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The Legend of Heroes: Trails in the Sky PC |OT|

Your Bracer Notebook will have notes on the last major story beats, and should (hopefully!) hint at what needs to be done next. If all else fails, visit the Mayor's Mansion just north(?) of the center marketplace as during the course of your stay in Bose you'll be visiting her often. If talking to her doesn't immediately progress the plot then at the very least she'll remind you what you need to do next.

You can also check in at the Bracer Guild, I suppose.

A lot of people in the SC thread used this Let's Play to refresh their memories of FC.

http://lparchive.org/The-Legend-of-Heroes-Trails-in-the-Sky/

Thanks, you two! I'm reading through that link now, and I'm getting excited to play the game again. I just remember getting totally overwhelmed exploring Bose at the time, so let's hope that doesn't happen again.
 

Hastati

Member
Just dove into Trails blind for the first time, have been thoroughly enjoying what I've played. I'm sorry if this has been asked before, but I'm trying to avoid spoilers and the SC thread scares me....Should I bother trying to max BP before continuing on to the sequel? Or just aim for as high as I can get? I don't really want to use a guide ><
 

Eusis

Member
Just dove into Trails blind for the first time, have been thoroughly enjoying what I've played. I'm sorry if this has been asked before, but I'm trying to avoid spoilers and the SC thread scares me....Should I bother trying to max BP before continuing on to the sequel? Or just aim for as high as I can get? I don't really want to use a guide ><
You get some rewards at the start of the next game that can be VERY handy in the early game, but not really essential. And you could always just grab a save, though part of the issue there is it can mess up the sense of continuity because it checks if you've completed certain quests or met certain people. Safe enough for someone coming from PSP to PC with max BP because those choices would've been the same anyway just to get to max BP, but still.
 

Hastati

Member
You get some rewards at the start of the next game that can be VERY handy in the early game, but not really essential. And you could always just grab a save, though part of the issue there is it can mess up the sense of continuity because it checks if you've completed certain quests or met certain people. Safe enough for someone coming from PSP to PC with max BP because those choices would've been the same anyway just to get to max BP, but still.

Thanks for the info! If the items make the game easier but don't have a big impact on the story, I may just play FC naturally then. Taking into account that the narrative across both games is influenced by your choices like that. I'm assuming I could go back and continue my FC playthrough in NG+ for max BP, port that over again to SC for a new playthrough if I wanted to. Time to jump back in.
 
Honestly the rewards you get for transferring your save are of pretty marginal use. I wouldn't go out of your way to maximize BP for it.
 

Hastati

Member
Honestly the rewards you get for transferring your save are of pretty marginal use. I wouldn't go out of your way to maximize BP for it.

Gotcha. Glad they aren't something major.

I made the mistake when playing Persona 4 of going for max social links on my first playthrough, and remember how painful that was. Still became one of my favorite games ever, but what was that thread recently about OCD and games...I'd rather just take everything in and enjoy it for once.
 

Ultimadrago

Member
I'm trying to play on Steam, but Second Chapter won't recognize the NVIDIA Dedicated Graphics Card on my laptop. Optimus tech screws up everything yet again. :(
 
I'm trying to play on Steam, but Second Chapter won't recognize the NVIDIA Dedicated Graphics Card on my laptop. Optimus tech screws up everything yet again. :(
I've had the same thing happen to me.

Go to your Nvidia control panel and then in programs add Trails in the Sky SC and set the Nvidia card as the graphics processor for it.

Then launch Trails. It still won't show the graphics card, but it will use it.
 
Does anyone have a clear and concise explanation for the Orbment system? I'm mostly caught up with the story, but everything I've read about Orbments has been somewhat confusing.
 

Eusis

Member
I've had the same thing happen to me.

Go to your Nvidia control panel and then in programs add Trails in the Sky SC and set the Nvidia card as the graphics processor for it.

Then launch Trails. It still won't show the graphics card, but it will use it.
Sure about that? I swear I told it to use Integrated to see how it compared and it was the same. Plus the Intel HD 5500 IS potent enough that it's plausibly able to run Trails at full speed, but inconsistently.

Or maybe my nVidia's too low end to run it perfectly smoothly, but this isn't the Witcher 3 or anything where I'm lucky that (according to Youtube) it's capable of running it at all.
 
Sure about that? I swear I told it to use Integrated to see how it compared and it was the same. Plus the Intel HD 5500 IS potent enough that it's plausibly able to run Trails at full speed, but inconsistently.

Or maybe my nVidia's too low end to run it perfectly smoothly, but this isn't the Witcher 3 or anything where I'm lucky that (according to Youtube) it's capable of running it at all.

Well i've had no issues after trying that. Turned on vertex shader and running everything at max. No FPS drops or inconsistent issues as yet.
 

Eusis

Member
Well i've had no issues after trying that. Turned on vertex shader and running everything at max. No FPS drops or inconsistent issues as yet.
For me it's ignoring overrides from the nVidia control panel. Funnily enough though looking at FRAPS this may be less important for pure FPS and more important for V-Sync, as I keep getting in excess of 60 fps, likely attributing to why it comes off as kind of stuttering if it's not properly locking to the frame rate.
 

Psxphile

Member
Does anyone have a clear and concise explanation for the Orbment system? I'm mostly caught up with the story, but everything I've read about Orbments has been somewhat confusing.

First, the terms:
Septium = the seven forces of nature in the world Trails in the Sky takes place in: Earth, Fire, Wind, Water, Time, Space and Mirage.
Sepith = Septium that's been naturally crystallized, too small to be used for anything but can be processed into...
Quartz = processed Sepith that can be set into devices called Orbments that draw out their power. They not only bestow new "Arts" to their users but also augment their stats, somewhat like FFVII's Materia system.
Orbments = gives their users special powers when Quartz are set within. Looks like a large pocketwatch.

Your "Arts" are magic derived from Quartz. Each Quartz is assigned a Septium value: by setting a Quartz on a "Line" (of which there can be just one or up to 5) within an Orbment, you are adding that value to the line. Setting multiple quartz on the same line will increase the value if they are the same color. Raising one or several different color values will unlock specific spells. Usually the high-tier spells require 5+ points of a single color, and maybe a few points in one or two others. In Second Chapter it can go even higher.

I think that's the gist of it.
 
First, the terms:
Septium = the seven forces of nature in the world Trails in the Sky takes place in: Earth, Fire, Wind, Water, Time, Space and Mirage.
Sepith = Septium that's been naturally crystallized, too small to be used for anything but can be processed into...
Quartz = processed Sepith that can be set into devices called Orbments that draw out their power. They not only bestow new "Arts" to their users but also augment their stats, somewhat like FFVII's Materia system.
Orbments = gives their users special powers when Quartz are set within. Looks like a large pocketwatch.

Your "Arts" are magic derived from Quartz. Each Quartz is assigned a Septium value: by setting a Quartz on a "Line" (of which there can be just one or up to 5) within an Orbment, you are adding that value to the line. Setting multiple quartz on the same line will increase the value if they are the same color. Raising one or several different color values will unlock specific spells. Usually the high-tier spells require 5+ points of a single color, and maybe a few points in one or two others. In Second Chapter it can go even higher.

I think that's the gist of it.


This is quite helpful, ad the material analogy makes sense. Do some characters work with better with certain colors, or does it not really matter?

Thanks, by the way!
 

Psxphile

Member
Some characters' orbments have restrictions on what quartz you can put in certain slots.

Yeah, and so far it's always been a restriction of one color for certain characters, which kind of hamstrings you into customizing their orbments a certain way and, thusly, their output: Kloe has some of her slots restricted to Water-only Quartz so the order of the day is to make her the Water/Ice/Healing arts specialist. Same with Agate and Fire, Schera w/ Wind, Zane w/ Earth, and so on. However, some characters (like Estelle) are free of those restrictions and can be customized however you like.
 
Hi guys.

When Trails was released on PC, I was interested, but the game looked a bit generic. I read a few reviews, and people said the story was ok, the characters were ok, combat was ok, and I kept thinking: why the hell is this game so praised if it's only "ok" in those areas?

Well, the game went on sale on Steam last week and I bought it. I've just arrived in Bose and, up to now, the story is ok, characters are ok and combat is ok, but man... the damn game is so freaking good at making you care about the characters. Rolent feels like a real town, where people have names, know each other and talk about each other.

Dialogue is also great. I love JRPGs, but I usually find dialogue in these games to be absolutely cringeworthy. Well, it seems like xseed did an amazing job with the localization, because those weird Japanese conversations are nowhere to be found, but the game is still very charming and natural to a western like me.

I'm 20+ hours in, doing all the bracer's quests and talking to everyone in town, all the time. I want to know more about the places, the people, the history of the land... it feels good to live in the world of this game, and that's what makes it great for me.
 

Gu4n

Member
Well, reaching the final dungeon of FC Evolution helped me realise the enhancements to the battle system make the game, in particular the
Lorence fight at the terrace
, much harder. I've been poking around with different strategies and orbment setups, but I haven't come close to bring his health below 60-70%. This could also be due to relying on Zero Craft bonuses for the entirety of the game, but I've heard more people commenting about the increase in difficulty.

Maybe I should just go through SC Evolution on Normal after all.
 

Cqef

Member
You better start a new game on a lower difficulty while you still can then, since you barely started the prologue.
 
Dunno if anyone's still looking into this thread, but just in case: I'd like to know, WITHOUT SPOILERS, what I should do to see all there is about
Professor Alba
.

Backstory: a friend of mine played through the game years ago and told me there was a hidden quest that was crucial to getting the most out of the game. I figured out that he was probably talking about
the professor you find at Amberl Tower in the first chapter
. He told me to make sure I try to do everything involving that character when possible, and I remembered he shows up in the second chapter really briefly. So at the beginning of the next chapter I head to
Sapphirl Tower
only to find a bunch of monsters and chests and nothing else.

I tried to look up if I missed anything, but if you so much as Google the character's name you are presented with HUGE spoilers about what this character is. I'm kind of pissed about it (my friend's incredibly vague recollections basically led me to find spoilers against my will), but there's nothing to be done now. All I want to know is, where else do I need to go to see all the events involving this character, WITHOUT spoiling any more than I've already seen?
I already know he's an antagonist, possibly the main one, and that apparently he has a second name that I am trying to forget.
 

Cqef

Member
Dunno if anyone's still looking into this thread, but just in case: I'd like to know, WITHOUT SPOILERS, what I should do to see all there is about
Professor Alba
.

Backstory: a friend of mine played through the game years ago and told me there was a hidden quest that was crucial to getting the most out of the game. I figured out that he was probably talking about
the professor you find at Amberl Tower in the first chapter
. He told me to make sure I try to do everything involving that character when possible, and I remembered he shows up in the second chapter really briefly. So at the beginning of the next chapter I head to
Sapphirl Tower
only to find a bunch of monsters and chests and nothing else.

I tried to look up if I missed anything, but if you so much as Google the character's name you are presented with HUGE spoilers about what this character is. I'm kind of pissed about it (my friend's incredibly vague recollections basically led me to find spoilers against my will), but there's nothing to be done now. All I want to know is, where else do I need to go to see all the events involving this character, WITHOUT spoiling any more than I've already seen?
I already know he's an antagonist, possibly the main one, and that apparently he has a second name that I am trying to forget.

Don't take my word for it, but even after playing through FC 5 times, I can't think of any missable and/or hidden quest that would involve him.
 

omgfloofy

Banned
Dunno if anyone's still looking into this thread, but just in case: I'd like to know, WITHOUT SPOILERS, what I should do to see all there is about
Professor Alba
.

I'm going to spoiler mark this, just to hide who I'm talking about. There aren't actual story spoilers, but in case others don't want to see it.

Note, this is all coming from memory, so I may be missing something here.

You will see him in required events in the prologue. Chapter 1, as soon as Olivier leaves your party, go to the Tower of Amberl. There's a hidden quest to rescue him there. Chapter 2, he's at the school during the festival- track him down and talk to him there. Chapter 3, IIRC, he's the one that comes to tell the Bracer Guild that something's wrong. Chapter 4, you have to escort him into Grancel. At some point, you can talk to him at the museum, and during the tournament, you can talk to him in the stands at some point- but I can't remember exact specifics on this.

Some people can help fill in the gaps for me, but I think I got most of these?
 

Psxphile

Member
^ sounds about right. Can't think of any other places he's known to appear, and he only has the one hidden (but official) sidequest in the Bose region.
 
Thanks all. Is it possible my friend was actually talking about some other hidden quest/character at a tower? He seemed to think that this obscure missable quest basically provides new context/insight to large portions of the story, which sounds like a shitty thing to hide in a missable quest if true, but I am also wondering if my friend either misremembered or is just full of shit.
 

Psxphile

Member
Thanks all. Is it possible my friend was actually talking about some other hidden quest/character at a tower? He seemed to think that this obscure missable quest basically provides new context/insight to large portions of the story, which sounds like a shitty thing to hide in a missable quest if true, but I am also wondering if my friend either misremembered or is just full of shit.

Why not both? :p

He probably wanted you to just pay extra attention to the one NPC who you're meant to believe wouldn't normally deserve any. Probably deserves a punch though for not warning you against looking him up online for more info to corroborate his vague remarks.
 

omgfloofy

Banned
Thanks all. Is it possible my friend was actually talking about some other hidden quest/character at a tower? He seemed to think that this obscure missable quest basically provides new context/insight to large portions of the story, which sounds like a shitty thing to hide in a missable quest if true, but I am also wondering if my friend either misremembered or is just full of shit.

That is most definitely the quest that's in chapter 1. It's the one I mentioned in the list of things. Particularly with the character in question. Most of the times you meet up with him- a lot of the conversations (the chapter 2 one and the museum one I mentioned) are completely optional, and these things will give you some insights for the series as a whole.

This is actually the case quite a bit with the Kiseki series. If you time your visits to certain places with NPCs, Falcom will actually reward you with some awesome tidbits.

Minor FC Spoilers (no plot spoilers in it, though), as an example:
When you should be going to the castle after the last day at the tournament in the final chapter of FC, take a detour to the cathedral to find out how old it is- which has become a huge source of 'wtf' with some of us who have played through the entire series.
 

Kalor

Member
That is most definitely the quest that's in chapter 1. It's the one I mentioned in the list of things. Particularly with the character in question. Most of the times you meet up with him- a lot of the conversations (the chapter 2 one and the museum one I mentioned) are completely optional, and these things will give you some insights for the series as a whole.

This is actually the case quite a bit with the Kiseki series. If you time your visits to certain places with NPCs, Falcom will actually reward you with some awesome tidbits.

Minor FC Spoilers (no plot spoilers in it, though), as an example:
When you should be going to the castle after the last day at the tournament in the final chapter of FC, take a detour to the cathedral to find out how old it is- which has become a huge source of 'wtf' with some of us who have played through the entire series.

How old is it? I loaded my save from that time and no-one mentioned anything about the age.
 

omgfloofy

Banned
How old is it? I loaded my save from that time and no-one mentioned anything about the age.

Don't dig around the site too much if you don't want series spoilers, but here:
http://kisekicrack.sanctuarycrew.com/2015/07/30/the-age-of-the-grancel-cathedral/

It's an incredibly tiny window of opportunity- and I may have been wrong on that point in time, since I relayed it from someone who saw the scene itself.

SC End Spoilers:
There's another one in chapter 8, IIRC, that tells you exactly when Kevin gets a certain crossbow bolt, as well. It is also in an equally small window of opportunity.
 

Kvik

Member
Wow, I'm surprised someone necroed this thread. Currently playing through chapter 3, will post my impression later on, I know I'm LTTP, but this game is too good!
3AQmK.gif
 
Okay just finished fighting the jaeger women in the forest from prologue. But this smoke bomb that the enemies kept using to escape is getting really annoying.
 

Eusis

Member
Maybe adding on the tag "The Original" to the topic? Bland, but it's a year old OT and this kind of IS the original version of the game.
 

Psxphile

Member
No, just adding "First Chapter" between Sky and PC should suffice, at bare minimum. SC's thread title should similarly update from "SC" to "Second Chapter". So, basically:

The Legend of Heroes: Trails in the Sky - First Chapter PC |OT| *insert tagline here?*
The Legend of Heroes: Trails in the Sky - Second Chapter |OT| More Olivier Than Ever <- *just two characters shy of hitting the limit!*
 
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