It's not out in the UK till Friday, so as a sign of solidarity, I would appreciate it if US-GAF refrain from playing their copies until I have mine.
k thx
Can AU-GAF play ours?
It's not out in the UK till Friday, so as a sign of solidarity, I would appreciate it if US-GAF refrain from playing their copies until I have mine.
k thx
Some skins and weapons.
The guy was staring at me until I left.
Fuck no.Can AU-GAF play ours?
Some skins and weapons.
just got this baby and played for 10 minutes, gaf dont even think about 30 fps lock option )
Oh, don't worry, I won't.
Apart from photo-mode, for the better shadows.
Hahah. Little does he know but Joel is already dead.
Is that the only benefit of 30 FPS, the shadows? If so I don't see myself ever choosing that over 60 FPS
Off topic, I just now unlocked the Clever Girl trophy in TRE. Getting some 60fpsaction in preparation for TLOU.give or take
Off topic, I just now unlocked the Clever Girl trophy in TRE. Getting some 60fpsaction in preparation for TLOU.give or take
Nice one! I got excited for moment there. I thought that there was some dinosaur related goodness in TR. If there was one way that they could improve TR, it'd be by adding dinosaurs. Let me hunt a TRex with Lara in the next TR Crystal Dynamics.
I hated TRE but loved vanilla TR on PC. I couldn't get to grips with the frame drops on the PS4 but I think that may be due to me playing the game at a locked 60 previously and my brain just saying NOPE.
In that sense I guess I am lucky to be a console gamer mainly. I have never been bothered by frame rate issues unless they slow things down so bad they are literally unplayable.
I think the big difference is just how a mouse feels, 30fps is garbage on PC because it feels like you're dragging a reticule around instead of pointing. Sticks are mushy enough that it removes a lot of that.
But the US version is still the only one that's uncensored, right?
I'm at the point of ordering a US PSN card code to buy the game on the US PSN store.
I kinda agree. If I wasn't a PC gamer I doubt frame drops would bother me too much but because I had already played that game, smoothly, it bothered me to the extent I couldn't finish it on PS4. If a game can't hit 60 then it has to be locked at 30 for me to enjoy it. I can't stand anything in between.
Does anyone know why if you pre-order digitally from PSN, the release date is Dec. 31? Will you be able to download on July 29th or what?
I played the whole game , didn't notice those drops at all.
Didn't DF analysis average above 50 fps?
A little fanart i'm making to celebrate the release of the game, when i'll finish it i'll also turn it into a tee.
Mind it's still a WIP, like 40% done (but i do hope you guys still enjoy it ).
A little fanart i'm making to celebrate the release of the game, when i'll finish it i'll also turn it into a tee.
Mind it's still a WIP, like 40% done (but i do hope you guys still enjoy it ).
I played the whole game , didn't notice those drops at all.
Didn't DF analysis average above 50 fps?
Does anyone know why if you pre-order digitally from PSN, the release date is Dec. 31? Will you be able to download on July 29th or what?
Yeah the average is around 45-50. That's very noticeable to some, me included. It's just one of those things I guess.
You're not alone. If a game drops even one frame below a multiple I can notice it. So sensitive to it now. Screen tearing and jumps are also super terrible.
Yeah, same. On PC, I have to play multiplayer games with vsync off to avoid mouse lag but then, in some games, the screen tearing is atrocious.
It's just personal preference. It has nothing to do with being a X gamer or a Y gamer.I bet to pc gamers the drop from 60 to 45-50 feels similar to what a drop from 30 to 15-20 feels like for console gamers. It is noticeable and I'd rather not have it happen but on consoles you have to take what you can get.
I just wish that console devs would give more graphic scaling options so you could tune down the shininess to increase frame rates if you preferred. I know that will likely never happen though.
You're right, hats off to EHTONK! I'm checking out more of his comparison vids now, great body of work.
Aside, Gamersyde deserves big props for the video player that supports these sort of high quality, high framerate comparisons.
If you can't keep 60 lock it to 30! I have done this for a few games on my PC
It's just personal preference. It has nothing to do with being a X gamer or a Y gamer.
I play a lot of games on PC and have a better PC than some people that love to post about how frame rate is super mega important and if it drops to 59.9 fps that is like murdering chickens.
It's just personal preference. It has nothing to do with being a X gamer or a Y gamer.
I play a lot of games on PC and have a better PC than some people that love to post about how frame rate is super mega important and if it drops to 59.9 fps that is like murdering chickens.
(Even goes so far as that proof was requested because no way someone that owns a GPU that good can have this opinion, it's only people that are ignorant of the truth can feel this way.)
I only laughed at that guy because of the phrasing. The way he phrased it is untrue.The lower the framerate the better the graphics are though. This has been going on for decades. I'm amazed that people don't realize this.
Maybe people are just way less invested on consoles. Skyrim on PC with mods is way better than Skyrim on consoles.I see what you are saying and I agree it is most definitely a preference thing. To me the difference between a console and PC gamer is that console gamers pretty much have to accept something as is where PC gamers can tune and tweak graphics options to their desires. I think that makes us console folks a bit more accepting of flaws in general.
You're not alone. If a game drops even one frame below a multiple I can notice it. So sensitive to it now. Screen tearing and jumps are also super terrible.
Yeah, same. On PC, I have to play multiplayer games with vsync off to avoid mouse lag but then, in some games, the screen tearing is atrocious.
It's just personal preference. It has nothing to do with being a X gamer or a Y gamer.
I play a lot of games on PC and have a better PC than some people that love to post about how frame rate is super mega important and if it drops to 59.9 fps that is like murdering chickens.
(Even goes so far as that proof was requested because no way someone that owns a GPU that good can have this opinion, it's only people that are ignorant of the truth can feel this way.)
Maybe people are just way less invested on consoles. Skyrim on PC with mods is way better than Skyrim on consoles.
The question some people ask themselves is: Is it worth 8 hours of tweaking and getting skyrimnexus to download and resolve compatibility problems to get there?
(Lest I be accused of making up the time frame, I have some irc logs to share. ;-))
he appears! hey man enjoyed your stream last night and seeing you get worked on grounded mode =)Ha, I guess I had my GAF name right, yeah that's me Viewers got pretty off topic later but it was fun early on
Screen tearing is a big pet peeve of mine in console games. It seems lazy to me to leave something so noticeable and detracting in a game. I would rather have graphics toned down to stabilize that then get amazing graphics with constant tearing.
I only laughed at that guy because of the phrasing. The way he phrased it is untrue.
Lowering the frame rate doesn't increase the graphics, lowering the graphics however increases the frame-rate.
Depending on what assumptions you make it's true that lower frame rate is associated with better graphics.
Console development is zero-sum so the target that a developer is aiming for is important for the final look of the game
The thing is, screen tearing can be fixed, at the cost of stuttering and jumping.
The only reliable way to get a smooth locked framerate is to get it over the target and lock it.
The graphical imperfection that annoys me the most is screen tearing too.
I think it's fine if it's within the first or bottom 10% of the screen because I so seldom look there but if the tearline is in a more noticeable spot I get annoyed.
And if I am not mistaken, console devs could do that if they toned down the fancy graphical effects. For example I loved Far Cry 3 but it took some serious getting used to the horrible tearing. For that kind of game I would have excepted lesser graphics for an overall smoother gameplay experience.
That sentence doesn't work because unpleasant is a subjective evaluation. You consider them both very unpleasant. That doesn't mean that they are both very unpleasant.If you prefer stutter to tearing is just a matter of opinion, they're both very unpleasant.