FoxMcChief
Gold Member
I'm surprised that Cyberpunk PL was not nominated.
I think Cyberpunk is still banned at Reeeeeee, and we all know this show is catered to the woke.
I'm surprised that Cyberpunk PL was not nominated.
Jesper Kyd is the game-scoring GOAT. I had the ACII score on a loop forever, it's a my favourite game to this day for atmosphere and it's 50% because of that score. Wandering the rooftops of night-time Venice with those tracks is still my greatest gaming memory. The nostalgia I have for that time is brutal. It's amazing how dead those games felt as soon as he left.
I'll make sure to take a listen to this too.
I don't know if it's the same of what you are saying, but I was also thinking how now we get very less memorable "tunes" from games due to all of them being like "grand" so to speak. I am talking about Sonic Green Hill, Digimon World File City, Ragnarok Online Prontera Theme, Final Fantasy To Zanarkand (or mostly every song), etcDarktide's music reminds me of bygone times when games didn't have to be orchestral and in the background. It's a bit more wub-wub Dubstep influenced than I'd like, but that fact that I would actually notice it in a game makes it instantly better than most of what's in games I've played in recent years.
What's the difference? You still have to own the original game.It's an expansion, not a DLC and it was nominated in other categories (best narrative for example).
Not only does it have music but it has pretty darn great music! Also has some really fantastic design where the music is divided into phases (within temples for example) and ramps up as you’re getting closer to the finish.
Although there’s still plenty of other games I’d pick before it for the music award.
Yeah, while I think TOTK is a lot better in the OST department relative to BOTW it’s still lacking compared to past Zelda’s imo.It was a joke post, but as someone who has only played BOTW, I personally found it to be rather empty in this aspect save for a few great tunes. Maybe I need to play it again someday...
You know, it's funny, Jesper Kyd is one of the first Videogame composers that I can remember learning about after hearing Chaos Theory as a teen. I remember specifically really loving that soundtrack and how much it stood out to me. And Kyd has gone on to do even better things than that since.Jesper Kyd is the game-scoring GOAT. I had the ACII score on a loop forever, it's a my favourite game to this day for atmosphere and it's 50% because of that score. Wandering the rooftops of night-time Venice with those tracks is still my greatest gaming memory. The nostalgia I have for that time is brutal. It's amazing how dead those games felt as soon as he left.
I'll make sure to take a listen to this too.
It's not even a popularity awards show considering the most popular game of 2023 was treated as non-existentYou are correct OP.
I don't care about this popularity awards, i watch just for the trailers.
It's a farse. Always been.
Congratulation you have an opinion.
I love Jesper Kyd though.
I was going to laugh but since ai saw Jesper Kyd I just had to post this
I don't know what to say to you, but I can say this much, anyone who has played the game that won that award, would find themselves still humming certain parts of it years from now. I don't see that happening with your game.
FF16 has one helluva of score, and if you don't think so, then maybe you aren't as open to music as you think you are.
Then again, this is all subjective.
It's not even a popularity awards show considering the most popular game of 2023 was treated as non-existent
I did point out... that this is all subjective. And that's just it, the second we start comparing what one person likes over the other, then the argument becomes pointless because everyone's tastes are different.As someone who owns the physical OST for 16 its mostly filler (which is normal for game soundtracks). The difference is Darktide has the solid consistantancy to have those fillers mean something rather than be throw away. There's a fair few tracks that make you shiver with cold (which is their intent) or add to the awe of the golden statues lining a hive city street. Something people outside of the movie or game OST space don't consider is the context of the track, and how much lifting that filler does, its got an almost material like quality that matches the surrounding art direction of that stage when the music plays.
If the requirement for greatest OST is that its all catchy and you hum it, then DK64 was robbed back in the day, I can still remember the lyrics for that one. Can you remember the track that plays when your running about the dunes? What about the vineyards? Or the first homebase? Do you remember them at all? How about just how they made you feel during those periods? It's just there, filler. All the big shit you can remember, the phase changes, how they made you feel pumped, so what's missing?
This comes from a guy who went and did audio and lighting back in the day before falling into a very short and ill fated career in videogame development because of a passion for this shit. So no need to get all personal with the attacks on my ability to hear. I was rooting for 16 out the selection (although I did have soft spot for Hi-Fi because they made some great tracks no one will ever hear as you have to turn off licenced music by switching on streamer mode) but its just not Darktide.
Darktide has this consistency that helps the world tell a story to the player through its audio and its the OST that does all the lifting, its a real unicorn in the OST space because of that. The damn thing only came out on vinyl though, they need a lossless blu-ray audio release like square do, the damn digital OST is MP3 too, its a crime. Vinyl is not a good format for superior audio clarity (despite what some people claim)
One of the things I hate about modern day 8 bit pixel art games is they usually have a great modern sounds. If your going to go all old blocky you should also use old school sounds.A bad game with great soundtrack and atmosphere is probably one of the most painful things to me in the medium.
Many choose 8-16 bit art more for budget reasons than aesthetic ones. I think its perfectly fine to mix modern and retro, no need to always rigidly stay in a single lane.One of the things I hate about modern day 8 bit pixel art games is they usually have a great modern sounds. If your going to go all old blocky you should also use old school sounds.
Soundtracks just wasted.
There's so many wasted soundtracks.One of the things I hate about modern day 8 bit pixel art games is they usually have a great modern sounds. If your going to go all old blocky you should also use old school sounds.
Soundtracks just wasted.
The music and the cinematic shots of the submarine in the Freedom Fighters intro still gets me. Like the Killzone intro with the speech, it gets you pumped.
Saw this video a few weeks ago. An opera singer reacting to Disposal Unit and pointing out all the interesting things it does.
STARSBarry Just dropped: WH40K Darktide Vol.2 Soundtrack
Enjoy!
Edit: first track and I'm already vibing