That's a problem you have man, for me, IDGAF. I just want more ME, I don't care how I get it.
Hope they go back to what they were doing in me1. too many rpgs are just turning into shooters. also don't really care about the mutliplayer. rather they spend the money into the solo experience. again there are enough multiplayer games out there.
ME is a very visual experience. I care about every dust particle the Mako can scatter into the zero G atmosphere.
Meh, screw that I care more about the amount of dialogue and worlds (including size) I can explore than dust particles.
This. How the hell does this keep popping up every so often? I don't have inside info (though shinobi might), but this is asinine. There's literally zero chance. Let's use our heads. This isn't a valid concern.No chance in hell ME4 is exclusive to anything.
I did not know there were Mass Effect mods for Civ V. I now know what I'm doing this week!
My perfect New ME Universe game would be something like Star Trek Voyager. A lone ship stranded out in unknown territory trying to get home with only the help from the allies they make on the way. Would be magnificent.
that comes at the cost of hundreds more or possibly even thousands of more dollars spent on video game merchandise as well as more time time consumed on video games in general. that's why to me it is justice to own 1 console per generation. But hey, we're all grown men here, so to each their own you know.Meh, I wouldn't care either way if the next ME game went exclusive or not, that's the main benefit of owning both consoles and also being a PC gamer, you don't miss out on anything
That's a problem you have man, for me, IDGAF. I just want more ME, I don't care how I get it.
Multiplat games generally always develop with the weakest platform in mind. A BioWare Dev confirmed on a panel that everything they had to cut from ME3 was because of the PS3.You should definitely care if their ambitions and tech only are reaching for the weakest console and they invest no effort into better visuals due to the team's knowledge it won't be seen or it will only be a budget external port a year later to better systems. I own Xbox One. I refuse to buy third party games for it.
The people believing and spreading the exclusivity rumors seem to forget the reason why the franchise was exclusive in the first place.
I do expect Microsoft to do co-marketing and exclusive DLC for it though.
Multiplat games generally always develop with the weakest platform in mind. A BioWare Dev confirmed on a panel that everything they had to cut from ME3 was because of the PS3.
True, there's always going to be differences. How have frostbite games compared? Any other differences than resolution?Except games that are definitely launching on other platforms also have an element of scalable effects that are created for use on the stronger machines. More plants in GTA, HBAO+ on PC. The investment in those effects is reduced dramatically when the stronger systems can't even play the game at all because of exclusivity.
The people believing and spreading the exclusivity rumors seem to forget the reason why the franchise was exclusive in the first place.
Multiplat games generally always develop with the weakest platform in mind. A BioWare Dev confirmed on a panel that everything they had to cut from ME3 was because of the PS3.
Out of curiosity, did they ever explain how all of the aliens can speak english?
Out of curiosity, did they ever explain how all of the aliens can speak english?
It was the split memory, iirc.What? That doesn't make any sense. The Ps3 was the most powerful console of the last generation. If anything was sacrificed it had to be because they had trouble with developing on the cell (in fact that has to be because all the ME games on Ps3 were riddled with issues)
do you mind sharing the info from the panel of everything they cut due to the Ps3 version?
Here's the panel, I think its mentioned at the 24 min mark. The problem comes from the way memory was split on the PS3 (it was unified on 360).What? That doesn't make any sense. The Ps3 was the most powerful console of the last generation. If anything was sacrificed it had to be because they had trouble with developing on the cell (in fact that has to be because all the ME games on Ps3 were riddled with issues)
do you mind sharing the info from the panel of everything they cut due to the Ps3 version?
the interesting thing to counter that is the fact that the aliens themselves had distinct human-english accents. some spoke with an american accent, some with a british, and some like tali had their own unidentifiable accent as if they studied the english language rather than using the translator.Omni tool translator was mentioned in the books iirc.
Wow, this is serious news to me. It not only makes me wonder how much better Me3 could've been if it was a360 exclusive, but also how many other multiplat games suffered from holding back their dev's vision of the final product. Essentially, this is kinda the same was what Ubi pulled with asscreed5.Here's the panel, I think its mentioned at the 24 min mark. The problem comes from the way memory was split on the PS3 (it was unified on 360).
Translators.
Omni tool translator was mentioned in the books iirc.
What? That doesn't make any sense. The Ps3 was the most powerful console of the last generation. If anything was sacrificed it had to be because they had trouble with developing on the cell (in fact that has to be because all the ME games on Ps3 were riddled with issues)
do you mind sharing the info from the panel of everything they cut due to the Ps3 version?
For a multiplatform developer, PS3 limited developers. Was something along the line of only having 256mb VRAM i think.
Unreal Engine needed 512mb which is why a lot (if not every) UE3 games performed worse than the 360 versions.
at least this is what I read awhile ago. I used to play ME3 multiplayer on all 3 systems and only had freezing problems on PS3. It was a huge issue for the system. Never occurred on 360 or PC
If I was building these worlds and making fictional races I would consider it a personal failure to use this kind of obviously impossible tech as an excuse. It's the same copout they always use. The weirdest thing is that it's Star Wars of all things that actually has a common galactic language, and the ones that can't speak it (physiologically) get subtitles or what they're talking about is just natively understood by other people (if not the audience).
Babylon 5 had you dealing with alien diplomats that learned English because Humans ran the space-UN basically.
Technology: Translation
Human cultures remain linguistically divided. Some converse in Spanish, others in Mandarin, Arabic, Swahili, etc. Every alien race has their own equally broad panoply of languages and dialects.
Most individuals know only their mother tongue, and rely on machine translation. Modern portable computers allow anyone with a few hundred credits of equipment to enjoy seamless real-time translation of alien languages, courtesy of handheld PDAs, computers in clothing or jewelry, or sub-dermal implants. Without fast and accurate translation, galactic trade and culture would not exist.
Governments provide subsidized software, updated through the public extranet "on the fly", often as users approach spaceport customs facilities. Even the batarians, who isolated themselves from galactic society nearly two decades ago, take pains to provide up-to-date glossaries and linguistic rules, though most suspect that this is only so they can continue exporting propaganda.
It is still considered broad-minded and practical to be able to speak without machine aid. Children often take courses in alien language, and most races can speak the simplified artificial "trade tongue" with little difficulty.
Some species must rely on machine translation to interact with the rest of the galaxy. Hanar, for example, cannot reproduce the spoken language of any humanoid species, and other races cannot reproduce hanar bioluminescence without mechanical aid. Newly discovered or obscure races don't have machine translation available until the linguists have had time to study them.
Meh, both paths have their up and down sides,
That said, they too have certain unrealistic properties in which you have to suspend some disbelief. For one, if everyone is using translators then to the audience, humans, they should all sound the same. Why would a translator put a weird voice modulation to Hanaor bio-luminescence communication? Second, why does it take everyone the same length, as say English, to finish a sentence? Like, shouldn't their lips not be in sync with the sounds we are hearing through the translator?
And yet, still no controller support for PC.
Not happening.
I don't understand why people still believe that ME4 might be exclusive to XBO. Sure... the franchise started on Xbox 360, but it has been multiplatform for years now. It's all in the past.
If I was building these worlds and making fictional races I would consider it a personal failure to use this kind of obviously impossible tech as an excuse. It's the same copout they always use. The weirdest thing is that it's Star Wars of all things that actually has a common galactic language, and the ones that can't speak it (physiologically) get subtitles or what they're talking about is just natively understood by other people (if not the audience).
Babylon 5 had you dealing with alien diplomats that learned English because Humans ran the space-UN basically.
It's a fairer time to be skeptical. But EA and Mass Effect are strong, so I don't expect exclusivity on that series.
It's a fairer time to be skeptical. But EA and Mass Effect are strong, so I don't expect exclusivity on that series.
You being intentionally obtuse or what? You get the point. People weren't really expecting hit franchises from other multiplatform companies to go exclusive either. You asked why people thought exclusivity is possible, there it is. You are coming up with arbitrary borders on what can go exclusive and what can't.So? Different developpers.
If Dragon Age Inquisition is multiplatform, so will be Mass Effect. EA isn't known to make their multiplatform franchises suddenly exclusive anyway. It's like if Madden 2016 was exclusive to XBO and the next Battlefield exclusive to PS4, i dont see it happening.
I spent yesterday mostly finding and listening to 80's style synthwave music, and am reading the 4th Expanse book -- so it's getting difficult for me to not boot up ME1 and start the series over.
I really want to hold out for a possible Trilogy Remaster announcement for PS4, but even if it's announced during E3 it still could be a Fall or Winter release, right? Ugh.
If I had a PC this wouldn't be that big of an issue, but I played on the 360.
Is it worth asking/hoping for a worthwhile morality system & improved dialog options? ME1-3 were shallow as hell in that sense.
I'm stuck too. I have ME1-2 on PC (and 360) and ME3 on 360. I installed ME1-2 again, but I refuse to buy ME3 on PC just for a playthrough and my 360 is in storage. So, I hope they announce a trilogy re-release, PC and current gen and all with controller support all for $19.99.
Lol.
You being intentionally obtuse or what? You get the point. People weren't really expecting hit franchises from other multiplatform companies to go exclusive either. You asked why people thought exclusivity is possible, there it is. You are coming up with arbitrary borders on what can go exclusive and what can't.
ME3 on Origin is what? 5-10$? It's less than its DLCs lol. Not like it still was 60$.
Well, he could just skip the DLCs since he already played them on 360. ME3 probably go on sale sometimes, so he could wait and buy it at 50%.
That or wait for E3, maybe a trilogy remaster with all DLCs included for 50-60$ will be announced.
Staten or Schlerf?I reeeally hope the writer from Halo doesn't annihilate the lore and story of ME with all the nonsense. The plot for ME4 better not be nothing but meaningless titles, terms, and excuses for why there is no further explanations for things.
I reeeally hope the writer from Halo doesn't annihilate the lore and story of ME with all the nonsense. The plot for ME4 better not be nothing but meaningless titles, terms, and excuses for why there is no further explanations for things.
----- "The Architect who vanished 1000 years ago has returned to seek The Informant who may have the secret to acquire the superweapon relic long forgotten that can wipe out The Risen, a race of generic aliens once sealed by The Absolver before the Great War plunged the universe into darkness." <---- None of that crap, seriously.
And I hope they add big open planets to explore with random enemy spawns, tons of hidden paths, items to find, and little side missions or other things to do. And bring back gaining EXP for killing enemies. Was just playing Destiny and thinking it would be great to have areas like the planets in Destiny to just mess around, explore and take out enemies with little side missions all in the ME universe with the powers and combat etc. Have that be the random worlds like in ME1, just with things to do.
I reeeally hope the writer from Halo doesn't annihilate the lore and story of ME with all the nonsense. The plot for ME4 better not be nothing but meaningless titles, terms, and excuses for why there is no further explanations for things.
----- "The Architect who vanished 1000 years ago has returned to seek The Informant who may have the secret to acquire the superweapon relic long forgotten that can wipe out The Risen, a race of generic aliens once sealed by The Absolver before the Great War plunged the universe into darkness." <---- None of that crap, seriously.
And I hope they add big open planets to explore with random enemy spawns, tons of hidden paths, items to find, and little side missions or other things to do. And bring back gaining EXP for killing enemies. Was just playing Destiny and thinking it would be great to have areas like the planets in Destiny to just mess around, explore and take out enemies with little side missions all in the ME universe with the powers and combat etc. Have that be the random worlds like in ME1, just with things to do.
Impossible tech? We're getting pretty close to having that in real life right now. Everybody with a smart phone can point it at a sign and it will translate it in real time. A real time audio translator is obviously a long, long ways away, but you know. So are mass relays, ships like the Normandy and functional AI. I think it's well within the realm of at least plausible science fiction.
as things are right now, yes that is what I believe.
but all it takes is a brolic check from mS to EA for this rumor to unfortunately become a reality.
I never had a 360, and I didn't care about ME until it was ported to Ps3. And that's when I realized what I was missing out on all this time. Thank God it became multiplatform.
If they made it exclusive though, it adds tremendous value to that platform. Yes, they may be sacrificing sales, but that's the tradeoff every exclusive game makes, 1st party or not.
Wow, let's not.