Terareflection
Member
Did they finally patched usb pads and online?
Yes, a while ago.
Did they finally patched usb pads and online?
Yes, a while ago.
Would anyone mind linking me to some high level King and Terry gameplay vids? I dont know the names of some of the more well known players so I'm not sure who I should be searching for on youtube. Any help is greatly appreciated.
Look up Chris g for King and Hellpockets for Terry.
<3
Also I was just shown something pretty cool the other day. While characters have different get-up speeds, some moves ignore that and force the exact same wake-up for every character. Among those moves are EX Kyo's third rekka (qcf+A, qcf+A, P) and EX Iori's OTG EX move.
Something about Kyo's body doesn't look right in that image...
Weird angle because of how I was holding my phone.
I just got the game for my PS3 and can't seem to get past basic canceling. I'm at Dragon movement punch intp QCF kick on the tutorial and it just wont work. Any tips?
Thanks for the tip.The move is free to lows
Ah OK...so what do you think of EX Kyo so far?
I have a ton of trouble fighting Clarks online. It's really kill or be killed with that guy, with Kula I try to do reactionary jump-back B or with Kim on point I just kind of mash on lows and wait for him to jump Stupidity begets stupidity I guess.
I think it is just matter a patience and general lameness, Pick a character with good, far-reaching normals and whiff punish. Expect Gatlings if he walking back not doing anything, punish on that block with that far reaching normals instead run up close c.
Indeed. I punish gatlings with st.B into BnB with Kim or close C OS throw with Kula that either leads into a throw or BnB depending on how close he is.
I usually get blown up by his throw more though. I have gotten into the habit of mashing on fast normals to stop him.
Kula should be close enough to stand b (maybe couch b to stand b too?) into dp, I think it should also recover fast enough to hold jump to evade the grab if he recovers fast enough.
Hellpockets was tweeting about how broke he is... hope he wins.It's official: Hellpockets vs Coopa FT10 $100 MM this weekend at Battle of the Capitol!
It's official: Hellpockets vs Coopa FT10 $100 MM this weekend at Battle of the Capitol!
More Raiden: http://www.youtube.com/watch?v=BWm0zHxAV_I&feature=relmfu#t=3m33s
I've been sticking with him despite thinking that regular Kyo was the better character, to the point I have now become more comfortable with EX Kyo actually. cr.B to close C is easier and overall pressure seems safer. Overall damage output isn't as good (except for HD combos) but cornering the opponent is easier, and it's really convenient to be able to use the same HD combos regardless of positioning. RED Kicks aren't really a big part of my game right now, but they have their uses I guess.
Also cr.D to rekka, that's just nasty.
I feel the exact same way.
So I finished the gauge tutorial, and I'm still not clear on drive cancels.
I could never get DP LP to drive cancel in QCF LK. However, when I did DP LP and just mashed LK, it worked. Did I do something wrong? Everything else worked just fine.
No, you are doing it right. DP+LP, F+LK is how you usually Drive Cancel DPs to qcfs.
Ah, thanks! Well, that's nice to know. I mean, not that I didn't need an hour of practicing DP and QCF on a stick.
Can any of you pros give me some tips? Maybe a team to start out with or a "here's not to be so much of a scrub" guide? I literally have never picked up KOF before and would like to at least be adequate.
The King of Fighters-i 2012 for iOS. I think SNK is now earning some more money this time around.
http://game.snkplaymore.co.jp/game/iphone/kof-i2012/
KOF-i with the AOF, Psycho Soldier, Kim, and Ikari teams added. Flame Iori and NESTS Kyo will be available as DLC for 170 yen each.
Oh, and what could this be?
KOF XII Stadium:
KOF XII France:
Oswald in the Training Card mode of the game (See middle pic).
Possible DLC or update on a separate disc? More than likely doubtful.
neat, but i don't need another batch of stages. i rather have those in KOF XIV. SNK should focus on that.
Terry, Joe, Andy, Kim, or Athena are all good and fun characters to start with.Just traded in SFxT for this game today. What's a good character to start with for someone completely new to the KOF series?
Just traded in SFxT for this game today. What's a good character to start with for someone completely new to the KOF series?
Still nothing for the best boss of the entire series?
Terry, Joe, Andy, Kim, or Athena are all good and fun characters to start with.
i'd add robert. easy to start out if you're coming from a SF game.
Just went through the Trial Missions with a bunch of characters and Terry is definitely the easiest to get a hold of even though I couldn't get past lvl 3 haha.
Haven't tried Robert. I'll try him next. The combos in this game are complicated as fuck compared to SF.
Also try Ryo! He's a fun mix of Ryu and Dan (with other fun bits too) that is pretty easy to pick up.
I'm just using SF references since I figure you're coming from that series.