Novel Mike
Member
That's totally not cute.
lol fixed.
That's totally not cute.
Don't look at the character list on the site for Sen 3 anymore. Spoilers up in there. I got hit by a big one... which I'm not sure if they'll shove that in peoples face early or not.
Waaaarning. Possible spoiler here for Sen 3?
Yeah, masked dude is totally Crow. Kinda sad that I saw that in the character list on the official website.
It wasn't - it was a MGS2-style switchup. It wasn't received too well at JP release for this reason, I've heard, although people have long since come around on it.
And suddenly, the fact that they've started leaning on cliched tropes makes perfect sense.
3rd Questions regarding the side story 'The Salt Pale'
So okay thats what Kevin used to kill Weissman that is pretty clear but does this game or any of the future games ever get into what the hell the Salt Pale actually was? That event could have straight up been a horror show from the descriptions, would make for interesting material to build on later thats for sure.
I'm not sure what that has to do with this. To be clear, I'm not talking about Kevin being the protagonist but more the Phantasma stuff.
Spoilers for that door and CS2:Not yet.There's actually some foreshadowing in that door that was mistranslated - the line about "stopping or reversing the process" of salinification was intended to refer to reversing the death it causes... i.e. the first acknowledgement of the possibility of resurrection in the series, foreshadowing for CS2, and the reason why the Salt Bolt is used for important targets.
WHAT? Holy shit.
CS2:Does that mean Crow's rifle used a bullet carved from the salt pale? Though Osborne didn't turn into salt...
I think they meanit specifies that the salt pale bullet prevents death from being reversed, thereby implying that there are ways that dying can be reversed, as seen in CS2/3
That's an interesting take on it, and gives the Salt Pale even more significance.Spoilers for that door and CS2:Not yet.There's actually some foreshadowing in that door that was mistranslated - the line about "stopping or reversing the process" of salinification was intended to refer to reversing the death it causes... i.e. the first acknowledgement of the possibility of resurrection in the series, foreshadowing for CS2, and the reason why the Salt Bolt is used for important targets.
Ahhh, okay, that makes perfect sense.
Man.
Also just found out about the 'patch' of Zero that is done and seems to be playable. It seems far from perfect but I might end up just going ahead and jumping into that if I finish 3rd soon (I think I'm getting towards the end at least, this game is much shorter then the other two imo) as much as I'd love to wait for a PC release that might never happen. Also saw that a really bad and completely unfinished translation of Ao exists but that I'll likely hold off on for the time being as its a really bad machine translation from what I saw and that would be hard to enjoy, I did see a script out there to match up it with which might not be to bad but we'll see what happens we are about to hit multiple releases of games in the next few weeks that I'll be picking up and at some point I really should start Mario+Rabbids Kingdom Battle but we'll see how everything unfolds.
I did get over my slump with 3rd at least, like I said it certainly seems quite a bit shorter then the previous games which makes it a little more tolerable I just wish there was more to really explore and NPC to interact with.
I've finished zero using the patch and I can say it's good enough to enjoy the game. It got everything translated including the NPC conversation and while there are a few wrong spellings/grammar here and there, it's not enough to take away the enjoyment from the game.
I'm currently not bothering with the zero fan translation, but it's not so much due to it being a rough translation at the moment, but more due to the possibility of inconsistent terminology with what xseed may plan to use.
That being said, if they announce a ToCS3 localisation, and Crossbell is nowhere in sight, and it turns out that Crossbell spoilers are a big, obvious part of ToCS3 according to Japanese players (unlike ToCS2 where it largely went over my head. I think.), then I'll probably bite the bullet and play it.
Right now the fan translation is in the middle (well 30%) of editing. I'm pretty sure they will not deviate too far from existing nomenclature, this is aimed at western fans who have, presumably, played the Sky and/or Cold Steel games. I mean, of course it won't be quite as good as a proper XSeed translation, with experienced translators working full time, but I feel it is really unfair to judge the thing based on it's current unfinished state.I'm currently not bothering with the zero fan translation, but it's not so much due to it being a rough translation at the moment, but more due to the possibility of inconsistent terminology with what xseed may plan to use.
I'm currently not bothering with the zero fan translation, but it's not so much due to it being a rough translation at the moment, but more due to the possibility of inconsistent terminology with what xseed may plan to use.
That being said, if they announce a ToCS3 localisation, and Crossbell is nowhere in sight, and it turns out that Crossbell spoilers are a big, obvious part of ToCS3 according to Japanese players (unlike ToCS2 where it largely went over my head. I think.), then I'll probably bite the bullet and play it.
Street date has been broken for Sen III already. Be careful of spoilers.
Right now the fan translation is in the middle (well 30%) of editing. I'm pretty sure they will not deviate too far from existing nomenclature, this is aimed at western fans who have, presumably, played the Sky and/or Cold Steel games. I mean, of course it won't be quite as good as a proper XSeed translation, with experienced translators working full time, but I feel it is really unfair to judge the thing based on it's current unfinished state.
That's like two weeks before official launch date, I think?
Well, I don't know how exactly I'm going to avoid spoilers.I will probably going to end up getting spoiled anyway. So I might indulge myself at some point.
Street date has been broken for Sen III already. Be careful of spoilers.
Rean's mother turns out to be an elephant after all.
Would I miss any story if I played Trails 3rd on easy?
I watched some minutes into the Zero no Kiseki patched rough translation and think that's it's very serviceable if you just want to know and understand what happens.
However, when I think about the memorable, cherished, and touching moments of the series, the got to that level in so small part because of the stellar localization. I speak to every NPC every time, take tens of dialogue screenshots and rewatch particular scenes over and over again not just because what are said, but how they are said.
I'd rather get spoiled important plot points or have Ouroboros be called Shamalamadingdong than to play Trails without those moments.
Would I miss any story if I played Trails 3rd on easy?
I played 3rd on normal and was disappointed in how easy it was. FC and SC felt really good on normal. I was wishing I had bumped up 3rd to hard by the end.You'd miss some of the best combat the series has to offer though.
I played 3rd on normal and was disappointed in how easy it was. FC and SC felt really good on normal. I was wishing I had bumped up 3rd to hard by the end.
But FC and SC are much easier and less satisfying to play through than 3rd. 3rd actually tried to present a challenge by nerfing the shit out of Delay, giving bosses attacks that damage your entire party and throwing stupidly strong enemies at you.
Major 3rd spoilers
vvv
The Cassius boss fight is the pinnacle of Sky's combat.
Agree on all of the above, unless you know of FastCraftsMan and make use of him.
I played it on hard and found the challenge to be well balanced. I will definitely play it again in nightmare at some point.
onn normal the only time I ever died was against the one challenge door where every enemy has 100% petrification melee attacks. A quick accessory swap and I was done with that. Then there was the final optional fight in the arena door. Lost there once.But FC and SC are much easier and less satisfying to play through than 3rd. 3rd actually tried to present a challenge by nerfing the shit out of Delay, giving bosses attacks that damage your entire party and throwing stupidly strong enemies at you.
Major 3rd spoilers
vvv
The Cassius boss fight is the pinnacle of Sky's combat.
onn normal the only time I ever died was against the one challenge door where every enemy has 100% petrification melee attacks. A quick accessory swap and I was done with that. Then there was the final optional fight in the arena door. Lost there once.
3rd just felt really easy compared to FC and SC. There were several points in those two where I had to think a bit more and come up with a new plan. The final boss rush of SC was excellent in its challenge and balance. I never felt like that with any of 3rd.
It could be just that by this point I'm good enough at these games that I was able to trivialize it on that strength alone, but idk. I didnt abuse anything like I did in CS and CS2.
Coupled with the dungeon crawler design it made 3rd the least enjoyable game in the series to play through. Playing on hard might've at least helped with one of those complaints.
cold steel 2's incredibly obvious damage cheesing makes it by far the easiest game in the series.Sky FC on Normal has to be among the easiest turn-based RPGs I've ever played. Enemy damage is quite low across across the board (Final Chapter spoiler:). Many bosses are susceptible to Confuse, and Chaos Brand has a 100% infliction rate. Cold Steel's Delay cheese strategies are nothing compared to this.even when fighting Lorence, the challenge is in being able to damage him fast enough, not in being able to keep up with his own, very manageable damage output
Sky FC feels like it was balanced for players new to RPGs or even video games in general. I don't think there's anything wrong with it, though, as the game is the first installment in a story-driven series. It should be accessible.
Would I miss any story if I played Trails 3rd on easy?