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The Mass Effect Community Thread

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We all fill in the blanks in our own way for each ending because lets face it even with the extended version of the ending there are many many questions left. I pick Destroy every time because I feel that is what the game built towards, that is what Hackett and Anderson and Garrus and the Primarch and pretty much everyone other than the Illusive Man told me was the mission, even if sacrifices were necessary.

also fuck Harbinger.
 
Control is the most hilariously reckless of all the options. Let's hinge the safety of the galaxy on another AI, whose goal of "protecting" the beings of the galaxy rests on the assumption that it will always be responsible and benevolent and can never be corrupted.

The intelligence the Leviathans spawned thought it was doing the right thing too, much to the dismay of everyone else. All it would take is for AI Shepard to interpret a certain scenario incorrectly or a certain faction of organic beings to stir up trouble and you've got another great conflict on your hands. And unlike a world without the reapers the races will likely have abandoned the idea of defense fleets in favour of "assumed" protection by the Reapers. So when they do go rogue the races have nothing to save themselves with.

I believe the denizens of the Milky Way have the right to self-determination. No forced synthetic evolution and no AI reaper overlords.
 
Becoming god has always struck me as a very, very bad idea. Everything we have seen about the reapers has shown us that 'merging' with them results in really bad things happening. It's one reason why the entire ending was farcical - the reapers don't just efficiently mop up all higher life in the galaxy, they revel in doing it in an incredibly brutal and evil, genocidal manner. You don't merge with something like that and not expect consequences.
I don't really think I agree. The Reapers are brutal, sure but 'evil'? They are efficent in their work and brutality is more of a side effect, Sovereign and Harbinger looked at organics with disdain (which is understandable TBH) but they never seemed sadistic or overtly malicious to me, just machine-like cold.

I mean, the Catalyst itself says it in the end - the Reapers do not really seek war, they are a tool. They are doing what they were created to do "when fire burns, is it at war?" I understand this is unsconscionable from our point of view but can we really judge these billion years-old god-like machines using our own moral standards? I mean our own view of ethics is in constant flux and greatly varies from individual to individual, I don't like the intelligence's solution but I see how it is logic from its point of view.

That said, the Catalyst was using the Reapers by following its original directive, Shepard's A.I. duplicate uses the Reapers following Shepard's morality. I don't think that there is something inherently 'evil' about the merge, they are tools and only as good as the one wielding them.

Plus, I don't think a god like elder race hanging around watching over everyone is a good result either. Much like Babylon 5, the entire purpose of the trilogy was to break the cycle so the younger races could progress on their own - not to have Shepherd God with an unbeatable fleet hanging around in case someone got naughty.

Clearly Babylon 5 heavily influence my view of the endings, but ultimately the only morally acceptable choice is destruction. Yes, it's ridiculous that Edi and the Geth die if you make that choice for arbitrary, 'screw the player' reasons but in my view it's the only moral choice. I was fully prepared to sacrifice earth and humanity to rid the galaxy of the reapers, and for both paragon and renegade shepherds the destruction choice is the only rational one for me. Compared to the literally millions of sentient species extinguished by the reapers, it's a small price to pay and it's the only outcome which removes them from the galaxy permanently.
It is true that Catalyst Shepard being around might stunt the Galaxy's progress but, again, it is still Shepard, if s/he thinks s/he's in the way s/he'll probably leave and watch from afar. I highly doubt s/he would become that unreasonable, then again, there's no way to know.

(I also have no issue with the destruction of the racial memories in the reaper, because they simply don't exist. Whatever process is used to create a reaper seems to totally destroy any aspect of that races being or beliefs. If all that's left are a bunch of memories archived inside the reaper, then it doesn't matter that they are gone because they weren't doing anything anyway).
Well, I understand why you would feel like that from an emotional perspective but I think that an archive on all of the living species in the Galaxy from time immemorial would have an immense scientific and anthropological value.
 

DevilDog

Member
I know this is a bit off topic, but can someone illuminate me on what level was the story of Dragon Age 2?

Did BioWare nail the smaller scale story?
 

diaspora

Member
I know this is a bit off topic, but can someone illuminate me on what level was the story of Dragon Age 2?

Did BioWare nail the smaller scale story?
I think they did. Basic gist of the plot was a Ferelden refugee family trying to find their place in Kirkwall while racial and mage/templar tension escalates and you try to keep shit from collapsing.

The game was called shit mountain for a good reason- the drab repetitive environments and the waves of enemies but the plot and friendship/rivalry mechanics and new dialogue wheel were highlights for BioWare in general.
 
I know this is a bit off topic, but can someone illuminate me on what level was the story of Dragon Age 2?

Did BioWare nail the smaller scale story?
If anything, I'd say that was the one thing they definitely did well in Dragon Age 2. Because of how much more "intimate" the setting was, the characters felt more impactful, decisions that ultimately might not mean much felt like they had more weight.

It was practically everything else that I feel let the game down (dialogue, Anders, gameplay)
 

Sou Da

Member
I know this is a bit off topic, but can someone illuminate me on what level was the story of Dragon Age 2?

Did BioWare nail the smaller scale story?

Relatively, yes. The first is about trying to get your family to live comfortably instead o being destitute refugees.

Second act is about you getting tangled up a city conflict with a pretty good villain.

Game should have ended with the second act.
 
Dragon Age 2 had the best story of the series even though I really hated some of the companions in that game, Anders, Sebastian, and Fenris were terrible IMO. The rest of the game was the problem. Rushed production schedules will do that.
 

diaspora

Member
While rushed- I thought the 3rd act of DA2 was still reasonably strong. Shit was starting to hit the walls with the tension between the Templars and the mages with both being supremely unhelpful. Anders started to become legitimately unhinged and you entered a realm where you had the choice of trying to maintain your friendship as an enabler or be more aggressive with a rivalry "tough love" approach.
 

Sou Da

Member
While rushed- I thought the 3rd act of DA2 was still reasonably strong. Shit was starting to hit the walls with the tension between the Templars and the mages with both being supremely unhelpful. Anders started to become legitimately unhinged and you entered a realm where you had the choice of trying to maintain your friendship as an enabler or be more aggressive with a rivalry "tough love" approach.

Same deal with Merrill really, rivalry was the "right" option for her. It's a shame most people saw it as Paragon vs Renegade.

It's also kind of Bioware's fault for how they named it and colored it.
 

Killzig

Member
Dragon Age 2 had the best story of the series even though I really hated some of the companions in that game, Anders, Sebastian, and Fenris were terrible IMO. The rest of the game was the problem. Rushed production schedules will do that.

The only good thing about Anders is that you get to kill him twice in the series. I'm kind of mixed on DA2. I appreciated the politicking, but as others have said that last act when things go global with the Mage/Templar stuff really falters.
 

Sou Da

Member
The only good thing about Anders is that you get to kill him twice in the series. I'm kind of mixed on DA2. I appreciated the politicking, but as others have said that last act when things go global with the Mage/Templar stuff really falters.

The thing is that's not global on paper it's just that was way too transparent of a proxy for the global conflict.

The way they lampshade this of course is that Anders purposefully instigated it for that.

Also it's incredibly frustrating that they actually put in the damn dialogue trees for Hawke to press Anders and deny helping him and then put in a conversation if you're logical to immediately go by yourself and warn the Chantry that Anders is up to something AND IT STILL CHANGES LITERALLY NOTHING.

WHY
 

diaspora

Member
Same deal with Merrill really, rivalry was the "right" option for her. It's a shame most people saw it as Paragon vs Renegade.

It's also kind of Bioware's fault for how they named it and colored it.
It was a good idea that needed both more time in the oven to actually conceptualize and implement, but also to be iterated over more than one game. The biggest loss of this series IMO is the loss of further exploring the friendship/rivalry mechanic.
The thing is that's not global on paper it's just that was way too transparent of a proxy for the global conflict.

The way they lampshade this of course is that Anders purposefully instigated it for that.

Also it's incredibly frustrating that they actually put in the damn dialogue trees for Hawke to press Anders and deny helping him and then put in a conversation if you're logical to immediately go by yourself and warn the Chantry that Anders is up to something AND IT STILL CHANGES LITERALLY NOTHING.

WHY
I think it would have been better had Anders simply lied to you about cooling down and not taking actions against the chantry if you come out against his insanity rather than a futile attempt to warn them.

Blowing up the chantry either way is less of a problem more than how they chose to pursue the futility in stopping him.


edit: I.E. You tell Anders to fuck off, warn the Chantry, he gets arrested, but his manifesto inspires someone else to blow up the chantry.
 

Silexx

Member
The thing is that's not global on paper it's just that was way too transparent of a proxy for the global conflict.

The way they lampshade this of course is that Anders purposefully instigated it for that.

Also it's incredibly frustrating that they actually put in the damn dialogue trees for Hawke to press Anders and deny helping him and then put in a conversation if you're logical to immediately go by yourself and warn the Chantry that Anders is up to something AND IT STILL CHANGES LITERALLY NOTHING.

WHY

It may just be my reading of it, but I got the sense in DA2 that Bioware was trying to flip the script and put a sort of 'moral of the story' that sometimes things happen regardless of the choices you make.
 

Bombless

Member
It may just be my reading of it, but I got the sense in DA2 that Bioware was trying to flip the script and put a sort of 'moral of the story' that sometimes things happen regardless of the choices you make.

Which is hilarious if you consider the ME3 endings.
 

Sou Da

Member
It may just be my reading of it, but I got the sense in DA2 that Bioware was trying to flip the script and put a sort of 'moral of the story' that sometimes things happen regardless of the choices you make.

There are still ways to make that happen without making people look stupid. All they needed to do was apply some of the C & C they had in the first two acts to act 3.
 

Metroidvania

People called Romanes they go the house?
It may just be my reading of it, but I got the sense in DA2 that Bioware was trying to flip the script and put a sort of 'moral of the story' that sometimes things happen regardless of the choices you make.

I mean that's kind of a larger part of DA2's story.

No matter which faction you align with, Hawke gets into Kirkwall.

No matter if your sibling goes into the mines with you or not, they still are forced to leave the party.

No matter how diligently you pursue the investigation Leandra still dies (kind of less directly affected by player choice, but definitely a change-up from past games)

No matter which of Orsino and Meredith you help, they still go crazy and you attack them both.....

Granted, it doesn't make up for all the other shortcomings, but it was an interesting, or at least different, design choice on Bioware's part. But how much of that was intentional versus how much cut dev time affected them is up in the air.
 

UberLevi

Member
Sorry to get off track but I'm pre-ordering Andromeda today and was wondering if I'm just getting the standard edition, should I pre-order on Origin directly or save a few bucks with GMG? I've bought from GMG in the past and had solid service, but only for steam games, never anything on Origin.
 

Tovarisc

Member
Sorry to get off track but I'm pre-ordering Andromeda today and was wondering if I'm just getting the standard edition, should I pre-order on Origin directly or save a few bucks with GMG? I've bought from GMG in the past and had solid service, but only for steam games, never anything on Origin.

GMG Source: Authorised Distributor

I would avoid GMG because of that and spend few extra € on Origin. More often than not they run into supply issues etc. when sourcing from 3rd party.

If you are okay with not getting some XP boosters for MP and jumpsuit [pre-order items for standard] consider this: http://www.cdkeys.com/pc/games/mass-effect-andromeda-pc-origin-cd-key

ALSO if okay with waiting closer to release keep eye on: https://uk.gamesplanet.com/game/mass-effect-andromeda-origin-key--3161-1 They have competitive pricing and do give pre-order goodies.
 
Sorry to get off track but I'm pre-ordering Andromeda today and was wondering if I'm just getting the standard edition, should I pre-order on Origin directly or save a few bucks with GMG? I've bought from GMG in the past and had solid service, but only for steam games, never anything on Origin.
As a fellow GMG user, I say GMG, because there's okay odds you'll get a coupon code that'll lower the price of the preorder.

AFAIK, GMG is getting the codes straight from EA, but double check the key distributor info, since they list it now.
 

Tovarisc

Member
As a fellow GMG user, I say GMG, because there's okay odds you'll get a coupon code that'll lower the price of the preorder.

AFAIK, GMG is getting the codes straight from EA, but double check the key distributor info, since they list it now.

For MEA they are doing 3rd party.
 

UberLevi

Member
As a fellow GMG user, I say GMG, because there's okay odds you'll get a coupon code that'll lower the price of the preorder.

Does that stack with the VIP discount? I'm getting an Origin Access discount on Origin and a VIP discount on GMG, so both prices are lowered, but GMG's offer is a little better. I just don't wanna end up getting a code shipped to me late from some other distributor because I decided I wanted to save $5.
 

prag16

Banned
Sorry to get off track but I'm pre-ordering Andromeda today and was wondering if I'm just getting the standard edition, should I pre-order on Origin directly or save a few bucks with GMG? I've bought from GMG in the past and had solid service, but only for steam games, never anything on Origin.
Haha, breaking the off topic DA2 talk is getting "off track" ? Haha..

GMG didn't have enough keys to fulfill their Battlefront preorders on time let alone for the preload. They can fuck right off as far as I'm concerned.
 
Does that stack with the VIP discount? I'm getting an Origin Access discount on Origin and a VIP discount on GMG, so both prices are lowered, but GMG's offer is a little better. I just don't wanna end up getting a code shipped to me late from some other distributor because I decided I wanted to save $5.
Then go Origin. Seems simple to me.
 

Nodnol

Member
Out of curiosity, what edition is everyone picking up?

Both of the deluxe editions seem to just contain stuff that'll be obselete relatively quickly. Can't see any real incentive there to be honest.
 

Patryn

Member
I have the PC deluxe edition pre-ordered on Origin, and the PS4 deluxe edition pre-ordered on Amazon.

Yes, I'm double-dipping right out of the gate.
 

Mindlog

Member
Out of curiosity, what edition is everyone picking up?

Both of the deluxe editions seem to just contain stuff that'll be obselete relatively quickly. Can't see any real incentive there to be honest.
I always picked up the physical steelbook/+$10 edition for consoles and digital on PC.
Probably going all digital this time around.

I seriously don't know what each edition has. I just remember there not being something comparable to what I used to buy.
Wait, I remember. Yeah probably getting deluxe again.
 
Out of curiosity, what edition is everyone picking up?

Both of the deluxe editions seem to just contain stuff that'll be obselete relatively quickly. Can't see any real incentive there to be honest.
Standard edition from CdKeys. If I'm lucky, all the single-player DLC is only going to need minor modding to unlock. If not, I really didn't care about that stuff.
 

Vengal

Member
Do they matter? I guess beta will show how Pay2Play / Pay2Win MP is through absurd grind requirements.

Don't you want to have a Krogan Vanguard on the first day so then you run out of reason to play?

Though more seriously some people have more $$ then time so they wouldn't be down for grinding many hours to get a class or weapon they want to play with; the down side is though that if its anything like ME3 you can't buy the class you may want you just have to roll the dice and waste your $$.

I never felt like I had to spend $$ for ME3 multiplayer but I knew people who did.
 
It's the difference between praying to the gods for a 4.5% chance every hour to two hours to get a usable weapon while you stab your eyes out slowly with a shitty, low damage starter avenger assault rifle and having a reasonable amount of fun.

There's a particular reason why they had to add so many different types of item crates into the multiplayer after launch and it wasn't the fantastical power of generosity. It was because it was an absolute chucklefuck mess trying to unlock any kind of specific class or weapon with the initial launch variety of 3 crates.

So if I choose to spend an extra $30 at launch to have fun with my 100 hours of multiplayer instead of soullessly grinding 1000 hours to unlock the items needed to have fun then so be it. No one is in any position to judge those people and what they do with their money, especially if it enables BioWare to produce more single player content with the extra revenue they generate from it.
 
Ugh, reminding me unlocks exist. Such a blight on multiplayer games. I remember the first time I booted up Rainbow Six: Vegas 2, and was shocked to find out that all of the equipment that used to just be available in the first game needed you to grind for ages to unlock. All I wanted to do was terrorist hunt with my cool shit ;__;
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
The unlock system from Mass Effect 3 is frustrating in how it locks off interesting content until gamble packs are won or purchased, but I'm not toooooooo fussed by it as the default builds were plenty fun as-is and the non-pvp formula meant I didn't feel particularly handicapped or robbed of a competitive edge. At least with the horde mode I can still have a lot of fun with whatever I have unlocked, in ME3 currency was earned fast enough that I wasn't too annoyed with the pack unlocks, and the fun of challenging myself to level up and master new characters wound inevitably result in accruing enough funds to grab a pack and unlocked one or two newbies and do it all over again. I was more annoyed with wanting to experience certain content and having that locked off. I never did unlock every character, and I remember it took me a very long time to unlock the Vorcha (and by then they were well nerfed). It sucks that some people missed out on shit like the Krogan Warlord and its glorious hammer just because of a random gamble on packs.

I'm definitely not buying the ultra edition or whatever. For me personally it is a massive rip off even knowing I'm likely to pour a hundred plus hours into the multiplayer. ~AU$30 for a handful of premium booster packs? Fuck that.
 
I'm just going to get the Digital Deluxe version direct from Origin after I subscribe to Origin Access. CDKeys is tempting, but I want the game on NA launch, not EU.
 

Bisnic

Really Really Exciting Member!
I need that 15 mins gameplay trailer. I was half-expecting to get that in early February.

Dr.-Who.gif
 
Do we know anything about PC system requirements yet? What do you guys expect in that front? I'll be quite happy if I can get solid 30FPS high settings at 1080.
 

Patryn

Member
Do we know anything about PC system requirements yet? What do you guys expect in that front? I'll be quite happy if I can get solid 30FPS high settings at 1080.

You can probably assume that Dragon Age Inquisition requirements are the absolute bottom of what it would require, although I'm not sure how much higher it'll go.
 

Lexxon

Member
You can probably assume that Dragon Age Inquisition requirements are the absolute bottom of what it would require, although I'm not sure how much higher it'll go.

Right, and DA:I was also built to support last gen consoles, so the same amount of scaling may not be available.

I picked up two copies (PC Physical and PS4 Deluxe) at Best Buy for something around $86. PS4 copy is for my girlfriend, PC copy is for me. I just can't say no to PC's faster load times and higher fidelity graphics, especially because I'm not going to get a Pro probably ever, given how little I play my PS4.

I'm curious to see how well optimized this game is. Playing Rise of the Tomb Raider now, and I had to lower to 1440p to get the kind of framerate and effects I wanted (GTX 1070). It was playable at 4k, but the framerate was sub-30 quite often. Now it seems to be 45-60, and for my TV size (55"), 1440p seems to hold up pretty well.
 
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