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The most useless RPG party member.

Gruco said:
Every other character has at least something going for them with their abilities or equips. Cyan's timer thing basically leaves him useless as going through that thing blocks off the attacks of other characters. The only way to use him is just to slap on a Genji glove and fight every turn, which most characters can do just as well, or to supercharge his magic, which most charcters can do better.

Locke pretty much requires a genji glove too, but he is faster, gets better equips, and can steal.

Well if you do the economizer Quick/Quadra thing that charge no longer matters. In effect he has a built in offering and you can use the glove and offering on somebody else. So you basically have 2 guys on your team doing 8 attacks a round for near 72k of damage. Besides Cyan you'd have somebody equipped with the glove and offering to get that kind of damage.(I'd usually have Celes set up for that and in a pinch she could do quick and attack 16 times in a round.)
 
mike0513 said:
Kimahri was not only useless, but was forced upon you later in the game (final fantasy X). I remember having to fucking level his ass up for a good hour because i never used him.

Due the skill system, you could make Kimahri so good or bad depending of which paths you follow. The problem is that the default path is "competent in all, good in nothing", but you could convert Kimahri in a great warrior or even a very good black mage.
 
dave_d said:
Well if you do the economizer Quick/Quadra thing that charge no longer matters. In effect he has a built in offering and you can use the glove and offering on somebody else. So you basically have 2 guys on your team doing 8 attacks a round for near 72k of damage. Besides Cyan you'd have somebody equipped with the glove and offering to get that kind of damage.(I'd usually have Celes set up for that and in a pinch she could do quick and attack 16 times in a round.)
I am aware of the quick trick. Everyone is awesome when they use quick. Except for Cyan, because if you try to do that with him you'll just end up wasting your own damn time as the fights in FF6 are so easy that you probably could have already one by the time you do your first charge.

Also worth adding Cyan's terrible speed.
 
Urban Scholar said:
Nope but I guess I may find out one day.



I've played that game 5 x over and I can say without a doubt this fact amounted to very little. There were other characters that were more proficient with magic and on a multi-hit scale.

If you ate enough frogs over the course of the game Frog Drop was pretty much an instant kill spell for little MP cost. It was pretty easy to have it buffed out to almost max before the end of the game.

Quina was damn useful if you used her right.

The Dragoon chick and the Bounty Hunter were easily the two most useless characters in FF9, everyone else was pretty much a bad ass.
 
Mirimar said:
People keep saying this, but Yamato Belt and Speed Belt on her said otherwise. She had her uses in the final area where all you had were your gears. She's the only character you can use as a meatshield and resurrect for gear battles. She's also the only unit that can heal other gears. No wasting time with that self healing bullshit in the other gears, I remember she made my final battle (Fei, Emerelda, Chu-Chu) a complete cakewalk.

And people saying Tali was useless, wtf? Ashley is far more useless than Tali.At least Tali has a useful set of skills. Wrex makes Ashley completely obsolete. She's basically there as a romantic subplot, that's all.
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WTF Ashley was great. She had the highest damage and no stupid magic to have to manipulate, so I always used her and she made the game too easy.
 
Grivenger said:
Actually, Zidane is not the warrior type. He's the thief type, much like Locke from FFVI, thus why his speed and spirit stat rock. It just happens that Zidane also has warrior stats (high HP and high strength), and warrior weapons (Only Steiner's Excalibur II is stronger than Zidane's Ultima Weapon, so in a normal game, Zidane has the best last sword).

When it comes to stats, Zidane is overpowered, as the only stats he sucks at, MP and magic, he doesn't needs them at all in the first place. The high HP combined with high speed, made him the most effective character for the auto-haste/ auto-regen combo (which is one of the most overpowered passive ability's combos in the game).

Meanwhile, his abilities are indeed sucky, except steal which is heavenly for perfectionists who want to get stronger equipments and abilities earlier in the game, and Thievery because it dealt instant 9999 damage after stealing a lot.


I've already explained why Quina rocks on the beginning of the previous page. Quina late-game can do everything Vivi can do, but better; and has far more useful supportive magic than Garnet's & Eiko's white magic skills.
This is all for regular battles and regular attacks. Everyone else was dishing out 10X the damage he was by the end of it. 9999 per turn sucks for the final and secret boss.
 
Urban Scholar said:
Fire Emblem: Path of Radiance

Sothe: Oh man where do I start? Its as if the game lied to you with this character. This young man not only had average stats but he had a special called growth or something. So I assumed that would mean he could level faster or something. No...nothing...period. They should have left him out of this game since he only had worth in the sequel.



Yeah, Blossom is kinda weird with the description. It makes his potential for leveling better but it actually slows down the amount of exp he gets (like instead of a 60% chance go gain speed on level up, it's 66%? something like that).
Sothe is a secondary thief so for maps like the boat with the ravens where there's chests on both sides, you can send him out. Thieves aren't meant to be used for their stats in combat anyway.
 
Dice said:
This is all for regular battles and regular attacks. Everyone else was dishing out 10X the damage he was by the end of it. 9999 per turn sucks for the final and secret boss.
What? 9999 damage is the max you can do with any ability per turn. The only exceptions are Vivi's and Eiko's double magic trances, but trances are so rare and random in FFIX, that you can't really rely on them. (And before reaching late game, Zidane's trance is by far the best.) And it just happens that Zidane can deal max damage while still having the best speed and spirit of the entire party, and high HP.
 
greenjerk said:
Spark, Ultima VII
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:/ I don't get this reference. My last playing time with the game was when I was 7. I need to take another stab at getting exult to work.
batbeg said:
Chozo said:
think it's the nature of the Magikarp power characters to be disliked...

Dammit. 50 minutes later and I've only just managed to pull myself from that damn site. It should be bannable to link to it :(
...
:lol fell into the quagmire too
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TV Tropes: "We are not Wikipedia. We're a buttload..."
 
Urban Scholar said:

Breath of Fire: Dragon Quarter


Nina: To some extent she sort of did suck unless you laid traps in succession and lay the hurt.

The traps were very helpful, they could help stall the enemy advancement while the attackers stocked up on AP. Also, her higher/mid magic spells did great damage if you knew the weakness of the enemy. I wouldn't have been able to complete the game without Nina. Only downside was that she didn't have a healing spell... Not sure why.
 
Grivenger said:
What? 9999 damage is the max you can do with any ability per turn. The only exceptions are Vivi's and Eiko's double magic trances, but trances are so rare and random in FFIX, that you can't really rely on them. (And before reaching late game, Zidane's trance is by far the best.) And it just happens that Zidane can deal max damage while still having the best speed and spirit of the entire party, and high HP.
You sure? Shit I'm going to boot up my old FFIX save and see what the hell was going on when I played. I remember I had Steiner, Vivi, and Freya, and Zidane really sucked compared to them.

Of course, I also remember getting tired of killing 1000 Great Dragons to gain one level (even though I basically only had to sneeze on them to do it at that point), so I stopped at 72 or something. Crappy end-game grinding on that one, which was a major bummer since its progress system was so fun. It should have improved that and had a few Weapons to fight.
 
manueldelalas said:
But how would you get the most powerful weapons if not for him? Flea market is very important because of that =P.

Ok fine, but this guy is even worse...

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Besides his world map abilities, he's awful and annoying as hell. I think I actually gave him a real shot on one play-through too.
 
justjohn said:
which RPG party member would you say was the most pointless and utterly useless either in the story or his or her battle abilities.

About 80% of the characters in Fire Emblem: Radiant Dawn.
 
Charred Greyface said:
:/ I don't get this reference. My last playing time with the game was when I was 7. I need to take another stab at getting exult to work.

:lol fell into the quagmire too
the_problem_with_wikipedia.png

TV Tropes: "We are not Wikipedia. We're a buttload..."
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The Crimson Blur said:
:lol :lol :lol

They are usually some of the best characters.

As far as FE goes, characters like Nino (FF7) are generally useless.
Nino is pretty retarded honestly. You get her like 3 maps from the end, she starts at level 1, but she has insane stat growths. There's a couple maps full of enemies to level her up on, and if you do (I did it once) she's like the best character ever, because she has insane growth rates so her stats pretty much all cap at max level, except for luck. The only disadvantage is she's a mage, so she doesn't have the advantage the light magic users have.

But in a way that does make her pretty useless, because you have to forcibly grind the hell out of her to make her any good. Then again you can't get the assassin class without her! And assassin is insanely good in that FE game (not so much the others).
 
Mirimar said:
And people saying Tali was useless, wtf? Ashley is far more useless than Tali.At least Tali has a useful set of skills. Wrex makes Ashley completely obsolete. She's basically there as a romantic subplot, that's all.
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On the flipside Liara pretty much makes Kaiden obsolete too.

Of course he was a sack of useless shit anyway, so it's not like it mattered....

Another useless one was Zalbar from KOTOR, he was Mission's pet Wookie. The only thing he was really good for was
killing Mission

God I miss KOTOR....
 
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Kimahri from FFX

Never had a clue what to do with him. In my party he ended up a lame cross of Tidus, Wakka and Lulu. Whatever.
 
kai3345 said:
On the flipside Liara pretty much makes Kaiden obsolete too.

Of course he was a sack of useless shit anyway, so it's not like it mattered....

Another useless one was Zalbar from KOTOR, he was Mission's pet Wookie. The only thing he was really good for was
killing Mission

God I miss KOTOR....

I thought Kaidan was pretty good actually, he basically had every good attack power that biotics and techs had, and none of the useless ones. Problem was he had the personality of a wooden stick, and every other character was more interesting to bring along.
 
G0-T0 from KOTOR 2. What a useless piece of shit. HK-47 kicks his ass in every way imaginable. Even Bao-Dur's remote kicked it's ass. Not to mention its backstory, which started out interesting, became cliche and, ultimately, ridiculously stupid.
 
corrosivefrost said:
I never thought of Wakka or Kimahri as useful in FFX, either
Wakka is one of only 3 characters that can participate in underwater battles.
He can use physical attacks against distant enemies, which helps a lot in an early boss fight.
His high accuracy stat makes him the only character that can reliably kill floating eyes and wasps (except for Lulu who is slow and uses MP).
He gets a weapon with stonetouch that one-shots a lot of mid-game fiends.
Fiends with high hp and atk become a lot more manageable once Wakka hits them with darkness.
 
haircut said:
Wakka is one of only 3 characters that can participate in underwater battles.
He can use physical attacks against distant enemies, which helps a lot in an early boss fight.
His high accuracy stat makes him the only character that can reliably kill floating eyes and wasps (except for Lulu who is slow and uses MP).
He gets a weapon with stonetouch that one-shots a lot of mid-game fiends.
Fiends with high hp and atk become a lot more manageable once Wakka hits them with darkness.

Stuff like this makes this one of my favorite threads in a while. So very interesting for some characters to be labeled useless by unknowing folk only to be educated on overlooked strengths.
 
I loved him for his ability to stone / darkness things with his weapon. Kihmahri (or whatever) was just so mediocre that there was nothing for me to really do with him. Having to use him on that damn mountain put me into a rage because he was never used.
 
Kenaras said:
Miria from Fallout 2. Of course, she's also meant to be completely useless; having her join your party is basically a punishment.
Well you could sell her into slavery for a few caps so i wouldnt say completely useless :lol
 
Door2Dawn said:
BS.
I'd always have her in my party, because she always goes first in combat.
When a fight would start and it was Rikku's turn, I would immediately swap her out for a more powerful character. This way you could always cast protective or boosting spells first or one shot the thing you're fighting with a more powerful character.


For most useelss RPG party member, I'd pick Yuffie.

Edit: Not the worst party member ever, but Kimahri was the worst character in FFX.
 
I'll go with Sothe.

"Guys, we're heading inside the enemy's castle now. Oh, let's bring that green-haired guy too in case he whines about not being in my side."
 
So much fail in this thread.

Re: Any character in FF6/8. It's Final Fantasy 6/8. In FF6's case, pretty much any character could do decent damage with weapons, even Relm due to how the physical attack formula works. Gau & Mog also have amazing setups and the former is one of the best characters in the game if you know how to take advantage of his abilities correctly. In FF8's case, the only difference between characters are limit breaks, weapons, and base stats, but there aren't really any crappy limit breaks in FF8 (only decent and stupidly overpowered ones). Even Seifer and
Edea's
limit breaks activate at a higher HP threshold than other characters.

Re: Dancers in Fire Emblem. You're in the wrong thread. You're looking for a thread titled "most useful RPG characters". Dancers are basically TWO COPIES of one of your best units. How is that bad in any way? And like stated before, they can help get you out of tight spots. They're also a key part in fast level completion.

Re: Makalov in PoR. Yeah, he isn't really exceptional or anything, but he doesn't suck enough to be in this thread.

Re: Jeigan. At least he gained some utility in Shadow Dragon's hardest difficulty in the early chapters and even as an extra help in the chapters after, and can even just become a Sage/Bishop to be of some worth as a healer, though had that game not existed, he would definitely be in this thread since his Silver Lance could just be given to Sheeda in FE3, but now he has a monopoly on it until Hardin comes.

Re: Rikku. ROFL.

I do agree with Khimari though. All he does is travel other characters' sphere grids sooner than other characters. Maybe if his limit break was incredible (which is odd that it isn't, considering it's BLUE MAGIC, then again Blue Magic just wasn't meant to be a limit break/overdrive, which is kind of points against Quistis too), he would actually have something unique about him.

And Thief from FF1 is king of this thread. Not only does he not steal, but his intended purpose to run away from battles better only really happens if he's front row. He has horrid equipment options, being stuck with a Coral Sword for most of his time being a Thief. No Magic. And his promotion into a Ninja is obsoleted by the Red Wizard.

My contribution to this thread: Archers in Fire Emblem games in general. Worst class ever. Bad movement, garbage stats. Their only saving grace is that they're just like the Thief from FF1 in that they turn into the Sniper Class which has excellent movement and stats.
 
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I swear to God, I wanted to throw my PSP out the window when I played the prologue chapter.

Every AI companion would move in and get him or herself killed.

I'm looking at you Delita.
 
Boney in Mother 3. He is fast, but that's about it. Terrible damage and skills mean that he is only needed when I absolutely have to use an item before the enemy gets a turn.

To a lesser extent, Duster. He has his uses, but his debuffs' accuracies are a little too low, and his damage is sub-par. By the end of the game, he was also an item-user, meaning I spent most of my time waiting for Lucas' and Kumatora's turns to come around.
 
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