I do agree to an extent just like I don't like modern phrases like we eating good or something about fam. I think people are just sense of bitches really. I don't know when it became sons of the bitches or son of my britches but these kinds of things evolved. I just think we're in an interesting time where obviously those of us that are of a certain age and probably pre-internet, we are used to something better that is being provided and currently being innovated upon.
The thing that I hope most of us understand is that a lot of the ideas and music, video games, and movies, they've been done and it's very difficult to try to iterate upon that and when some reasonable idea is found then you see 15 movies being made about that every year. And I suppose that isn't something new but thanks stick out like a sore thumb. That's why you see a lot of movies and music and games getting remade. It's almost like they knew what worked so they'll remake the old thing instead of trying to emulate that a little bit.
As far as those gameplay gimmicks too, I think having big open worlds is nice but if they lack relative purpose I would rather see a slightly smaller world filled with things to do. I think kingdom come too did a reasonable job of having you explore beautiful countryside and randomly running into things while feeling like an open place, it also felt fairly realistic to those times where people were behaving weirdly and you just ran into convoys and other little things throughout the came and it made it feel like you were running on the countryside helping random people.
Or any game you can also tell by games like Dragon Quest 7, just how bloated and unnecessary certain things were and I do appreciate a modern game giving you some visual cues on where to go and I suppose that's what made it more of an adventure back in the day but to have a 70 to 100 hour game filled with 25 hours of bloat and unnecessary travel, it's a bit disingenuous to the player. I do agree that some games don't need to be made as easy but I also agree with the modern enhancement schemes like Dragon Quest 7 remastered and the Star Ocean 2 remake have. They have things that respect the player's time like being able to slash enemies or automatically kill them in the world map without having to enter battles. There's this fine line where you don't have to dumb it down as much but having an option that mitigate some degree of grinding or bloat is always nice.