Baron Aloha
A Shining Example
Don't get me wrong, Deadly Alliance was a huge step up from MK4 (which is the red-headed stepchild of the series as far as I'm concerned) but I still felt that it was missing something. Ed Boon & co. said that they were pressured by Midway execs to finish that one quickly and to get it out in time for the holidays and it showed. It was still an okay fighter but you could tell that it just wasn't quite "komplete".
Deception fixes nearly all of Deadly Alliance's shortcomings. Where do I begin?
For starters, the cast. There was a huge cast shakeup in MKDA. A lot of old favorites (most notably Liu Kang) were cut from the roster and there were a large number of completely new characters. MKDA continues that tradition. A lot of the characters that were playable in MKDA aren't playable in MKD and they were replaced with some new characters as well as some old favorites that haven't been seen since MK3 (many of whom got complete makeovers). I've gotta hand it to the MK team... they really tried to keep things fresh with this one and its great. Because the cast differences between MKDA and MKD are so great, MKDA gets to keep some of its relevance and that's nice.
The fighting portion of the game is a lot more fleshed out. The death traps are great and now everyone has 2 fatals and a suicide (many of which are just nuts). The lack of fatalities in MKDA was perhaps my biggest complaint about that game so it was nice to see that rectified...though I'd still like at least 1 more fatal per character to make up for the lack of friendships, animalities, babalities, and brutalities (I'm not saying I want those back...just that I'd like there to be more finishers in general).
Next up, Konquest. Boy oh boy did this improve!!! Its like Grand Theft Auto meets Mortal Kombat. This is probably my favorite mode (maybe even edging out the actual fighting game itself!!). Its just so much fun running around the realms and unlocking items. You also learn a great deal about MK's backstory. Konquest also reveals the details for the plot behind Deception and it does so surprisingly well. The cameos from the old MKs are great. I just can't say enough good things about this mode. Like I said, it was a huge improvement. Now I can't wait to see what they do with it when MK7 is released on the next-gen systems.
Then theres Puzzle Kombat and Chess Kombat. These two modes aren't terribly exciting (Puzzle Kombat aint no Puzzle Fighter that's for sure) but they are still nice to have because they offer a nice diversion.
If all of the other games being released these days had as much content as this game I'd be a heck of a lot more inclined to part with my $50 (in my case it was $55 b/c I got the Kollector's Edition at BB) instead of waiting for the price to drop. This game really tries to give you your money's worth unlike 95% of the other stuff that gets released and again, I commend the team that worked on the game for doing so. They could have just taken MKDA, added some new backgrounds and a few more characters and released it but they did so much more.
My final analysis? This is the best MK since MKII and right now I'm tempted to say that it might just tie with MKII for the best game in the series. The only reason I won't say that its better than MKII is because, for its time, MKII was just lightyears ahead of everything else in terms of graphics and presentation and so forth and truthfully MKD isn't.
If you were ever a fan of any of the MK games you need to buy this one... and at full price too!
Deception fixes nearly all of Deadly Alliance's shortcomings. Where do I begin?
For starters, the cast. There was a huge cast shakeup in MKDA. A lot of old favorites (most notably Liu Kang) were cut from the roster and there were a large number of completely new characters. MKDA continues that tradition. A lot of the characters that were playable in MKDA aren't playable in MKD and they were replaced with some new characters as well as some old favorites that haven't been seen since MK3 (many of whom got complete makeovers). I've gotta hand it to the MK team... they really tried to keep things fresh with this one and its great. Because the cast differences between MKDA and MKD are so great, MKDA gets to keep some of its relevance and that's nice.
The fighting portion of the game is a lot more fleshed out. The death traps are great and now everyone has 2 fatals and a suicide (many of which are just nuts). The lack of fatalities in MKDA was perhaps my biggest complaint about that game so it was nice to see that rectified...though I'd still like at least 1 more fatal per character to make up for the lack of friendships, animalities, babalities, and brutalities (I'm not saying I want those back...just that I'd like there to be more finishers in general).
Next up, Konquest. Boy oh boy did this improve!!! Its like Grand Theft Auto meets Mortal Kombat. This is probably my favorite mode (maybe even edging out the actual fighting game itself!!). Its just so much fun running around the realms and unlocking items. You also learn a great deal about MK's backstory. Konquest also reveals the details for the plot behind Deception and it does so surprisingly well. The cameos from the old MKs are great. I just can't say enough good things about this mode. Like I said, it was a huge improvement. Now I can't wait to see what they do with it when MK7 is released on the next-gen systems.
Then theres Puzzle Kombat and Chess Kombat. These two modes aren't terribly exciting (Puzzle Kombat aint no Puzzle Fighter that's for sure) but they are still nice to have because they offer a nice diversion.
If all of the other games being released these days had as much content as this game I'd be a heck of a lot more inclined to part with my $50 (in my case it was $55 b/c I got the Kollector's Edition at BB) instead of waiting for the price to drop. This game really tries to give you your money's worth unlike 95% of the other stuff that gets released and again, I commend the team that worked on the game for doing so. They could have just taken MKDA, added some new backgrounds and a few more characters and released it but they did so much more.
My final analysis? This is the best MK since MKII and right now I'm tempted to say that it might just tie with MKII for the best game in the series. The only reason I won't say that its better than MKII is because, for its time, MKII was just lightyears ahead of everything else in terms of graphics and presentation and so forth and truthfully MKD isn't.
If you were ever a fan of any of the MK games you need to buy this one... and at full price too!