consoul said:I would have settled for MeatLoaf.
Marty Chinn said:What camera view is everyone using?
UntoldDreams said:Just picked it up from Gamestop.
This game is truly awesome! Every hardcore gamer should have this one.
1) Its an excellent workout. Dang its a good workout. I can't emphasize this enough.
2) Its a fighting game where you actually should know fighting mechanics
--Knowing the basic boxing mechanics will really improve your game play
3) Head tracking is weak but sort of functions. I hope they patch this in.
Amazingly, this is almost niche level of hardcore but its awesome for GAF.
I think most people were expecting a "Quicktime event mechanic punch-out clone" but that is not what this game is. Its actually setup in a format where a fighting boxing enthusiast would enjoy it the most.
If you practice your combination punch attacks then everything will fall into place better.
See... Your fighter automatically closes the gap a bit as you throw combo punches. This is so you can jab jab KO Punch without worrying about moving.
If your "combo chain" does not connect you should STOP PUNCHING and reset your distance to setup for another attack. In this way its not much different than the Street Fighter 2 games... You look for an opening and then try to string a combination of attacks together.
If the attack chain fails STOP AND BACK OFF. Flailing wildly in this game will cause your fighter to get within KISSING distance of the opponent fighter since there is some automatic movement forward as you punch.
That is not what you want to happen. Don't throw useless punches. Learn the mechanic and this game will open up. Look for an opening and hit a combination chain of strikes. It will feel awesome.
*** We need to setup a fight club and tournaments.
I'll setup a tournament with prizes... Everyone get into shape we'll host a tourney in a couple weeks.
Thanks for the impressions dude, the user reviews been great.Afrikan said:ok, just messed with it for like an hour just messing with the tutorial.... heck I was just sitting down fighting..
I'm sick right now fellas give me a break....lol.
but during the tutorial I got pumped up and stood up started punching like crazy but had to aim lower cause I had calibrated it while sitting....either way, my head started hurting.. so I quickly sat down :lol
but yeah, man I'm having fun just with the tutorials..
yall know about the part where they want you to put both move controllers under your chin, I'm thinking about lifting it higher..so when I do want to protect my head..I don't have to put my arms so high....
I'm about to watch the football game...but will QUICKLY get back to this...
last thing, for some reason I read somewhere that there was NO custom music option..that is WRONG...go to setup and under sounds...edit the play-list option.....can't wait to transfer some fighting music to the PS3
Loudninja said:Thanks for the impressions dude, the user reviews been great.
Look at this vid
http://www.youtube.com/watch?v=ZBdVp7GHRgc
:lol
:lolLoudninja said:Thanks for the impressions dude, the user reviews been great.
Look at this vid
http://www.youtube.com/watch?v=ZBdVp7GHRgc
:lol
Callibretto said:I'm so tempted to get this. only for the workout really. to be honest, I'm not very impressed with trailers and videos of this game. but I'm genuinely looking for workout games for Move. I love table tennis in sports champion, but it's mainly a 1 move game. kinda looking for full movement using 2 moves.
can anyone compared this with gladiator fight in sports champion? how's the workout aspect in the fight compared to that?
lorddct said:Can someone give me pointers of what I might be doing wrong with my right handed jabs? My left hand jabs seem to connect. As well as most of my left hand attacks. Would the problem be because I have a habit of turning to the right doing more of a karate type stance instead of a boxing like stance?
Maastricht said:Again, try target practice training, it's a good check for if your hitting is off. I often play with left-forward stance and learned here that I actually need to turn my upper body for connecting my right side punches to have the same reach as with my forward left. Imagine that. :lol
But this is the best 'calibration' exercise. You get very clear feedback on exactly where on the glove you are hitting, so you can tell if you are too close or too far, etc.
TTP said:Here is a nice video http://www.youtube.com/watch?v=EyDq4VMkKdo
gluv65 said:Thanks TTP, that's all I need too see, those reviewers didn't know what they were doing.
Huh? it was a joke vid its not like how the game will play learn to laugh!Callibretto said:that was horrible, is there any cool video of someone who know how to properly play this game? that video just make me want to stay away from this game
TTP said:Here is a nice video http://www.youtube.com/watch?v=EyDq4VMkKdo
Jax said:I wouldn't say that til you tried it.
I love gladiator is SC and this game is annoying me.
Its definitely in the 6/10 range.
add: I tried some multiplayer and game got to waiting for opponent screen and that just kept waiting/nothing happening and I quit out of the game as there was NO way to get out of that screen/mode otherwise.
gluv65 said:I don't know if you watched the vid or not, it is not TTP on Iwatch, it is another dude actually going through the training and showing how responsive it is and how to properly punch and it works very well.
Jax said:i watched it but I also own the game and its underwhelming (after 2 days). Buy it if you want
Jax said:it shouldn't be like this though.
Why should I learn the system when it should be a broad system that ensures it works like it should.
Jax said:I wouldn't say that til you tried it.
I love gladiator is SC and this game is annoying me.
Its definitely in the 6/10 range.
add: I tried some multiplayer and game got to waiting for opponent screen and that just kept waiting/nothing happening and I quit out of the game as there was NO way to get out of that screen/mode otherwise.
Callibretto said:I'm so tempted to get this. only for the workout really. to be honest, I'm not very impressed with trailers and videos of this game. but I'm genuinely looking for workout games for Move. I love table tennis in sports champion, but it's mainly a 1 move game. kinda looking for full movement using 2 moves.
can anyone compared this with gladiator fight in sports champion? how's the workout aspect in the fight compared to that?
Jax said:it shouldn't be like this though.
Why should I learn the system when it should be a broad system that ensures it works like it should.
get2sammyb said:Here's my review of the game if anyone's interested:
http://www.pushsquare.com/20590/the-fight-lights-out-on-playstation-3-review/
The thing I'm finding a lot with the Move is that it doesn't appeal well to the super-casual audience. I gave my Dad The Fight to play and he just couldn't do it. He couldn't get his head around the fact that the game tracks your hands 1:1, and he was just flinging around trying to play the game like Wii Boxing. "It's not working," he said. No matter how many times I showed him that the game was tracking his arms perfectly (so the reason his punches were missing was because HE was missing) he just didn't get it. He did get better when he slowed down, but still I was watching him throw punches that weren't really "punches" y'know, and it was obvious to me why it wasn't working but he didn't get it.
I think that's the problem with Move. It's a good problem to have, but a lot of these Move games require some degree of "real world" skill (the same applies to the harder difficulties of Table Tennis) where your actions are being tracked so perfectly that there's actually a learning curve.
I've noticed people in this thread complaining punches aren't landing, and it's because you're not throwing full punches. If you pull up short, or don't follow through for whatever reason, it won't land. It won't hit. It's not the game or the motion tracking, but the player. It's frustrating to be told "you're doing it wrong," but that's often the case with these Move games I find.
I personally like the depth attached to learning motions and improving skill (rather than just waving things about), but I can see why it's a turn-off to the casual audience.
The Fight has been under-rated in my opinion. It's got issues absolutely, but it's not a 3/10. It's only a 3/10 if "you're doing it wrong".
Loudninja said:
Jim said:My shitty review.... game deserves some respect!
http://www.gaming-age.com/review/ps3/thefight_lightsout
There's nothing more efficient than using the speed bag to earn skill points right? I can do around 50 points in under 4 minutes with a 9x multiplier going. Soo easy once you learn the timing. 1 - 2 - 3 - 4 - 1 - 2 - 3 - 4 etc.. Almost works better when you do it by sound alone and count out loud.
Also, that video is awesome... totally reminds me of this
Clearly they were just mostly sticking their arms out and not actually throwing punches, but still funny.
Jim said:My shitty review.... game deserves some respect!
http://www.gaming-age.com/review/ps3/thefight_lightsout
There's nothing more efficient than using the speed bag to earn skill points right? I can do around 50 points in under 4 minutes with a 9x multiplier going. Soo easy once you learn the timing. 1 - 2 - 3 - 4 - 1 - 2 - 3 - 4 etc.. Almost works better when you do it by sound alone and count out loud.
Also, that video is awesome... totally reminds me of this gif Clearly they were just mostly sticking their arms out and not actually throwing punches, but still funny.
Afrikan said:hey Jim, I don't know if it's important to add to your review but the game does allow custom music from the PS3 HD.
A potential buyer might prefer different types of music....and hell mainly music that pumps them up for fighting.....so I thought this was very much needed for this game..and I was worried for a bit, after I read some review that it wasn't there....but its there under the sound settings.
jonnybryce said:I'll start off with this: I don't think anyone wants to like The Fight more than I do. Or rather, I'm in the top bracket along with the rest of the really excited people.
And now I am let down.
The problem is the controls. We play - and score great - in Singstar Dance without issue. Sports Champion games replicate 1:1 as they should and I spend a lot of time with Gladiator and Archery. But The Fight has trouble keeping up.
Its very odd. The match will start off fine but somewhere along the way the game decides "Nah, fuck it" and no matter how much energy I put into it my right arm won't punch, the best I can manage is an odd extension of the arm in a very bent formation. No straight punch. The left arm is fine. Ill recalibrate, the match is going good and then it happens again. Its frustrating because the game underneath the tracking seems good, but the controls won't work. I'm not moving my legs or anything.
Aside from that the game has trouble always knowing where I'm aiming my punches and the controls seem oddly thought out, ex: trigger and slam your arm to trigger that attack a second later instead of it just following your arm as you do it.