Naked Snake
Member
What does Majora's Mask do?
Wasted 20 arrows trying to do this one part of a shrine, failed, and had to leave to get more arrows LUL HYPERLUL
Wasted 20 arrows trying to do this one part of a shrine, failed, and had to leave to get more arrows LUL HYPERLUL
Not sure how your money situation is but i learned pretty early to just always buy every regular arrow you see for sale from anyone. Anytime I saw Beetle or visitied a town I always bought all the regular arrows.
In between Trial of the Sword quests, I went to look for some of my missing shrines. I found this awesome, awesome shrine in Death Mountain which was hidden in a cave surrounded by lava. The puzzle inside was awesome (you had to carry a blue light across several different obstacles.) Moments like this remind me why this game is a fucking masterpiece.
Thought I might as well post this here: Matt Lees did a very interesting video recently for Cool Ghosts where he highlights how well BOTW's map system is designed to keep you glued to, take in the beauty of, and freely explore the actual game world and not just focus on markers, waypoints and the map itself while playing.
He uses the question of "where does a game reside" (as in, in what area / layer of the game does the player spend the most time, which in some games could be a minimap or item menus) to compare BOTW to other open world games as well and this serves to highlight even more how BOTW's map effectively mimics old paper maps by offering an abstraction of the game world that allows for more detail when zooming in without ever taking over the play experience.
Really worth a watch imo.
Thought I might as well post this here: Matt Lees did a very interesting video recently for Cool Ghosts where he highlights how well BOTW's map system is designed to keep you glued to, take in the beauty of, and freely explore the actual game world and not just focus on markers, waypoints and the map itself while playing.
He uses the question of "where does a game reside" (as in, in what area / layer of the game does the player spend the most time, which in some games could be a minimap or item menus) to compare BOTW to other open world games as well and this serves to highlight even more how BOTW's map effectively mimics old paper maps by offering an abstraction of the game world that allows for more detail when zooming in without ever taking over the play experience.
Really worth a watch imo.
What does Majora's Mask do?
Great Video, worthy of it's own thread I would say. Just don't keep the title because it would attract trolls and it's the name of the show anyway.
One thing I don't completely agree on is that you don't feel the game is like work with checklists. That is true until Armor upgrades, where you would get the urge to hunt for materials and start farming where it would feel like work. Unless of course you ignore the required materials and just pick whatever on your way.
Loved the video. Ever since I watched Game Maker's Toolkit video (which I've seen numerous times and sent to my gamer and non-gamer friends) I looked hard for other videos of the same calibur about BotW but wasn't able to find any. This one definitely scratched that itch. Thanks for sharing it.
Are there any shrines on Korok Forest, other than the ones for the Korok trials?
Thought I might as well post this here: Matt Lees did a very interesting video recently for Cool Ghosts where he highlights how well BOTW's map system is designed to keep you glued to, take in the beauty of, and freely explore the actual game world and not just focus on markers, waypoints and the map itself while playing.
He uses the question of "where does a game reside" (as in, in what area / layer of the game does the player spend the most time, which in some games could be a minimap or item menus) to compare BOTW to other open world games as well and this serves to highlight even more how BOTW's map effectively mimics old paper maps by offering an abstraction of the game world that allows for more detail when zooming in without ever taking over the play experience.
Really worth a watch imo.
Is there a particular area packed with Korok seeds?
I'm about 15 hours into Zelda now and I feel like I enjoy the game, but just barely....
Am I crazy for thinking the combat is clunky? Also, I feel like the game goes out of its way to take away from the fun with the constant rain showers and lightning and forcing me to use sticks and shit all the time to save my good weapons....
I mean just let me have some fun for gods sake.
The game is ok, but I just can't put my finger on exactly what I don't like about it.
I give it a few minutes of looking around and then just place a stamp on my map and walk away.When the Korok Mask start shaking and I have absolutely no clue what the fuck am I missing in this god forsaken area...
Gaaaaaaaah
Well, you just named a few things you don't like about it....
You really shouldn't grow attached to your weapons. They're going to break, but fortunately, you'll never run out of new ones to find. Eventually you'll have to start throwing away weapons, due to having so many.
THANK YOU for posting this. I love Matt Lees and had no idea he had a new project.
I'm about 15 hours into Zelda now and I feel like I enjoy the game, but just barely....
Am I crazy for thinking the combat is clunky? Also, I feel like the game goes out of its way to take away from the fun with the constant rain showers and lightning and forcing me to use sticks and shit all the time to save my good weapons....
I mean just let me have some fun for gods sake.
The game is ok, but I just can't put my finger on exactly what I don't like about it.
POOPEES lol
What happens when you cook Lynel parts with an insect or lizard? Do you eat something that causes you to poop rupees?
Is there a particular area packed with Korok seeds?
The biggest thing that helped me get used to the weapon durability in Breath of the Wild was to consider the weapons to be ammo instead of weapons I should grow attached to.
Use whatever you have, whatever you feel like using, and you're almost guaranteed to find more of it later.
Just hang onto a few key things at all times - like something wood that burns (or a torch), at least one one-handed weapon, and at least one two-handed weapon you can do a cyclone attack with - but other than that just use and keep whatever you like.
Don't get too precious about any weapons because inevitably you'll find more of them later, if not much better weapons all over the place.
Highlights today:
1. That one shrine that's hidden in the pitch black island. Fighting that hinox without seeing was terrifying.
Dunno if this glitch was posted already but its definitely related.
https://www.youtube.com/watch?v=L8rTSJKAgxA
I tried it for myself on my master mode file and its nuts.
I farmed gems and koroks on the plateu to get weapon slots quick. You can also farm hylian shields this way. Not sure if you can undo this cause everytime you warp after doing the glitch the world will reset again.
I agree the korok leaf is a waste of space most of the time. Even if you didn't want to use cryosis it's easy enough to drop a metal weapon and use magnesis to push a raft. Also, unless I'm afraid of losing the ore because it'll go flying I just use bombs.It could be a personal preference thing but other than a couple shrines which required them, I never used a korok leaf for rafting. Even for treasure hidden in lakes, I found it easier to use Cryonis than it was to use a raft + Korok Leaf.
Acknowledging that helped me free up an inventory slot instead of carrying around a korok leaf everywhere.
Similarly with sledgehammers for ores - it was easier to just get the big clubs from enemies and use those instead. Or even keep around a cheap sword that took out ore deposits in a couple hits. Sledgehammers aren't really effective weapons so I didn't like hanging onto them at all times.
It could be a personal preference thing but other than a couple shrines which required them, I never used a korok leaf for rafting. Even for treasure hidden in lakes, I found it easier to use Cryonis than it was to use a raft + Korok Leaf.
Acknowledging that helped me free up an inventory slot instead of carrying around a korok leaf everywhere.
Similarly with sledgehammers for ores - it was easier to just get the big clubs from enemies and use those instead. Or even keep around a cheap sword that took out ore deposits in a couple hits. Sledgehammers aren't really effective weapons so I didn't like hanging onto them at all times.
Explain this one, I don't get it. You can use the leaf as a torch? And what makes it super durable? Doesn't a normal torch burn indefinitely?korok leaf used as a super durable torch-replacement for shrine puzzles: 999999999999999999999999999999999
->I use a bomb for ores. Is that wrong? do I get less materials that way.
Also, unless I'm afraid of losing the ore because it'll go flying, I just use bombs.
Explain this one, I don't get it. You can use the leaf as a torch? And what makes it super durable? Doesn't a normal torch burn indefinitely?
Just that they fly everywhere.I use a bomb for ores. Is that wrong? do I get less materials that way.
Dunno if this glitch was posted already but its definitely related.
https://www.youtube.com/watch?v=L8rTSJKAgxA
I tried it for myself on my master mode file and its nuts.
I farmed gems and koroks on the plateu to get weapon slots quick. You can also farm hylian shields this way. Not sure if you can undo this cause everytime you warp after doing the glitch the world will reset again.
Theis doing my head in. Criminal mission design. Insanely frustrating shit, JEEEEESUS CHRIST.Korok stealth trial