The Official Fallout 3 thread of post-apocalyptic proportions!

Any help guys?

I'm looking for a way
to get to the other side of the ship, the broken off part, because that's where I should be able to find someone who knows the true history behind Rivet City's origins. It during the Moira book-writing questline, chapter 3. The only way in that I can see is via a door locked with a Very Hard lock.
 
Chiggs said:
There it stood. A pinnacle of immoral filth and ungodly corruption. Tenpenny Tower.

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Inside, the righteous Wasteland hero raised his laser gun and grimaced at the wicked couple as they slept.

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The whore was restless, tossing and turning as she dreamt her sluttish dreams. Her husband lay motionless. He had no imagination. He had no conscience. All he cared for was money, sex and obscene power.

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The righteous Wasteland hero flinched not as he opened fired at the man.

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The man cried out in hellish pain as the lasers struck him, turning his body into a malodorous powder.

fallout3200810302100290hn5.jpg

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The whore lept out of bed, shrieking like a cat in heat. Her breasts glistened with the saliva of a thousand men.

fallout3200810302113489de6.jpg


"Help me," she screamed as fled the room. "There's a righteous man of God after me!"

fallout3200810302100499iy5.jpg


As the hero stepped into the hallway, he was greeted by a machine gun-wielding henchman. "Stop right there, lover of Christ," he thundered as he sprayed the hallway with bullets. Cowering below him was another whore. She grinned as the bullets hit the righteous hero. "Kill him! Kill he who is blameless!"

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The mighty man of God raised his rocket launcher and took aim. "I won't give you a fucking chance to repent."

fallout3200810302110574iq2.jpg


The rocket roared from the barrel. Its velocity was tremendous.

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A bright fireball exploded, engulfing the whore and the henchman. "Nooooo", they both cried. "Let us live so that we can worship false idols!!!!" Soon, their wretched voices were overcome by the roar and crackle of God's flames.

fallout3200810302110584fz7.jpg


To the hero's left, a snivelling little man approached. "Oh just and righteous Christian, please spare my life. I'll give you anything! Money! That's it! Money. Surely you have some debt to pay?"

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The hero snarled at the man. "My debt has already been paid...WITH MY SAVIOR'S BLOOD!!!"

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"Where are you, Susan of Babylon?" The righteous man's voice struck fear in her heart as she hid futiley in the bathroom. "You can't run from Jesus, Susan. Can't you hear him calling for you? Suuuuuuuusssssaannnnn...Suuuuuuussssaaaannnn...."


fallout3200810302109066ur3.jpg


"LEAVE ME ALONE AND LET ME SIN!," she yelled. When she looked up, he was standing there with a look of disappointment on his face, and a hunting rifle in his hand. "Do you believe in God, Susan?" She wiped away her tears and began to laugh. "I BELIEVE IN RECKLESS UNPROTECTED SEX!"

He cocked his rifle and took aim. "Do you know what the unforgiveable sin is, Susan?" She shook her head. "Well, you just FUCKING MADE IT!"

fallout3200810302109133vo7.jpg


The finality and sincerity of the gunshot was undeniable. The whore named Susan slumped to the ground, her legs spread. She was in death as she was in life.

fallout3200810302109163wv3.jpg


THE END

Excellent. :lol
 
i love the color of the sky. Great setting. Its hard to make a desolate wasteland look 'good' and they've somewhat achieved it.
 
tHoMNZ said:
i love the color of the sky. Great setting. Its hard to make a desolate wasteland look 'good' and they've somewhat achieved it.

The night-time lighting is gorgeous, too, with the awesome blue tint. It's like walking around an alien landscape.
 
Zeliard said:
The night-time lighting is gorgeous, too, with the awesome blue tint. It's like walking around an alien landscape.
What I love about the world is the sheer amount of variety. Oblivion was filled with empty rolling hills everywhere while each location with actual structures was broken off with a loading screen. The landscape here is so much more interesting to explore. When I first stepped out of the vault, it was beautiful, but I expected the entire game world to look very similar. I was quite shocked when I discovered all sorts of ruined areas full of massive buildings without any load screens dividing them from the main map.
 
mandiller said:
Where's Vault 106?

It is southwest of Arefu (the town on the bridge over the Potomac). I stumbled across it as I was leaving Arefu heading back to Megaton. The Vault entrance is in a ravine, off to the side of a path leading up to a hill. There's a busted up house, some sort of Bed & Breakfast it says, near it, so if you find that you are close.
 
The Dunwich Building was some shit straight out of Resident Evil. It never gets old, running into locations and finding stuff like that.
Filled with goals, creepy audio files, weird flashbacks in the basement to how it was before, and a total WTF moment with the moving head on the table. What the fuck happened there?

Also, what's up with Andale? Those people are scary.
 
Red Blaster said:
Just started playing meself. I hope the modders get to work fast, because the interface on the PC version is terrible with its 72 point font. Other than that, it's intriguing as anything. Do I get to see
Amata
again? I actually started over because I
fucking wasted her dad and she was crying and shit when leaving the vault.

Also,
I'm in Megaton, how do I get my explosives up to work on the bomb?

Could someone help me here?
 
dark10x said:
What I love about the world is the sheer amount of variety. Oblivion was filled with empty rolling hills everywhere while each location with actual structures was broken off with a loading screen. The landscape here is so much more interesting to explore. When I first stepped out of the vault, it was beautiful, but I expected the entire game world to look very similar. I was quite shocked when I discovered all sorts of ruined areas full of massive buildings without any load screens dividing them from the main map.

I'm very impressed with the loading times, as well as the optimization in general. The game just runs very smoothly on max settings and load times on the PC are virtually instant, even the initial one to load your save game up.

And I agree, the variety is amazing. It seems the people disappointed by that aspect of it are the ones who expect to round a corner and suddenly find some rolling green pastures or something. Considering the setting, you couldn't really ask for more than what they've done. I'm especially impressed with the geometry and architecture, both in terms of design and variety. It's hugely impressive, especially combined with the massive draw distance (which I'm consistently amazed by while playing the game).
 
Zeliard said:
Anyone know if it's possible to have more than 2 NPCs tag along simultaneously in this game? I'm wondering whether or not I'll have to drop Jericho whenever I stumble on Dogmeat. I'd really rather keep both alongside me.

Anyone try recruiting more than one NPC? I'm really curious to see if the game supports it.
 
Rez>You said:
Any help guys?

I'm looking for a way
to get to the other side of the ship, the broken off part, because that's where I should be able to find someone who knows the true history behind Rivet City's origins. It during the Moira book-writing questline, chapter 3. The only way in that I can see is via a door locked with a Very Hard lock.

Look underwater.
 
Metal B said:
Question:

Should i buy Fallout for the PS3 or PC?
I would love to play it on the pc (like the other fallouts =)), but im not sure if it will work smooth. Oblivien works fine on it. Also i heard hath the PS3 Version is a bug festival...
Here my system data:
- 1,8 GHz Intel (*dummdummdumm*) core 2 duo processor
- 3 GB RAM
- NVIDIA Geforce 7800 256mb

Thx for help =)

Since no one else answered your question, I'll throw it out there.

My system is similar.. E6600 core2duo, 7900GT, 2 GB RAM

It autodetected the medium profile which was high textures and a few other things turned down. Looks just fine, runs great. Been enjoying the hell out of it.
 
Gods damnit, steam STILL hasn't made it available here. It's due today, but I was hoping they'd unlock it early in the day :(
 
Zeliard said:
I'm very impressed with the loading times, as well as the optimization in general. The game just runs very smoothly on max settings and load times on the PC are virtually instant, even the initial one to load your save game up.
Yep, it's insanely fast. Going between different buildings is so fast that the loading circle barely has time to appear. The longest load I've encountered is when entering the main world map, but it's still less than 2 seconds (short enough that the "film frame" image doesn't even have time to fill the screen before the area is loaded).

Based on videos, it's *MUCH* slower on the consoles. I'm glad they optimized this for the PC as a lot of console ports these days actually don't load much faster on the PC. UE3 games, for instance, receive virtually no increase in loading times over the console games and sometimes fare even worse. One example: Turok PC no longer streams data so you encounter load screens all the time AND each loading screen is several times longer than the initial load on the console version. That's just sloppy. Even in the case of stuff like Gears of War or Mass Effect, however, there is really no major improvement (other than lack of texture pop-in).
 
dark10x said:
Yep, it's insanely fast. Going between different buildings is so fast that the loading circle barely has time to appear. The longest load I've encountered is when entering the main world map, but it's still less than 2 seconds (short enough that the "film frame" image doesn't even have time to fill the screen before the area is loaded).

Based on videos, it's *MUCH* slower on the consoles.
Yeah it is, but it is still oh so much faster than Oblivion. The engine has been optimized up the wahzoo for the 360.
 
kathode said:
Look underwater.
Cheers.

beelzebozo said:
the third person view is actually much worse than i expected it to be. luckily the game plays fantastically in first person.
I wish I could disable the view-change button. Everytime I press it (usually out of curiousity) I'm immediately pulled out of the experience. It literally makes me feel bad.

I love F3, but the third-person option is utter shit. It's embarrassing that it even made the final game.
 
Zeliard said:
I'm very impressed with the loading times, as well as the optimization in general. The game just runs very smoothly on max settings and load times on the PC are virtually instant, even the initial one to load your save game up.

And I agree, the variety is amazing. It seems the people disappointed by that aspect of it are the ones who expect to round a corner and suddenly find some rolling green pastures or something. Considering the setting, you couldn't really ask for more than what they've done. I'm especially impressed with the geometry and architecture, both in terms of design and variety. It's hugely impressive, especially combined with the massive draw distance (which I'm consistently amazed by while playing the game).

I felt the exact same way just looking at screens. Now that I'm actually playing it, yeah. It's really something else. I used to get artificially psyched playing Oblivion when a new dot came up on the map. It wasn't really ever like something new and fresh visually popped up. Usually just a new shrine, or a cottage, stuff like that.

Granted, I'm super early in the game but it's so cool that when something pops up, it's something really different from what you've seen before.

And just straight up graphically, this game is light years beyond Oblivion. The models look so much better, the areas are so much busier and detailed. And GUI is quite inspired.

However, even in HD, the text isn't necessarily too small, but a little too "authentic" for its own good in terms of blur. I missed like five VATS opportunities because I thought the "A" was an "X".

Other than that, I've just now found the High School and am poking through it very carefully. Combat, especially since the only stuff I have that does proper damage is melee, is really tough for my scrawny brainiac (his name's "Bayer" as I figure everyone would probably start naming their kids after products in the future). But that's his lot on life.

Can he survive the hardships to come?
 
gregor7777 said:
Are you saying FO3 only supports the 360 controller? I hadn't heard about that until now.
Yes, at least you can't configure anything on gamepad in options. And from what I heard when you connect the 360 controller you can automatically play with it.

Isn't there something you can edit in a config file or something? Someone help me out please. My couch is too comfy to play with a mouse and keyboard.
 
dark10x said:
Yep, it's insanely fast. Going between different buildings is so fast that the loading circle barely has time to appear. The longest load I've encountered is when entering the main world map, but it's still less than 2 seconds (short enough that the "film frame" image doesn't even have time to fill the screen before the area is loaded).

Based on videos, it's *MUCH* slower on the consoles. I'm glad they optimized this for the PC as a lot of console ports these days actually don't load much faster on the PC. UE3 games, for instance, receive virtually no increase in loading times over the console games and sometimes fare even worse. One example: Turok PC no longer streams data so you encounter load screens all the time AND each loading screen is several times longer than the initial load on the console version. That's just sloppy. Even in the case of stuff like Gears of War or Mass Effect, however, there is really no major improvement (other than lack of texture pop-in).

Indeed. It's just very nice. And the very quick loading times means it's not such a big deal and even a good thing that some areas are seperated from the Wasteland rather than being truly seamless with the open world. Like Megaton for an example, which is a pretty big town yet nets me a very constant 60 FPS since it's not connected to the Wasteland (where I average about 45 FPS).

I distinctly remember a mod that made towns in Oblivion a true part of the open-world and not seperated by any loading times, though they naturally ran much slower than usual.

beelzebozo said:
the third person view is actually much worse than i expected it to be. luckily the game plays fantastically in first person.

It is pretty horrible, but it's not so bad when you're zoomed all the way up to your character and he's on the left of the screen, Dead Space-style (until you start comparing the animation and model quality to that game, of course). I play in first-person 98% of the time, but occasionally I'll switch to that view when running around to change it up a bit. Occasionally I'll go top-down to give it a temporary, classic Fallout look (sort of, since it's not truly isometric), just for kicks.
 
BenjaminBirdie said:
Other than that, I've just now found the High School and am poking through it very carefully. Combat, especially since the only stuff I have that does proper damage is melee, is really tough for my scrawny brainiac (his name's "Bayer" as I figure everyone would probably start naming their kids after products in the future). But that's his lot on life.

Can he survive the hardships to come?

You probably want to put some points into small arms. It's going to be very tough to manage it as a melee character unless you concentrate heavily on melee, strength and endurance (and probably unarmed as well). You'll end up with a wide variety of small arms soon enough, and ammo can be gone quite quickly, so it's a good idea to maximize your efficiency with them.
 
How exactly do I get to GNR radio station? I keep running into dead ends. Closest I got was some place called Friendship something that was basically right next door to GNR radio station on the map. But hey, dead end!
 
JSnake said:
How exactly do I get to GNR radio station? I keep running into dead ends. Closest I got was some place called Friendship something that was basically right next door to GNR radio station on the map. But hey, dead end!

Yeah that pissed me off too. You have to go into a subway station. Just follow your compass marker.
 
Zeliard said:
You probably want to put some points into small arms. It's going to be very tough to manage it as a melee character unless you concentrate heavily on melee, strength and endurance (and probably unarmed as well). You'll end up with a wide variety of small arms soon enough, and ammo can be gone quite quickly, so it's a good idea to maximize your efficiency with them.

Oh yeah, I've already started that. Small arms for the win.

But I only got a Chinese Pistol so far which, literally, folks, literally, does less damage than a Baseball Bat. Ladies and gentlemen, that is not going to get me past a Raider.
 
mandiller said:
Yeah that pissed me off too. You have to go into a subway station. Just follow your compass marker.

Thanks.

Game is amazing. I just love randomly exploring and finding loot. The atmosphere, monster designs, and everything is just top notch.
 
holy shit Chiggs :lol :lol


Best picture story since Crushed's Bioshock Wii post.

beelzebozo said:
the third person view is actually much worse than i expected it to be. luckily the game plays fantastically in first person.
Just like in Oblivion.
 
JSnake said:
How exactly do I get to GNR radio station? I keep running into dead ends. Closest I got was some place called Friendship something that was basically right next door to GNR radio station on the map. But hey, dead end!

Follow your compass markers, and look for the graffiti-like signs in the subway stations with the Brotherhood of Steel logo next to them. They should say something like "GNR ->".
 
The spoilers, the spoilers!

I'll bail out of this thread, see you guys when I've finished exploring the game... in a couple months or so.
 
BenjaminBirdie said:
Oh yeah, I've already started that. Small arms for the win.

But I only got a Chinese Pistol so far which, literally, folks, literally, does less damage than a Baseball Bat. Ladies and gentlemen, that is not going to get me past a Raider.

You should end up with a shotgun and hunting rifle soon enough, both of which are just awesome. There's nothing quite like a point-blank shotty to the face in VATS.
 
Hey Guys, quick question,

I'm trying to decide whether to buy a physical copy of the pc version or just dl it from steam. I usually go for hard copies for my games but all the threads on the bethesda forum blaming securom for installation problems are scaring me. Is it all smooth sailing for those of you who dlled it from steam?
 
The Lamonster said:
Are the environments all brown and grey or is there more variety as you progress?

There is a large amount of variety, but it doesn't come from the color. The setting takes place in the aftermath of a nuclear disaster. There is nothing left but metal and concrete, neither of which holds a wide color palette as one of their attributes.
 
Has anyone found the National Archives for Abraham Washington's quest? I was running around the DC streets and subways for like 3 hours, I could not find the fucking place. The streets are hard to navigate because you never really know where you're going to find a dead end, and the subway can be so monotonous and confusing.
 
revolverjgw said:
Has anyone found the National Archives for Abraham Washington's quest? I was running around the DC streets and subways for like 3 hours, I could not find the fucking place. The streets are hard to navigate because you never really know where you're going to find a dead end, and the subway can be so monotonous and confusing.

The museums including the National Archives are all along the National Mall (where the Capitol and the Washington Monument are). You should be able to see Brotherhood of Steel tags for this place too. Treat your quest marker like religion :)
 
razgriz417 said:
Hey Guys, quick question,

I'm trying to decide whether to buy a physical copy of the pc version or just dl it from steam. I usually go for hard copies for my games but all the threads on the bethesda forum blaming securom for installation problems are scaring me. Is it all smooth sailing for those of you who dlled it from steam?

I have the steam version. Thumbs up. No issues at all.
 
revolverjgw said:
Has anyone found the National Archives for Abraham Washington's quest? I was running around the DC streets and subways for like 3 hours, I could not find the fucking place. The streets are hard to navigate because you never really know where you're going to find a dead end, and the subway can be so monotonous and confusing.

Assuming you've already found the Museum of History, it is literally right next to it.
I did that quest yesterday, have plenty of ammo and stimpaks ready, and opt to have the girl help you out.

For the "Strictly Business" quest is there anyway to
get through it without getting Bad Karma all the time? I just collared the Flak guy in rivet city but I've got a save right before that in case there is another way to do it.

The way the game branches out from one particular mission (
finding vault 87 leads to going to paradise falls, leads to the slaving quest
) is pretty damn impressive.
 
There's a glitch that's really pissing me off. One of my NPCs has a chain gun and after the last skirmish, he put it away. Except, I still hear the sound of it firing. I tried talking to him, going to a different area, fast traveling. Nothing makes it stop. I guess I'll reload to a save a little bit before then.
 
I've been seriously thinking about going out to go get this game...

Would you guys recommend it for a person who loved Fable 2 and liked Oblivion a bit?
 
Rodeo Clown said:
There's a glitch that's really pissing me off. One of my NPCs has a chain gun and after the last skirmish, he put it away. Except, I still hear the sound of it firing. I tried talking to him, going to a different area, fast traveling. Nothing makes it stop. I guess I'll reload to a save a little bit before then.

the radiation and hardships of your travels is clearly getting to your head, good sir. :D
 
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