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The Electronic Gaming Monthly Compendium

I totally forgot about the Buyer's Guides! Still have one!!

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RetroMags does have a lot, but there's a lot missing too and some of the scans are pretty rough.
I forgot about those. I hope they add those to the digital archive!! How many were there?

EDIT: Apparently they are. It's listed in the $100k stretch goal
 
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I hope they expand the book further. I would like a Marvel Omnibus-size compendium.............but I would be happy with a 450-500 page compendium.
 
Up to 420k! They're going to end up with a half mill. New updates, book upgrades, stretch goals, etc in the update today:

To start with, thank you again for your support of The EGM Compendium. As we enter our third week, we continue to be amazed by the incredible community of EGM fans who are as excited about this project as we are.

You've officially unlocked our first Secret Bonus Stretch goal, which means we'll be bringing back the Review Crew Survivor contest for issue #265. Now, all backers will get a chance to have their work appear in the pages of EGM as an honorary member of the Review Crew.

But wait, that's not all! We've heard your feedback and decided to add a few more upgrades as bonus bonus stretch goals at the exact same level—which means you've already unlocked them!

Firstly, we've been working with our printer and have decided to upgrade the quality of every physical book across all tiers using an enhanced paper that is glossier, heavier, and allows us to provide a better reproduction quality throughout. This means a book that is thicker and brighter for everyone. For the paper nerds out there, we're specifically moving from 80# paper stock to 100# House Gloss Text. Even if you don't know what that means, rest assured that your copy of The EGM Compendium will look and feel even more premium.

Secondly, we listened to your feedback and wanted to come up with a way to honor the legacy of EGM and give everyone who is backing this project a way to participate in a meaningful way beyond the Review Crew Survivor stretch goal. The new issue of EGM will include the opportunity for you to contribute your opinions by helping select the EGM Game of the Year for 2024 as part of a special feature. Everyone backing the project will get a vote from a prepared list of nominees to select the games that truly changed the gaming landscape this year. We'll share more specifics in a future update.

Today, we're also revealing our $450,000 stretch goal—or should we say goals. This two-pronged unlock will let you have even more of a say in EGM #265 and allows us to give access to a new feature within the Digital Archive to ALL backers.

First up, you'll get to weigh in on some of the games we'll be reviewing in EGM #265. After the campaign ends, we'll provide our backers with a form they can use to nominate the games released this year that they'd like to see get the multi-person review treatment in the new print issue.

After the nomination period ends, we'll check the list for the most common suggestions and put the finalists up for a vote—with the winning games showing up in the reviews section of issue #265. (And while we had this one planned already, we do have to give a shout out to backer Steve for suggesting a version of this idea in the comments. Great minds think alike.)

On the Digital Archive front, this stretch goal will allow us to add a more powerful, dedicated hub for browsing EGM's treasure trove of game reviews.

While the main interface we're creating is great for nearly every way you might want to explore the old issues of EGM, we've realized that a separate, specialized interface focusing on the 5,701 games reviewed in the magazine would create an even more flexible way to analyze reviews, including the ability to do things like separating out the highest and lowest scoring games on a given platform or within a given franchise, as well as finding every time your favorite reviewer gave a game a particular score.

If we reach this stretch goal and implement this new interface, you'll be able to filter, search, and sort all of EGM's print reviews. You'll be able to see average scores, individual scores, and other key data at a glance. We think it'll make the Digital Archive a bit more special, especially for the most dedicated fans. Best of all, as we said above, we'll make this section of the Digital Archive accessible to all backers!

Just to be clear, the main Digital Archive, with access to the contents of every print issue of EGM, will still be available as an add-on or as an included reward in certain tiers, and will not open up to everyone. But backers whose pledge tier doesn't include the Digital Archive will have access to the Review Hub when it is available—if we reach this stretch goal.

Thanks again for your support, and stay tuned for more updates throughout this week.
 
This is gonna be so nice when it ships. Can't wait. Ended up backing at the $75 tier. Couldn't justify the higher ones at the time cuz I'm a cheap ass.
 
I got a code for the digital archive. The books won't be printed until sometime in June.

Book Update

We received dummy mock-ups of the book last week and they were, in a word, "stunning!" We're really excited to get the printed dummy books which are coming next week and are the next step in the process. They let us confirm the quality of printing on a chunk of the book pages that we provided to the printer. This is the normal process on any printed item. As we noted in our update in January, we are currently on schedule to get the full book to the printer in June, and should have the final printed copies off the press 2-3 weeks after that date.

We have internally discussed releasing the digital version of the book (which will obviously be done in advance of the printed version) earlier so everyone can see it—however, some argue that it will take the wind out of the sails of the book's big reveal. We're open to hearing from our backers what you think the best approach should be, and welcome your input. Let us know want you'd like to see happen in the comments!
 
I had most mags from around 1989 to 1993. Bought a bunch of those offshoot buyers guides and Mega Play too. Still got them all in a box at my parents place, along with all the other mags like Game Pro and Game Fan too. My bro has a giant stash of PC game mags from around 1990 to 1997-ish from CGW and PC Gamer.
 
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Looking through the digital archive now, sweet nostalgia! I've got a bunch of issues of EGM, GamePro, GameFan and OPM stashed away in boxes at my mom's place too.
 
Also playing around in the archive. Just reading all my old favorite issues on my ipad. It's beautiful. Would have been worth the money just for this.
 
I didn't get any notification of a delay, where did you see the news? I have been wondering what's taking so long though, thought they would have shipped by now.
It was a Kickstarter Project Update email from Josh Harmon.
Josh Harmon said:
Today we're announcing that The EGM Compendium will not ship in September as previously estimated. We'll need additional time to get your copy out to you—either physically or digitally.

Everyone who backed the Compendium have already shown an amazing amount of patience and we appreciate it—and we want to be very transparent about where we're at and why we need a little bit more time. Rather than throwing out an arbitrary date or making a general assurance about the progress made, we'd like to instead show you that we're in the home stretch and that this will not be a big delay.

Before we get into it, we'd also like to announce that we will be putting out the digital PDF version as soon as it's finalized and approved, in advance of the print version. While we know many of you may prefer to wait for a hard copy, we'd like to minimize the wait for anyone who wants to read it right away.

The Bottom Line…
We're expecting the final digital book will be sent to backers and the files to the printer by mid-November at the latest. Once the printer gets the files, the turnaround time from printing to shipping is expected to be six weeks. You can find much more detail on our current progress below, and we'll provide weekly updates moving forward so you can specifically see our progress toward shipping.

Writing
The book is now fully written. That's all 264 issue pages and nearly 100 pages of original features and roundtables with EGM editors. Because of the large format of the book, we've been able to fit a lot onto each one of those pages, too. The Compendium clocks in at over 250,000 words. That's four times as many words as the biggest EGM ever, the 400-pager from December '94. It's longer than Moby Dick, Crime and Punishment, and all but one of the Harry Potter books, too.

This was obviously the biggest single effort on the project—not just getting it all written, but also making it fun and informative while covering such a wide range of games and topics. We worked to make it enjoyable whether you want to read cover to cover or hop around. And we can assure you that the biggest box is now checked off.

Layout
We're still working to wrap up the last of the layouts. On the issue pages, about 50 are currently getting the final pass to take them from text and images (in a layout file) to finished product. Because of the nature of the issue pages, this is a relatively quick process, but still requires a designer's touch to ensure each page and spread flows well and looks nice.

On the features, we've got four layouts still to finalize (out of more than 30 feature layouts). As we briefly touched on in a previous update, we decided earlier this year to overhaul the feature layouts to give them more visual impact. Our goal was to ensure each individual feature has its own identity while still fitting with the rest of the book. Think EGM cover stories from the late '90s onward. This approach required a little more brainstorming, collaboration, and iteration than the more standardized approach we'd initially planned, but it's also made the book much better.

Editing and Approvals
Copy editing is currently underway on the finalized pages, with both our internal team and external proofreaders combing over every page to ensure it's free of typos and consistent in style. Once the copy editing is done, the next step is getting final approval from EGM ownership and the legal team. To minimize any potential delays, we're moving pages through this step on an individual basis, rather than waiting for the entire book to be copy edited first.

Other Rewards
We're beginning production on the secondary rewards—the posters, pins, and button-down shirt. These are being done in advance of the books, so we can ensure they won't slow anything down. When we have pictures of actual finished products, we'll share them with you here.

What's Next for You

After every page of the Compendium has gotten the final sign-off, we'll charge cards on BackerKit with advance notice. (Note that this only applies to anyone who added on new items in your survey. Many of you will have already paid for your entire order through Kickstarter and did not need to provide any card during your survey.)

Then we'll export the book as a PDF, upload it, and release it to you at the same time we begin delivering the files to the printer. The reflowable ebook version will take a bit longer, as we'll need to take extra steps beyond simply exporting to ensure the content is ordered and formatted properly.

Once the book has printed, we'll lock your shipping address, also with advance notice. We're working with outside partners to pack the contents of your order to expedite the shipping process and to help minimize the time it takes between when the book prints and when it arrives at your door.

We appreciate your continued patience and support. We're a small team, putting in long hours to make sure we don't just get this done, but get it right. It's what EGM deserves, and what you, our backers, deserve as well. We understand this isn't the update you want to receive but do know that the extra time you're giving us will help us make the book the very best it can be.

We'll be back with another update tomorrow—and will check in weekly from here until the book is finally in your hands
 
I saw the delay and it's OK if I need to wait for it to be released. The main reason why I kickstarted it was for the complete collection of the magazines and the ability to have an archived copy of it. With the exception of a couple of issues that are still saying, coming soon, I have backed up all of the EGM issues and can scroll through them on my iPad.
 
Wish I had known about this Kickstarter was still live. Getting every EGM issue digitally is absolutely something I would have backed.
 
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