The Order 1886 Gamescom Gameplay Trailer

People have the right to call the game generic. There's no personal agenda here. So far we haven't seen a single thing the game does differently in its gameplay. The setting is original and that's pretty much it. Hopefully they haven't shown all the gameplay features yet.

Under that rule every game ever made is generic, when was the last non generic game shown?.
 
"Concern grows even more as rumours abound of the Rebels, in their desperation for justice, allying themselves with the Half-Breeds - madly driven to wrest victory from those they are helplessly outgunned, oppressed and overpowered by. Crates of weapons meant for use by The Order are finding themselves in Rebel stockades, to the growing alarm of Sir Galahad, his mentor Sir Percival, and the younger knights lady Igraine and Marquis de Lafayette as well."

Whoa, does that information about the rebels allying with the Half-Breeds exist anywhere else besides the wiki? Seems like a pretty big plot point, but I wasn't able to find information about that specific thing anywhere besides that wiki.

Speculation:
Is it just me or does a lot of information regarding the enemies we are fighting indicate that we'll be changing sides at some point during the game? The origin of the Half-Breed conflict seems to be the result of fear and discrimination against them, and lower class rebels fighting injustice from an uncaring and oppressive upper class are not usually straight villains unless they're in an Ayn Rand story.
 
Can NaughtyDog really top this....?

No, there is no way they can top this if they are targeting 60.

Yes they are very talented but we are talking about technology and there are limitations, this is not some black magic voodoo and ND aren't above those limitations, unless they change their mind about FPS- do not expect their game to look as good as this.

Oh and not mentioning that Uncharted is a series with a much bigger scope and set pieces compared to the pretty limited scope presented by The Order, another reason why they wont top it or even compare to this visually, it's only common sense.
 
No, there is no way they can top this if they are targeting 60.

Yes they are very talented but we are talking about technology and there are limitations, this is not some black magic voodoo and ND aren't above those limitations, unless they change their mind about FPS- do not expect their game to look as good as this.

Oh and not mentioning that Uncharted is a series with a much bigger scope and set pieces compared to the pretty limited scope presented by The Order, another reason why they wont top it or even compare to this visually, it's only common sense.

But the U4 trailer, which seems to be rendered in real time, or at least with real time assets, probably surpasses anything we have seen of the Order.
 
Under that rule every game ever made is generic, when was the last non generic game shown?.

Plenty shown in the Gamescom Sony conference :

WiLD
The Tomorrow Children
Tearaway
Volume

to name a few.

I'm not asking for anything revolutionary, just at least one new gameplay mechanic, something as simple as anti-gravity in MK8 for instance.
 
But the U4 trailer, which seems to be rendered in real time, or at least with real time assets, probably surpasses anything we have seen of the Order.

I disagree. The Order looks just as good, if not better IMHO. But we've only seen very little of UC4 so far. So let's see.
 
No, there is no way they can top this if they are targeting 60.

Yes they are very talented but we are talking about technology and there are limitations, this is not some black magic voodoo and ND aren't above those limitations, unless they change their mind about FPS- do not expect their game to look as good as this.

Oh and not mentioning that Uncharted is a series with a much bigger scope and set pieces compared to the pretty limited scope presented by The Order, another reason why they wont top it or even compare to this visually, it's only common sense.

ND has much better artistry and direction though and they will go a long way. And the higher framerate makes everything look twice as good in any case :)
 
Artstyle is breathtaking, graphics are grat, everything looks good so far. 30FPS however is so lastgen and a huge disappointment.
 
Aye, I have a hard time seeing how Naughty Dog can top this visually with A Thief's End when it's supposedly targeting 60fps. Not that I should doubt the Gods, but I mean, just look at this game! It's startling just how good looking it is.
 
Aye, I have a hard time seeing how Naughty Dog can top this visually with A Thief's End when it's supposedly targeting 60fps. Not that I should doubt the Gods, but I mean, just look at this game! It's startling just how good looking it is.

Yep. This game is really showing the generational leap. Now how impressive will this all look when they'll show these graphics with the soft-body destruction system! Oh boy.
 
Artstyle is breathtaking, graphics are grat, everything looks good so far. 30FPS however is so lastgen and a huge disappointment.

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Just no. 30fps is more than acceptable.
 
But the U4 trailer, which seems to be rendered in real time, or at least with real time assets, probably surpasses anything we have seen of the Order.
Yea, it wont look like that teaser at 60, no way.

ND has much better artistry and direction though and they will go a long way. And the higher framerate makes everything look twice as good in any case :)

Art is purely subjective, i was talking technically.
 
Yea, it wont look like that teaser at 60, no way.



Art is purely subjective, i was talking technically.

Well the trailer was running at 60, so it may be representative. To be honest, I will be pissed off if they have been deceiving on that front. But I don't see why a studio of ND's calibur would need to pull the wool given their integrity with visuals...
 
To bad the demo on the floor is an old one we've already seen (the one with the thermite gun and the NPC getting shot and needing to be saved from the battlefield).

Played it, and the graphics are indeed wow, and I loved the thermite gun and the way the weapons behave like old guns (they aren't all that precise). But the level design was far to restrictive. This is a covershooter where there is no room for flanking manoeuvres, so it becomes a dull exchange of potshots.

Hope they have more open environments in the full game... The trailer seems to suggest, so I get my hopes up. I'd love this to be great, because the premise of the world and story rocks my boat
 
I think that the game looks fine from gunplay, atmosphere, art, story from what I've seen and heard but I just want RAD to show areas that aren't just tight cornered areas.
In the trailer, the shipyard area looks much better but a lot of the other footages don't in this aspect.

When I first saw the concept art, it looked great. Large open areas with crowds but they haven't shown this along with destruction as well.
Large areas to explore in combat, with buildings and verticallity is really what I feel is severely lacking and why I feel the gameplay looks average despite the guns look fun to play.

Still really looking forward to it though.
 
ND has much better artistry and direction though and they will go a long way. And the higher framerate makes everything look twice as good in any case :)

Well, it will look a little smoother in action, and it would feel more responsive, but it isn't going to make asset detail, lighting, other effects, suddenly higher quality.
 
You sound like one of those pull-string toys, except you only have one sentence.
We get it bro, you don't like 30 FPS on ANY game. Christ.

So like everyone who posts "woah great graphics" or "30FPS is great" sounds like a pull-string toy? People who prefer 60FPS need to voice their opinion, even if it is repetitive. It's the only chance marketing depts. are listening.
 
To bad the demo on the floor is an old one we've already seen (the one with the thermite gun and the NPC getting shot and needing to be saved from the battlefield).

Played it, and the graphics are indeed wow, and I loved the thermite gun and the way the weapons behave like old guns (they aren't all that precise). But the level design was far to restrictive. This is a covershooter where there is no room for flanking manoeuvres, so it becomes a dull exchange of potshots.

Hope they have more open environments in the full game... The trailer seems to suggest, so I get my hopes up. I'd love this to be great, because the premise of the world and story rocks my boat

Yeah, there are plenty of parks and broader boulevards in London. Yeah, the trailer does suggest they will mix it up quite a bit though.
 
So like everyone who posts "woah great graphics" or "30FPS is great" sounds like a pull-string toy? People who prefer 60FPS need to voice their opinion, even if it is repetitive. It's the only chance marketing depts. are listening.

You think ND just suddenly listened to a extremely minute community in regards to frame-rate compromising their potential for visuals on this gen? I find that very hard to believe.

No, the answer is far more simple. They've tested out 60fps and they've seen they believe it is worth the potential visual trade off that 30fps could levy for them. This probably making a lot of people uncomfortable knowing that the top-gen developers last gen is now vindicating the so-called 60fps supporters.
 
God, this should have been how the game was first revealed. This is by far the best looking game and the spread on that shotgun, goddamn.
 
Well, it will look a little smoother in action, and it would feel more responsive, but it isn't going to make asset detail, lighting, other effects, suddenly higher quality.

But it gives you a better view at the assets. Nothing ruins good assets like low framerate camera movement coupled with hideous motion blur. Can't see shit captain.
 
You think ND just suddenly listened to a extremely minute community in regards to frame-rate compromising their potential for visuals on this gen? I find that very hard to believe.

No, the answer is far more simple. They've tested out 60fps and they've seen they believe it is worth the potential visual trade off that 30fps could levy for them. This probably making a lot of people uncomfortable knowing that the top-gen developers last gen is now vindicating the so-called 60fps supporters.

It's hard to believe that ND did not know the benefits of 60FPS before TLOU:R. That would be a joke, to be honest. I'm pretty sure that framerate is getting more into focus than last gen, where it was HD in general, new TVs etc. - now people start noticing that games do not only need to look good, they also should play great. And this is something that starts here, in communities like NeoGaf, before journalists take it more into mainstream media, reviews etc. - from where it goes to a companies. It's much more about a mindshare and in that sense, every voiced opinion is a good one.
 
Well, it will look a little smoother in action, and it would feel more responsive, but it isn't going to make asset detail, lighting, other effects, suddenly higher quality.
60FPS improves the animation quality (for characters, physics and effects) as well as the IQ by providing a temporal AA over 30FPS.
 
Plenty shown in the Gamescom Sony conference :

WiLD
The Tomorrow Children
Tearaway
Volume

to name a few.

I'm not asking for anything revolutionary, just at least one new gameplay mechanic, something as simple as anti-gravity in MK8 for instance.

Dynamic QTE

There ya go.

Dont see anyone talking about how generic assassins creed is or forza horizon or call of duty or battlefield hardline or tons of other games. Not sure why The Order is suddenly required to do these groundbreaking new things. The game is about the story, setting, and filmic nature of the experience and of course how damn good it looks. The team wasn't going for groundbreaking gameplay but immersive storytelling.
 
Well the trailer was running at 60, so it may be representative. To be honest, I will be pissed off if they have been deceiving on that front. But I don't see why a studio of ND's calibur would need to pull the wool given their integrity with visuals...

Just like there was a noticeable gap between cut scene and gameplay in previous ND games so there will be in U4, i don't see any other scenario.

And their reveals before were always presented with a short in-engine cut scene, Drake waking up in a busted train in U2, or walking around the desert after his plane crash, or Ellie and Joel fight some infected in TLoU's reveal- all of those were in-engine, TLoU reveal even had the same exact MSG of "This footage was recorded on PS3" thing.
 
It's hard to believe that ND did not know the benefits of 60FPS before TLOU:R. That would be a joke, to be honest. I'm pretty sure that framerate is getting more into focus than last gen, where it was HD in general, new TVs etc. - now people start noticing that games do not only need to look good, they also should play great. And this is something that starts here, in communities like NeoGaf, before journalists take it more into mainstream media, reviews etc. - from where it goes to a companies. It's much more about a mindshare and in that sense, every voiced opinion is a good one.

I think you should start a petition

Unite all this discontent against 30fps http://www.ipetitions.com/

Just like there was a noticeable gap between cut scene and gameplay in previous ND games so there will be in U4, i don't see any other scenario.

Agree
 
I'm not asking for anything revolutionary, just at least one new gameplay mechanic, something as simple as anti-gravity in MK8 for instance.

How is the thermite rifle in The Order any less than a new gameplay mechanic than the anti gravity method in Mario Kart 8? Which btw happens only momentarily during the race, handles practically the same as tires and the only difference it brings is able to boost by bumping into other players or those small poles laid out in the track.

This is why this criticism is shallow and hypocritical. You couldn't find a more safe game than Mario Kart 8 that added something so superficial which didn't changed the gameplay of a series that has been running on fumes for the last 20 years. (sans Wii version).

You love generic gameplay only when it's produced by a certain publisher and a series you enjoy. If this wasn't true than pratically every game on this board sans indie titles would be littered with these type of comments. You won't find an audience of any entertainment medium that is more hypocritical than gamers.
 
My only real concern about the order is it's length. For a SP only game I hope it is at least as big as TLOU. I fear that they haven't showed much gameplay because the game is really short.

Hopefully they just want to keep everything under wraps and not spoil the whole game with trailers.

I'm really not concerned about gameplay. RAD has proven that they are competent in this regard. It might not be revolutionary gameplay but I have no doubts it will be solid.
 
How is the thermite rifle in The Order any less than a new gameplay mechanic than the anti gravity method in Mario Kart 8? Which btw happens only momentarily during the race, handles practically the same as tires and the only difference it brings is able to boost by bumping into other players or those small poles laid out in the track.

This is why this criticism is shallow and hypocritical. You couldn't find a more safe game than Mario Kart 8 that added something so superficial which didn't changed the gameplay of a series that has been running on fumes for the last 20 years. (sans Wii version).

You love generic gameplay only when it's produced by a certain publisher and a series you enjoy. If this wasn't true than pratically every game on this board sans indie titles would be littered with these type of comments. You won't find an audience of any entertainment medium that is more hypocritical than gamers.

Damn... Go ahead G!
 
I feel like some people won't have their generic-phobia satisfied until RAD invents a new genre...

My only real concern about the order is it's length. For a SP only game I hope it is at least as big as TLOU. I fear that they haven't showed much gameplay because the game is really short.

Hopefully they just want to keep everything under wraps and not spoil the whole game with trailers.

I'm really not concerned about gameplay. RAD has proven that they are competent in this regard. It might not be revolutionary gameplay but I have no doubts it will be solid.

I'm betting we're talking Uncharted length. You can only expect so much from a studio making their console debut. 8 or 9 hours, 10 max is what I'm thinking.
 
Dynamic QTE

There ya go.

Dont see anyone talking about how generic assassins creed is or forza horizon or call of duty or battlefield hardline or tons of other games. Not sure why The Order is suddenly required to do these groundbreaking new things. The game is about the story, setting, and filmic nature of the experience and of course how damn good it looks. The team wasn't going for groundbreaking gameplay but immersive storytelling.

Because it's a new IP and we expect something that makes this game be different in gameplay from others.
Assassin's Creed plays like AC, which is pretty unique by itself, even though there are plenty of AC games on the market that play similarly.
 
So like everyone who posts "woah great graphics" or "30FPS is great" sounds like a pull-string toy? People who prefer 60FPS need to voice their opinion, even if it is repetitive. It's the only chance marketing depts. are listening.

Is that why you do it? I have some bad news for you.

People with your extreme opinion are by definition always going to be an extreme minority. Most people don't care, or at least don't find 30fps unacceptable, and that will never change. No amount of persuasive campaigning by people like you or even personal experience with 60fps games will convert a significant number of people into 60fps zealots.

Is it possible that we'll see more 60fps games this gen compared to last gen? Yes, it is. It won't be because of a few people babbling on forums though.
 
Whoa, does that information about the rebels allying with the Half-Breeds exist anywhere else besides the wiki? Seems like a pretty big plot point, but I wasn't able to find information about that specific thing anywhere besides that wiki.

Yeah I'm not sure if that portion is just story speculation or they mentioned it in passing conversation somewhere. But it is mentioned as a rumor within the game, according to the wiki, so I have a feeling that it is a rumor spread within the order just to further justify their actions against the rebellion, while it may not actually be the case. Also personally, I'm interested in seeing a 3 way conflict. Allying with the half breeds would make it less complicated.

Speculation:
Is it just me or does a lot of information regarding the enemies we are fighting indicate that we'll be changing sides at some point during the game? The origin of the Half-Breed conflict seems to be the result of fear and discrimination against them, and lower class rebels fighting injustice from an uncaring and oppressive upper class are not usually straight villains unless they're in an Ayn Rand story.

They are not straight villains. In fact, I remember reading that Galahad begins to question the motives and practices of the aristocracy as the story progresses. I doubt there would be a complete 180, but may be Galahad finds a way to continue serving the order without having to fight the rebellion. Don't know. Should be interesting.
 
It's hard to believe that ND did not know the benefits of 60FPS before TLOU:R. That would be a joke, to be honest. I'm pretty sure that framerate is getting more into focus than last gen, where it was HD in general, new TVs etc. - now people start noticing that games do not only need to look good, they also should play great. And this is something that starts here, in communities like NeoGaf, before journalists take it more into mainstream media, reviews etc. - from where it goes to a companies. It's much more about a mindshare and in that sense, every voiced opinion is a good one.

I think NaughtyDog knew that 60FPS is always a little bit better than 30FPS.
But in Ps3 days they decided that its more important to use the power for fancier graphics instead of 60FPS.
Now on Ps4 they're probably satisfied with the graphics the graphics can achieve at 60FPS and think that it wouldn't add much if they further up the graphics and go with 30FPS.
 
They are not straight villains. In fact, I remember reading that Galahad begins to question the motives and practices of the aristocracy as the story progresses. I doubt there would be a complete 180, but may be Galahad finds a way to continue serving the order without having to fight the rebellion. Don't know. Should be interesting.

In the trailer Tesla mentioned that "the weapons I created could also be our greatest downfall" while showing the order crushing rebels with his creation. I am wondering how the relationship is going to playout between rebels and half-breeds, maybe forging an allience due to mutual benefits? Consider the order was the oppressor to both factions.
 
No, there is no way they can top this if they are targeting 60.

Yes they are very talented but we are talking about technology and there are limitations, this is not some black magic voodoo and ND aren't above those limitations, unless they change their mind about FPS- do not expect their game to look as good as this.

Oh and not mentioning that Uncharted is a series with a much bigger scope and set pieces compared to the pretty limited scope presented by The Order, another reason why they wont top it or even compare to this visually, it's only common sense.

Crow serving incoming. Man, I'm looking forward to E3.
 
I am also skeptic about U4 1080p 60fps trailer quality in game, but then again this is Naughty Dog and there is one other thing called... TEAM ICE!
 
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