So we are getting a 4th game? I could have sworn this one was confirmed to be the last Sen game.
Falcom please. I haven't even played CS2 yet but I'm already ready to move on to Calvard and something not-school.
So we are getting a 4th game? I could have sworn this one was confirmed to be the last Sen game.
Falcom please. I haven't even played CS2 yet but I'm already ready to move on to Calvard and something not-school.
Sen no Kiseki III & KnucklesDetails from the pastebin have been slightly off in some places but I'm seeing more pictures now coming out and it does seem confirmed that the ending thats been shown in screen shots is legit and we are getting another game. Good news is that people are speculating it could come out next year in Japan... So yay for that I guess?
Just a general question, that interview that we got translated that said there was a 'big' scene halfway through the game when was that interview actually done? I think its the same interview that had several things that don't seem accurate now such as how much of the game is voiced and what not, just wondering how resent to know if it was mistranslated, something maybe originally planned or if the guy being interviewed was just lying out his ass XD
Decided to finally play Trails in the Sky. I've had it on steam for a while. Had it originally on PSP but the system broke on me.
Been enjoying it so far. A little cheesy at times but the characterization is warming, and the game has a nice "relax and veg with an RPG" vibe for me.
Ok so there won't be CS4.
God damn the story is going places....... Might say it's the craziest it has ever been.
edit: I was wrong again. see you at CS4.
I was apprehensive about the cheesiness at first, but I eventually grew to view it as a feature. The power of strong characterizations.
Settings revolving around school life = money, plus the old and new Class VII do pretty much the same thing as Bracers in respect to helping people with various tasks.If there is a Sen IV, yeah, I would really like to see it come out next year if not early 2019 (is there a reason why every Kiseki game must come out in September?) But with each new title, it feels like Falcom is punching further and further above their weight. We've gone from PS1 to Dreamcast to PS3 in a short amount of time and maybe this comes from a place of ignorance, but it seems like expecting a sequel to come out a year later might be a bit much these days.
At least go back to bracers before doing another school. Something. Anything.
So, why is it that chinese localizers always get a head start while the english ones keep on getting the middle finger? Money?
Is Calvard confirmed to be the location of the next arc, or is that just speculation based on where CS goes in 2 and 3 that I haven't played yet? I'd love to go see Bracer headquarters in Leman.
Personal calvard dreams play as heiyue or resistance/terrorist. I doubt it's going to be school again the boring assumption is rocksmith agency.
Yeah, I knew about that, but it still seems a bit unfair.Maybe it has something to do with the Chinese localizations being aided by Sony?
Yeah, I get where the school fears are coming from, but Calvard was set up a long whiles back with Rocksmith Agency foreshadowing. That's not to say Falcom won't pull an FC and have the MCs visit an academy at some point. School pandering definitely works and is a safe storytelling option for this genre in Japan.Personal calvard dreams play as heiyue or resistance/terrorist. I doubt it's going to be school again the boring assumption is rocksmith agency.
Maybe it has something to do with the Chinese localizations being aided by Sony?
Assuming Falcom wants to change their script up to the last minute, it's possible they haven't researched how to co-ordinate with non-East Asian localizers before a game's international or slightly delayed launch. Investing in something like that doesn't seem to interest them; without a relationship as tight as that (which Sony does, and they've supplied Chinese/Korean translations so far), XSEED, NISA, Aksys and others won't have access to Falcom scripts pre-launch. I'm just speculating, but this would make sense from a business standpoint.
But as pointed out below (link to source?), there's evidence to the contrary about pre-launch localization for Sen III, so I think Sen II was a rare opportunity for Sony to do that based on Falcom having their script ready to go much quicker.
Yeah, I get where the school fears are coming from, but Calvard was set up a long whiles back with Rocksmith Agency foreshadowing. That's not to say Falcom won't pull an FC and have the MCs visit an academy at some point. School pandering definitely works and is a safe storytelling option for this genre in Japan.
I have mixed feelings about CS IV, even if it comes out next year. Assuming the game was split for localization convenience, the idea that Falcom might really have succeeded at cramming everything into one game, without extra padding/diversion needed for a sequel, could turn off some fans from supporting CS IV, at least at first. One CS I & II situation's bad enough. This becoming a precedent for reasons outside of Falcom's control must suck. And I really do want the series to move onto Calvard, even if (apparently) CS III's turning a new leaf by fixing all sorts of things wrong in its prequels. This much bloat for one arc really shows how much Falcom's had to adapt and recycle.
The rumor is nonesense. Someone met the head of the translation center at TGS and she said CS3's Chinese localization has not started yet. Also, CS3's promotion cycle clearly lag behind CS1 when aligned. I'm pretty confident it's Falcom themselves running out of time.
Not sure why everyone is coming up with excuses for Falcom, when the simplest answer is that they are a business and need to make money and since Sora FC/SC they've been making one set of assets and then selling two games with it. 3rd is the exception, thiugh the non-dungeon scenes mostly re-used locations from FC/SC. They figured out a business pattern that worked and are sticking to it.
For all we know, at 100-200k sales per game, the games don't sell enough to sustain the series if it was only one game, but at 300-400k they do.
Though you'd think they can afford to fully VA the main story by now, heck Nippon Ichi does it on rpgs that sell 50k or less. Part of me just feels Falcom is a cheapskate when it comes to spending $$ in development.
We should know by the end of the first Calvard game whether it's 2 games or 4, based on whether the entire country is covered, though Calvard is just as big as Erebonia so who knows.
Also a criticism I have of the 4 game cycle, is that fhe FC/CS1 formula of going around fhe country town to town and getting to know each location and cast really only works because each time it's a new country, the culture and towns are all new and different so it feels fresh. Otoh, the first town in Sen3 feels so exactly the same as some of fne Sen1 towns that you almost wonder if you've been there already. It makes sense because it's the same country, but it also loses the whole fresh experience of exploring new unique towns/cities for the first time and learning about their culture.
Also there are a comical amount of lines in this game, so it isn't realistic to expect full voice acting.
I mean, we're arguing about cheapskates, and the first comparison you bring up is Nippon Ichi Software? Are we in the same universe of corner cutting, asset reuse, and questionable quality output?
I just hope we get CS3 in the west before Sen 4 comes out in Japan, and if a 2018 release for Sen 4 is even remotely likely then that might not happen which would put XSEED that much farther behind.
Kondo legitimately tried to make into FC/SC one game, but was forced to split it after 3 years of development time only got them up to the end of FC. It's not always about making money. Sometimes you run out of time or money, and you're forced to wrap things up in a hasty manner. Rather than do that, they cut their losses and focused on making a sequel to wrap things up. Also there are a comical amount of lines in this game, so it isn't realistic to expect full voice acting.
N1 games sell like 20-40k total copies. I don't even know how they are able to keep their doors open (I think mobile or something). It's understandable that they need to really keep costs down.
On the bright side, maybe it gives them time to get Crossbell released in the west before Sen 4?
Outside of working on two games at once they probably won't have time since each game will take at least a year, and Falcom probably isn't going to let them sit on CS4 while they work on Ao.On the bright side, maybe it gives them time to get Crossbell released in the west before Sen 4?
I mean if the worst thing people have to say about the game is "there's going to be another one" then I don't really mind.
I mean if the worst thing people have to say about the game is "there's going to be another one" then I don't really mind.
Ys VIII also missed lots of voiced lines.
I can't fathom how they think it's okay to follow up voiced lines with silent ones.
I just wish that they would commit to any individual scene either being voiced or silent. The constant switching back in forth mid-scene is the main thing that bugs me. Not sure if that's any better or not in the new one.
I'm excited for CS2 PC seeing all the characters that never had a voice getting one. Will help a lot of those scenes.Same.
I'm okay with using voices for only the most important scenes as long as it's consistent across it.