The Official Fallout 3 thread of post-apocalyptic proportions!

ILOSTMYBOX said:
I rented the game today and.. I don't know.
Alright, so I've played enough to come to the conclusion that Bethesda has no idea what they are doing. They seem to have done the opposite of what they did with Oblivion and that is make me God. Fuck, all the challenge is just leaving the game so fast. The problem with it in Oblivion was that you could avoid the enemies attacks, it was all about trading blows but in this I can duck around.

This is retarded.

Best walking simulator I've ever played.
 
ILOSTMYBOX said:
Alright, so I've played enough to come to the conclusion that Bethesda has no idea what they are doing. They seem to have done the opposite of what they did with Oblivion and that is make me God. Fuck, all the challenge is just leaving the game so fast. The problem with it in Oblivion was that you could avoid the enemies attacks, it was all about trading blows but in this I can duck around.

This is retarded.

Best walking simulator I've ever played.
It's also the best post-apocalypse wasteland game you've ever played.
 
Meier said:
Explain... if I find a second schematic of the same kind, I can make a better weapon? Or I can mix different shematics somehow or what?

I just got a second Rock-it launcher schematic and it states that its "10% Better". I'm guessing that instead of getting a slightly used weapon, the bar is filled 10% more. I've found that even at 100 points of Repair, your custom weapons aren't completely perfect. So the schematics will help with that.

More schematics of Grenades and Mines will add another grenade/mine that can make from a single custom part. So I currently have 3 Nuka-Grenade schematics and can create 3 Nuka Grenades from 1 Nuka-Cola.
 
Okay, I've put in 30+ hours and beaten the main storyline and then gone back to a save just before to continue playing.

I repent all wrongs I said about this game. Well, sorta. They still exist, but once you get over the hump the sheer immersion and depth this game provides is just amazing.

Last night I was on my way to Vault 92, it was the middle of the night, full moon so visibility was good, when I stumbled upon an Enclave detachment. I was in sneak mode so I could approach undetected. But I noticed they weren't just standing around blankly. They had some sort of enclosure set up and I could see someone blasting away with a flamethrower inside. From accessing computer databases on the Enclave previously, I had a pretty good idea what disgusting shit they might be up too.
But as I didn't know what awaited me in Vault 92 I didn't want to blow through a bunch of ammo fighting an unnecessary battle. So I skirted the edges of their position and headed on.
I emerged from Vault 92 the next day, high noon. Stradivarius in hand, a relic of better times. A little unnerved, as usual, at discovering the horrible depravity of what happened in many of those tombs.
I made my way back down the hill to where I had seen the Enclave the night before. They were still there. Sneaking up to a bluff overlooking their position, I headshotted the first guard without warning. There was an officer nearby at a computer terminal. He proved more challenging, but eventually his head as well was blasted off. The rest went easily.
Inside the enclosure I found what they had been doing the night before. Bodies. Human beside Ghoul beside Feral Ghoul. All the same to the Enclave. Curiously they had bottles pure water on them.
Investigating the Officers Computer I found they had been instructed to lure Wastelanders with water. The Officer had a log where he wrote with puzzlement at one Wastelander who did not fight back, did not try to harm them at all. And followed them back to their position peacefully. He was puzzled.

This is Fallout 3's greatness. It both shocks you with the sheer horror of what is going on and what has gone on. I was just walking by, on my way to a sidequest, and I stumble upon this. The world is so large, yet so dense with content. And above all, it makes you care. It outrages you. Fuck the Enclave. I won't be sneaking around their genocidal bullshit next time, I'll be launching a tactical nuke into their midst.
The Vaults instill a similar outrage. How could they do this to people? I remember the logs of Roger Maxson about how when he and the rest of his Security Team found out about the FEV and what it did to people, he systematically killed all the scientists despite their pleas of following orders. The complete loss of morality, the essence of Fallout's world.

It's just a fascinating game. I never played any of the previous games, unfortunately. Well, I tried, but could never get into them. But the story has really hooked me. After fucking elves and ogres bullshit, this is so much more interesting.

The games still not perfect. The dialogue system is poorly staged. Half the time I can't see the face of whom I'm talking too and, when I can, their eyes rarely look a me, instead staring cockeyed out. But on the flipside, the game makes enormous use of the speech skill to avoid conflict.
And the beginning of the game is still something of a problem. I think it will turn off a lot of people. It took me 6-7 hours to really get my legs under me. I don't see to many of the more "casualcore" Xbox users being willing to stand that before returning it. A shame.
And of course there are technical issues, and maybe some balance problems.

But fuck it, does this game reward the effort. A rare game were you can go from main quests to side quests and notice no real drop off in quality. As hardcore of a game as there ever was one and an instant classic in my book.
 
Fantastic post Anders. The Enclave does weird shit indeed, in another encampment I found Deathclaws with metal/sensors on their faces, also used for experiments probably.

The world is so large, yet so dense with content

This is what amazed me too. Pretty much all the vaults have their own backstories and the world is filled with so much content that even at my 65+ hours I haven't seen it all. It boggles the mind sometimes. I mean, we praise a game like Bioshock for its narrative and believable and immersive game world, but Fallout basically uses the same method of storytelling through gameplay + audio diaries/bits of text, only for a gigantic world. Unbelievable.

I'm done with the game though. Explored all I wanted to, did all the quests, got all the achievements. It's been a great ride, still my goty by far.
 
Alright, have finished all the sidequests and gotten all the bobbleheads except the one that's unreachable until a certain point in the main quest. I'm getting really worn out by this game now (my collection-OCD is sucking the fun out of this game lately along with all the frequent crashes, ugh), so I want to blast through the game now (already spent 50+ hours on this save file).

Can someone spoil exactly when the point-of-no-return is in the game? I want to make sure I have a clean save file right before that, in case I return for the DLC or whatever.
 
BeeDog said:
Alright, have finished all the sidequests and gotten all the bobbleheads except the one that's unreachable until a certain point in the main quest. I'm getting really worn out by this game now (my collection-OCD is sucking the fun out of this game lately along with all the frequent crashes, ugh), so I want to blast through the game now (already spent 50+ hours on this save file).

Can someone spoil exactly when the point-of-no-return is in the game? I want to make sure I have a clean save file right before that, in case I return for the DLC or whatever.

I saved before I agreed to join Lyons Pride to take back the Jefferson Memorial from the Enclave. According to the fallout.wiki as soon as you get within the bounds of the Memorial the game locks you in.
 
AndersTheSwede said:
I saved before I agreed to join Lyons Pride to take back the Jefferson Memorial from the Enclave. According to the fallout.wiki as soon as you get within the bounds of the Memorial the game locks you in.

Thanks for the info, fellow swede. Off I go to finally finish this fucker!
 
I still havent finished all the sidequest for Fallout 3 yet, but Im taking a break playing Last Remnant right now. Bethesda did a good job with some of the emotions during the quests. Slight spoiler.

There is a radio signal begging for help from a guy, pleading for some to help his family. His family is holed up in a sewer trying to survive. You get there and the family is dead huddled together, and the radio signal loop is echoing throughout the room. I turned off the signal and the whole place was completly silent. Walked away and closed the door on their tomb. Even though the people were long dead, they lived on through the signal, until I turned it off forever.
 
HOLY FUCK THE NUKA COLA CHALLENGE CAN SUCK MY BALLS. WHY THE HELL DID I VISIT OLD OLNEY? I went to the Nuka Cola plant and the shipping log said Old Olney, Paradise Falls, and the Super Duper Mart. I went to Old Olney and fought 20 THOUSAND deathclaws. These bastards kill you with three shots! I have zero ammunition left. Zero. I have like 1 stimpack.

And to top it off I didn't find any fucking Nuka Cola Quantum! Where is it in Old Olney?

Grr.
 
the nuka cola truck didn't make it all the way to Old Olney. It's crashed on the road somewhere close to it. Has 6 bottles of quantum
 
Darunia said:
the nuka cola truck didn't make it all the way to Old Olney. It's crashed on the road somewhere close to it. Has 6 bottles of quantum

SIX BOTTLES??? ARE YOU FREAKING KIDDING ME???
 
Three Dog has to be the most annoying character ever.

"Let me tell you man, you gotta fight the fight. Go get this shit for me, for the fight! Good job man, continue the fight."

Ugh, turning that off.

So I planted a bunch of landmines outside of a Raider outpost. Oh my god that was funny. I'm not going to call this a good game but it definitely has its' moments.

Oh, Those! mission needs to go away. Fuck fireants.
 
Has anyone made a screenshot thread yet? If so, direct me to it!

I haven't played for a few days, I just got into a car accident and I'm so depressed my car is gone. I need to kill some mutants I think!
 
I'm loving this game, but didn't really pay too much attention during early on so I may have missed these.

1) How do I repair my apparel and weapons past 54%? No one I've traded with so far has been able to.

2)
Galaxy News Radio randomly lost reception. Is there a quest to get it back online or did I mess something up?
 
reggieandTFE said:
I'm loving this game, but didn't really pay too much attention during early on so I may have missed these.

1) How do I repair my apparel and weapons past 54%? No one I've traded with so far has been able to.

2)
Galaxy News Radio randomly lost reception. Is there a quest to get it back online or did I mess something up?

1. You'll have to repair it yourself. Find a duplicate of the item you want to fix and press the repair button/key.
2. Did you do the quest for Three Dog? If not, you'll have to head to the GNR building and meet up with him.
 
RSTEIN said:
HOLY FUCK THE NUKA COLA CHALLENGE CAN SUCK MY BALLS. WHY THE HELL DID I VISIT OLD OLNEY? I went to the Nuka Cola plant and the shipping log said Old Olney, Paradise Falls, and the Super Duper Mart. I went to Old Olney and fought 20 THOUSAND deathclaws. These bastards kill you with three shots! I have zero ammunition left. Zero. I have like 1 stimpack.

And to top it off I didn't find any fucking Nuka Cola Quantum! Where is it in Old Olney?

Grr.

I seem to be one of few in this, but I rarely had any problems with deathclaws. May have something to do with me not seeing them until I was around level 14-15, but as long as it was one at a time and I had a rifle they went down fairly quickly.
 
ezekial45 said:
2. Did you do the quest for Three Dog? If not, you'll have to head to the GNR building and meet up with him.

You can only do this if you don't skip half the story by going to Rivet City before visiting three dog.
 
It's the first time in ages I spent hours on a game in one sitting. Finally killed my first deathclaw and I found a Fatman in a fort. 700+ damage. :D
 
RSTEIN said:
HOLY FUCK THE NUKA COLA CHALLENGE CAN SUCK MY BALLS. WHY THE HELL DID I VISIT OLD OLNEY? I went to the Nuka Cola plant and the shipping log said Old Olney, Paradise Falls, and the Super Duper Mart. I went to Old Olney and fought 20 THOUSAND deathclaws. These bastards kill you with three shots! I have zero ammunition left. Zero. I have like 1 stimpack.

And to top it off I didn't find any fucking Nuka Cola Quantum! Where is it in Old Olney?

Grr.

I did the same thing. Old Olney is a horrible place (if your underleveled and underequipped). I personally stocked up every Nuka Quantum I found and never used them, so it was just a matter of finding that truck and giving my stash to the crazy lady. The Nuka Grenades are worth it though.

Sinatar said:
You can only do this if you don't skip half the story by going to Rivet City before visiting three dog.

I did just that :/ I wish the game would sort of throttle the story a bit and let you explore. I went to Rivit Town on a whim and ended up progressing the story too quickly, I guess.
 
Some 60 odd hours later, I beat it.

And loved it all.

Ending spoilers:
Didn't expect to have to make so many huge decisions at the end, but loved them. Sadly they barely do much, or rather are barely mentioned in the ending. I wanted to hear more of the legend I was. I wanted a fucking 300 ending-esque ode to me. But the whole Liberty Prime sequence was great, and just made me wish, yet again, that they did more of it.


On to round two.
 
I don't know if I am doing quests I shouldn't yet but I never have enough ammo for my powerful weapons and never enough to heal with.

Any tips?
 
HBP said:
I don't know if I am doing quests I shouldn't yet but I never have enough ammo for my powerful weapons and never enough to heal with.

Any tips?

Just go out and explore. Kill Raiders, take their shit, repair weapons and sell them. Conserving Ammo via VATS is very useful. If you go Rambo all the time you'll end up expending more ammo than you would have if you had used VATS. All in all, its a snowball effect. You start with little ammo and start amassing more and more from exploring.

I think it also comes down to the play style too. I personally sit back and try to pick the enemy off little by little, never in their face unless I need to be. One bullet, one kill, or something like that.
 
HBP said:
I don't know if I am doing quests I shouldn't yet but I never have enough ammo for my powerful weapons and never enough to heal with.

Any tips?

I was in the same predicament. It's all about exploring, finding, killing, selling, repeat. Pretty soon, you'll get so much ammo, you won't know what to do with it. I'm barely halfway through the game and I have no less than 100 ammo for each of my weapons. Repair and Lockpick are a must to be able to take full advantage of all the ammunition boxes and duplicates of weapons.
 
Can anyone name the mission I'm on? I just need to get to
Rivet City to learn about it's history for some book?

And is this the
last chapter because I'm tired.
 
Nathan Rain said:
Can anyone name the mission I'm on? I just need to get to
Rivet City to learn about it's history for some book?

And is this the
last chapter because I'm tired.

What, is this a quiz show? You're doing the Wasteland Survival Guide quest, and I don't think that's the last part of it. Nothing is forcing you to power through that quest alone, anyway. I kept going back to it over my first ten hours, splitting time between it and exploring/main quest/etc.
 
BlueTsunami said:
Just go out and explore. Kill Raiders, take their shit, repair weapons and sell them. Conserving Ammo via VATS is very useful. If you go Rambo all the time you'll end up expending more ammo than you would have if you had used VATS. All in all, its a snowball effect. You start with little ammo and start amassing more and more from exploring.

I think it also comes down to the play style too. I personally sit back and try to pick the enemy off little by little, never in their face unless I need to be. One bullet, one kill, or something like that.

Kadey said:
I was in the same predicament. It's all about exploring, finding, killing, selling, repeat. Pretty soon, you'll get so much ammo, you won't know what to do with it. I'm barely halfway through the game and I have no less than 100 ammo for each of my weapons. Repair and Lockpick are a must to be able to take full advantage of all the ammunition boxes and duplicates of weapons.

Thanks, I will do that. I'm not much of an RPG player usually, but I really like Fallout so far.
 
Unregistered007 said:
what do you need to repair weapons ?
other than high repair skill ofcourse, can you repaid your power armor too ?

Another weapon of the same type.
 
Sinatar said:
You can only do this if you don't skip half the story by going to Rivet City before visiting three dog.

I was still able to do it. I skipped the main quests when i went to Rivet City, but i went to Three Dog and did the quest fairly "late" in through the game. I was up to the final part of the main quest, iirc.
 
i saw my first bug today. i was fighting a few brutes and we both had rocket launchers, well when in VATS mode the game started doing weird shit.... like the floor was in the sky, and shit started getting all jumbled on the screen. had to kill the dude outside of vats and save so i didn't lose all that sweet loot i got.

anyhow, i just got the helper dude charon. he's pretty awesome, just destroys people. the game is too addictive. aside from the NBA 2k9 and NCAA online dynasty league this game has literally prevented me from playing any other games in the past month or so
 
JayDubya said:
Game needs some serious work.

Also, completed Head of State about a week of game time ago. The NPCs aren't dead, or the quest would have failed. They're not at the Temple, either, and I saw them leave.

This was long enough ago in game time that I wouldn't want to go back for it, but I'm quite grumpy. Unless you're explicitly doing an escort quest, NPCs should "fast travel" and just appear at a given site after x hours.

They're not at the memorial, they're at the metro station some 100-200m away, and you have to go there and take them to the memorial. Confused me too at first.
 
Rodeo Clown said:
I know. The only patch released so far didn't actually fix any bugs. I'm not familiar with how Oblivion update history went, but I hope that we'll see a major patch before the DLC comes out.

the fans patched most of it, on pc i mean

http://www.uesp.net/wiki/Tes4Mod:Unofficial_Oblivion_Patch

The Unofficial Oblivion Patch, Unofficial Shivering Isles Patch and Unofficial Official Mods Patch are major mods by Quarn and Kivan that fix over 2,000 bugs (and 70,000 object placement errors) left over even after the latest official patch is applied. These fixes range in importance from trees that seem to float in the air up to conflicts that could cause a crash to desktop.

good god... :lol
 
Quick question, I have Charon as a merc
well I did, I just got captured after getting the GECK back
, if I want to switch to Fawkes, can I get Charon back if I end up preferring him? If I 'fire' him, is that it?
 
If you fire someone, you basically just tell them to head back to a safe house somewhere, and that depends on which character you have with you. You can always get back to them later.

I'm re-playing the game as evil, on PC, but with a 360 controller. I'm actually doing some roleplaying here, in that I only do stuff my character would do, as opposed to 'doing everything right' like I did on my first playthrough.

I wiped out Megaton with my baseball bat at lvl 5, by hiding in the clinic and taking them out one by one as they entered. It was quite a scene :lol
 
Meier said:
Quick question, I have Charon as a merc
well I did, I just got captured after getting the GECK back
, if I want to switch to Fawkes, can I get Charon back if I end up preferring him? If I 'fire' him, is that it?
You can have both Charon and Fawkes at the same time.
 
I've got a bug question:

I've played through the entire game, beaten every quest and sidequest. When I did the Scientific Pursuits quest, I never got the achievement. The game went right into Tranquility Lane and I got that achievement upon completion. Is this a known bug? I even went back to an older save to replay Scientific Pursuits again and it still didn't give me the achievement.

Sorry if this was already mentioned. I read the last 2 or 3 pages, but I didn't go through all 160.
 
Top Bottom