How many hours till embargo lifts?
2h 21 minutes.
How many hours till embargo lifts?
And for GMT?Lifts at 5am PST, 8 am Eastern
And you should be excitedDespite all the negativity surrounding this game, I'm still excited to play it when I receive my copy tommorow
And for GMT?
And for GMT?
Jim Sterling ‏@JimSterling 2m2 minutes ago
Well shit, NeoGAF took the pun I have in my Order review headline. Now I got two hours to make another one. http://www.neogaf.com/forum/showthread.php?t=995177
Well I have now played this game and I have to say it is a new benchmark in Visuals no doubt.
I have not finished it yet but played a good 5-6 hours, the opening section which needs to not be spoiled is so mesmerising and really is like NOTHING you have ever seen in a real-time game. The IQ is near faultless and the animation, details and sheer seamless flow from game, cinematic, game is superb. Even if you try to pick fault you struggle, the superb use of Cubemaps rather than a crappy looking SSR is in many games pays huge benefits, and the AO capsule reflections are used extensively in the game for so many objects and lighting as a whole is superb.
Gun play is satisfying if at times a little clunky but always a good feeling when pulled off well. My biggest gripe is some choices in the game disappoint at times (I don't want to spoil it for anyone) and the opening section can feel dragged out but overall flow of the game, narrative and characters is great but it does spend IMOP slightly too much time on that. It is aware of the needs of us Hardcore gamers and the need to look, feel and touch and the amount work in the details is highly commendable. Again I cannot stress enough that Animation as much as Visual work (and of course Post Processing effects) are the 2 biggest, hugest leaps this game has, you will forget you are playing a game as it all becomes a Movie like CGI visuals at all times.
I just wish they did not have the bloody prompts on all the time along with the (like I say) some of the choices at times can or at least did disappoint me.
But the best thing I can say is I loved what I played and I did not want to put the pad down but bed and worked called, eager to get back on tonight and see where it all leads. It has to get a set of sequels and Galahad, Igraine (she is a real strong female character which I really like) and Lafayette is the comic relief but a very charismatic with a great VO actor which they all have throughout. As far as my expectations it hit and exceeded them (Visually it does exceed I think all) but a "Hardcore" mode would be great with no Hud,Prompts ...hmmmm yes please RaD...
Well I have now played this game and I have to say it is a new benchmark in Visuals no doubt.
I have not finished it yet but played a good 5-6 hours(on hard, no aim assist), the opening section which needs to not be spoiled is so mesmerising and really is like NOTHING you have ever seen in a real-time game. The IQ is near faultless and the animation, details and sheer seamless flow from game, cinematic, game is superb. Even if you try to pick fault you struggle, the superb use of Cubemaps rather than a crappy looking SSR is in many games pays huge benefits, and the AO capsule reflections are used extensively in the game for so many objects and lighting as a whole is superb.
Gun play is satisfying if at times a little clunky but always a good feeling when pulled off well. My biggest gripe is some choices in the game disappoint at times (I don't want to spoil it for anyone) and the opening section can feel dragged out but overall flow of the game, narrative and characters is great but it does spend IMOP slightly too much time on that. It is aware of the needs of us Hardcore gamers and the need to look, feel and touch and the amount work in the details is highly commendable. Again I cannot stress enough that Animation as much as Visual work (and of course Post Processing effects) are the 2 biggest, hugest leaps this game has, you will forget you are playing a game as it all becomes a Movie like CGI visuals at all times.
I just wish they did not have the bloody prompts on all the time along with the (like I say) some of the choices at times can or at least did disappoint me.
But the best thing I can say is I loved what I played and I did not want to put the pad down but bed and worked called, eager to get back on tonight and see where it all leads. It has to get a set of sequels and Galahad, Igraine (she is a real strong female character which I really like) and Lafayette is the comic relief but a very charismatic with a great VO actor which they all have throughout. As far as my expectations it hit and exceeded them (Visually it does exceed I think all) but a "Hardcore" mode would be great with no Hud,Prompts ...hmmmm yes please RaD...
But the best thing I can say is I loved what I played and I did not want to put the pad down but bed and worked called, eager to get back on tonight and see where it all leads. It has to get a set of sequels and Galahad, Igraine (she is a real strong female character which I really like) and Lafayette is the comic relief but a very charismatic with a great VO actor which they all have throughout. As far as my expectations it hit and exceeded them (Visually it does exceed I think all) but a "Hardcore" mode would be great with no Hud,Prompts ...hmmmm yes please RaD...
They're using some for of SSR though for the reflections of people walking down the street, you can't do that with cube maps.
3, I thoughtso 2 more hours till apocalypse lol
They don't exist in my world. Just a massive Gap in the world
lol
13:00 GMT I believe
Any good bosses?
I am at Chapter 7 and I have spent some time looking around but not as much as I normally do. I want to see where it leads and then go straight back and play again and take even more time. It certainly is a game suited to us that like to admire the view...in spades.Nice impressions thanks. Which chapter are you up to? I'm planning on taking my sweet ass time with this one. Hoping I can drag it out for at least 10-12 hours but, given my style of play, that'll not be a problem. I'm gonna look at EVERYTHING!
Any good bosses?
Yes, at least so far andThis is one of the area's that I mean when I say disappointed me a little but I have not yet played to the end so i imagine more may come.
I am at Chapter 7 and I have spent some time looking around but not as much as I normally do. I want to see where it leads and then go straight back and play again and take even more time. It certainly is a game suited to us that like to admire the view...in spades.
Some have said that a photo mode is coming but nothing official has been announced.
Alright I'm off to bed and will probably wake up to a batshit insane 3,000 reply review thread.
Godspeed, GAF.
Photomode will be released with a patch, but we don't know when.
stop shaving your upper lip.
How open are the levels, is it just a linear path or can you explore a bit?
I am at Chapter 7 and I have spent some time looking around but not as much as I normally do. I want to see where it leads and then go straight back and play again and take even more time. It certainly is a game suited to us that like to admire the view...in spades.
I made this gif a week or so ago..
We need to put back bars around our Avatars