I'm looking forward to it. But I still don't think it's quite what I'm getting at. As far as I gleen from impressions, the exploration is more about the size of the world. What I want is an rpg with a jump button, and not that FFX-2 (and others) context badly-animated, clunky jumping. An rpg, where instead of crossing a mountain by taking the handily, gently inclined mountain slope, you have to clambour and climb over it proper.
Also (this goes for almost all games actually) less bloody mutants please. I would like, just once, a decent-budget rpg, with a well-written, political based plot, that only involves human enemies, no wolfs, no dragons, no floating eyes with wings. Instead of an overpowered boss, the final battle would be an rpg take on having several thousand soldiers clashing in combat. No time travel, no other dimension, no dark power sealed for a thousand generations that's about to be unleashed. Hell, for a real challenge, how about no magic in the game world at all. Basically strip away everything that has become conventionalised about the genre, to reinvigorate it.