The Last of Us - Review Thread [Emargo up, scores in OP.]

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Only watched IGN's video review and he mentioned it took him 18hrs for his first play through.

Do other reviewers mention SP length? Was not expecting it to be 15hrs+.
 
I thought this conversation was interesting. In my eyes highly esteemed members of the UK press.

I've followed Tim Clark since before puberty. So this dude was writing magazines before the the guy at Polygon had his first retail job.

Not to call him old or anything, he looks really good for 48. :P
just in case he's reading
 
People People can we stop talking about the Polygon review. Sometimes games don't click with individuals. I have friends that don't like SMG. I personally worship at that altar but it does nothing for them. No product ever released is going to appease everyones tastes so can we cut the guy some slack and recognize his review will likely reflect a group of people that will definitely think the same thing and in that case his review is a great barometer for them.

Lets move on.


Of course not everyone will like the game. People have different opinions. I agree we shouldn't harp on one single review score for a game we haven't played. All that being said I just believe Polygon is doing this for extra clicks on their website. Thats my opinion based on their history and how they setup their message board for the review. Its like they are trying to incite people to come argue on their website. No big surprise or something that needs to be harped on, just my observation.
 
You guys are cracking me up. I don't see much questioning the perfect reviews, but an 8 will bother some people. It's a review, an opinion, they will be different.

Honestly I don't wear the tinfoil hats and assume lower reviews are put out to stir up the fanboys, but that would be funny if that were really the case.

Uhh, try to keep up love. One is someone being facetious and the other is someone trolling to get responses from people.
 
Some people can't seem to comprehend that reviews are opinions from people just like you and me. Also stop comparing different reviews from the same site but done by different people.

Anyways, the consensus of opinion is that its definitely extremely positive.

Can't wait to play it.
 
The Polygon score is probably more about Polygon making a name for themselves as a 'legit' reviewing site, and not dishing out 10s when most others do.

That's fine, but I wouldn't put much weight into it. Their complaints however, may be more significant to some gamers than others - I for one, don't want waves of enemies like Uncharted had, so we'll see.

LOL, after all the shit Polygon has pulled in the past they will never be considered "legit"
 
druckmann walking in to work. and probably how he'll walk for the rest of the day

hpCAr.gif

lastofus.jpg
 
Just to be sure people don't forget.

"Ošklivé grafika a hratelnost rozbité dále brání nudný příběh. Kart závodní minihra největší zvýraznit. Kinect podpora slušné. 5/10"
- EatChildren.cz
 
Thanks. To be clear, I think a good gameplay loop can be plenty justification for further length, so long as the variance and challenge of the encounter design are appropriately ratcheted up throughout. Gimmicks aren't the only way to extend a game's natural lifespan. (See: a great action game like Bayonetta or great shooters like Vanquish and Halo)

Definitely, the loop itself can be extremely satisfying and the scenarios in the game keep it fresh for most of the game. And that is mostly due to the game allowing differently playstyles without making you suffer.

PolySoft with a lower score, what a shock. Those MS checks must be tasty. ;)

Really wish I also could get free money because I have the same feelings about the game as Polygon.
 
When so many people manage to "share" the same opinion, people with differing opinions are more interesting. It's very hard to take seriously the people giving any game a perfect score. When you have a chorus of people doing it my assumption is "well they're buying in to the hype". Because no game can ever be as universally loved.

All these 10s feel like depressed video game writers desperately wanting to champion the "elevation" of their hobby, sadly for people who like games elevating them seems to involve turning them in to crappy movies.

Some mighty fine buzz words your squeezed in there. Still I don't believe one diverse opinion constitutes an outrage. Especially when the general press is very favourable.

Which basically renders that one different opinion irrelevant. Sure they're interesting to read, but they don't justify en emotional outburst. Some GAFfers are essentially flipping tables and setting cars on fire just by their words.

And you're right. No game can be universally loved, though that's not the issue here. Despite it not being impossible, that it may reach a large demographic that will actually, ultimately be pleased.
 
I've got to say reading that Gamespot review, it does not read like an 8 at all.

You're reading it? Yay! I spent a lot of time writing that and was happy with how it turned out. Scoring doesn't matter. If what I describe sounds interesting, buy it immediately. If it sounds lame, pass. Simple as that.
 
The fact that GTA4 is on that list is exactly why I am skeptical of all of these 10/10 reviews.

There is absolutely nothing special about how Sony handled TLOU's reviews, to be compared to how Rockstar did their whole review process.
Only thing I had never seen before that they *required* an approval for all our videos (limited to 5 30 seconds one), that's the first time any developer did that since I've been working on my site.
 
Would love to read/watch a review, but I don't trust any reviewer to not spoil the game for me. If it weren't for the fact that the game isn't officially out yet, I wouldn't even be here. Aggregate scores alone make it a classic. This gen is ending rather strongly.

you'd be safe with mine. i hate spoilers and don't even hint about anything that could be considered a spoiler.
 
Why does everybody keep thinking "emotional responses" are "sad"

Do you not feel joy of a well-placed headshot? The thrill of a great set piece? The suspense of a stealth sequence? Those are all emotional responses...

More importantly, why are "emotional responses" the metric by which we judge great games, a medium that is almost entirely defined in its greatness by cerebral depth and/or pitch perfect twitch action? Can you imagine if the same benchmarks were applied to say, music? "Oh this album sounded absolutely sublime, but the lyrics didn't get me emotionally invested in the subject." Gaming is fundamentally about something more than narrative and we should quit looking to narrative for some sort of desperate validation of our hobby.
 
It's a lot more mature in here compared to a few years ago with Uncharted 3 that's for sure.

I felt like I was wading through a morass of sticky insults left and right.
 
Of course Polygon trolled the review...of course they did.

Somewhere in their board room I can hear them say, "this was a nearly perfect game and will get amazing scores. how can we stand out from the rest of them?" They're racking their brains and Gies, sitting silently says, "Violence...we'll speak ill of the violence." A hush falls over the rest of the reviewers as he continues, "linear design, lackluster enemies, we'll troll Naughty Dog at what they do best."

this is wonderful.
 
wow, been buying naughty dog games day 1 this generation, and after uncharted 3 just felt a little burnt out so wasn't expecting much from last of us/hadn't paid attention. guess i'll have to pick it up sooner than later, good to hear!
 
Uncharted 3 is phoning it in?
What the hell is 90% of other games?

I don't get the Uncharted 3 backlash at all.

The Uncharted 3 complaints have been explained ad nauseam. You "don't get the backlash" because you don't want to.

Let it go. Let's all move on. There's a new Naughty Dog game to backlash over.
 
The Polygon score is probably more about Polygon making a name for themselves as a 'legit' reviewing site, and not dishing out 10s when most others do.

That's fine, but I wouldn't put much weight into it. Their complaints however, may be more significant to some gamers than others - I for one, don't want waves of enemies like Uncharted had, so we'll see.

I don't think there are any areas with 'waves' of enemies, though. They certainly weren't in the game I played. Do some of the enemies that are there suffer from the bullet sponge syndrome that Uncharted is famous for? Yes. But waves of enemies? Not really.
 
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