The Last of Us - Review Thread [Emargo up, scores in OP.]

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I don't see what's wrong with this. I've rented and beat almost every Sony exclusive on PS3 for cheap. If Sony has no drm for ps4, it will probably be my main console of choice just so I can be able to rent or get used games for cheap. None of my PS3 games that I bought are new. All are used from Ebay at 60 or 75% off what you would get at retail stores.

Based on this and some other posts of yours I've seen today, can't tell if trolling or serious...
 
So, I'm not super familiar with the Jak and Daxter, but were people really expecting longer than 12-15 hours? That's typical uncharted length and I never felt cheated in those.
 
I couldn't help but laugh when I saw Polygon at the bottom of their list. SimCity was a better game than The Last Of Us? I can't believe that.
 
I liked UC2 better personally, but yeah, ND has ruled the roost this generation when it comes to the best of what console gaming has had to offer. I would say no other developer has even come close to their accomplishments. Four amazing single player experiences completely unhampered and, in fact, boistered by "tacked on" multiplayer that was a high cut above the rest when it came to enjoyable, engaging multiplayer content.

Uncharted 2 was great and at the time the closest thing I had ever come to actually playing an action film yet UC3 really blew me away. The emphasis seemed to move away from just combat and instead ND focused on the smaller moments. I'm a cinematic guy who loves interaction. I like Quantic Dream's offerings but personally I feel I exist more as an observer than a participant, for this I feel they make titles that are more "playable cutscenes" that rely too much on the quick time mechanic. UC3's presentation and the philosophy behind its gameplay blew me away and is what I consider to be a true interactive cinematic experience. It obtained one of my holy grails, that being the sensation of not knowing when something is playable or
not. Chapter 18 in particular is the embodiment of something I always wanted from this medium.

Right off the bat there were two things I couldn't stand about TLoU: crafting and a visual healthbar. Honestly, I hope the rest of the experience makes up for those elements.
 
I couldn't help but laugh when I saw Polygon at the bottom of their list. SimCity was a better game than The Last Of Us? I can't believe that.

look I hate Polygon as much as the next guy, but that's not how review scores work so let's not play dumb here.
 
That is kind of short (I haven't played Uncharted so can't compare). May grab a couple of older titles to play over the Summer and pick this up when it's dirty cheap.
 
I couldn't help but laugh when I saw Polygon at the bottom of their list. SimCity was a better game than The Last Of Us? I can't believe that.

I love it when people talk like this. Review scores do not translate across genres and platforms, or even multiple reviewers at one website. All a review means is how well that particular critic believes the developers accomplished a certain vision.
 
look I hate Polygon as much as the next guy, but that's not how review scores work so let's not play dumb here.

Wait, review points aren't an attempt at an objective metric to say how well the game is made, written and plays? Or are you making the point that SimCity is an inherently different game, so it belongs on a different scale?

Still, the highly polarized views of Polygon come off as nothing but trying to be opportunistic to me. Call me jaded and subjective, I am, I haven't even read the review, but I'm in full media blackout for this game, so I can't.
 
I love it when people talk like this. Review scores do not translate across genres and platforms, or even multiple reviewers at one website. All a review means is how well that particular critic believes the developers accomplished a certain vision.

Even if we're judging SimCity as a simulation city game, it is beat by all its predecessors, not only by its spectacle of a launch, or the fact that all the online functions were turned off while I still played the game, so it really can't stand in high regard, no matter who or what metric of genre we're going by. The fact that someone gave it more points than The Last Of Us should say something, no matter how much of a dichotomy the two scores are.
 
16 hours will probably be like 30+ hours for me.

In games such as this, I search every nook-and-cranny. Not only that, I often-times physically "walk" through the environment despite being able to run [depending on the situation], and partake/listen to as many of the optional conversations that I can. I soak up every bit of the environment/atmosphere as I can.

So yeah, I'm guessing that I'll get quite a bit of gameplay out of this one.
 
15-20 hours is short? Some even took over 20 hours!

Agreed.

8-15 hours is the sweet spot for me as games longer than that take me forever to get through. Where as those games I can chip away at in a month, or set aside a 2-3 days for marathon sessions and get them done with.

Versus something longer that will end up taking me 2 or 3 months (or more in the case of something like Skyrim) to get through.
 
Holy Shit, almost nothing but perfect scores. This game releases on my daughters birthday, so I wonder if my wife will get mad if I buy it for our 2 year old.
 
Seems the oversensitive, drama-sniffing bottom feeders really love my post. I'm not sure how people are reading that but I'm simply asking if the claims are true and if that is even okay. There is not an ounce of anger or resentment over the fucking score in my post. I don't give a shit. But I was genuinely curious if they really are funded by MS as people have claimed and if something like that was illegal? Sorry for the ignorance, but please cut the pretense.

I don't know how else to say this, so I'll just say it plain out: I don't believe you.
 
Even if we're judging SimCity as a simulation city game, it is beat by all its predecessors, not only by its spectacle of a launch, or the fact that all the online functions were turned off while I still played the game, so it really can't stand in high regard, no matter who or what metric of genre we're going by. The fact that someone gave it more points than The Last Of Us should say something, no matter how much of a dichotomy the two scores are.

Depends on the reviewer. Personally any game that is basically shoot shit, collect shit, and passively experience a story does not get above a 6 for me, but that is my personal gaming taste. Maybe the reviewer just really liked city builders and never played the older and better games.
 
Seriously. If a journalist says 15-20, then I tack 5 or 10 for myself since I dont have a deadline, Ill be exploring everywhere and Ill be dying a bunch, plus playing on a harder difficulty.

Bioshock Infinite took me 20 hours. I expect this to take me even longer.
 
I have no idea how good or bad this game is but... GTA IV. need I say more?

GTAIV was an amazing game. It perhaps didn't deserve all of the praise it got but it deserved most of it. Gaf's hate for it is kinda silly, but then again Gaf hates a lot of really great games for some reason. You should read up on how R* handled reviews for GTAIV though and you may understand why reviews were that high. People didn't have very much time to review it and a lot of them were in ideal R*-sponsored review sessions.
 
I want this game Day 1, been looking forward to it for quite along time...but i dont want to spend $60 :( i havent seen any deals either
 
Destructoid said:
The Last of Us' one big similarity with Uncharted, and by far its biggest drawback, is the nonsensical durability of enemies, where basic humans can often survive up to three point-blank headshots with all but the most deadly of weapons. Joel's weapon sway and the bullet restrictions make it clear that a guns blazing approach isn't preferable, but for those moments where combat is necessary, it would have been more sensible to not have every mook be a miniature Tony Montana. Seeing a man take a bullet to the face and get back up breaks the otherwise laudable believability of the game's world, after all.
This is really turning me off.

Is this for real? Wth ND, even in Uncharted, enemies go down with 1 headshot, barring those heavily armored guys. I hope this is wrong somehow.
 
Lol at the guys funded by Microsoft and included Halo pizza ads as gaming news giving a 7.5/10.

Nice to see GameRankings didn't include them. Let's hope Metacritic bans them.
 
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