The Official Fallout 3 thread of post-apocalyptic proportions!

It's just like a fishing picture :lol

Now for a sunset/rise and stretching.

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For those who are stuck in the game, and don't know how to get to a certain destiny.
Just use custom marks on the world map. It will indicate you what path you must use to get to that destination, including if that path is only accessible by underground paths. It's pretty useful!



I'm 18 hours into the game, and I still didn't made any of the main quests! xD I'm having lot's of fun exploring the wasteland and making side quests, this game is really huge and awesome!
So far, I loved Rivet City! For those who don't know what it is, it's an old aircraft carrier, with a freaking city inside! How awesome does that sound?! :lol:

Here's a few shot's I took.

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PS. Cristie Young is a naughty, naughtyyy married girl!
 
Perhaps I'm retarted (in fact it's very likely) but I don't really understand what you're supposed to do in the lockpicking mini-game. I understand that you're supposed to apply torque and all of that, but how am I supposed to know what angle to hold the bobby pin at? Is it just guess n' check?
 
Quagm1r3 said:
Perhaps I'm retarted (in fact it's very likely) but I don't really understand what you're supposed to do in the lockpicking mini-game. I understand that you're supposed to apply torque and all of that, but how am I supposed to know what angle to hold the bobby pin at? Is it just guess n' check?

Apply torque gently without moving the bobby pin. If the pin starts to wobble, move it. If it wobbles more, move it the other direction. If it wobbles less, keep moving it the original way, until it doesn't wobble.
 
Quagm1r3 said:
Perhaps I'm retarted (in fact it's very likely) but I don't really understand what you're supposed to do in the lockpicking mini-game. I understand that you're supposed to apply torque and all of that, but how am I supposed to know what angle to hold the bobby pin at? Is it just guess n' check?
You're supposed to adjust the pin until you can freely turn the "hole" so that it's horizontal (if you hit the edge, then nudge it in a direction that will allow you to rotate the hole more), you have 3 (or so) guesses before the pin breaks.

Someone might be able to explain it better than that though. :P
 
I'm searching "The Family" while doing the Blood Ties quest. I met some random guy who told that they were at the East, so East I go. What I found was some kind of church with two freaking Supermutants or something ready to blast my head. I ran like hell :lol
 
Danne-Danger said:
Wait,
then what was the reason for it going rogue and turning against the cornel in the first place? Because the cornel was acting on his own accord? I can't remember. Anyway, I assumed that the AI had become self-aware, and as we all know an AI with a conscience is an AI afraid of death. HAL for example would essentially lie (or reprogram) to himself that he wasn't doing anything wrong and was going by the mission parameters because he didn't want to be unplugged, you're telling me that Eden wasn't a sentient AI? That would explain it, I guess, though you'd think they'd add a failsafe to prevent him from destroying the base. :P

The things you speak of bothered me as well, which is why I wield a considerably low opinion of the ending.
Colonel Autumn's reason for justifying his willingness to keep President Eden's identity a secret has thus far, eluded me. I am also equally disturbed by the lack of exposition for President Eden's sudden betrayal of the Colonel, indeed we can explain it away that the will to terminate mankind behind the Colonel's back is an act of a conscious sentient being. Yet, without further exposition to explain why or how Eden reached this conclusion is a mark of poor prose.

While I hold this view, what I mean to imply in my earlier post is to stress the unreliability and exploitable nature of AI, and less an attempt to classify Eden as sentient or not.

With about 15 Purified Waters spent, I went neutral and finally ditched the whining bitch Clover. "This place sucks!" (The only thing that sucks is when you choose to tank 4 Supermutants and 3 Regulators consecutively by refusing to move from cover to cover and insist on charging forward blindly resulting in me having to reload a file thanks to your shallow understanding of combat tactics.) "Can I have a new weapon please?" (No, you can't. I very much like your default weapon with 52 firepower, unlimited ammo and durability.), "I wonder what's Eulogy doing now?" (Hey bitch, I'm your new master! The only person you're allowed to miss is ME, MYSELF, I! Don't you forget who owns you now!)

Sergeant RL-3 is fast becoming my 2nd favorite follower. He's awesome in combat with his plasma gun and flamethrower. :D
 
Darklord said:
Fallout 1 and 2 weren't even that great. Fallout 2 was fucking stupid at how hard it was, the tutorial was harder than any part of FO3.

Life in the wastes is fucken hard, the elder was just trying to make sure the chosen was a bad enuf dude to kill a few ants and radascorpions.

And it's really not that hard if you remember to give yourself a very small amount of melee or unarmed and use first aid if you get hurt.
 
sennin said:
The things you speak of bothered me as well, which is why I wield a considerably low opinion of the ending.
Colonel Autumn's reason for justifying his willingness to keep President Eden's identity a secret has thus far, eluded me. I am also equally disturbed by the lack of exposition for President Eden's sudden betrayal of the Colonel, indeed we can explain it away that the will to terminate mankind behind the Colonel's back is an act of a conscious sentient being. Yet, without further exposition to explain why or how Eden reached this conclusion is a mark of poor prose.

While I hold this view, what I mean to imply in my earlier post is to stress the unreliability and exploitable nature of AI, and less an attempt to classify Eden as sentient or not.

I also didn't understand why, if the Colonel was under attack from the Enclave, why doesn't he join his remaining forces with the brotherhood, since they essentially want the same thing.
Well the ending was just not very good, thank god the rest of fallout 3 makes up for it and then some!

AgentOtaku said:
Add me to the list of people who are glad they never really played Fallout1 and 2 (I played 1 for about 30 minutes) and are allowed to enjoy Fallout 3 for what it is...

My gripes, as I've said before, is how it feels like Oblivion creeping through too often

Still love the game though!

I played the shit out of Fallout 2 and once through Fallout 1 and I'm freakin loving this game. I know what you mean about Oblivion...the way people get out of bed, the guard's voice at tenpenny tower, certain music selections....are almost copy and paste Oblivion, but it's so sparingly done I can forgive that transgression.
 
Jswanko said:
So i just found The Republic
Dave, where do i find the ballot box key? The key on him just unlocks the safe.
Not sure if there is a key. What I did was wait intill he unlocked the box and then I took out his votes.
 
Huge graphical bug in the 360 version?

I came across a really weird bug, well it must be a bug since it's only at that particular place, but if someone can go to the power station in the upper right corner above DC ( it's right near some dairy farm ), there is a power station there, and in my game it glitches out on me. Weird stripes and shit all over my tv..it's not like the 360 broken stripes, but like pixels getting huge or whatever, I can't explain it. I made a video on my mobile but I can't find my transfer cable right now.

Anyway, if someone can see if it's there in their version as well, that would be sweet.
 
MMaRsu said:
Huge graphical bug in the 360 version?

I came across a really weird bug, well it must be a bug since it's only at that particular place, but if someone can go to the power station in the upper right corner above DC ( it's right near some dairy farm ), there is a power station there, and in my game it glitches out on me. Weird stripes and shit all over my tv..it's not like the 360 broken stripes, but like pixels getting huge or whatever, I can't explain it. I made a video on my mobile but I can't find my transfer cable right now.

Anyway, if someone can see if it's there in their version as well, that would be sweet.

I think I have seen what you are describing. I have had it happen a few times in different places. Sometimes there are hundreds of stretched triangles depending on how close your view is to the area and sometimes there is only one that you can stretch around and change the shape of. The triangles are opaque. This is about as good as I can describe it.

I have found that a saving and loading doesn't fix it but saving then restarting the console does fix it. This is on the 360 version for me as well.
 
I've encountered an irritating bug myself. Everytime I use the Railway Rifle the game will freeze during VATS. Not every time, but I had it happen 3 times in 15 minutes' time but when I switch to another weapon everything is fine.
 
Can someone just let me know if Bethesda town/offices/ruins is part of the main quest?

I just found it and want to explore it, but if its a main story location Ill hold off as I want to experience the story properly.
 
voltron said:
Can someone just let me know if Bethesda town/offices/ruins is part of the main quest?

I just found it and want to explore it, but if its a main story location Ill hold off as I want to experience the story properly.
Explore away.
 
So... Im starting a new character :d Where should I put my Special stats? I'd like to play the sneaky thief kind of char, but I dont know if I should put up any points in Agility or go Luck and Int all the way to increase my skill points. Clear my doubts, GAF
 
MMaRsu said:
Huge graphical bug in the 360 version?

I came across a really weird bug, well it must be a bug since it's only at that particular place, but if someone can go to the power station in the upper right corner above DC ( it's right near some dairy farm ), there is a power station there, and in my game it glitches out on me. Weird stripes and shit all over my tv..it's not like the 360 broken stripes, but like pixels getting huge or whatever, I can't explain it. I made a video on my mobile but I can't find my transfer cable right now.

Anyway, if someone can see if it's there in their version as well, that would be sweet.

Don't worry, I'm pretty sure I've seen this graphical bug as well and this is in the PC version!
 
Eeikod said:
So... Im starting a new character :d Where should I put my Special stats? I'd like to play the sneaky thief kind of char, but I dont know if I should put up any ponts in Agility or go Luck and Int all the way to increase my skill points. Clear my doubts, GAF
Well you could max INT for the extra skillpoints, but you'll max out most skills eventually anyway, just more things with 10 INT. Just look at stats that describe things that you don't need, perception for example, and bring them down to 1. In most cases the game won't punish you very hard for doing so (you can still be a master sneaker even if its governing stat is low, you'll just start out with a lower skill), apart from the occasional perk and often pointless dialogue choice. The game gives you a free level as soon as you leave the vault, and you'll get to see all the available perks then. It'll do an autosave right before you leave the vault and you can go back there to tweak your stats then if you see anything that you like (like in Oblivion you get to test your build first in a tutorial, allowing you to tweak it at the exit).

And you can do sneak attacks with any weapon, so pick whatever you want there (but don't pick Big Guns). Also, when sneaking, remember to hold the walk button as well, since going in full speed in sneak will penalize you, until you get the Silent Running perk.
 
voltron said:
Can someone just let me know if Bethesda town/offices/ruins is part of the main quest?

I just found it and want to explore it, but if its a main story location Ill hold off as I want to experience the story properly.

So do you know when you find it, i.e big bethesda sign or something, or is it just a random building that you need to know is the bethesda office?
 
i see the backlash has begun...

I loved Fallout 1 and 2, and I love Fallout 3. As several have said before me, Fallout was always about the journey to me. Discover new towns, try different ways to accomplish the same objective etc.... in that respect Bethesda has successfully recreated that "fallout first timer" feeling in me. So thanks, Bethesda. I don't care what they say about you.
 
Help, I think Walter in Megaton has disappeared. I can't find him anywhere and I have tons of scrap metal to turn in. I've checked the whole town, but he is nowhere to be found. Is there anything I can do or am I screwed?

Also, I have tons of pre-war money. Can I turn that stuff in somewhere like the books and scrap metal?
 
Saya said:
Help, I think Walter in Megaton has disappeared. I can't find him anywhere and I have tons of scrap metal to turn in. I've checked the whole town, but he is nowhere to be found. Is there anything I can do or am I screwed?

Also, I have tons of pre-war money. Can I turn that stuff in somewhere like the books and scrap metal?
Walter got killed by someone, don't know who. You'll find someone else who you can turn scrap metal into.
I'm hording me pre-war money till I can get the base value price for it. No reason to sell it early as it doesn't weigh anything.
 
Is there anything else of interest in
Vault 106
other than a shitload of sledgehammers and the bobblehead? Seemed to lack a point.
 
MMaRsu said:
Huge graphical bug in the 360 version?

I came across a really weird bug, well it must be a bug since it's only at that particular place, but if someone can go to the power station in the upper right corner above DC ( it's right near some dairy farm ), there is a power station there, and in my game it glitches out on me. Weird stripes and shit all over my tv..it's not like the 360 broken stripes, but like pixels getting huge or whatever, I can't explain it. I made a video on my mobile but I can't find my transfer cable right now.

Anyway, if someone can see if it's there in their version as well, that would be sweet.

I've had bugs like this happen with graphical glitches twice on me. Especially going up in the upper right corner exploring.
 
yeah, i've gotten stuck in walls a few times. sucks, but to be expected with a game on this scale, imo. the autosave seems to be a failsafe for just such occasions.
 
Tieno said:
Walter got killed by someone, don't know who. You'll find someone else who you can turn scrap metal into.
I'm hording me pre-war money till I can get the base value price for it. No reason to sell it early as it doesn't weigh anything.

You're right. It seems he can get killed and that there are a lot of cases of disappearing NPC's out there. I just read this on another forum..

"Sometimes Walter gets pushed off the catwalk in front of the treatment plant by another NPC that's walking by and dies. If he dies you can't get him back I guess. It's happened to me in 2/3 games so far."

I know you can turn scrap metal in at the guy in Underworld, but it seems like it's a worse deal than the one with Walter. I'd get one stimpak for every 5 scrap metal in Underworld and Walter would give me 10 caps for every one scrap metal. Seeing that simpaks cost like 34 caps in the shops, Walter's deal is way better.
 
ICallItFutile said:
I'm inside a building.
Do you have a grenade? Maybe aim at your feet and pray it blasts you out and you have enough health you don't get killed.

I always save often. I'm on save nr 320 and I'm 45hours in.
 
It actually ended up not being as far back as I expected and I found an important item I missed when I went back to an area again. I guess it all worked out.

EDIT: I tried grenades and it didn't work since I was stuck in mid-air between two objects.
 
straydog1980 said:
i see the backlash has begun...
Not yet! Most people criticizing it has also admitted to loving the game (like myself), there are some pretty glaring flaws here and there though.

If anything there's less backlash now than before it was released.
 
sennin said:
The things you speak of bothered me as well, which is why I wield a considerably low opinion of the ending.
Colonel Autumn's reason for justifying his willingness to keep President Eden's identity a secret has thus far, eluded me. I am also equally disturbed by the lack of exposition for President Eden's sudden betrayal of the Colonel, indeed we can explain it away that the will to terminate mankind behind the Colonel's back is an act of a conscious sentient being. Yet, without further exposition to explain why or how Eden reached this conclusion is a mark of poor prose.

While I hold this view, what I mean to imply in my earlier post is to stress the unreliability and exploitable nature of AI, and less an attempt to classify Eden as sentient or not.
I think that the reason is simple, if not explicitly made: Colonel Autumn's role as the protector of America and his personal ideology demanded that there also be a symbol to represent that change to the people. What better lightning rod to capture that than an actual President if only the idea of one? Autumn was certainly no George Washington. In much the same way that MacArthur's post-war needs in Japan pushed him to maintain Hirohito as the Emperor (albeit without divine status) as an element of cohesion, I would wager that Autumn's acceptance of Eden's role play into the same reasons. Autumn was using the President, in as much as Eden was using him as a blunt instrument, one that can easily be replaced...hence his logical betrayal when a better tool appeared on the scene. Another piece of Autumn's personality is revealed by Eden, showing that he may not subscribe to the genocide that Eden's logical mind apparently requires for America's rebirth.

I don't think Eden's intellectual maturity was as complex as Harkness', though, especially with the clinical way some of his dialogue was written. I gave me the impression that it was a pre-War relic playing off of recorded impressions and expectations without truly understanding any of it, making it easy to deceive since it lacked the conviction to hold onto what it perceived as its ideals. Eden's decision to purge the wasteland of aberrant mutants can be explained as an act as a conscious being, as you put it, but it can also be the result of a pre-programmed Enclave directive. Remember, the West Coast had attempted to do the same thing in FO2, something acknowledged by Eden. It can be argued that it may be a part of a core set of scenarios stored within it for Wasteland reclamation despite the veneer of independent intelligence it hid behind.

Still, I felt more could have been done with this sequence, but inferences can still be drawn to explain at least some of the gaps. But I agree that we shouldn't have to do the work that better exposition could have delivered.

Electricblue187 said:
I also didn't understand why, if the Colonel was under attack from the Enclave, why doesn't he join his remaining forces with the brotherhood, since they essentially want the same thing.
Well the ending was just not very good, thank god the rest of fallout 3 makes up for it and then some!
He wasn't under attack from the Enclave as a whole, only from Eden, especially after he had ordered Raven Rock's forces to shoot you on sight. Besides, I don't think Eden would have joined with the Brotherhood...both have very different approaches on reclaiming the Wasteland. The Enclave/Autumn approach is to crush all opposition and restore America no matter who stands in their way. The Brotherhood actually cares about most of the people it runs into.
 
How many chapters are there in Moira's book? This is turning into quite a long quest!

Also,
sucks if you blew up Megaton, because you'd be missing out on a lot of nice rewards from her...
 
The Lamonster said:
How many chapters are there in Moira's book? This is turning into quite a long quest!

Also,
sucks if you blew up Megaton, because you'd be missing out on a lot of nice rewards from her...

Nine, I believe. Three stages, three chapters each. Great quest.
 
The Lamonster said:
How many chapters are there in Moira's book? This is turning into quite a long quest!

Also,
sucks if you blew up Megaton, because you'd be missing out on a lot of nice rewards from her...

She doesn't die if you do. Turns into a ghoul and goes to Underworld, the only survivor too :D Also: the rewards from her aren't all that amazing. I think I would have rather gotten the perk for telling her that her book is garbage in hind sight.
 
The Lamonster said:
How many chapters are there in Moira's book? This is turning into quite a long quest!

Also,
sucks if you blew up Megaton, because you'd be missing out on a lot of nice rewards from her...


Moira will still be there. Her skin, not so much.
 
Nose Master said:
She doesn't die if you do. Turns into a ghoul and goes to Underworld, the only survivor too :D Also: the rewards from her aren't all that amazing. I think I would have rather gotten the perk for telling her that her book is garbage in hind sight.

You get a perk for that? What is it?
 
The Lamonster said:
Wow, that is amazing. I have to replay it eventually.


Also, what is this perk of which you speak?

If you play through the entire quest and (I'm assuming) do all the optional aspects (which I did, because I rule), you end up with I think two or three perks by the end.
 
Nose Master said:
She doesn't die if you do. Turns into a ghoul and goes to Underworld, the only survivor too :D Also: the rewards from her aren't all that amazing. I think I would have rather gotten the perk for telling her that her book is garbage in hind sight.
There are other survivors! Yesterday I met up with some "Megaton Refugees" at the Anchorage Memorial who weren't too happy to see me :lol Maybe they just weren't home at the time!
 
BenjaminBirdie said:
If you play through the entire quest and (I'm assuming) do all the optional aspects (which I did, because I rule), you end up with I think two or three perks by the end.

Ehm, I'm pretty sure I only got one perk for doing the Moira quest (with all the optional stuff). :S
 
BeeDog said:
Ehm, I'm pretty sure I only got one perk for doing the Moira quest (with all the optional stuff). :S

I got two I know of. If you get up to 600 rads on her one quest you get a perk, and then also for completing the entire book.
 
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