OsirisBlack
Banned
very weird indeed.The more people that come in here and share impressions the more that I see a disconnect between the players experience and the reviews. Pretty weird actually.
very weird indeed.The more people that come in here and share impressions the more that I see a disconnect between the players experience and the reviews. Pretty weird actually.
There's probably a lot of truth to what you say here. Going in with something to prove so you focus on the area you aren't known for, neglecting and taking for granted the things you typically do well.To me it's like they created a foundation they had for the game (material-based destruction in a hectic third person cinematic action game that could rival their mentors at Naughty Dog) and as development went along and got closer and closer to a realistic release date, they had to keep ticking off gameplay features as they continued to polish off their astonishing visual engine. They were like engine perfectionists. They really had something to prove, and that was that they sure as hell could compete with the best of Naughty Dog at making gorgeous console games.
Then the release date loomed and they were like 'oops so I guess the actual gameplay is basically like The Psi-Ops of the PS4'
I am a big fan of movie criticism, so maybe in order to be a fan of such beautifully ugly products you have to enjoy analyzing products at a really deep level. It's fun to really peer under the hood and try to understand what directors were going for.
I couldn't get into Speed Racer as acid-trip bloated as that film was, so Cloud Atlas made up for the lack of Wachowski Siblings in my life. ;P
It's not weird at all, it's people justifying their purchase vs. people whose job it is to critique. There's quite often a disparity in such opinions.
I find it really odd that The Order is... essentially a technical marvel. Even if it drops the ball on everything else, scores in the range of 20% are just really, really odd.
If it's not fun... It's not fun.
I dunno. I'll find out when I play it, but that's not what I fundamentally want from reviews.
I really feel people saw/see this game as the unholy union of a David Cage game with GoW or Uncharted. Instead of being what many wanted it to be, it was focused on something that not everyone would appreciate. Still could be a terrible experience in of itself, but I guess most of us will find out tomorrow.
To me it's like they created a foundation they had for the game (material-based destruction in a hectic third person cinematic action game that could rival their mentors at Naughty Dog) and as development went along and got closer and closer to a realistic release date, they had to keep ticking off gameplay features as they continued to polish off their astonishing visual engine. They were like engine perfectionists. They really had something to prove, and that was that they sure as hell could compete with the best of Naughty Dog at making gorgeous console games.
Then the release date loomed and they were like 'oops so I guess the actual gameplay is basically like The Psi-Ops of the PS4'
Holy shit Giant Bomb did it again? They always did give me a bad vibe.
Then how can you take any consumer impressions seriously?It's not weird at all, it's people justifying their purchase vs. people whose job it is to critique. There's quite often a disparity in such opinions.
Then how can you take any consumer impressions seriously?
very weird indeed.
The more people that come in here and share impressions the more that I see a disconnect between the players experience and the reviews. Pretty weird actually.
I am a big fan of movie criticism, so maybe in order to be a fan of such beautifully ugly products you have to enjoy analyzing products at a really deep level. It's fun to really peer under the hood and try to understand what directors were going for.
I couldn't get into Speed Racer as acid-trip bloated as that film was, so Cloud Atlas made up for the lack of Wachowski Siblings in my life. ;P Of course they had other directors helping too, so this film was just like an assault of differing styles and approaches.
I think the implication was perhaps that reviewers are at times selective in their critique. The same as purchasers are selective when reviewing their purchases.It's not weird at all, it's people justifying their purchase vs. people whose job it is to critique. There's quite often a disparity in such opinions.
The more people that come in here and share impressions the more that I see a disconnect between the players experience and the reviews. Pretty weird actually.
The difference between someone who was paid to offer their opinion and evaluate the game vs someone who paid for the game and whose value in spending that money/time is directly tied to the quality/fun of the experience.
Personally i'd trust the reviewer - especially one that has shown to give honest and reasonable opinions in the past.
Especially one like Jeff Gerstmann who lost his job over giving a game a low score.
He doesn't. At least that's how his statement comes across. I'm hurting on the inside already.
He's really, really passionate about the games he likes, perhaps for the worse. Hope he comes back soon.
Welp, I trust consumers more than game journalists. Sessler was the only one that articulated himself in a way that I thought befit an actual critic and he's out of the game. Most of the ones left I disagree with more often than not, which is frustrating. I've even read glowing reviews for games I loved that I couldn't agree with the text of.He doesn't. At least that's how his statement comes across. I'm hurting on the inside already.
I'm a little bummed by the negative press, I won't lie, but I am still really looking forward to getting the game tomorrow!
Dang, he got banned??? FOR WHAT?!?
Dang, he got banned??? FOR WHAT?!?
Viveks has a PSX Saga? I've got to read this........
Welp, I trust consumers more than game journalists. Sessler was the only one that articulated himself in a way that I thought befit an actual critic and he's out of the game. Most of the ones left I disagree with more often than not, which is frustrating. I've even read glowing reviews for games I loved that I couldn't agree with the text of.
Maybe because the people who are actually invested in the game and want to like it are the only ones that will seek it out before release? You'll see more and more impressions matching reviews after release.
Yeah, all of those reviews brought my hype down a bit. Still curious what the gameplay and whole experience feels like though.
The more people that come in here and share impressions the more that I see a disconnect between the players experience and the reviews. Pretty weird actually.
Definitely the best looking character models in a game so far.
*Captured video on PS4 and made GIF
It's not weird at all, it's people justifying their purchase vs. people whose job it is to critique. There's quite often a disparity in such opinions.
Depends on the person. Most of my favorite games score low to middling. And I hated gtav which is what 97? With no score lower than a 9? so yeah YMMV on using metaC for game advice.
Yeah, I never trust early reviews. Usually it's by people hyped for the game and have an emotional investment to it being good. They even went as far as to get it before official release. I usually wait until the dust settles before taking player impressions seriously.
That's true. A film could have great cinematography, but if the story and acting is crap, the great cinematography can be lost in the ensuing despair
I don't think it's fair to say that. If the game was universally praised and the player enjoyed what they played, it wouldn't be questioned. However if the game received mixed reception and/or was mostly panned by critics, they must be 'justifying their purchase', because everyone knows it must be human nature to automatically love something they naturally wouldn't if they didn't spend $60 on it?It's not weird at all, it's people justifying their purchase vs. people whose job it is to critique. There's quite often a disparity in such opinions.
What's funnier is that same reviewer gave Ryse a 70%.The gameplay has to be complete shit for it to even be 20% imo, which I guess I'll find out soon when it unlocks. Digitaltrend seemed to be hating on the whole game pretty hard.
I think the implication was perhaps that reviewers are at times selective in their critique. The same as purchasers are selective when reviewing their purchases.
Driveclub was the last straw for me. I'd never be able to use reviews to guide my purchase decisions again. Having said that, are the wrong about The Order? I don't know. We'll see.
Here. Start from Part I.
Honestly, as long as we don't get drive bye shit posts in here from people sayingIt's not weird at all, it's people justifying their purchase vs. people whose job it is to critique. There's quite often a disparity in such opinions.
Please, with any site, any game, any review, please read the review or watch it and listen to their opinions and don't just outright dismiss the site as a whole or dismiss it because it doesn't agree with your hype and your possibly non-refundable digital pre-order.
Jeff made very reasonable points about why he didn't enjoy the game much that would give any reasonable person pause when considering a purchase.
I'm really on the fence with this one, I can see enjoying some dumb fun with pretty graphics just like I did with Ryse but I also got that game for $20 on PC, not $60.
I think "great graphics" are closer to having great special effects, and that cinematography is more comparable to a game's UI; both are functional elements of the central purpose of the medium. Cinematography serves to further a film's story and themes; UI furthers the game's mechanics.
In other words, a game with amazing graphics is closer to a summer blockbuster with amazing special effects than it is an art house film with nuanced, meaningful cinematography Not that a single game (or movie) can't have both, just that I think the comparison is more directly analogous.
What's funnier is that same reviewer gave Ryse a 70%.
I made a cover for whenever you want to finish that book up and publish it.
That is pretty funny.