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The Official iPhone/iPod Touch Gaming Thread

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colinp said:
TouchArcade is a joke. Every other review recommends a game to "fans of the genre."

Their news coverage is very good... But I have to agree with you on this point.
Sometimes I just wish they would allow a review to be scathing, without feeling the need to give it a band-aid/plaster before they send it on its merry way. I want to know their opinion, not some hypothetical opinion from a fans perspective.

Just went and checked the RE4 review again and they've made a stealth edit to the article.
It was:
and overall this just really feels like what you would expect a mediocre cell phone game to be-- Which needless to say does not do justice to the original at all.

Now:
and overall this just really feels like what you would expect a cell phone game to be-- which needless to say does not do justice to the original at all.

sigh...
 
Khanage said:
Their news coverage is very good... But I have to agree with you on this point.
Sometimes I just wish they would allow a review to be scathing, without feeling the need to give it a band-aid/plaster before they send it on its merry way. I want to know their opinion, not some hypothetical opinion from a fans perspective

I disagree. Touch Arcade isn't a hardcore review site. They never have been. They are more a news aggregrate and a sort of an impressions blog outside of the forum. It's pretty easy to tell which games excite them and which don't even within their coverage format.

The other sites exist to give a more formal review nature. I prefer Touch Arcade remain the way it is.
 
colinp said:
TouchArcade is a joke. Every other review recommends a game to "fans of the genre."

I don't like TouchArcade but I go there for the forums, even those are complete garbage (I never expected to find intelligence below YouTube comments). Since the developers have decided that TA forums are their marketing grounds, I hang around there to know what's out and attempt to get a promocode for a game I'm interested in.

When it comes to game reviews, I don't trust any of them. I give credence to GAF, of course, but none of the iPhone gaming sites have earned my trust. TouchArcade's reviews have not proven themselves and in my book are just as bad as AppVee's video reviews, which always go a little something like this:
THIS IS A 3D ACTION GAME. YOUR GOAL IS TO FIGHT THE ENEMIES AND MAKE IT TO THE END OF THE LEVEL. I DID NOT LIKE HOW IF MY PHONE RINGS, THE GAME IS INTERRUPTED. IF YOU LIKE GAMES YOU MIGHT LIKE THIS SO CHECK IT OUT. THIS HAS BEEN A REVIEW BY APPVEE DOT COM, YOUR DEFINITIVE SOURCE FOR IPHONE REVIEWS.

I think I like iPhone Games Network the best.
 
One downside of my apps working again is that all my save data and high scores have been erased. Anyway, here's some impressions on games I've downloaded since the last time I posted impressions:

• BubbleWrap: At first I didn't think this was a game, but it turns out it actually is a game.
• Cube Runner: Simple and playable.
• FallingBalls: Quick little 5 second app.
• Hold The Button: Stupid and simple. I wonder if I could cheat through it by taping or rubber banding my iPod to my finger.
• iShift Lite: I preferred the free computer browser version.
• Lux Touch Lite: Does a good job replicating the computer version.
• Maze3D: Most other mazes I've played like this have had a map, or at the very least landmarks on the walls, while all this has is a compass. As such, I quickly got lost and gave up.
• MazeFinger: Harder than it looks at first.
• PeeMonkey Toilet Trainer: Dumb little joke app my brother recommended.
• Push The Button: I was never very good at this type of minigame in other games.
• Rope'n'Swing Lite: Kinda cool once you figure it out, but also kinda boring. Why isn't there any sound?
• Star Wars: The Force Unleashed Lite: Good touchscreen controls, but why did it have to be on rails?
• TiltSnake: One game where I actually prefer the touchscreen controls to accelerometer controls. Neither fit the game very well though.
• Toobz-Free: OK I guess. I'd probably have to play it more to get into it.
 
bomb_jack said:
RE4 is pretty damn poor. It is based on a 2 year old cellphone game though, wish Capcom had tried a bit harder.
I've wanted to play the re4 mobile version since it was announced but I agree, would be nice to see them make some unique games build from the ground up for the iDevice.

I also find that iphone games don't look pretty with low res "detailed" textures, a shame that degeneration's smoother and more plain texture work looks a lot better then 4 mobile's.

I had to sit in a room for about 4 hours today, if only I checked my pc this morning D:
 
Availability post for Touch KO which came out over the weekend.


Itunes Link
Video
Review

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Reading some of the UK reviews for Touch KO, lol wtf do people expect from handheld titles at £1.79? some dude is saying there should be real life boxers, different weights, mini games of all things! :lol idiots just want to live off 59p games.

Much as I love my touch it seems a lot of owners (going by touch arcade forums) are brainless.
 
Diablohead said:
Reading some of the UK reviews for Touch KO, lol wtf do people expect from handheld titles at £1.79? some dude is saying there should be real life boxers, different weights, mini games of all things! :lol idiots just want to live off 59p games.

The contradiction of course is that once you put in all that stuff and the price rises to the inevitable 9.99 mark (or higher <gasp>) these same people are the type who'll post I'll wait for 99 cents.
 
Certainly LTTP on this, but man, Secret of Monkey Island is a good time. I hadn't played it in years and it's just as terrific as I remember it, and it plays perfectly on an iPhone (with full voice acting, no less). As everybody has said, I hope this is a sign of things to come and we'll see more classic Lucasarts adventures on the iPhone. The platform is perfect for them.

I especially love how you can switch between classic and modern graphics with the swipe of two fingers, all in real-time. Ingenious. The game looks great in both. Man, I really want Fate of Atlantis now. Make it happen!
 
Stoney Mason said:
I disagree. Touch Arcade isn't a hardcore review site. They never have been. They are more a news aggregrate and a sort of an impressions blog outside of the forum. It's pretty easy to tell which games excite them and which don't even within their coverage format.

The other sites exist to give a more formal review nature. I prefer Touch Arcade remain the way it is.

Agreed. I found Touch Arcade close to when it was launched, and as a fan of MacRumors as a source of news, I figure the same with Touch Arcade. The reviews are good enough to have something put on my radar or not.

I'm not sure why, but the iPhone platform has games that I need to judge for myself even more than other platforms. Several "AAA" games on iPhone have left me disappointed, but a few others I have liked very much.
 
Zeliard said:
I especially love how you can switch between classic and modern graphics with the swipe of two fingers, all in real-time. Ingenious. The game looks great in both.
No, it doesn't. Once again, they've improperly scaled the original's graphics, leading to scrunched graphics and oddly spaced, ugly text. With any luck, they'll release an update which fixes this (or at least allow us to zoom in to pixel perfect like we can with the new graphics).
 
mrkgoo said:
Agreed. I found Touch Arcade close to when it was launched, and as a fan of MacRumors as a source of news, I figure the same with Touch Arcade. The reviews are good enough to have something put on my radar or not.

Agreed. Its far more about putting games on my radar especially ones that are father out and occasionally seeing what they really like. I've never especially treated it as a definitive review site mainly because they don't carry themselves in that manner. It's a more casual site. If you follow their site in the long term though they tend to get it right and put more coverage into the better titles and less coverage into the weaker titles over the long haul.

If I was to run a site it would probably have that tone rather than a definitive review tone.
 
Stoney Mason said:
Post an example of them being a "total shill site" please.
They're just another video game site but with a more casual focus. And pretty much all major game sites are shill sites. It's hard for me to take a site seriously when they have multiple TOUCH K.O. stories on their main page accompanied by huge ads for the same game. That's par for the course when it comes to game sites of course, but hey, there's a reason I don't read them!

(And no, I don't care if they give not-so-positive reviews to advertised games. I've seen enough positive reviews for games I'd consider lousy to take them seriously. Just like every other game site!)
 
Rummy Bunnz said:
They're just another video game site but with a more casual focus. And pretty much all major game sites are shill sites. It's hard for me to take a site seriously when they have multiple TOUCH K.O. stories on their main page accompanied by huge ads for the same game. That's par for the course when it comes to game sites of course, but hey, there's a reason I don't read them!

(And no, I don't care if they give not-so-positive reviews to advertised games. I've seen enough positive reviews for games I'd consider lousy to take them seriously. Just like every other game site!)

I glad you addressed the fact that every site covers game by sponsors and that they have indeed in some cases not gone overboard in covering or praising sponsored games. My position is less to say that you can't have your opinion but more to say I simply disagree with your opinion and that I think its clearly one of the best sites in the iphone world and for me personally I find it to be a very useful site including the forums. Which both have enlightened me in the past and pissed me off in the past. In other words its a lot like NeoGaf.
 
Stoney Mason said:
I glad you addressed the fact that every site covers game by sponsors and that they have indeed in some cases not gone overboard in covering or praising sponsored games. My position is less to say that you can't have your opinion but more to say I simply disagree with your opinion and that I think its clearly one of the best sites in the iphone world and for me personally I find it to be a very useful site including the forums. Which both have enlightened me in the past and pissed me off in the past. In other words its a lot like NeoGaf.
Well I don't doubt it's one of the better dedicated iPhone sites, and they do seem to have more extensive early coverage of big games.

I do occasionally check the forums, but I haven't found much of worth there. Not that there aren't worthwhile posters, but it's so hard to wade through everything to find out who they are. I've already wasted enough of my life on this forum. Don't have the time for another, y'know?
 
First worms update coming relatively soon. I have hopes they will be able to turn around what is a bit of a miss at the moment to a win.

Team17 Software Ltd. wrote

If everything goes well with testing and the submission process, we expect the update to go live some time next week. We will keep you up to date with the exact timing. However we thought we would let you know now what to expect.

Featured in this update, a collection of improvements including:

• The option to change graphical settings for increased performance in game.
• More responsive camera controls, including the ability to make the camera zoom further in for a closer look at the action.
• The ability to flip the game screen based on the orientation of your device.
• Improved Ninja Rope controls allowing even more death-defying rope stunts.
• The ability to unleash devastating weapons on your enemies from the safety of a parachute.
• Even smarter enemies with shorter thinking times.
• Highly improved back-flip and jump controls, including a new finger swipe method to make sure you never accidentally jump worms into the water again.
• The facility to customise the game even further by creating your own enemy teams.
• Plus, a whole bunch of improvements to touch responsiveness and performance across all devices!
 
Pocket Gamer liked RE 4 Mobile Edition although as usual its probably best to seek out an assortment of opinions. I'm a big RE fan so I'll probably pick it up this evening and post my impressions.

Resident Evil 4: Mobile Edition
The theatrical cut

Product: Resident Evil 4 | Publisher: Capcom | Format: iPhone | Genre: 3D, Shooter | Players: 1 | Version: Europe
by Jon Mundy


Whether you're a movie editor working on a visionary director's overlong opus or a writer working on an abridgement of a classic novel, you face the same difficult task. How do you present a slighter, leaner version without sacrificing the feel of the original?

Such is the problem faced by Capcom with Resident Evil 4: Mobile Edition - the iPhone edition of one of the finest and most technically accomplished console games of recent years.

We know that a total conversion of Resident Evil 4 is impossible, but nothing less than a faithful distillation of that great game will do for the legions of shuffling fans.

Fortunately, that's exactly what Capcom has achieved. What we have here is a veritable highlights package of the original, bringing to the fore some of the most memorable sections and trimming a lot of the narrative fat.

By using a modified version of the Resident Evil: Degeneration engine, Capcom has managed to create a dozen or so convincing approximations of some of the stand-out moments in the original. While Degeneration featured boxy enclosed spaces, though, RE4: ME needs to present larger, more organic environments such as a dilapidated European village and a creepy old mine.

It does so very effectively, with a particularly impressive draw distance and some decent animation. True, the textures look a little ropey up close, and the lack of detail and muddiness of the palate can make enemies hard to see at mid-distance, but the overall effect is very pleasing.

The action is very simple, playing out as an over-the shoulder third person shooter. You make your way cautiously through each self-contained level, picking off rabid villagers while keeping an eye on your ammo counter - not to mention your own back.

That back belongs to one Leon Kennedy, ex-cop and new recruit to the US Secret Service. On his first day on the job he's sent off to rescue the President's daughter, who has been kidnapped by a strange cult called Los Illuminados.

While the plot mattered in the original, however, it takes a definite back seat in Mobile Edition. Due to the highlights-package nature of the game, there are huge leaps in time and location, with the ensuing plot holes insufficiently filled by some hastily scrawled expositional text (an early example: "this caused stock prices to pummel").

If you haven't played the console original the story will make very little sense to you, but that doesn't matter too much. At its heart RE4: ME is an old skool score-attack shooter, a fact that's emphasised by the mode that runs parallel to the Story Mode - Mercenary Mode.

Here you run through the same environments, trying to rack up the best score possible in three minutes. This bite-sized approach makes the mode far more suited to mobile play.

Indeed, it's almost essential that you dip into Mercenary Mode if you want to make decent progress in Story Mode. The Merchant from Resident Evil 4 pops up in between levels to provide new weapons, ammo and upgrades. The trouble is, you'll find that the money and treasure you obtain throughout the story is insufficient to make major improvements to your arsenal.

To free up some real lucre you need to switch across and take part in Mercenary Mode, with the financial rewards there contributing to your balance in Story Mode.

If we haven't mentioned controls yet, it's because for the most part they're not an issue. There's a virtual analogue stick in the bottom left that controls movement and, with your weapon readied, your aim. While running feels a little imprecise, aiming is quick and accurate with standard weapons.

When you get your mitts on the scoped rifle, however, the game fails to adapt to the zoomed in view, with a touch of any direction causing the cross-hairs to leap past your target. Something to be sorted out in the first update, perhaps.

In fact, most of RE4: ME's niggling faults point to a slightly rushed release, from the poor quality of the writing to the odd control quirks.

That doesn't stop the game as a whole from being a triumph, however. With this release Capcom has written a solid abridgement to one of the finest tales of recent years.

http://www.pocketgamer.co.uk/r/iPhone/Resident+Evil+4/review.asp?c=14614
 
Maybe I wasn't clear in my first post on this topic.

I disagree with colinp when he claims touch arcade is a joke. It most definitely isn't. What I responded to was:
colinp said:
Every other review recommends a game to "fans of the genre".


Stoney Mason said:
I disagree. Touch Arcade isn't a hardcore review site. They never have been. They are more a news aggregrate and a sort of an impressions blog outside of the forum. It's pretty easy to tell which games excite them and which don't even within their coverage format.

The other sites exist to give a more formal review nature. I prefer Touch Arcade remain the way it is.

I don't see how Touch Arcade being a non-hardcore site has any relevance to my criticism. The ability to construct a well written review, without concessions relating to a hypothetical fan unbeknownst to the reader, should not be catered to only by the hardcore press. And to make it clear, I'm not suggesting that the reviews should be made longer. In most cases with touch arcade reviews, all that is needed is to omit the baggage. To say otherwise, imo, is to lower your expectations of what a good review is and can be. Note that I wasn't criticising touch arcade as a whole. Just one aspect of the coverage that they provide.

I get most of my iphone gaming news from this thread and touch arcade. I like toucharcade, I check it everyday. Like I said in my initial post, their news coverage is very good. Is it one of the best sites covering the iphone? Most definitely. Is it so perfect that it is beyond criticism? Definitely not.
 
My maint problem with Touch KO is that it's breainlessly easy. there's depth there but the computer dosnt use it. The good news about that is that the next update will add a hardcore mode with smarter AI. Still hoping for the ability to skip replays at some point.

once that's applied there's nothing to complain about the game. such a good deal IMHO.

and yes, i second the crazy ".99 waiters" as being silly. probably consist of kids from gamefaqs.
 
Khanage said:
I don't see how Touch Arcade being a non-hardcore site has any relevance to my criticism. The ability to construct a well written review, without concessions relating to a hypothetical fan unbeknownst to the reader, should not be catered to only by the hardcore press. And to make it clear, I'm not suggesting that the reviews should be made longer. In most cases with touch arcade reviews, all that is needed is to omit the baggage. To say otherwise, imo, is to lower your expectations of what a good review is and can be. Note that I wasn't criticising touch arcade as a whole. Just one aspect of the coverage that they provide.

I get most of my iphone gaming news from this thread and touch arcade. I like toucharcade, I check it everyday. Like I said in my initial post, their news coverage is very good. Is it one of the best sites covering the iphone? Most definitely. Is it so perfect that it is beyond criticism? Definitely not.


Whether you find their reviews useful or not is a personal take just as whether you find a particular movie reviewer, or music reviewer, worthwhile. My only point in this whole thing was to say that I find their reviews ad impressions worthwhile. I find the site worthwhile. That doesn't mean my view will be the same as yours. My intention was simply to state a constrasting opinion. I'm not really interested in argung that opinion because I think who has good reviews and who provides useful information is completely subjective.

For my purposes though I can generally tell based on what they describe in the game and their enthusiasm for it in the writing whether they liked the game or not and on what scale although of course other people may not I fully admit. I also appreciate a slightly more relaxed and casual aimed approach to the review they often take rather than the other formats that most sites use that tend to have a more voice of god approach. It's another option among the many sites.
 
Khanage said:
Maybe I wasn't clear in my first post on this topic.

I disagree with colinp when he claims touch arcade is a joke. It most definitely isn't. What I responded to was:





I don't see how Touch Arcade being a non-hardcore site has any relevance to my criticism. The ability to construct a well written review, without concessions relating to a hypothetical fan unbeknownst to the reader, should not be catered to only by the hardcore press. And to make it clear, I'm not suggesting that the reviews should be made longer. In most cases with touch arcade reviews, all that is needed is to omit the baggage. To say otherwise, imo, is to lower your expectations of what a good review is and can be. Note that I wasn't criticising touch arcade as a whole. Just one aspect of the coverage that they provide.

I get most of my iphone gaming news from this thread and touch arcade. I like toucharcade, I check it everyday. Like I said in my initial post, their news coverage is very good. Is it one of the best sites covering the iphone? Most definitely. Is it so perfect that it is beyond criticism? Definitely not.

While I would agree that their 'reviews' really don't say much informative, I would also mention that all I want is to know whether someone liked it or not. The writing is very plain and simple, much like the closing statements of any 'professional' review, but that's all I need and want at this stage. More important to me as a news site is that they have fast and often coverage.

They could omit baggage from the reviews, and I probably wouldn't care either way (probably like it though). Again, i see their reviews as literally that - a look back at something released.
 
Hmmm. Finished Chapter 3 on RE4 and at this point I think I like Degeneration more than 4. 4 is definitely more of a challenge but I haven't died yet. Degeneration is a little more laid back and slower, but it told the story better and felt more like RE4 than this port. If you're a fan of RE4 and you are cool with touch controls (they do work wonderful) then this is pretty much a no-brainer though. I'm happy.
 
Stoney Mason said:
That was not a review of resident evil
It is tagged as a review.
Edit: I like how you edited this out of your post... We can all be wrong sometimes.

Stoney Mason said:
Now whether you find their reviews useful or not is a personal take just as whether you find a particular movie reviewer, or music reviewer, worthwhile.
This is an unnecessary and obvious point to make. I wasn't suggesting we have to be in agreement. Just that I don't agree with you when it comes to what can be in a hardcore review versus what can be in a casual review. Something that I thought was quite obvious from my post.

Stoney Mason said:
My only point in this whole thing was to say that I find their reviews and impressions worthwhile.
And my only point is that there is room for improvement... That's it. I check the website everyday. If I had no use for their impressions and reviews, I would have only myself to blame.

Stoney Mason said:
I'm not really interested in argung that opinion because I think who has good reviews and who provides useful information is completely subjective.
That it is... But we all, I hope, know this already. All I was doing was just clarifying my point.
 
sigh. This is way to much conversation about Touch Arcade which isn't a very fascinating conversation.

Let's just say that I wanted to presented a contrasting opinion that I think Touch Arcade is great and they aren't shills to refer to the other post that interested me.

I'm firmly believe some one can have the opposite opinion and not like their reviews or impressions as is the case with any site.

I only posted to respond to say there is another side and to voice that opinion. The rest is sort of pointless imo. Arguing over who provides the best coverage and reviews in the ipone market is not worth an extended conversation imo and is a bit meta.

I'm more than willing to drop this at this stage as I doubt it's very interesting to anyone.
 
stoney i am now going to constnatly watch your posts and if you edit it them for further clarification i will call you out on them

also, worms update sounds quite gud:
• The option to change graphical settings for increased performance in game.
• More responsive camera controls, including the ability to make the camera zoom further in for a closer look at the action.
• The ability to flip the game screen based on the orientation of your device.
• Improved Ninja Rope controls allowing even more death-defying rope stunts.
• The ability to unleash devastating weapons on your enemies from the safety of a parachute.
• Even smarter enemies with shorter thinking times.
• Highly improved back-flip and jump controls, including a new finger swipe method to make sure you never accidentally jump worms into the water again.
• The facility to customise the game even further by creating your own enemy teams.
• Plus, a whole bunch of improvements to touch responsiveness and performance across all devices!
if this update is positively recieved and fixs the main complaints then i may pix it up
 
viralmarketeer said:
Booyah Society out now.

Ex-Blizzard developers make a game that's all about making achievements out of real life.

New articles [HERE]
Download [HERE]
Official Site [HERE]

Interesting. I heard about this project awhile back and was a bit confused by the concept but the more the merrier I say.

Not really interested myself but it is free for those of you who are. You should always mention FREE. That is far more likely to draw downloads. :D
 
viralmarketeer said:
Booyah Society out now.

I played with it for a few seconds and deleted it. It's a cool concept but I don't like the way they handle it. All the achievements I saw were based on how many "likes" or comments you get on Facebook. If I could check it off it would be better [achievement, go for a 20 minute walk and I click that I did it.]

Cool idea, odd execution, and no sound :/
 
Stoney Mason said:
Chu Chu Fucking Rocket please!

There is a clone of Chu Chu Fucking Rocket on the iPhone actually!
It's called Puzzled Pet Planet!

(why there is no CCR on DS, PSN or XBLA is beyond me)
 
viralmarketeer said:
Booyah Society out now.

I get kinda angry when people make virtual social networks which rely on...other virtual social networks.

its like making a windmill which relies purely on the wind generated by a bigger and better windmill to make it move.
 
KeiichiInafune said:
Sega wants ideas for iPhone games! Based on their recent releases they could use some help.

http://blogs.sega.com/usa/2009/07/27/community-brainstorm-we-want-your-iphone-game-ideas/

I suggested a new turn-based Phantasy Star, Outrun, and Rez(I think Sega still owns the IP)


I encourage everybody to post over there. There are enough of us in this thread so that we can actually put a decent number of comments there. Just remain respectful so they take it seriously.

I posted the following

Chu Chu Rocket. Needs internet multiplayer though.

Phantasy Star RPG's. But that emulator needs a lot of work.

Rez and or Panzer Dragoon would be awesome.

Baku Baku Animal

Niche but I think Derby Owners Club is perfectly suited for the iphone and there is nothing else like it on the iphone market.

Basically stop just porting over really simple random basic arcade games from the genesis or master system in a weak emulator and bring over the sega franchises that actually make sense for the iphone.
 
Just a word of warning. Be respectful like I said. My post says "waiting to be moderated" even though comments after mine have been posted. So they must have not liked my crack at their emulator even though I thought I didn't go overboard with it.
 
Stoney Mason said:
Just a word of warning. Be respectful like I said. My post says "waiting to be moderated" even though comments after mine have been posted. So they must have not liked my crack at their emulator even though I thought I didn't go overboard with it.
I had that once, on TA right? I typed the key word wrong the first time so I think that's why.

Oh right you mean sega :P
 
Stoney Mason said:
Just a word of warning. Be respectful like I said. My post says "waiting to be moderated" even though comments after mine have been posted. So they must have not liked my crack at their emulator even though I thought I didn't go overboard with it.
Mine was under moderation and did not contain anything negative about Sega at all (unless they don't like the word tilt because its close to the word tit).
 
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