95/100 isn't a bad score.neva- said:I use FOV 95 on my 24" monitor and it works great.
Because you sit further away from your tv?Trojita said:I set my FOV to 85 and checked it out on my PC before trying it on my TV. It seemed fine and I could see more of everything (also the first time I used KB/M and had it inverted because of the controller so that was weird). I then play it on my TV and 85 just seemed really weird. Arms seemed so stiff and small and everything appeared farther away or something than before.
Jubbly said:Can you share your config? I'll try it in the morning and see if it helps
LiquidMetal14 said:~player.modav carryweight XX (make XX your desired limit ex.1000)
oh that's lovely.DennisK4 said:
4) make the UI goodDennisK4 said:Betsheda, here is a wishlist for your upcomming patches:
1) 64bit .exe to allow the game to use all available memory
2) Greater than 8192 maximum shadow resolution. Let me set it as high as my memory allows
3) Make FOV sticky
Rekubot said:I'm getting transparency issues with the RadeonPro config for 5850, 5870, 6850, 6870, 6950, 6970 users. Using a 5850 here with i5 and 4GB of RAM. Framerate is much improved though.
http://i.imgur.com/TXZQC.jpg
Hm, I've turned both off and have the same problem. I'll play around with it some more later.Phandy said:This is because of one of the RadeonPro settings.
Try changing the AA mode from Adaptive to just Multi-sampling.
Or it could be the texture filtering one, dial it back to quality, not HQ.
Its one of RPs settings that changes it, I had the same problem.
Haunted said:
Fix The Scientist said:I may have pushed my shitty laptop too hard in pursuit of dragon glory, i just started getting fatal error blue screens and weird overheating problems, no regrets though.
On 1) I had the problem with DA:O with it crashing when it couldn't handle certain memory hogging spells. You could download a patch that modified to client to at least use 4GB. Wouldn't the same work for Skyrim?DennisK4 said:Betsheda, here is a wishlist for your upcomming patches:
1) 64bit .exe to allow the game to use all available memory
2) Greater than 8192 maximum shadow resolution. Let me set it as high as my memory allows
3) Make FOV sticky
smhGiriath_89 said:That random woman is like NOPE.
30-60fps depending on the location. A few of the cities will drop your framerate a bit. Mostly 60fps though. Increase the minimum framerate to 40-45 with a good overclock on the 2500k.Seep said:Is anyone playing this with a gtx570 + i5 2500k what kind of performance would I be looking at?
Pazuzu9 said:That's strange... I'm not sure why the FOV would affect your textures...
moop1167 said:What do you guys thnk about that FXAA Post Process Injector mod? Anyone using it? It makes everything super sharp. Not sure if I want to use it.
moop1167 said:Thread is moving fast so re-quoting.
I have this running right now and you can turn it on or off instantly with a toggle so it's non-intrusive. It makes the game almost look like The Witcher 2 with the sharpness/colors.
moop1167 said:Thread is moving fast so re-quoting.
I have this running right now and you can turn it on or off instantly with a toggle so it's non-intrusive. It makes the game almost look like The Witcher 2 with the sharpness/colors.
diztrukted said:I tried using this last night and wouldn't work. booted up skyrim and everything looked the same.
I placed the files in the directory where the TESV.exe is located and still nothing changed. :-/
My system: e7200 @ 3.5ghz, 4gb, GTX560, 1680x1050. I never go below 30fps and generally (the last time I ran Fraps) I was sitting 40-50fps outdoors. Everything on max except for shadows which are on high, 2xAA and FXAA, added the tree and landscape shadows from the OP, vsync off in-game and forcing vsync and triple-buffering in D3DO.Slavik81 said:Bleh. So you're saying a E7200 Core2 Duo @ 2.53GHz is going to have a rough time hitting 30FPS even with a GTX260?
EDIT: Or does the CPU usage scale down as you reduce the graphical detail?
The English Conquistador said:Thought the exact same thing. To me, that's a good thing, but I also found this sharpness mod, but without the vibrancy of the colours.
http://www.skyrimnexus.com/downloads/file.php?id=21
I'm not sure what to use though, I like the more natural colours of the vanilla, but with the sharpness. The colours are bit too saturated in the post process mod, mainly in the faces, but the environments look lovely.
Tough choice. :/
DennisK4 said:But what if you have fun tinkering and tweaking the settings?
Some of us derive pleasure from that very process.
Try using an FPS limiter like DXTory. You can limit your framerate to 30 fps. With Skyrim, at 30 fps, I'm getting smoother performance than either console version and am able to increase details to the max while also using supersampling (which dramatically improves the image). It looks incredible and runs better than the console games. I was unable to hit a smooth 60 fps even with sacrificing visual effects, so I opted for 30 instead.leadbelly said:lol
This is one of the reasons I stopped upgrading my PC and played games on console for a few years instead. Spending hours messing around with settings trying to get the best possible balance between performance and quality. It was either that or spending time trying to fix fucking bugs.
Well of course, I eventually did upgrade my PC and began doing the same shit again. After about half an hour I realised what I was doing and stopped. You spend all that time fucking around with everything when you should be playing the game. You may get that extra bit of visual quality, but in reality, it doesn't really matter all that much anyway. At a casual glance, you don't really notice a significant difference. It's when you sit there going over every bit of detail that you notice. Of course mods do up the visual quality to a higher degree.
Anyway, I bought the game today. I'm going to install it and not give a fuck.
Jubbly said:Wish I could make the farthest trees look as good, but regardless of what I try it's a no go - see anything I'm missing LiquidMetal14?
DennisK4 said:But what if you have fun tinkering and tweaking the settings?
Some of us derive pleasure from that very process.
dark10x said:Try using an FPS limiter like DXTory. You can limit your framerate to 30 fps. With Skyrim, at 30 fps, I'm getting smoother performance than either console version and am able to increase details to the max while also using supersampling (which dramatically improves the image). It looks incredible and runs better than the console games. I was unable to hit a smooth 60 fps even with sacrificing visual effects, so I opted for 30 instead.
Arcipello said:i want my game looking like this!
http://www.flickr.com/photos/duncanjharris/sets/72157628114774012/
TheOctagon said:Have you tried:
[Trees]
bForceFullDetail=1
in Skyrim.ini?
?Arcipello said:i want my game looking like this!
http://www.flickr.com/photos/duncanjharris/sets/72157628114774012/
Arcipello said:i want my game looking like this!
http://www.flickr.com/photos/duncanjharris/sets/72157628114774012/
DennisK4 said:?
My game looks a lot better.
I wish the damn game would allow me to bring my rig to its knees. I get it to crash, sure. But I would like to make the game look so good that my fps is like oh say 24 fps.Phandy said:Sometimes I think to myself I am wasting my time. But most of the time I actually really enjoying the process of research and logical tweaking to achieve something. Its like problem solving.
And then when you go get it to work, it runs really well at like 60fps and looks as great as it possibly could do. Its kind of worth it.
Especially with a game like Skyrim. When then those epic vistas look good, they look fucking good.
DennisK4 said:?
My game looks a lot better.
DennisK4 said:?
My game looks a lot better.
You care enough to post. So I suspect you may care a little bit.The English Conquistador said:No one cares.
Phandy said:I just tried this and it doesnt seem to do anything - atleast to tress in the distance.
Those tress Jubbly are talking about are LOD trees outside the loaded grids right? I guess the only thing that would fix that is higher GridstoLoad. Or a new high quality LOD for the trees, most likely from a mod.
The insane pop-in as grids loads is really jarring in some places. Really frustrating that it isnt more subtle, or their is something that helps cover it up. Like some small DOF that would soften how bad it looks.