The Official Fallout 3 thread of post-apocalyptic proportions!

Larson Conway said:
Ok just got this game and I must say I'm OVERWHELMED at the amount of things you can do as soon as you step out of Vault. I don't know where to start.

Just walk around. Don't try to see everything and look at anything that appears interesting.

Being a completist in these kinds of games just kills the experience in my opinion.
 
RiverBed said:
is there storasge in the game where I can put all my stuff in a locker or something and find it in any other similar locker anywhere in the world? or do I only get what I can carry?

I think as long as the container is originally labeled empty you should be able to store stuff there indefinitely. I used the lockers (or whatever they were) in the Megaton bathroom for a long time, and my stuff never disappeared.
 
I should probably play more on my good karma file, even though I have over 70 hours on my bad karma one, I also killed 95% of the NPCs, and the 5% that is left is in Rivet City, which freezes my game. (Hopefully that gets fixed soon). I'd rather play the DLC pack that continues the main story in a wasteland not as deserted. >_>
 
Melhisedek said:
Here you go mate:
http://www.fallout3nexus.com/downloads/categories.php

So anyone can recommend some mods? Mostly fixing things I'm into :) Quest or two wont hurt :)

I play with a few:

Better Companions and Caravans - Useful for keeping Caravans alive, making your companions tougher might be too easy but is optional
Increased Spawns - Turn up the challenge a little bit with 1-day outdoor spawns and interior spawns
Mighty Mouse - Increases weight allowance, because having to make too many trips to come back and sell your loot really doesn't add to the game
Improved Pristine Nuka Cola Machine - Lets you turn EVERY beverage "ice cold", because it only makes sense. Be careful however, Quantums made ice cold can't be used for quest nor as components.
Improved Pip-boy light - self explanatory
 
MrFingers said:
You can stow all your stuff in lockers or containers or whatever. Just be careful because you might lose your items. I think most containers respawn their loot or something (someone else explain :P)

If it's at all similar to Oblivion (and previous TES games), it's likely that only containers registered as belonging to you, the player, will not have their contents reset after a designated period of time.

I'm not certain. I haven't actually got around to playing Fallout 3 yet.
 
I just started FO3, boy the NPC interactions are lame. Who invited the bully to my party and why do the adults let him beat me up? I don't think things like gangs would work well in a small community of what seems a dozen people, you need to be able to slip through the cracks to become that degenerate, that would require a population of thousands.
 
RiverBed said:
is there storasge in the game where I can put all my stuff in a locker or something and find it in any other similar locker anywhere in the world? or do I only get what I can carry?

Not in the Resident Evil sense (put it in filing cabinet in Megaton and retrieve it from similar filing cabinet in Rivet City), but yeah, as others have said there are lockers you can stash stuff in but you have to go back to the same locker to get it out again.
 
Wollan said:
I just blew up
an atomic bomb, removing Megaton from the map.
Is that the height of greatness in Fallout 3?

I think the final battle is pretty cool, but some people would say that is the greatest moment in the game.
 
DeadGzuz said:
I just started FO3, boy the NPC interactions are lame. Who invited the bully to my party and why do the adults let him beat me up? I don't think things like gangs would work well in a small community of what seems a dozen people, you need to be able to slip through the cracks to become that degenerate, that would require a population of thousands.

The NPC interactions after you get out of the Vault are better.
 
alright so i need a little direction guys. i've never played a western rpg like this before.. i'm not sure what to do. i'm like an hour in but ill still spoiler it.

i just got out of vault 101 and walked to the city. i talked to everyone in town and ended up tattling on that dude who asks you to blow up the bomb. he killed the sherrif and then i killed him. walked around town and ive got like 3 "quests" active now. do i leave town to do them? is there a specific order or do i just wing it? i checked my inventory and i have some weapons but i must have just picked them up because i dont have any caps to buy anything.

sorry if i sound really really really stupid, but i've never played this sort of rpg before. it's sooo openended it's a little daunting at first. seems great so far though. also does levelling up work the same as it would in a jrpg? as in, kill shit and you get stronger? thanks for any help guys.
 
Play it with this mindset:

Do what you want, when you want, how you want. There is no timelimit for anything. Just take it all in.

Yes, leveling works the same as jrpgs. The more stuff you do, the more experience you get.

Remember, pick up all the weapons and armors as you can and sell them for some money.

Re: Megaton
I'm not sure what you'll get for handling Megaton the way you did. But , if you disable the megaton bomb and tell the sheriff, you get a nice place in Megaton where you can store weapons in the lockers, etc. If you blow the bomb up, you get a REALLY nice place at the huge tower that is Southwest of the map.
 
btkadams said:
alright so i need a little direction guys. i've never played a western rpg like this before.. i'm not sure what to do. i'm like an hour in but ill still spoiler it.

i just got out of vault 101 and walked to the city. i talked to everyone in town and ended up tattling on that dude who asks you to blow up the bomb. he killed the sherrif and then i killed him. walked around town and ive got like 3 "quests" active now. do i leave town to do them? is there a specific order or do i just wing it? i checked my inventory and i have some weapons but i must have just picked them up because i dont have any caps to buy anything.

sorry if i sound really really really stupid, but i've never played this sort of rpg before. it's sooo openended it's a little daunting at first. seems great so far though. also does levelling up work the same as it would in a jrpg? as in, kill shit and you get stronger? thanks for any help guys.
Killing shit nets you XP. When you hit the XP limit for that level, you level up. You then put the points into various skills to make yourself stronger.
As far as quests go, in your pip-boy you can read the info on them. If you make the quest active you can hit the show location button (square on PS3) and it'll show you where it is on the map. If it's not there the description will tell you what you need to do. Usually ask people around town about the quest and they'll point you in the right direction.
ALaz502 said:
Play it with this mindset:

Do what you want, when you want, how you want. There is no timelimit for anything. Just take it all in.

Yes, leveling works the same as jrpgs. The more stuff you do, the more experience you get.

Remember, pick up all the weapons and armors as you can and sell them for some money.

Re: Megaton
I'm not sure what you'll get for handling Megaton the way you did. But , if you disable the megaton bomb and tell the sheriff, you get a nice place in Megaton where you can store weapons in the lockers, etc. If you blow the bomb up, you get a REALLY nice place at the huge tower that is Southwest of the map.
He should still be able to disable it once he gets his explosive skill high enough.
 
ALaz502 said:
Play it with this mindset:

Do what you want, when you want, how you want. There is no timelimit for anything. Just take it all in.

Yes, leveling works the same as jrpgs. The more stuff you do, the more experience you get.

Remember, pick up all the weapons and armors as you can and sell them for some money.

Re: Megaton
I'm not sure what you'll get for handling Megaton the way you did. But , if you disable the megaton bomb and tell the sheriff, you get a nice place in Megaton where you can store weapons in the lockers, etc. If you blow the bomb up, you get a REALLY nice place at the huge tower that is Southwest of the map.
alright cool cool, do whatever i want i guess. thats pretty awesome. thanks! hopefully i didnt choose the worst path lol.
comrade said:
Killing shit nets you XP. When you hit the XP limit for that level, you level up. You then put the points into various skills to make yourself stronger.
As far as quests go, in your pip-boy you can read the info on them. If you make the quest active you can hit the show location button (square on PS3) and it'll show you where it is on the map. If it's not there the description will tell you what you need to do. Usually ask people around town about the quest and they'll point you in the right direction.

He should still be able to disable it once he gets his explosive skill high enough.
alright, thanks. this whole quest thing is very different for me. very cool though! oh and is there a difference between travelling at night and during the day? harder enemies or anything?
 
btkadams said:
alright cool cool, do whatever i want i guess. thats pretty awesome. thanks! hopefully i didnt choose the worst path lol.
Yeah, the cool thing about these kind of games is that you can do what you would really do if you were put in the situation. Which makes it a true role playing game. There is no wrong path. Another cool thing is you can play the game again after you're done and do everything the complete opposite of what you did last time and see what happens.
btkadams said:
alright, thanks. this whole quest thing is very different for me. very cool though! oh and is there a difference between travelling at night and during the day? harder enemies or anything?
It's harder for enemies to spot you(they have a SPECIAL as well, so they all have perception ratings). The red dots also don't show up on your compass as quickly. There is a perk that improves your perception at night if I'm not mistaken.

Also, it's easier to sneak and hide when it's dark out.
 
hmm... sounds good. i think that's all i was really wondering for right now. thanks a lot guys! i'll try and wing it from here lol.
 
btkadams said:
hmm... sounds good. i think that's all i was really wondering for right now. thanks a lot guys! i'll try and wing it from here lol.

No prob!! Enjoy your adventure, because that's what this game truly is.
 
Larson Conway said:
Ok just got this game and I must say I'm OVERWHELMED at the amount of things you can do as soon as you step out of Vault. I don't know where to start.

Me too, I just started as well.

I love the game but my goddamn 360 has frozen like 3 times. Grrr.
 
Man this game had me addicted for HOURS at the start. Not a real exciting opening, but once you get out of the vault...FUCK. It is rare that a game feels this huge and open at the start. I didnt even care about the story. Exploring is fun as hell.

For awhile

After 15 or so hours exploring has become somewhat of a chore because

-Can't carry enough. The game compels me to pick up lots of random junk so I can build stuff, yet I can only carry a small amount. Guns and armor sell the most, so I pick up that shit too. This means constant warping back to a safehouse for storage. Constant selling of items. MGS4 had a very gamey weapon/store system...but it was damn convenient being able to sell anything on the fly and carry as much as I want. Even if they had a Resident Evil Style chest system things would be easier

-Subways. Glancing through this thread I see I am not alone.

-Too many passageways. This is part of the subway complaint, but in general every area feels like it has just a few too many forks in the road. Books and tiny good shit is hidden everywhere, so again the game COMPELS you to go down every hall, open every door and explore every desk. But fuck, after doing this a 1000 times you get a little tired. I like the exploration, but some of the areas (especially subways) could have been a little more linear to speed things along. Pluse I am NEVER gonna remember to reenter some of these buildings once my skill is high enough to unlock the safes

-Critical path is unclear, and exploring ahead sometimes fucks up the path. I see a cool building on a hill...should I enter it? Or should I wait for X event to happen before I enter it for a better reward?

-Seemingly useless abilities. Unarmed skill.....after seeing various large enemies pelting me with a rain of fire...when would I use this? How could this benefit me at all. Barter...yeah its cool to get cheaper prices, but considering there are a zillion items everywhere and you rarely every buy ANYTHING you can actually find, why is this a unique attribute. There are more but I think the point is made.

Still gonna keep playing. I'm not on level 20 yet so I still am kinda addicted for the leveling up shit. But the game at its core is starting to wear on me a bit
 
Just started playing a few days ago. I'm having an absolute blast. I dispense justice with my flaming sword.

Alternate universe where I went crazy in a spring dress.
fallout3.jpg
 
Uhhh...to caravan merchants ever come back to life?

I saw Crow outside Canterbury Commons, but nearby I got shot at and saw him running. A car exploded and just blew him to pieces, I grabbed a key off his body and saw his brahmin walking all by itself a little bit later. Seems like a no, but the guy in the town I was just at said something about being able to invest in them for better materials...I guess that rules whatever Crow sells out?

a Master Ninja said:
Is a Fallout 3:GOTY Edition inevitable? I'm the kind of person who'd prefer to own a tangible copy of the three expansions if possible.

I'd imagine so, but do you know how long did it take for Oblivion to do that after the DLC hit?
 
So will the DLC be free on PC? If not, how much will they probably charge? At this point, I find the side quests slightly more interesting than the main quest.
 
started up a second playthrough tonight.......played for about an hour. Super-fun playing it the opposite way. I think I killed 90% of the Megaton population already, and I walk around with Simms' duster hat on as my trophy. I'll kill the rest off later.....
 
Anybody else have trouble finding the exit to Rivet City? I can never find it, I always go out on the deck and fast travel to somewhere else. Also if you had a choice, would you repair your Fat Daddy ( the nuke weapon ) i may have forgotten the name, or decorate your place in Megaton?
 
So, I'm near the end. Most of the time I traveld to similar looking Enviroments, always pressing RB, aiming for the Head, RB, Head, RB, Head, RB, Head, RB, Head, RB, Head. Almost every time the head flys off. I never died despite in the first two hours. Please, remind me why this game has so high rankings? Imo it's deeply flawed and seems like it's unfinished. I would give it a 7/10, maybe an 8.
 
Dante said:
Anybody else have trouble finding the exit to Rivet City? I can never find it, I always go out on the deck and fast travel to somewhere else. Also if you had a choice, would you repair your Fat Daddy ( the nuke weapon ) i may have forgotten the name, or decorate your place in Megaton?

There are only 7 Fat Man weapons in the game you can find (I think excluding ones that become available at Flak & Shrapnel's) so if you get hold of them you can repair your own, but wait till you have 100 repair for the most benefit. No merchant has better than about 85% repair (the caravans after investing) and most will charge a hell of a lot of caps just to get you back up to about 50%, the Fat Man is also quite devastating even when in poor condition.

The offset of that is that none of the decorative themes for the Megaton house are worth it. They're all crap.
 
Thrakier said:
So, I'm near the end. Most of the time I traveld to similar looking Enviroments, always pressing RB, aiming for the Head, RB, Head, RB, Head, RB, Head, RB, Head, RB, Head. Almost every time the head flys off. I never died despite in the first two hours.

Small guns and Energy weapons get overpowered too quick and makes the combat boring. Try making a Unarmed/Melee/Explosive build and play on Very Hard.

Make a Deathclaw Gauntlet:
ScreenShot56.jpg


then go to town:
ScreenShot60.jpg
 
Quick question: I'm doing the quest "Shoot them in the HEad". I have the keys and I go to fort Constantine, but I don't know where I'm supposed ot use them. I tried the office building that it warps me to, but I can't find any locked doors for the keys. There's a bomb storage building up the path, but there's only Very Hard Lock pick doors up there. Am I missing something?
 
There is a door in the basement of the CO Quarters which is located near the office if I'm not mistaken. That's where you'll use the first key. The others will be used as you continue navigating through the Fort.

Oh, and don't complete this quest(hand the keys to Crowley) until you get a "special" object from the Fort, and make sure you get the Bobblehead in the CO Quarters.
 
And then be careful with the armor. I put it on Charon to wear since it never wears down and made him able to take a beating. This worked out fine until I fast-traveled and a got a message that he had died. I re-loaded the save and instantly got the message with no body behind. Re-loaded and went into the building that we had just left and his body was nowhere to be found. My build doesn't wear power armor but I'd of rather just left it at my Tenpenny home then let it fall into the oblivion of nothingness.
 
comrade said:
And then be careful with the armor. I put it on Charon to wear since it never wears down and made him able to take a beating. This worked out fine until I fast-traveled and a got a message that he had died. I re-loaded the save and instantly got the message with no body behind. Re-loaded and went into the building that we had just left and his body was nowhere to be found. My build doesn't wear power armor but I'd of rather just left it at my Tenpenny home then let it fall into the oblivion of nothingness.

Are you on the PC version? I know when I fast travel he immediately comes with me. I do this every so often because he tends to get lost when I'm running through rocky areas.
 
Question - I loved this game, I couldn't get enough of it. Now that I am done, I am thinking about playing Oblivion, which I have never touched. Fallout 3 was the first Bethesda game I played, and I understand it is similar to Oblivion in certain ways. Would I enjoy Oblivion if I started playing it now? I read that Fallout 3 "fixed" many of the problems with Oblivion. What does this mean? I assume that Oblivion's problems would be minor since its only a few years old, etc.
 
There are very many people that enjoyed Oblivion a lot despite its flaws.

The following are complaints that I hear often:
-All enemies in the world level with you, so you never get a sense of being "supreme badass"
-After your character levels up, you'll see bandits who have incredible gear. This would be the equivalent of Raiders having Power Armor and Gatling Lasers.
-If you commit a crime in one town, everyone in every town knows about it before you even get there.
-It has fast travel(it would be so stupid not to have it in a game this big IMO)
-Stiff Dialogue
-Funky AI issues
-All the dungeouns are almost the same. Enemies respawn in them and there is rarely and compelling loot in them.

If I were you, I would rent it and see if you like it. I'm in the same boat as you and that's what I'm going to do.
 
MWS Natural said:
Are you on the PC version? I know when I fast travel he immediately comes with me. I do this every so often because he tends to get lost when I'm running through rocky areas.
PS3 version or I'd just spawn the item + him again. He fast traveled everywhere with me as well it was just one odd occurance. He was RIGHT behind me before we went through a door. After it loaded the outside he "died" and his body was just completely gone. My save before that was before picking up 3 Bobbleheads so I said fuck it and just kept playing.

Really I'd never wear the armor anyway but it just sucks knowing it bugged like that.
 
lawblob said:
Question - I loved this game, I couldn't get enough of it. Now that I am done, I am thinking about playing Oblivion, which I have never touched. Fallout 3 was the first Bethesda game I played, and I understand it is similar to Oblivion in certain ways. Would I enjoy Oblivion if I started playing it now? I read that Fallout 3 "fixed" many of the problems with Oblivion. What does this mean? I assume that Oblivion's problems would be minor since its only a few years old, etc.

The XP / Levelling system is a bit broken in Oblivion - you level up by completing an action a certain number of times; complete enough of your key actions and up you go. The problem is, say you build a sneaky thief stealth archer because you want to play that way, and make all those attributes key attributes, because you'll be doing them constantly, you'll fly through the levels very 'cheaply' and because monsters scale with you you'll be out of your depth very quickly too. You have to know how the levelling system is going to screw you in order to work around it when you roll your character.

I enjoyed Oblivion quite a bit but can definitely see where people's gripes with it were.
 
Jtyettis said:
Have they said a hard date for the first DLC pack this month? Ready for some of that for sure.

I'm so pissed my 360 decided to have trouble reading discs right now. I'll likely miss the Jan and Feb DLC. :\
 
For some reason, loading takes a little longer. There are also pauses when I wait. It takes about 5 seconds before time actually starts to pass. Is my HDD failing?
 
lawblob said:
Question - I loved this game, I couldn't get enough of it. Now that I am done, I am thinking about playing Oblivion, which I have never touched. Fallout 3 was the first Bethesda game I played, and I understand it is similar to Oblivion in certain ways. Would I enjoy Oblivion if I started playing it now? I read that Fallout 3 "fixed" many of the problems with Oblivion. What does this mean? I assume that Oblivion's problems would be minor since its only a few years old, etc.

Honestly, I got more of a Morrowind vibe than a Oblivion vibe.

Bethesda's games are infinitely more interesting when they delve into unique worlds. One of Oblivion's problems is how generically tolkeinesque it is. Morrowind is a much more unique and complex world than Oblivion in a similar vein to Fallout 3.
 
Charon is a really awesome follower. I had Star Paladin Cross before this but she kept being an idiot and switching to her melee weapon in basically every fight and eventually died by rushing a few Deathclaws, so it's nice to have someone competent now. His shotgun is insane too, it's basically a sniper rifle for him. :lol

Still...wtf at Deathclaws? I've only seen them 2 or 3 times and they killed Star super fast when that happened, are there any good strategies for them?
 
Sneak, place some mines between you and the Deathclaw and then throw grenades at it. This will damage his feet and it becomes slowly, the rest is shooting and hoping =)
 
Papercuts said:
Charon is a really awesome follower. I had Star Paladin Cross before this but she kept being an idiot and switching to her melee weapon in basically every fight and eventually died by rushing a few Deathclaws, so it's nice to have someone competent now. His shotgun is insane too, it's basically a sniper rifle for him. :lol

Still...wtf at Deathclaws? I've only seen them 2 or 3 times and they killed Star super fast when that happened, are there any good strategies for them?

The best strategies are as follows:

1) You must first obtain the Dart Gun. I won't tell you how or where to get it because that would be lame, but it is a weapon you build. One shot of this thing cripples both legs! After you hit the Deathclaw with this thing, you can shoot the shit out of it because it's legs will be crippled. It can't jump at you, and it can't run.

2) My other strategy is to take out the Flamethrower, BUT MAKE SURE YOU DO NOT USE VATS. Just backpedal in realtime and roast the bastard.

3) Fat man from a distance.
 
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