sides quests, however... yum.

Yep, only did the main quest and that was waay back on the 360 during launch.
Truly one of the few games were I just like to pick a direction and just go!
 
Kak.efes said:
I only game on my PS3, so if this is as buggy as prior entries from this developer, I'm gonna pass.

That would be a shame, because this game looks incredible, and I've always had a thing for norse inspired themes in fiction.

Oblivion was actually slightly better on ps3, due to being released later...there should be nothing to worry about here
 
Darklord said:
Oblivion had 1 guy who worked on all the dungeons so surely these ones with 8 people will be better overall.

They've said that recently when hyping up how much better Skyrim's dungeons will be, but I remember in the PR leading up to Oblivion, they described how each developer on the team had their own ideas about what made a good dungeon and how they'll each have a unique touch. So there was definitely more than one person making the dungeons for Oblivion.

There wasn't enough variety in the templates, however there was a good deal of variety in the floor plans. The real problem with Oblivion's dungeons was how they got impacted by the level/loot scaling. It didn't matter which one you entered, you already knew what to expect.

They were far more interesting to explore after getting hand placed encounters and loot from one of the big mods like Oscuro's. Every single one of the 120 dungeons in Skyrim doesn't have to be a complete one off design with its own art assets, but they need to have more care put into what is found inside them. Nothing lamer than clearing out the last bosses room and finding a bunch of junk.
 
Wow! I read about Skyrim last month, and was interested, but this trailer has me fully amped! Played Oblivion a ton, so I'm really looking forward to this now.
 
Gonaria said:
Elder scrolls games have good narratives? I think for open world rpgs, like the Elder Scrolls series, graphics are more important than a largely linear, story-driven rpg.

One of the big draws of elder scrolls games is exploration and the chance to immerse yourself into a believable world. If the water looks like ass or the npc AI is real wonky and does stupid crap, it can really hurt that immersion.

That said, the game looks great, and I doubt the water will bother me.
I don't think that they have terrible narrative. At least its better than all the FPS games that everybody plays (except for BioShock. That has the best narrative of all time). But that's my opinion.

And touche on your immersion statement.

Edit: Oh! and the Halo series. That also has a great plot.
 
Awesome trailer buuuuuuut... i love immersion in this kind of game and what i see in this trailer is an epic walking/running during the cutscene and then the Elder Scrolls/Fallout typical "walking like a train" when the game run in realtime.

Bethesda put some weight at our bodies! You show how the game look and feel with an epic and realistic walk, now is your fault! :)

(DAY 1)
 
I loved Oblivion, in spite of the seemingly retroactive (but completely justifiable) criticisms that I guess you couldn't really know about until you got further into the game. Like someone mentioned earlier, I didn't realize the backlash or the issues while playing, until I saw them being pointed out on GAF. Then I realized some of the complaints were valid. So of course I'm looking forward to Skyrim and it's hopeful improvements on Oblivion's formula.

But one issue I would love to see these games address, and it's an issue I'm noticing as I'm playing Two Worlds II, is a better sense of nationalism within the game world. By that, I mean NPCs that aren't so self-contained to their own little silos or towns. Is their trading between cities? Would loss of production in one part of the world, affect prices of items in another part of the map? Do NPCs have family in other parts of the world that they actually visit? What if we actually saw a travelling theater show, that transversed the entire game world? Or more than a sparse few random NPCs adventuring and travelling, just as the player does.

While these issues may be difficult to address for now or low on the totem pole of importance, I think that it's one of the last barriers to making the game world seem lived in and inhabited. In fact, I would love to see a developer have the balls to put out an open world game that emphasized the more mundane aspects of a fantasy world.
 
thelurkinghorror said:
I think this is not how the character walk in real time.

Possible it's just a sprint. Also possible it's completely fabricated for the trailer...
 
Aasir Osu said:
I loved Oblivion, in spite of the seemingly retroactive (but completely justifiable) criticisms that I guess you couldn't really know about until you got further into the game. Like someone mentioned earlier, I didn't realize the backlash or the issues while playing, until I saw them being pointed out on GAF. Then I realized some of the complaints were valid. So of course I'm looking forward to Skyrim and it's hopeful improvements on Oblivion's formula.

But one issue I would love to see these games address, and it's an issue I'm noticing as I'm playing Two Worlds II, is a better sense of nationalism within the game world. By that, I mean NPCs that aren't so self-contained to their own little silos or towns. Is their trading between cities? Would loss of production in one part of the world, affect prices of items in another part of the map? Do NPCs have family in other parts of the world that they actually visit? What if we actually saw a travelling theater show, that transversed the entire game world? Or more than a sparse few random NPCs adventuring and travelling, just as the player does.

While these issues may be difficult to address for now or low on the totem pole of importance, I think that it's one of the last barriers to making the game world seem lived in and inhabited. In fact, I would love to see a developer have the balls to put out an open world game that emphasized the more mundane aspects of a fantasy world.
Ditto. I can understand why NPC would have not traveled in Oblivion, what with all the gates opened and the daedra walking about, but it would be nice if once the player closed all the gates, people would start roaming around more. It always felt like a lone, barren world when running through Cyrodill. I do wish they include more NPCs in towns and just roaming the world in Skyrim.
 
recklessmind said:
Possible it's just a sprint. Also possible it's completely fabricated for the trailer...
I would like for them to include a three-speed factor in the game: walk, jog, sprint. That way, your character doesn't seem like he's sprinting the entire world. That always bothered me. Yeah, it's faster, but would you always sprint the fastest you could just to sell your extra set of gloves? Also, the character starts to breathe heavily while sprinting in the trailer. Would be cool if sprinting caused you to get tired which would start decreasing your sprinting speed
 
nelsonroyale said:
Oblivion was actually slightly better on ps3, due to being released later...there should be nothing to worry about here


Then what the Xbox version? No way you are talking about the pc version with all the unofficial patches,tools, and fixes.
 
The only Bethesda game I've played is Morrowind, but that didn't grab me because it was too hardcore and aimless for me. Should I try Fallout 3 or Oblivion? Because this looks really cool.
 
ItWasMeantToBe19 said:
The only Bethesda game I've played is Morrowind, but that didn't grab me because it was too hardcore and aimless for me. Should I try Fallout 3 or Oblivion? Because this looks really cool.
The majority of people in this thread will probably tell you to skip Oblivion. But I think it's a worthwhile game. I liked it a lot. Fallout 3 is also good. It's exactly like Oblivion except for a different time/setting and a few different leveling tweaks, but both are very good Bethesda games, imo.
 
Darkman M said:
Then what the Xbox version? No way you are talking about the pc version with all the unofficial patches,tools, and fixes.

The PS3 version was slightly better. Texture differences and I remember the frame rate being a tad smoother. Plus the Game of the Year version was all on one disc. PC version was of course the best one.
 
wit3tyg3r said:
Ditto. I can understand why NPC would have not traveled in Oblivion, what with all the gates opened and the daedra walking about, but it would be nice if once the player closed all the gates, people would start roaming around more. It always felt like a lone, barren world when running through Cyrodill. I do wish they include more NPCs in towns and just roaming the world in Skyrim.

You know, one possible solution to the barren/interactivity problem, and if anyone knows of game that already does this, please point me to it, is to set the entire game in a single large city. A fantasy GTA with more traditional (or untraditional) RPG elements. I know one of the Morrowind expansions was set in a single town (the name of which escapes me now), but it still felt slightly disjointed, plus it had a low number of NPCs for what was supposed to be some big capital city. And of course, we know how the Imperial city in Oblivion failed in this regard as well.

From published reports on Skyrim sofar, it looks like they're aiming to make the towns more lived and worked in, which I think is a good first step towards expanding the lived in feel to the game world as a whole.
 
ItWasMeantToBe19 said:
The only Bethesda game I've played is Morrowind, but that didn't grab me because it was too hardcore and aimless for me. Should I try Fallout 3 or Oblivion? Because this looks really cool.

Same here i couldn’t get into the game for some odd reason, think it was a mixture of poor combat and i too felt the game was aimless. In terms of which game you should try out i would go for oblivion as the game is set in the same universe of skyrim and if nothing else just playing the game for the Dark Brotherhood quests is enough. :D
 
disappeared said:
The PS3 version was slightly better. Texture differences and I remember the frame rate being a tad smoother. Plus the Game of the Year version was all on one disc. PC version was of course the best one.

I don't know if it's accurate but DigitalFoundry mentioned that Oblivion's port to the PS3 was farmed out.
 
ItWasMeantToBe19 said:
The only Bethesda game I've played is Morrowind, but that didn't grab me because it was too hardcore and aimless for me. Should I try Fallout 3 or Oblivion? Because this looks really cool.
If you thought Morrowind was too hardcore and aimless, go ahead and try Oblivion. It's a lot "slimmed down", and a lot easier to get into at the start. You might like it.

SolidSnakex said:
I don't know if it's accurate but DigitalFoundry mentioned that Oblivion's port to the PS3 was farmed out.
4J studios ported it, apparently.

Crap, double post.><
 
IMACOMPUTA said:
I love this list SO MUCH.

Best year ever?

Really looks like a Very strong year.

Uncharted 3 and Mass Effect 3 alone would make it a good year for me...but The Witcher 2, Skyrim, Infamous 2, Bulletstorm....etc

Lord man.
 
wit3tyg3r said:
The majority of people in this thread will probably tell you to skip Oblivion. But I think it's a worthwhile game. I liked it a lot. Fallout 3 is also good. It's exactly like Oblivion except for a different time/setting and a few different leveling tweaks, but both are very good Bethesda games, imo.

I don't think anyone should skip Oblivion. Most of the people who are hating on Oblivion probably still played it and enjoyed it, we are just fanboys that have inflated expectations, and when something doesn't meet those expectations we hate. I think that there is a greater chance that the average person would choose Oblivion over Morrowind, especially if it their first open world rpg experience.

But seriously Morrowind is so much better
 
ItWasMeantToBe19 said:
The only Bethesda game I've played is Morrowind, but that didn't grab me because it was too hardcore and aimless for me. Should I try Fallout 3 or Oblivion? Because this looks really cool.

Yes to both. Even though Oblivion was dumbed down and flawed I still sunk 120 hours into it and loved it. If you can get it on PC do, there are TONS of amazing mods for both Oblivion and FO3.
 
Trailer looks amazing. I really want to like this game, but I had the same feeling with ES4, FO3, NV. Fourth times a charm, hopefully.
 
I've yet to really love a Bethesda RPG, but I understand the love they get and I'm going to keep trying them. Trailer was great, love the way the cities and forests look. Looking forward to some extended gameplay footage.
 
nelsonroyale said:
Oblivion was actually slightly better on ps3, due to being released later...there should be nothing to worry about here

I think Fallout 3 kinda put those worries back on the map don't you think?
 
ItWasMeantToBe19 said:
The only Bethesda game I've played is Morrowind, but that didn't grab me because it was too hardcore and aimless for me. Should I try Fallout 3 or Oblivion? Because this looks really cool.

Personaly I think Fallout 3 was a top notch game in which Bethesda actually delivered a decent storyline and better yet, an actually good dialogue system. You may not be interested in the setting though.

As for Oblivion, the setting is as derivative as it gets. It's pure namby-pamby, tolkienesque elves n' dwarves cliché with a terrible derivativness in art direction. It didn't even had a proper dialogue system, just a pathetic dumbed down substitute for it. The Quests were also boring as fuck.

It's your choice though, a lot of people did like Oblivion for the open world factor, the exploration and they don't mind the cliché setting, so it's all up to your taste. You may very well spend tens of hours enjoying it, just make sure you know what you're getting.
 
Gorgon said:
Personaly I think Fallout 3 was a top notch game in which Bethesda actually delivered a decent storyline and better yet, an actually good dialogue system. You may not be interested in the setting though.

As for Oblivion, the setting is as derivative as it gets. It's pure namby-pamby, tolkienesque elves n' dwarves cliché with a terrible derivativness in art direction. It didn't even had a proper dialogue system, just a pathetic dumbed down substitute for it. The Quests were also boring as fuck.

It's your choice though, a lot of people did like Oblivion for the open world factor, the exploration and they don't mind the cliché setting, so it's all up to your taste. You may very well spend tens of hours enjoying it, just make sure you know what you're getting.
There weren't any dwarves, though. :p

Morrowind was an extremely exotic setting, with mushroom trees, Daedric ruins and huge bugs. Oblivion was a lot more 'grounded' in this regard, going for a more 'grounded' setting, with forests, skittish deer and medieval forts. It's not as inspired as Vvardenfell, true, but I enjoyed it immensely nonetheless.

Fallout 3 had this amazing sense of "bleak beauty" where, even though the world had been bombed to shit, some strange kind of beauty remained. It was an amazing feeling to come across ruined husks of once amazing buildings, and seeing what they were used for after the carnage. New Vegas felt completely different in that regard.
 
You know the part in the trailer where the dragon crashes and all those rocks fly up? I feel very cautious about it because it didn't seem to interact with the floor at all. I'm getting the feeling that no matter where you kill the dragon that random ass rocks that have nothing to do with your environment are going to pop up and there won't be a skid mark or anything on the floor. Snow and ice should have come up with the rocks in the trailer but instead some crappy stones flew up that weren't even part of the floor texture. The only thing I can describe this to is in HL2 when you hit a wall with your crowbar and you see the decal for a bullet hole. Am I going insane or am I right?
 
^^^

I'm sure you're right. It would be pretty amazing if they could actually go with a real time ground effect but that still seems a little advanced for games these days. When a game actually does something like that, I'm still impressed.
 
This game is going to be such an event. I always felt that The Elder Scrolls were the games that everyone are waiting for. Everything else is there to make time go by faster.
 
I tell ya, I am not looking forward to seeing Fallout 4 on this engine...I'm going to be walking around with an erection that entire week.
 
Im actually considering taking a week of holidays when this comes out. I know I wont want to stop, it will just affect my life and work capabilities lol.
 
ZeroRay said:
Some guy combined the first trailer theme and the gameinformer one to get this.

http://www.youtube.com/watch?v=yWyZtekHM4s
Yeah, I saw it posted on the Bethesda forums, too. I'm a perfectionist, though: I won't settle for anything other than the real thing. :p

Also, I've been delving into the Lore forums over there, and goddamn. I thought I was pretty knowledgeable about the lore, but some of the Loremasters there are throwing stuff around I've never even heard of. Pretty amazing.
 
Top Bottom