Does anyone know how to get into the truck depot? The gates chained from the other side and I can't interact with the boarded up hole.
Keep advancing on the main story
Does anyone know how to get into the truck depot? The gates chained from the other side and I can't interact with the boarded up hole.
Does anyone know how to get into the truck depot? The gates chained from the other side and I can't interact with the boarded up hole.
Like I said many times, Survival Horror games are at their best when they are played in hardest difficulty. I barely surviving each encounter in Nightmare difficulty and Im alway low in both health and ammo and fucking loving it.
Okay, no matter what I do, the gunplay with pistols seems super fucked up, it feels like when you go into aiming mode, your depth perception goes all fucky
This game is the hottest garbage I've played all year, and that's as a major TEW1 fan. I'm about 2 hours in and I'm horrendously bored.
The first game had some well crafted level design and progression of gameplay and item advancement. This shit is all over the place. Union is a garbage area. The first three hours of this game and the Möbius members side quests feel like a low budget TLOU. I don't know what is supposed to feel scary yet, what is even worth going for or doing. The gameplay feels grossly unpolished (quick turn doesn't turn the camera around?) and unbalanced and I haven't seen a fraction of the cool horror ideas in doing the content here in Union that I had in 10 minutes of TEW1. Not to mention the sci fi and daughter angle here are even more garbage and contrived than anything from the first game. I don't know what I'm even supposed to fear here.
I'm so disappointed
This game is the hottest garbage I've played all year, and that's as a major TEW1 fan. I'm about 2 hours in and I'm horrendously bored.
The first game had some well crafted level design and progression of gameplay and item advancement. This shit is all over the place. Union is a garbage area. The first three hours of this game and the Möbius members side quests feel like a low budget TLOU. I don't know what is supposed to feel scary yet, what is even worth going for or doing. The gameplay feels grossly unpolished (quick turn doesn't turn the camera around?) and unbalanced and I haven't seen a fraction of the cool horror ideas in doing the content here in Union that I had in 10 minutes of TEW1. Not to mention the sci fi and daughter angle here are even more garbage and contrived than anything from the first game. I don't know what I'm even supposed to fear here.
I'm so disappointed
I didn't mind the beginning of TEW1 at all. It had a sense of progression and tight level design. This has none of that.
So... you're in chapter 3? Like, I'll give the game crap, but you guys do remember, like, a whole third of the first game was in that shite city, right?
You're two hours in but you're remarking on the first three hours? Which is it? The first hour is walk-and-talk and expository context. The second hour is a tutorial and the beginning of chapter 3.
Give it some time.
Quick turn is back + cover button, and it definitely spins the camera around. Trick or Treating the houses to find spooky horror vignettes was a lot of fun for me. At the two hour mark, I think I may have explored one house.
I've explored two radio signals in union, gotten the weapons, and finished the next story marker at the restaurant. The entire experience thus far has been shite, worse than any game design in the first game.
Also the stealth sequence at the beginning of TEW1 was nowhere near as bad as trying to avoid the stupid zombies in Union
Quick turn is back + cover button, and it definitely spins the camera around.
If circle is the cover button, that's not working for me. He turns around but I'm still looking backward with the camera.
Quick question,
Whats the deal with the fog lady, that you find in cedar house 336? I escaped the house but now she shows up randomly and I don't know how to make her go away.
Can I kill her?
first impressions
This game is the hottest garbage I've played all year, and that's as a major TEW1 fan. I'm about 2 hours in and I'm horrendously bored.
The first game had some well crafted level design and progression of gameplay and item advancement. This shit is all over the place. Union is a garbage area. The first three hours of this game and the Möbius members side quests feel like a low budget TLOU. I don't know what is supposed to feel scary yet, what is even worth going for or doing. The gameplay feels grossly unpolished (quick turn doesn't turn the camera around?) and unbalanced and I haven't seen a fraction of the cool horror ideas in doing the content here in Union that I had in 10 minutes of TEW1. Not to mention the sci fi and daughter angle here are even more garbage and contrived than anything from the first game. I don't know what I'm even supposed to fear here.
I'm so disappointed
are you really that mad mikami isn't doing this
like cmon lmao
The zombies randomly hiding in the bushes are bs.. there's no way of knowing they're there
Got it last night and I've spent about 6 hours playing it and I'm still in chapter 3. Crazy just how big this area is... I have some concerns and the game is buggy-as-fuck (I know Bethesda is infamous for their lack of bug testing but holy shit, this is way buggier than the first game!) but I'm still having fun.
One thing I'm now having trouble with are theseenemies that first show up once I got out of thecrawling. These things have loads of health, despite their appearance, and I'm having difficulty dodging their attacks. Any tips on how to deal with them?gas station
Got it last night and I've spent about 6 hours playing it and I'm still in chapter 3. Crazy just how big this area is... I have some concerns and the game is buggy-as-fuck (I know Bethesda is infamous for their lack of bug testing but holy shit, this is way buggier than the first game!) but I'm still having fun.
One thing I'm now having trouble with are theseenemies that first show up once I got out of thecrawling. These things have loads of health, despite their appearance, and I'm having difficulty dodging their attacks. Any tips on how to deal with them?gas station
I have gotten used to them, they are still bad. Just because the sprint gauge is longer doesn't mea n Seb is faster. He feels exactly the same speed, save for running out of stamina, but that means nothing when enemies are constantly strapped to his ass.
Maybe you're play through is a miracle and it just somehow works for you. Maybe stop literally telling people to "Get good lol". Most of the people HACE gotten used to it. This isn't about understanding or learning, its about not liking it and thinking its bad.
I have gotten used to them, they are still bad. Just because the sprint gauge is longer doesn't mea n Seb is faster. He feels exactly the same speed, save for running out of stamina, but that means nothing when enemies are constantly strapped to his ass.
Maybe you're play through is a miracle and it just somehow works for you. Maybe stop literally telling people to "Get good lol". Most of the people HACE gotten used to it. This isn't about understanding or learning, its about not liking it and thinking its bad.
it's been a shit game so far
Beginning in the first game was like 1-2 hours compared to 4+ hour "beginning" in the second.You're two hours in but you're remarking on the first three hours? Which is it? The first hour is walk-and-talk and expository context. The second hour is a tutorial and the beginning of chapter 3.
Give it some time.
Quick turn is back + cover button, and it definitely spins the camera around. Trick or Treating the houses to find spooky horror vignettes was a lot of fun for me. At the two hour mark, I think I may have explored one house.
The beginning of TEW1 had that walk and talk and awful stealth sequence.
This game is the hottest garbage I've played all year, and that's as a major TEW1 fan. I'm about 2 hours in and I'm horrendously bored.
The first game had some well crafted level design and progression of gameplay and item advancement. This shit is all over the place. Union is a garbage area. The first three hours of this game and the Möbius members side quests feel like a low budget TLOU. I don't know what is supposed to feel scary yet, what is even worth going for or doing. The gameplay feels grossly unpolished (quick turn doesn't turn the camera around?) and unbalanced and I haven't seen a fraction of the cool horror ideas in doing the content here in Union that I had in 10 minutes of TEW1. Not to mention the sci fi and daughter angle here are even more garbage and contrived than anything from the first game. I don't know what I'm even supposed to fear here.
I'm so disappointed
Beginning in the first game was like 1-2 hours compared to 4+ hour "beginning" in the second.
¯_(ツ_/¯ I think it basically plays exactly as the first game, with a visual update and some gameplay elements replacing the matches from 1. I just have a hard time picturing how someone can go from a such identical games (art direction aside, it's not nearly as gothic horror as the first, which makes sense in the plot imo) and instantly having such a hateboner for it.
In the first game I stole a key from a butcher and wandered a farm house to fight a dude with a chainsaw.
Right now it's been nothing but 1 chase scene + several idiotic TLOU zombie rejects and wandering a really bad open level with shit design.
I'm probably just gonna trade in this in tonight if it doesn't pick up.
In the first game I stole a key from a butcher and wandered a farm house to fight a dude with a chainsaw.
Right now it's been nothing but 1 chase scene + several idiotic TLOU zombie rejects and wandering a really bad open level with shit design.
I'm probably just gonna trade in this in tonight if it doesn't pick up.
I'd say get the weapons, and speed through that area. Second half of the game feels a lot closer to the first game. Much better too.
That's sad to hear actually, I love chapter 3 and I hope there is more like it later on. I didn't like how linear the first game was and how much it took control off the player.
Ohhh kay getting really tired of enemies walking through shotgun blasts that don't touch them
The first game felt like that too. Once something is close enough youre running or meleeing.I've been playing around with theand I genuinely can't tell why the pistols are so messed up. even with the moving targets it's fine in the range, it seems like there's a certain distance (E.G. the distance in which you're always ambushed from) in which the aiming system just fucking breaks.shooting range
Chapter 7 has more of that don't worry.
Yeah, hit detection is just as wonky as the first game.
Okey that's nice to hear. Are those 2 chapters the only open world style?