LCfiner said:nice job on the genre summary posts, Stoney. it's appreciated.
Seconded, very helpful Stoney.
Is Oregon Trail hitting today?
LCfiner said:nice job on the genre summary posts, Stoney. it's appreciated.
eznark said:Is Oregon Trail hitting today?
Stoney Mason said:No one knows for sure. It's one of those any day now things.
whatdidyousay said:There isn't a specific day for app releases, right? Not like how music comes out on Tuesdays...
We've really never seen or played anything quite like Ancient Frog before on any platform, not just the iPhone. It takes special artistic gifts to make something like this--a game that is so playable, so beautiful, and so stunningly out of left field that even jaded critics like us can't help but rave about it. Don't let Ancient Frog's strange concept put you off: this is a living, breathing masterpiece of a puzzle game, and it easily rates among App Store royalty.
The closest analogy to Ancient Frog we can come up with is the well-loved party game Twister, but there's so much more going on here that the comparison fails almost immediately. The game's main mechanic is superficially similar. You control a frog resting on a leaf, eyeing a tasty fly on the other side of the screen, but you can only traverse the leaf by attaching your hands and feet to special sticky spots. However, frogs aren't endlessly flexible, and you can only move one limb at a time; the others must remain anchored to the leaf. Meanwhile, the spots are laid out in such a way that the necessary stepping stones are just out of reach, requiring you to plan alternate routes and flex and contort your froggy limbs across their full range of motion to move carefully forward.
So close, and yet so far away...
Making it to the ending position--where the frog is crouched right in front of the fly and ready for dinner--takes a lot of experimentation and non-linear thinking. You might have to painstakingly turn around and execute a backwards approach to get some levels right, because the frog's hind legs are both longer and more flexible than its "hands." Sometimes sticky spots that appear irrelevant or inaccessible are the key to nailing a level at the par number of moves. It actually feels a bit like scaling a sheer surface in a rock-climbing gym, only without the taxing physicality, and taken at your own pace. There's no time or moves limit, and every level you beat opens up several more, so you can skip around to other levels if you get stuck. The game offers a simple swipe maneuver to undo (or redo) any number of moves, although we found that it didn't always recognize our swipes on the first try. We also ran into an odd bug (not the edible kind) that replayed the tutorial in the middle of the game once or twice during our review. We hope it will be addressed in an update.
As fantastic as Ancient Frog's gameplay is (and it is fantastic), the game's graphics and sound are even better. The six frog species appearing in the game are rendered with an uncanny clarity that borders on photo-realistic, and their fully articulated movement and lifelike animations are nothing short of astounding. We love the game's interface, which is filled with leaves, flowers, and other natural motifs, and the twitters, chirps and buzzes that accompany play sound like they're straight out of the habitat. It's like carrying a little rain forest around in your phone.
Ancient Frog is a real achievement from top to bottom, and it might just be our new favorite iPhone game; it's even more staggering when you consider that the whole thing was put together by one guy! It's another example of the immense pool of creative and technical talent tapped by the App Store, as well as another step along the iPhone's path to ownership of the indie development scene.
bune duggy said:I would love an official response as to why the Wordjong dictionary is so limited. "shit" is a word but "sturm" isn't? And yes, it does take a few foreign words as I've had Spanish versions of words accepted.
SwayDevelopmentArrested said:sway or zen bound
choose one so broke
Costanza said:Sway
I hope so.Costanza said:Bought Ancient Frog... now watch it go on sale tomorrow for $.99
Tapping the screen furiously for hours at a stretch?R Squared said:Random thought of the day: I would KILL for Diablo II getting iPhone'd
Edit: Either Diablo itself, or a competent enough clone. For emphasis: I would do unspeakable, unforgivable things for this.
endlessflood said:Tapping the screen furiously for hours at a stretch?
R Squared said:Random thought of the day: I would KILL for Diablo II getting iPhone'd
Edit: Either Diablo itself, or a competent enough clone. For emphasis: I would do unspeakable, unforgivable things for this.
Yeah but your posture's a lot better....Stoney Mason said:Versus clicking a mouse furiously for hours at a stretch.
Stoney Mason said:
Zen Bound.DevelopmentArrested said:sway or zen bound
choose one so broke
bune duggy said:played iDracula for almost 8 minutes today. wow, I should have bought it when it was full price.
Yesssssssssssssssssssssssssssssssssssssssssssssssssssss.Stoney Mason said:
Stoney Mason said:Itunes Link
Video
http://xs537.xs.to/xs537/09101/picture_12849.png[/IG]
[IMG]http://xs537.xs.to/xs537/09101/picture_13368.png[/IG][/QUOTE]
Yay! I've been waiting for this! I had 'Tap Tap Revenge' on my search terms and have been checking throughout the day :lol .
Thanks for the heads up!:D
So downloaded.Stoney Mason said:
Flunkie said:Yesssssssssssssssssssssssssssssssssssssssssssssssssssss.
Btw, TouchArcade is no longer credible to me. Every game they feature and praise is because the developer shuffled some cash their way. The people at the forums are retards.
I'm fine with you disagreeing, but I think I've had enough. Alpine Racer is the first instance in a long while that I've seen them openly bash a game. While I agree that not everyone on the forums is bad, the percentage of stupid people is far above that of GAF's.Stoney Mason said:I disagree I think they do a pretty good job and despite whatever goes on behind the scenes they generally do posts on good games or call them out when a game is poor. Alpine Racer.
As far as the forums, it depends on whom you listen to. Just like GAF you have people who are clueless and some who provide good insight and spotlight some games that don't receive a lot of hype. I've ended up with some good games based on their forums.
Flunkie said:I agree that not everyone on the forums is bad, the percentage of stupid people is far above that of GAF's.![]()
Flunkie said:I'm fine with you disagreeing, but I think I've had enough. Alpine Racer is the first instance in a long while that I've seen them openly bash a game. While I agree that not everyone on the forums is bad, the percentage of stupid people is far above that of GAF's..
The 1000-post Zen Bound thread says you're wrong.Stoney Mason said:Killzone 2 and fanboys wars say you're wrong.![]()
rezuth said:
rezuth said:
postedTobor said:What the...
/Looks at screenshots
Holy shit, it looks like an Ultima Online type overhead engine.
This could be amazing or awful.
Either way, this might need it's own thread.
Costanza said: