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The Official Halo 3 Thread

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Would anyone be willing to rank up my account to like level 20 in ranked team slayer? so i don't have to play vs. so many alt accounts all the time. im level 7 now
 
Christ, why do people do stupid crap? >_>


...That's why I don't leave this thread...*goes back into his little hut in the corner*
 
Why would the Forerunner put some things in Shield worlds and not take them to the ark? Was the ark specifically reserved for Forerunner and Humans? I guess it doesn't make sense to me for a lot of reasons. The flood could gain access to them for one. If the gravemind had gotten in a dyson sphere it would have been over. Why did the shields only activate when the halos went into standby? If they had fired then nothing could have gotten into the spheres in time anyway. Could it possibly be designed for one intended use only?

Is there another way to put the halos in standby and get into the shield world?


one again, release the halo bible please
 
I swear, some people take the Halo story more serious than Bungie.

I counted only 10 feelers on the flood infection forms, I mean that's not even enough to tap into half of a human's central nervous system let alone an elite whose nervous system is vastly more complex.
 
LAUGHTREY said:
Why would the Forerunner put some things in Shield worlds and not take them to the ark? Was the ark specifically reserved for Forerunner and Humans? I guess it doesn't make sense to me for a lot of reasons. The flood could gain access to them for one. If the gravemind had gotten in a dyson sphere it would have been over.

The Ark was the central command and operation facility for the array. It also served as a temporary, artificial environment for the species that had been collected via the preservation measures. Outside of the reach of the Flood, it was both the Forerunner base of operations and a holding pen.

The Dyson Spheres were not portals to the Ark, but rather slipstream manipulations that would allow a civilization to exist within what would appear to be a relatively economical and wholly segregated space. Apparently, the idea was to provide a new home for Forerunner survivors within these protected slipstream "bubbles." The plan to migrate to these spaces is probably what came to be known to them, and later to the Covenant, as The Great Journey - the evacuation of transport of an entire civilization.

And yes, had the Flood gained access to the inner workings of compressed space within a shield world, it would have been bad news for those who ventured inside. In fact, it would have been cataclysmic.
 
urk said:
The Ark was the central command and operation facility for the array. It also served as a temporary, artificial environment for the species that had been collected via the preservation measures. Outside of the reach of the Flood, it was both the Forerunner base of operations and a holding pen.

The Dyson Spheres were not portals to the Ark, but rather slipstream manipulations that would allow a civilization to exist within what would appear to be a relatively economical anjd wholly segregated space. Apparently, the idea was to provide a new home for Forerunner survivors within these protected slipstream "bubbles." The plan to migrate to these spaces is probably what came to be known to them, and later the Covenant, as The Great Journey - the evacuation of transport of an entire civilization.

And yes, had the Flood gained access to the inner workings of compressed space within a shield world, it would have been bad news for those who ventured inside. In fact, it would have been cataclysmic.
Not only to those inside, but the firing of the halo array would have been for nothing.


Another thing I really really wanna figure out, is why it was activated when Delta Halo went into standby. Whats the logic behind that? "Someone wanted to fire the Halos but changed their mind, so now they can only be fired from the Ark and all the shield worlds are open again."


Is there some kind of deep hidden explanation for all this, or is the answer to all the questions just one big huge plot device.
 
EazyB said:
I swear, some people take the Halo story more serious than Bungie.

I counted only 10 feelers on the flood infection forms, I mean that's not even enough to tap into half of a human's central nervous system let alone an elite whose nervous system is vastly more complex.

Halo's...story?

Is that that thing I pressed start through so I could headshot brutes with BRs?
 
LAUGHTREY said:
Is there some kind of deep hidden explanation for all this, or is the answer to all the questions just one big huge plot device.

Well, a failed firing would indicate that there had been some fashion of compromise. It would make sense then for the system to move into a heightened standby mode.

And yes, the entire concept of the Halo Array is a plot device. It's is the loaded rifle Chekhov alluded to.
 
LAUGHTREY said:
Not only to those inside, but the firing of the halo array would have been for nothing.


Another thing I really really wanna figure out, is why it was activated when Delta Halo went into standby. Whats the logic behind that? "Someone wanted to fire the Halos but changed their mind, so now they can only be fired from the Ark and all the shield worlds are open again."


Is there some kind of deep hidden explanation for all this, or is the answer to all the questions just one big huge plot device.

The mystery of the end of Halo 2, given what we know now about the Ark, is a bit of an unanswered question. By the end of Halo 3 it seems like the Array was always designed to be fired from the Ark, but Halo 1 and Halo 2 showed us otherwise.

While it makes sense that an aborted firing from one of the Halos would result in a system-wide priming (after all, if something went wrong during the firing sequence, it seems like a clear signal that something VERY bad is going down), it doesn't make sense that initiating a firing from the surface of a Halo is even an option on the table to start with. I suppose redundant systems would be an explanation...

However, then the question is can the Halos be fired from the Ark without the array going into "emergency standby" like in the end of Halo 2? Perhaps it doesn't really matter, but all these protocols don't quite seem to fit together.

As for the shield worlds, is it clear how close to the canonical fiction Nylund's work is? First Strike and Ghosts of Onyx both took some odd turns that don't quite fit in with the rest of the Halo universe as we know it...

Urk, I think your idea of the shield worlds being the end-point of the original Forerunner "Great Journey" is pretty close to the mark - I would assume, then, that the array was fired before they were able to get there? Or do we think there's at least a partially sizable remnant of Forerunner civilization somewhere in the universe, hidden inside a shield world?

[edit] Voc, that quote from Stinkles you posted reminds me just how awed I was at the end of Halo 2 - the activation of the array really does seem like a watershed moment, now that we've seen more. Its almost like all the dormant Forerunner tech all over the galaxy turned on when the array was getting ready to fire. Very cool.
 
urk said:
Well, a failed firing would indicate that there had been some fashion of compromise. It would make sense then for the system to move into a heightened standby mode.
And even more specifically, the Forerunner must have been terrified that the Flood might be successful in disabling the Halo arrays and render their final option inoperable. If one installation went down, it makes sense to ready all the remaing ones for immediate firing before they too could fall.

Mr Vociferous said:
It was likely that this was simply another failsafe protocol. I would estimate, however, that on a larger scale it was connected to this event.
Possibly. Upon going into standby, the rings could be fired from the Ark. So it makes sense that the portal would be opened to allow rapid transit to the Ark for that purpose.
 
oddworld18 said:
Urk, I think your idea of the shield worlds being the end-point of the original Forerunner "Great Journey" is pretty close to the mark - I would assume, then, that the array was fired before they were able to get there? Or do we think there's at least a partially sizable remnant of Forerunner civilization somewhere in the universe, hidden inside a shield world?

No clue. The shield worlds could have served as a staging ground for a longer journey - a safe dock, so to speak. And yes, it's possible that the final measure was taken too late and that Mendicant Bias' betrayal was too disruptive to afford the Forerunner their final escape. Perhaps the Flood did gain access. Who knows?
 
There are a number of things that could have happened.

1. When the halos were built they were already in standby and ready to be fired from the ark, and can only be fired from the ark in standby mode. The forerunners could have figured they would only need to be fired once.
2. The Ark can fire the halos no matter what state they are in, which is the highest likely possibility in my opinion.

Mr Vociferous said:
It was likely that this was simply another failsafe protocol. I would estimate, however, that on a larger scale it was connected to this event.

Is that suggesting that the forerunner ship launched and went to earth because the halo ring went into standby? I thought it was pretty clear cut that MB or some other AI was piloting the ship.
 
LAUGHTREY said:
Is that suggesting that the forerunner ship did that because the halo ring went into standby? I thought it was pretty clear cut that MB or some other AI was piloting the ship.
So your question is: Did the Halo Array launch the dreadnought or was it Mendicant Bias?

I'd like to think of the answer as being: Yes!

I think the Array's triggering causes a great many things to occur.

I'd also like to concur with urk's notion that there may well be a connection between the Great Journey and the shield worlds. I wonder how much internal documentation Bungie has on the Forerunners and the Precursors. Right now, we know an extremely small amount of information about this culture, but is that because there is only a small amount of information needed to drive the story of Halo - or is it because they've been holding out on us, and one day we'll get what we've been looking for.
 
Botolf said:

That sounds horrible.

Especially the C&C 3 esque mech and the awful idea of reprogrammed Sentinels acting as mercenaries for the UNSC. Most of the stuff that has to be activated by tapping a special power button should be used by the units at will.

Marines don't throw grenades unless you order them to do it?

Warthogs only splatter enemies if you click some button?

They still have a long, long way to go.

EDIT:

Far more detailed description of GamePro content.
 
Frenck said:
That sounds horrible.
:{

Especially the C&C 3 esque mech and the awful idea of reprogrammed Sentinels acting as mercenaries for the UNSC. Most of the stuff that has to be activated by tapping a special power button should be used by the units at will.
Agree to everything except the special abilities.

Marines don't throw grenades unless you order them to do it?
I like controlling this in CoH, it adds more tactical depth, don't see why it couldn't do the same for HW.

Warthogs only splatter enemies if you click some button?
I think that's mainly speculation on part of the thread author. The warthogs could apparently run over enemy infantry in previous builds without having to activate a power-up.

They still have a long, long way to go.
Definitely, still at a point where units can be tossed and added, methinks this unit lineup will change by release.
 
Chiming in to say my bud and I are nearly finished Legendary with local co-op. HOW DID ANYONE ever complete Legendary alone. The game is gruelingly ridiculous at this level.
 
Domino Theory said:
OverHeat
Banned
(Yesterday, 05:38 PM)
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Man down!
Aw, that sucks. He was my favorite Canadian (except any Canadian mods who may be reading this, of course.)

BTW: One week until Tieno!
 
Dyno said:
Chiming in to say my bud and I are nearly finished Legendary with local co-op. HOW DID ANYONE ever complete Legendary alone. The game is gruelingly ridiculous at this level.

Are you using the BR?
 
MongoosenRush.jpg

Guess we won't be using the Mongoosen Rush strategy... *sigh*


Also with Halo Wars I'm hoping for several things, things I think make for a good experience and high replayability in respect to RTS genre games:

-They add objective gametypes into the multiplayer (have they announced whether or not there is going to be Live multiplayer?) This means the traditional Halo objective games (assault, ctf, territories) instead of just "destroy the enemy completely"

-If online is added, a custom game with custom options.

-A ranking system with global viewable stats.

-Additional maps/levels/units, which they already said is going to happen.

-An offline skirmish game mode, where you can set up the enemy options, your team options, different variables.

-And if they can a randomly generated map for the skirmish's. With maybe some options, landmass form, amount of resources. Things like that.

-These and a solid campaign is all I ask for. Lets see how happy/dissapointed I am.

That's it, I know this is a H3 thread so I'm done with the Wars talk.
 
urk said:
Are you using the BR?

Why would he? If he got one, he'd just have to stay put and all the Brutes would rush towards him and commit sepuku.

GhaleonEB said:
That's permaban material there. Anyone got his GT? His respawn time may have been set to infinite. :(

I talked to him already, he said he's only banned for 10 days and it was because he asked for the NG2 demo torrent.
 
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