Looking forward to see them writing about ethics in gaming journalism. Even if they just copy/paste the article from someone else (again).Still with this huh.
Wow.
Depends on the reviewer. Personally any game that is basically shoot shit, collect shit, and passively experience a story does not get above a 6 for me, but that is my personal gaming taste. Maybe the reviewer just really liked city builders and never played the older and better games.
That weekend after my exams and school is all over, and I have the chance to play TLOU and Bioshock: Infinite back to back (just bought infinite a few days ago) my mind will probably be blown.
This is just too much special pleading. And I'd like to think reviewers hold themselves in higher regards than just "I personally like this".
That is kind of short (I haven't played Uncharted so can't compare). May grab a couple of older titles to play over the Summer and pick this up when it's dirty cheap.
This.why? Reviews should be subjective. In fact, the more, the better imo.
gamerector review -
GAMEREACTOR UK+
+ huge adventure + combat options get better the more you unlock + Game Plus and harder difficulties will demand a replay + B&W filter turns this into The Mist + MP's metagame nice way to encourage online play.
-
- the main plot's nothing new.
Depends on the reviewer. Personally any game that is basically shoot shit, collect shit, and passively experience a story does not get above a 6 for me, but that is my personal gaming taste. Maybe the reviewer just really liked city builders and never played the older and better games.
really?
My play through was like, 9 and I /tried/ to go slow.
Lol so replace shoot shit will kill shit, and 99% of games out there get no higher than a 6 for you, including Halo, Bishops, Uncharted, Zelda, Mario and so on? Talk about an awful opinion.
why? Reviews should be subjective. In fact, the more, the better imo.
why? Reviews should be subjective. In fact, the more, the better imo.
And taking Polygon's history into account, I can't see how we can't at least raise an eyebrow over the fact that SimCity got better scores than this game. I don't know if this game lives up to a 10/10, and that's not what I'm trying to defend - it's just that Polygon seems to love what all hate, and hate what all love. Thus, polarized and seemingly unprofessional.
These instances left my nerves frayed, but I also felt good about progressing without forcing my young traveling companion to witness even more horrifying violence. I wanted to avoid that violence in part because of its disgusting detail.
Did I mention that Joel isn't terribly good with guns? Naughty Dog has given Joel's aim a semi-realistic shakiness which, when mixed with the erratic movement of the infected, makes keeping enemies at bay a serious and not terribly entertaining challenge. Eventual upgrades allow Joel to hold his aim slightly better, but the annoyance never disappeared.
It's not like I'm mad at Polygon for their review or anything (quite frankly who even cares, this game is going to be incredible) but if anyone told me in person that Remember Me is a better game than TLoU I would laugh them out of the room.
http://www.polygon.com/game/the-last-of-us/3040
I can't believe it... this Polygon guy is a joke. If he wanted to justify his bullshit review, these are the worst excuses...
Yeah that's not exactly what he meant by subjective. But what is so terrible about the "I personally don't like it so it gets a bad grade" model? That's why there are various review outlets.Reviewing something subjectively doesn't have to be related to "I personally don't like it, so it gets a bad grade", since you can still see some good points of a game, even though it might not appeal to you, because of your particular tastes. Seems random if the reviewer not liking Sci-Fi should affect the score the game gets. At least to a big degree. It's easy to see that someone that's extremely hyped to get carried away, but if you can't sit back and review how a game is made, because you don't like the genre, you're not trying to live up to the standards of your profession.
And taking Polygon's history into account, I can't see how we can't at least raise an eyebrow over the fact that SimCity got better scores than this game. I don't know if this game lives up to a 10/10, and that's not what I'm trying to defend - it's just that Polygon seems to love what all hate, and hate what all love. Thus, polarized and seemingly unprofessional.
But did the same guy review Remember Me?
The same guy gave the same 7.5 to Resident Evil Revelations...
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Maybe he liked it?The same guy gave the same 7.5 to Resident Evil Revelations...
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Wow. I've never seen so many 10/10 for a game before. Maybe OOT? Is this game really that good?
He did point out valid complaints about the combat and the AI.
And taking Polygon's history into account, I can't see how we can't at least raise an eyebrow over the fact that SimCity got better scores than this game. I don't know if this game lives up to a 10/10, and that's not what I'm trying to defend - it's just that Polygon seems to love what all hate, and hate what all love. Thus, polarized and seemingly unprofessional.
Since I like the slow, methodical gameplay for games that are worthy of such an approach, I'll probably take 20 hours.
Sounds like a plan.
15-20 hours is more like it. Most reviews noted 18 or so.
He did point out valid complaints about the combat and the AI.
Bioshock Infinite took me 20 hours. I expect this to take me even longer.
Wow. I've never seen so many 10/10 for a game before. Maybe OOT? Is this game really that good?
Reviewing something subjectively doesn't have to be related to "I personally don't like it, so it gets a bad grade", since you can still see some good points of a game, even though it might not appeal to you, because of your particular tastes. Seems random if the reviewer not liking Sci-Fi should affect the score the game gets. At least to a big degree. It's easy to see that someone that's extremely hyped to get carried away, but if you can't sit back and review how a game is made, because you don't like the genre, you're not trying to live up to the standards of your profession.
And taking Polygon's history into account, I can't see how we can't at least raise an eyebrow over the fact that SimCity got better scores than this game. I don't know if this game lives up to a 10/10, and that's not what I'm trying to defend - it's just that Polygon seems to love what all hate, and hate what all love. Thus, polarized and seemingly unprofessional.
Cool. Good luck finding any negative posts by me =].I don't know how else to say this, so I'll just say it plain out: I don't believe you.
Unless you've got terrible taste... That's impossible.Maybe he liked it?
It's as good as Bioshock Infinite.
So, basically, wait a few weeks for the real impressions.
But did the same guy review Remember Me?
The last review Kollar posted before this was RE:R's. He gave the game 7.5 as well. Is that wound burning up yet, ND fans?
It's as good as Bioshock Infinite.
So, basically, wait a few weeks for the real impressions.
It isn't just Sim City. As example these guys reviewed some other games that are more similar (let's say survival horror / TPS) like the recent RE HD port (7.5/10) or Dead Space 3 (9.5/10).Reviewing something subjectively doesn't have to be related to "I personally don't like it, so it gets a bad grade", since you can still see some good points of a game, even though it might not appeal to you, because of your particular tastes. Seems random if the reviewer not liking Sci-Fi should affect the score the game gets. At least to a big degree. It's easy to see that someone that's extremely hyped to get carried away, but if you can't sit back and review how a game is made, because you don't like the genre, you're not trying to live up to the standards of your profession.
And taking Polygon's history into account, I can't see how we can't at least raise an eyebrow over the fact that SimCity got better scores than this game. I don't know if this game lives up to a 10/10, and that's not what I'm trying to defend - it's just that Polygon seems to love what all hate, and hate what all love. Thus, polarized and seemingly unprofessional.
What difficulty? I beat it in 21 hours on 1999 mode.
Never Again.