I'm not sure if any games didn't support progressive, but I can't remember hitting any.
And even in 480p, Wii games still looked like trash compared to the 360 and PS3.
I also love the people wishing for 480 on the 360, I guess they never tried playing Dead Rising on a standard def CRT and were unable to read any in-game text.
Most people didn't have TVs that could do over 480i until they upgraded to HDTVs. The people wishing for 360 and PS3 to top out there should try playing at those resolutions. You could lock the consoles to that output and games ran better, which looking like trash.
Small font isnt a problem of resolution but of bad design. It might blwo your mind, but you could have a 4K game with big legible text.
I see many people here who dont understand anything at all and just go for the some random high numbers and latest tech, just because latest tech like the techbros they are.
CRTS had ~50 years at SD resolution in retail. LCD have only been like 17 years and havent taken advantage of anything.
-HD (720p) wasnt event properly used, panels at best were 768p, and there were others with anamorphic pixels and even lower resolutions. Consoles couldnt render at full size, nor do a "double strike" as in 240p, so we got stuck with sub "720p" @<30ish. Content wise cable took a long time to do HD broadcasting.
-HD 1080i the same.
-FullHD 1080p. Broadcasting OTA is not posible without compression. The 8th gen consoles as the 7th cant really keep at that resolution so we got 900p@<30ish fps
-QuadHD, was skipped on TV, consoles and broadcasting
-4K, impossible OTA broadcasting "HDR" with no real standard followed by any manufacturer, streaming with compression, 8.5th gen consoles cant do real 4K@<30ish fps, 9th gen kinda the same, with the occasional game that really targets 60fps, and we have color banding, in 2023
-8K the next big thing, and the "crappy 4k will look blurry" to techbros
-16k must be around the corner to be announced
7th gen consoles should have aimed at optimized SD, with extra power being used for proper downsampling at rock solid 30fps minimum, 8th gen aimed to 720p
R
Rock
solid 30fps as minimum, 9th 720p@60 fps as minimum.
720p should have been mastered, with the bandwidth properly used, so true 720p, 10 or 12 bit color depth @ true 120hz. Consoles would have power to spare, maybe even downsample from 1440. And only then begin thinking about the need to increase the resolution of the display. But that doesnt sell new tv sets each year, nor mid gen console "upgrades".