Good luck brother..Last of us 2 is like 8 pounds at some retailers in the UK and its been as low as like 12 and 10 pounds multiple times in the last year.
10 million is good sales, decent but I would have expected 15 to 20 million for a game like last of us 2 easily. It must have underperformed compared to internal projections....it just must have.
So, this took two years to accomplish what GOW did in one, while also having a 1M larger opening weekend and many deep discounts. And people said this games legs weren't hurt at all. Sure.
And also being a direct sequel to a game that sold over 20 million units by the time Part II launched, compared God of War Ascension's 3M.So, this took two years to accomplish what GOW did in one, while also having a 1M larger opening weekend and many deep discounts. And people said this games legs weren't hurt at all. Sure.
So, this took two years to accomplish what GOW did in one, while also having a 1M larger opening weekend and many deep discounts. And people said this games legs weren't hurt at all. Sure.
If they actually "had balls" they would have told the story in a different way and made it actually work properly. This was a hamfisted piece of writing that was trying to make a point rather than being a coherent story.It’s the best game of last years. This and death stranding are my favs for sure recently.
It is the strangest thing how much haters this game got because it’s not exactly the same game as one.
Be happy. They experimented and had balls to take you for a ride.
You don’t risk with most expensive games. But they did and it won me over
This fucking meme never gets oldAnd also being a direct sequel to a game that sold over 20 million units by the time Part II launched, compared God of War Ascension's 3M.
While also being the most awarded and critically acclaimed game of all time launching on a 114 million player base.
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If they actually "had balls" they would have told the story in a different way and made it actually work properly. This was a hamfisted piece of writing that was trying to make a point rather than being a coherent story.
Even if you go with GOW3, that sold 5M-6M, while TLOU sold over 10M on PS3 alone. There's no denying TLOU2 was the more hyped game, as well. Especially when you consider, like I stated above, it opened 1M ahead of GOW in its opening week. I know I was more hyped about it, too. Glad I didn't spend money on it, though.And also being a direct sequel to a game that sold over 20 million units by the time Part II launched, compared God of War Ascension's 3M.
While also being the most awarded and critically acclaimed game of all time launching on a 114 million player base.
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If only Sony would have bundled TLOU2, then it could have...oh, wait...they did. Just like everyone does with all of their big titles.![]()
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I'm sure this didn't help God of War reach 10 million sold in 13 months. It's very likely this game wouldn't reach 10 million until months later.
Tell me the time frame for the other games you're talking about.Even if you go with GOW3, that sold 5M-6M, while TLOU sold over 10M on PS3 alone. There's no denying TLOU2 was the more hyped game, as well. Especially when you consider, like I stated above, it opened 1M ahead of GOW on opening weekend. I know I was more hyped about it, too. Glad I didn't spend money on it, though.
If only Sony would have bundled TLOU2, then it could have...oh, wait...they did. Just like everyone does with all of their big titles.
If only Sony would have bundled TLOU2, then it could have...oh, wait...they did. Just like everyone does with all of their big titles.
Only if you ignore the fact the TLOU 1 already has a multiplayer game with MTX that still has a cult following to this day for how fun it is. So they're evolving what they done before into a BR mode with TLOU2 gameplay and graphics.So ironically a live service survival game inspired by The Last of Us has inspired ND to make a live service survival game. Good times.
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I don’t want to lower the quality of the titles I play by putting them on subscription services, thank you. Sony’s way is fine.
Your TLoU 2 defence performance metrics must have a direct correlation with Abbie’s testosterone levels or something.Show me how many bundles they released other than the LE at launch. I'll wait.
I showed you 3 bundles from GoW in 2018, which does not count the LE launch bundle.
TLOU1 17 mil out of 120 mil userbase, TLOU2 10 mil out of 120 mil userbase.....damn those exclusive attracting new players to PS ecosystem.
And just like I said, you aren't defending the story, you're too busy with the "you didn't understand it" line. Yawn, what an old excuse. Fact is that the game is loaded with plot holes, and that includes several deus ex machina scenes, which is another form of plot hole. I think maybe you need to learn more about what constitutes a "plot hole", because there's a load of them in TLOU2.Based on my experience, people who claim that this game has a lot of plot holes did not understand the story at all.
Your not doing much better. Just saying plot holes and deus ex machina doesn't mean shit without an example. Those terms are so overused and quite frankly, used incorrectly, I need receipts.And just like I said, you aren't defending the story, you're too busy with the "you didn't understand it" line. Yawn, what an old excuse. Fact is that the game is loaded with plot holes, and that includes several deus ex machina scenes, which is another form of plot hole. I think maybe you need to learn more about what constitutes a "plot hole", because there's a load of them in TLOU2.
I asked you to give me 3 examples multiple times of these so called plot holes and you never did.And just like I said, you aren't defending the story, you're too busy with the "you didn't understand it" line. Yawn, what an old excuse. Fact is that the game is loaded with plot holes, and that includes several deus ex machina scenes, which is another form of plot hole. I think maybe you need to learn more about what constitutes a "plot hole", because there's a load of them in TLOU2.
Your not doing much better. Just saying plot holes and deus ex machina doesn't mean shit without an example. Those terms are so overused and quite frankly, used incorrectly, I need receipts.
Heads up: plot holes aren't inherently bad.
What was the subversion of expectations in this particular case? People being "insulted" by the chain of events in a story being told says more about them than the writers. Fact of the matter is ND told the story they wanted to and lost some fans, and here's the thing, gained some also. None of that matters since who knows the numbers.No matter how many copies it sells, it was ultimately the wrong approach and turned many people off. No matter what the defenders of the game say, the fact is many of the people who loved ND prior to this, were insulted by this "subversion of expectations," in the words of writer/director Rian Johnson.
Yes, indeed, lots of people loved it as well.
Good for you.
But it could have been something much bigger.
Live and let be.
Jurassic Park has one of the biggest dues ex machina moments in cinema and nobody, including me, gives a shit. Know why, it was awesome.He said this several times before and I have yet to see one example from him. I have seen many people use these terms and it's clear that they don't know what a plot hole really is.
How long did it take this one to get 8 mil?The original reached 8 million in September 2014, 15 months after its release. Seems like a decline, and it remains to be seen how much the decline will be when the 3rd entry comes, considering that some of the original fans won't be returning after the 2nd one.
Doesn't it have a skip option for most, if not all cutscenes? Or do you mean the Aaron Sorkin type walk and talk stuff?I really want to do another playthrough but all the story/chat stuff feels like a drag going through it a second time round.
I wish they added feature to skip or edits out those parts to get to the action quicker.
How long did it take this one to get 8 mil?
What was the subversion of expectations in this particular case? People being "insulted" by the chain of events in a story being told says more about them than the writers. Fact of the matter is ND told the story they wanted to and lost some fans, and here's the thing, gained some also. None of that matters since who knows the numbers.
And it didn't reach 17 for another 5 years. How is anyone talking about lifetime sales before the actual 2 year mark?Even if it had reached 8 million in 15 months, it would mean it took 9 months to sell 2 million more to reach 10 million.
For everyone claiming this as some kind of 'ownage' to the 'haters', I bet you would have estimated sales 2 year sales of a lot more than 10m if you'd been asked before launch.
Yeah all the walk and talk character building stuff I've already heard.Doesn't it have a skip option for most, if not all cutscenes? Or do you mean the Aaron Sorkin type walk and talk stuff?
Nah it was the haters dude.This was a hate campaign done because people don't want to see Naughty Dog suceed! This has nothing to do with the fact that the quality of the game was trash and the story they tried to tell was trash.Nothing!So, this took two years to accomplish what GOW did in one, while also having a 1M larger opening weekend and many deep discounts. And people said this games legs weren't hurt at all. Sure.
For everyone claiming this as some kind of 'ownage' to the 'haters', I bet you would have estimated sales 2 year sales of a lot more than 10m if you'd been asked before launch.
Heads up: plot holes aren't inherently bad.
Form my perspective, the main character of the game obviously switched to Ellie. First trailer kinda made it obvious. Joel's inclusion in a trailer was definitely a misdirection, but not something I'd say lied about his role. The fact that he went out how he did was jarring, but inevitable considering who he was and has done. The only repulsion I felt was the brutality of how my boy went out, but you reap what you sow.To answer your question let us first answer what the expectations for a sequel of the almost universally beloved TLOU1 were? I think no one would have expected that the main protagonist of the original game would be disposed of in such a way. Surely not after that trailer... Reminds of that scene on the bridge in the abysmal episode 7. Equally as dissatisfactory and honestly repulsive.
Naughty Dog (ND) told the story that Neil Druckmann (also ND), this time unburdened by Bruce Straley's insistence on making an entertainment product somewhat enjoyable, wanted to tell. Liberated from the restrictions of Straley's input, ND was free to submerge the game in the depths of nihilism.
I am sure they gained new fans. New console fans are made every year as people grow up. But why say FU to a substantial chunk of the people who love you?
Of course, in the technical realm, the game delivers, and then some. And, to give credit where it is due, millions of people loved it in spite of what it was. But that is not the point.
But let me ask you - would you have loved it as much - or more - if some of the most controversial aspects weren't there.
Let's imagine Bruce didn't quit ND and was there to give his input on part 2. Would the game have turned out better? Maybe.
Was TLOU1, acclaimed all around, an awesome experience in part due to Bruce Straley's creative input? Absolutely, in my opinion.
And did TLOU2, also beloved by many, benefit or suffer from Bruce's absence? And if it did suffer, were there choices that he would have potentially vetoed?
Food for thought.
Yeah, its pretty obvious. I really dob't get this defense force feeling insulted by the observation that their favorite game might have underperformed, not bombed.So day 1 was 4 million, week one surely 6 million minimum.. (due to part 1 hype)
Meaning with heavy discounts it has only sold at most 4 million in 2 years.
Anyone who doesn't see this as a huge financial and popularity drop off is simply ignoring the facts.