The Inevitable AAA Game of Thrones Game

Now that Hogwarts: Legacy is a mega-hit (12 million!), I'm sure we can expect a flood of sequels and add-on content for that particular franchise. But, what is missing from this discussion, is that the success of this game makes an AAA Game of Thrones game viable to the execs at Warner Brothers. If Elden Ring's successful "GRRM-influence" marketing wasn't enough, this game surely paves the rest of the road.

Realistically, when do you think we see it, and who should develop it? Could we see a return of the nemesis system, and how ambitious should it be?
 
I mean, maybe House of Dragons restored hype that much, but I dunno, that final GOT season horseshit is still too fresh in my mind and I just can't imagine many big developers chasing the IP at the moment.

This is like someone speculating on a hypothetical AAA Highlander game only a few years after the Highlander 2 movie released. Like, it COULD happen, but it's a weird time to be considering it. Let the wounds heal, THEN we'll talk.
 
If it's anything like the rest of the Ubisoft inspired open world garbage, which I bet it will be, don't even bother making it.
 
Last edited:
I think you're all underestimating the power of this IP, even if Season 8 was shit.

Anyone that picks up this mantle to make a game has so much content to work with that they'll just have to focus on gameplay.
 
Last edited:
What would be unique about a GoT open-world action RPG aside from the license? I'd love to see it executed well but every medieval action game is kind of already Game of Thrones.
 
What would be unique about a GoT open-world action RPG aside from the license? I'd love to see it executed well but every medieval action game is kind of already Game of Thrones.
Well, the lore is already really fleshed out. I also think the game will benefit from the architecture laid out in show since things are visually defined already. There are also lots of opportunities to improve upon what's in the show, but there is a good foundation in addition to a rich literary history.

The benefit here is a well worn lore and nicely defined / distinct locales. The rest could follow and a nemesis system would definitely compliment the conflict rich nature of a story set in Westeros. Imagine leading a house and your heirs are dying off so you build alliances to overcome opponents. Splice that together with third person action gameplay and have large scale battles… could be good.
 
RPG with 7 houses so 7 campaigns. I would pay for that. But who can do so? This is one of the cases were Gamepass would work if Microsoft had ambitions. But they do not...
 
I feel like if there were going to be one there would already. I struggle to think of what the actual "gameplay" would be. GOT may have dragons and low magic (for the most part, yes there's folks like Bran and The Night King), but it is ostensibly a "period" show with non-magical humans. As a strategy game (and not a mod for PARADOX games) the design space is wide open, but outside the genre - Action, RPG, etc. - what is a natural fit that would make sense as a AAA title?

What would be unique about a GoT open-world action RPG aside from the license? I'd love to see it executed well but every medieval action game is kind of already Game of Thrones.

Should have read the thread first because exactly this.
 
Last edited:
If it's anything like the rest of the Ubisoft inspired open world garbage, which I bet it will be, don't even bother making it.
Yea, just play the one from 2012. As far as the story goes, it's good and I'll take that over some modern SJW + Open World tiresome drudges casuals seem to be so obsessed over anyday.
 
They'd have to be silly not to make something. An MMO, done properly, in the GoT universe, would be amazing. But any game unmade is money left on the table (though the amount lessens with the passage of time).

The main problem, as I see it, is who to market it towards.

You can't really market it to kids, as it was a very adult series. And if you nerf it for kids, you risk alienating the actual demographic that made the show so popular.

So it's tough in that regard. Game of Thrones is probably above the primary demo for Elden Ring, and far above that for Harry Potter.
 
Now that Hogwarts: Legacy is a mega-hit (12 million!), I'm sure we can expect a flood of sequels and add-on content for that particular franchise. But, what is missing from this discussion, is that the success of this game makes an AAA Game of Thrones game viable to the execs at Warner Brothers. If Elden Ring's successful "GRRM-influence" marketing wasn't enough, this game surely paves the rest of the road.

Realistically, when do you think we see it, and who should develop it? Could we see a return of the nemesis system, and how ambitious should it be?

Bethesda supposedly rejected a Game of Thrones game back then.
 
It will be interesting to see how they adapt the typical AAA gameplay to a game in a medieval setting where you play as a creepy kid in a wheelchair.

I guess they could base it on another character but that wouldn't make sense, because "Who has a better story?!"
 
They'd have to be silly not to make something. An MMO, done properly, in the GoT universe, would be amazing. But any game unmade is money left on the table (though the amount lessens with the passage of time).

The main problem, as I see it, is who to market it towards.

You can't really market it to kids, as it was a very adult series. And if you nerf it for kids, you risk alienating the actual demographic that made the show so popular.

So it's tough in that regard. Game of Thrones is probably above the primary demo for Elden Ring, and far above that for Harry Potter.

Why the fuck would they be trying to appeal to kids? Because it is a license game lol?
 
House of the dragon was fantastic lmao
Happy Two Thumbs Up GIF by The Drew Barrymore Show
 
Yeah I'm not putting GoT on the same tier as HP. HP was and still is a huge IP. People lined up for books and movies around the entire world. Theme parks were created.
It spanned over such a length of time that so many people lived during it. Children grew with it and some parents read it to their kids too.
 
The world would be great for an RPG for sure. I am not sure how much having an existing IP makes it easier to develop a game. Sure the lore is there and the locations, but that doesn't help too much with everything else. How would it sell relative to a LoTR RPG? I could see WB going the Hogwarts route with LoTR as that license is more popular and looking to tie it in with the new movies.
So you don't like the IP, come to a thread about making it into a game to state that and then laugh at people who like the IP. Are you 12 years old?
 
Dang now when you guys talk about it I just realized AC:Odyssey is a perfect GOT game /s

Take controls of a birds ? ✓
Largescale battle ✓
Naval battle ✓
Killing lords and leaders ✓
Huge map ✓

etc ✓
 
Last edited:
I'm surprised that we still haven't got a proper AAA open-world Game of Thrones RPG. The TV show was a massive hit, and it is mind-boggling that no developer thought of cashing it.

GOW Ragnarok kind of felt like a Game of Thrones: warging, dragons, bone-chilling winter, melee combat, prophecies, etc. But, of course, it wasn't Game of Thrones, so we do need one. Just like Horizon Forbidden West helped me play out my Avatar fantasy a bit: flying mounts, archery, rich flora and fauna, tribal setting, etc., but I'm still want a proper Avatar game.

CDPR might be a good pick for multiplatform development. Santa Monica, however, would be my #1 choice.
 
It will be interesting to see how they adapt the typical AAA gameplay to a game in a medieval setting where you play as a creepy kid in a wheelchair.

I guess they could base it on another character but that wouldn't make sense, because "Who has a better story?!"
You've totally misread the appeal of that setting by like a mile.

Nobody wants to play Bran.

They want to play as the filthy peasant who saved Bran's life when he fell off his horse with the special saddle and they prevented him from drowning in a two inch deep puddle.

Said peasant gets a strip of land on the outskirts of Winterfells domain, and now has to contend with wildling raids and Bolton and Ironborn invasions while also making alliances with their neighboring nobility.

Hence why like half the fanfiction for that series is stuffed with self-insert or original characters doing exactly that.

Said newly petty nobility also has to answer Winterfell's call to arms and take on Lannisters, Freys and Reachmen in a war of conquest or independence, fighting to gain glory and greater prestige while guarding themselves and their lords against betrayals from outside and within.

That's the Game of thrones experience people want to have.
 
I mean, maybe House of Dragons restored hype that much, but I dunno, that final GOT season horseshit is still too fresh in my mind and I just can't imagine many big developers chasing the IP at the moment.

This is like someone speculating on a hypothetical AAA Highlander game only a few years after the Highlander 2 movie released. Like, it COULD happen, but it's a weird time to be considering it. Let the wounds heal, THEN we'll talk.

Lol omg Highlander was so bad. Like wtf were they thinking...
 
Game of Thrones regardless of the awful final has some amazing lore and settings. They could really make a huge game and explore the rest of the map.

Id love to see either. A huge deep WRPG ( with good voice acting and combat please, not the usual crap wrpg's make ), A Miyazaki game, Total War, a TRPG. An action adventure campaign
 
Last edited:
Honestly I don't think I'd touch a AAA GoT game. But I guess it all depends on what they did with it. In my mind, I just don't think it'd be appealing, but of course that all depends.
 
The world would be great for an RPG for sure. I am not sure how much having an existing IP makes it easier to develop a game. Sure the lore is there and the locations, but that doesn't help too much with everything else. How would it sell relative to a LoTR RPG? I could see WB going the Hogwarts route with LoTR as that license is more popular and looking to tie it in with the new movies.

So you don't like the IP, come to a thread about making it into a game to state that and then laugh at people who like the IP. Are you 12 years old?

Check the quote my guy. Dude laughed at me for not liking it. Ask them if they're 12 now. Or does your standard only apply to people who don't like it? I'm allowed to have an opinion too. Just because you don't like it doesn't make it invalid or one I'm not allowed to voice. Now you might want to do some self reflection and growing up yourself. After all, you spent your own time to jump into a thread and go after someone over a video game opinion. One that was mocked, by the way.
 
Last edited:
Now that Hogwarts: Legacy is a mega-hit (12 million!), I'm sure we can expect a flood of sequels and add-on content for that particular franchise. But, what is missing from this discussion, is that the success of this game makes an AAA Game of Thrones game viable to the execs at Warner Brothers. If Elden Ring's successful "GRRM-influence" marketing wasn't enough, this game surely paves the rest of the road.

Realistically, when do you think we see it, and who should develop it? Could we see a return of the nemesis system, and how ambitious should it be?
Dude, nobody cares about game of thrones after that ending
 
Can't wait for decision trees on who lives or dies while I'm…wait, am I going to be doing the fucking or am I getting fucked?

VR masterpiece
 
Top Bottom