Do you have any facts to back this up or do you actually think that games are built in chronological order?
You really think they intended to end with some of the hammiest writing around and a horrible gimmicky boss fight from the beginning? Come on.
Just preordered it a little while ago on Steam. I'm taking a chance on this game and hoping it won't be nearly as bad as Bioshock. I've accepted it won't ever match System Shock because they're pandering to consoles, all I hope is that it's a better game than Bioshock. Please don't make me regret spending your inflated PC price.
edit: And yes I know about 1999 mode but they have to prove it's not just a difficulty slider.
I couldn't be happier that the multiplayer was cut. To me it means they'll be taking that time to polish the single player experience.
I do wonder, has there been any word on whether or not they'll try to tack on a multiplayer/co-op feature via DLC? I wouldn't necessarily be opposed to that, especially if the core game play is stellar.
I couldn't be happier that the multiplayer was cut. To me it means they'll be taking that time to polish the single player experience.
I do wonder, has there been any word on whether or not they'll try to tack on a multiplayer/co-op feature via DLC? I wouldn't necessarily be opposed to that, especially if the core game play is stellar.
I agree the last 3rd/4th of the game weren't the strongest and the final boss was a let-down. What I'm saying to you is that you cannot with any confidence attribute those particular complaints to specific people leaving the studio. These problems sound like they could easily be the result of time pressure. Wasn't Ken Levine the game's writer? I think he might have stayed on.
If you want to make this argument, you need to start by determining the roles of the people who left.
It's not really an argument. I can't properly persuade anyone because no one including me has all the information. It's my opinion and my gut feeling that the game will be a hot mess, not necessarily horrible.
And by the way, writing is usually collaborative in the game/television creative settings. One writer is credited but there's usually a team to work out the kinks (Although with Levine's famous ego this might be an exception)
still haven't played anything in the BioShock series. I'll never forgive the shift from system shock to this.
Zero interest in Infinite.
still haven't played anything in the BioShock series. I'll never forgive the shift from system shock to this.
Zero interest in Infinite.
still haven't played anything in the BioShock series. I'll never forgive the shift from system shock to this.
Zero interest in Infinite.
still haven't played anything in the BioShock series. I'll never forgive the shift from system shock to this.
Zero interest in Infinite.
what an odd contribution to the discussion.
Well, at least he showed you his skeleton.
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Does this mean the Wii u version is now in development?
Why would they do that?
Catatonic said:Kind of crazy to deprive yourself from what is considered one of the best games this generation, for some x-factor reason. But okay.
I'm the hater and even -I- contributed more than this.
Maybe they like not making money? You don't know!!
Because Bioshock was a massive step down in just about every category from SS2.
Maybe they like not making money? You don't know!!
Even if that were true that would just describe how awful this generation was. Because Bioshock was a massive step down in just about every category from SS2.
It's a shame retail is still strong enough to make digital distribution users wait for over a month.
Maybe they like not making money? You don't know!!
Even if that were true that would just describe how awful this generation was. Because Bioshock was a massive step down in just about every category from SS2.
Well, at least he showed you his skeleton.
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Maybe that's to insinuate that he is dead inside.
still haven't played anything in the BioShock series. I'll never forgive the shift from system shock to this.
Zero interest in Infinite.
yeah pretty much. I would have loved a continuation of the System Shock series rather than the bastardization that is BioShock. That's the contribution to the discussion. Are dissenting opinions not allowed?
and congrats on not recognizing a character from one of the finest games ever made...
still haven't played anything in the BioShock series. I'll never forgive the shift from system shock to this.
Zero interest in Infinite.
still haven't played anything in the BioShock series. I'll never forgive the shift from system shock to this.
Zero interest in Infinite.
Even if that were true that would just describe how awful this generation was. Because Bioshock was a massive step down in just about every category from SS2.
Even if that were true that would just describe how awful this generation was. Because Bioshock was a massive step down in just about every category from SS2.
Do you mean shift in the mechanics or shift in setting?
If it's the former, fair enough. But if it's the later, I have to say I strongly disagree.
The absolute best thing about the Bioshock games (besides Bio 2) are the unique settings. I would much rather Irrational spend their time crafting new settings and worlds than pumping out samey sequels.
thanks for your reasonable post. For me it really was the shift in mechanics. I generally love a game for its mechanics first over anything else. System Shock 2 excelled on both fronts, great mechanics and a deeply immersive setting. Now I know some people might be thinking, 'well so does BioShock.' And i'll grant the latter point that the setting in BioShock certainly is very impressive from what I've seen and little portion that I played. But we all know pretty water effects and decent art design don't make for an amazing game alone. Something as simple as removing a proper inventory and simplifying the progression mechanics took away the essential nature of the Shock series resulting in a game in which I no longer have an interest. It's a shooter, with some various methods of approaching encounters, some light pipe dreams hacking mechanics, an admittedly interesting setting, and what some might consider a decent story. BioShock Infinite doesn't look it seeks to reinvent the wheel or return to the original Shock series trappings.
And to those unwilling to understand, forgive me for liking the things I like. I would take Ultima Underworld, Deus Ex, Arx Fatalis, SShock 1+2 over BioShock any day. streamlining and simplifying is a real problem and that's at the heart of why I don't want to play BioShock and its myriad iterations.
Thanks for explaining yourself! I can see where you're coming from, and agree that it is unfortunate gaming has been heading down this path. Also, I agree with your gameplay first sentiment.
Keep an eye on Bioshock Infinite though. Specifically, wait as see how "1999 mode" turns out. If that really does bring back a lot of what has been missing since SS2 it could be enough to entice you. Realistically, I only expect it will increase the difficulty and force more meaningful choices in terms of skill specialisation, but you never know!