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The Order: 1886 trailer - "Silent Night"

This sure looks remarkably humorless for a game about mustachioed steampunk dudebros fighting werewolves. They seem to be trying really hard for "art" but they'd be better off just having fun with the premise.

It's supposed to be a quasi period piece in an alternate Victorian London. It's not going for a Gears of War tongue in cheek tone. Though that series could get heavy in parts too.
 
It's supposed to be a quasi period piece in an alternate Victorian London. It's not going for a Gears of War tongue in cheek tone. Though that series could get heavy in parts too.

Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
 
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.

This is a good point, and I agree.
 
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
It is, in that given universe.
 
amazing trailer (and anyone and there have been a few in this tread who bring up gameplay youre so missing the point of the trailer ...i actually feel sorry for how narrow minded your opinion of games are)
 
amazing trailer (and anyone and there have been a few in this tread who bring up gameplay youre so missing the point of the trailer ...i actually feel sorry for how narrow minded your opinion of games are)
So people who wanted more gameplay in this trailer have a narrow minded opinion of games? First of all, why the need to insult people? Second of all, that's a ridiculous assumption.
 
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.

I agree. In fact, I feel that in The Passion of the Christ, Jesus should have made some balloon animals as a plea to Pilate to release him, whilst Schindler's List could have done with at least a couple of song and dance numbers and a talking raccoon.
 
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.


The hell is this?


So If a story is not 100% grounded in reality it can't take itself seriously, or be meaningful?

That's ridiculous.

RAD wants you to take its world and characters seriously, and they want it to be meaningful. I'm sure there will be some emotional moments too judging by the trailer. M
Whether or not they succeed is another conversation all together.
 
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.

No, it doesn't. From what I've gathered there are moments of levity among the Knights. The younger, greener knight (name escapes me) is the kid brother of the group and is treated as such.

Overall, however, the tone is dark fantasy / Horror and steampunk. RAD can take their setting seriously. As another poster said, the execution is up for debate on how well they do that once it's out.
 
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.

They are creating a Serious piece think more Interview with a Vampire and less Vampire in Brooklyn. There has already been slight humor as Lady Igraine jests about not having anything to wear. This will not be a tongue in cheek experience and I did not get a sense of tonal dissonance while playing the last of us which was also pretty heavy. Some of the posts in the threads for this game are absolutely priceless.
 
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.

Well, if the last of us managed to pull off a serious tone despite the game being about mushroom people, I think there's still hope.
 
This sure looks remarkably humorless for a game about mustachioed steampunk dudebros fighting werewolves. They seem to be trying really hard for "art" but they'd be better off just having fun with the premise.

Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.

Lol, oh geez...
 
I agree. In fact, I feel that in The Passion of the Christ, Jesus should have made some balloon animals as a plea to Pilate to release him, whilst Schindler's List could have done with at least a couple of song and dance numbers and a talking raccoon.
That's why I love the Marvel Universe so much, they don't care about things like story or character progression as long as it's funny.
 
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.

Maybe the werewolves can fart while they run.
 
I agree. In fact, I feel that in The Passion of the Christ, Jesus should have made some balloon animals as a plea to Pilate to release him, whilst Schindler's List could have done with at least a couple of song and dance numbers and a talking raccoon.

See, the funny thing is that both of those movies did have moments of levity, despite being about much more serious subject matter.
 
See, the funny thing is that both of those movies did have moments of levity, despite being about much more serious subject matter.

And of course these movies shows moments of humor in their respective trailers, and you played through this game to arrive to this conclusion.
#respect
 
See, the funny thing is that both of those movies did have moments of levity, despite being about much more serious subject matter.

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Anyone in here trying to talk about the tone or lack thereof concerning humor when you have yet to play or see the entire game is just straight up silly. You have no clue what sort of storytelling and character building moments there could be, especially based off seeing what little we have.
 
So people who wanted more gameplay in this trailer have a narrow minded opinion of games? First of all, why the need to insult people? Second of all, that's a ridiculous assumption.

for this trailer yes. if take teh situation to an extreme its like someone watching that original dead island trailer and asking gameplay gameplay. Sometimes a trailer is just a trailer for the vibe of a game/tone/story and after rad has already given out a 30 min gameplay presentation recently i think theyre well within their rights to send out tone oriented trailer such as this and the police radio one. And yes if after all that all anyone wants to harp about it gameplay again and again then 1) this is not the game for you or 2) youre being very constricted in your view of games yes.
 
See, the funny thing is that both of those movies did have moments of levity, despite being about much more serious subject matter.

from a games perspective tlou has moments of humour Howver from the trailers nothing about it seemed funny in the least. I simply dont see how some 30 second trailer is supposed to get across character building and humour etc.
 
Sold on pretty much every single aspect of 1886 (particularly the setting and atmosphere), but I still will need to see/ hear more about gameplay.

I will probably have to wait for reviews on this one, wherea,s interestingly enough, I think I pretty much know what to expect with Until Dawn and I'll probably do a blind buy on that one (I don't expect great reviews on UD, but hope to be wrong) because it his so very many chords for B-grade Horror movie fans (including party-style play) that gameplay itself can probably take a seat back to the rest there imo.
 
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.

This is why I come to Gaf, because we have members that are so incredible perceptive that they after analyzing a 1:30 min trailer can tell us if there will be any humor or not. Except we have already heard witty banter between the knight, sure nobody is slipping in a banana peel but its probably not that kind of game.
 
It's alright. Seems a bit forced though, since there's nothing remotely Christmassy about The Order, while songs about the birth of Jesus Christ and moustachioed members of an elite cult beating down rebels/werewolves doesn't exactly mix well.

The trailer to beat is still the one from Gamescom narrated by Nikola Tesla. That was really well put together.
 
Anyone in here trying to talk about the tone or lack thereof concerning humor when you have yet to play or see the entire game is just straight up silly. You have no clue what sort of storytelling and character building moments there could be, especially based off seeing what little we have.

It's funny because PSX footage showed a moment of levity between the female Order character and one of her male counterparts. Though I find the notion that a genre *needs* to be something specific for it to be taken seriously a bit odd. I mean do all animated films need to have comedic elements?
 
for this trailer yes. if take teh situation to an extreme its like someone watching that original dead island trailer and asking gameplay gameplay. Sometimes a trailer is just a trailer for the vibe of a game/tone/story and after rad has already given out a 30 min gameplay presentation recently i think theyre well within their rights to send out tone oriented trailer such as this and the police radio one. And yes if after all that all anyone wants to harp about it gameplay again and again then 1) this is not the game for you or 2) youre being very constricted in your view of games yes.
Well this trailer doesn't seem to match the tone at all since the game doesn't have anything to do with Christmas or the birth of Christ. The police radio one was much better.
 
It's funny because PSX footage showed a moment of levity between the female Order character and one of her male counterparts. Though I find the notion that a genre *needs* to be something specific for it to be taken seriously a bit odd. I mean do all animated films need to have comedic elements?

Not all stories need to have comedic elements, but it's a good idea to have some if your story is about silly things.
 
Not all stories need to have comedic elements, but it's a good idea to have some if your story is about silly things.
There's something impressive to me about being able to take a ridiculous concept and pull it off seriously and with a sense of grounding. That's one of the things I've found most exciting about this game so far.
 
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
14m9teh.gif


Seriously this is one of the most off point, concerned posts I have ever read!!!
 
There's something impressive to me about being able to take a ridiculous concept and pull it off seriously and with a sense of grounding. That's one of the things I've found most exciting about this game so far.

It's impressive when it works, one of the reasons being that it works so rarely and requires special talent to achieve. I don't really feel any confidence in a video game developer to have the storytelling chops to pull off that kind of achievement, and what they've shown of the game so far has done nothing to dissuade me of that opinion.
 
It's funny because PSX footage showed a moment of levity between the female Order character and one of her male counterparts. Though I find the notion that a genre *needs* to be something specific for it to be taken seriously a bit odd. I mean do all animated films need to have comedic elements?

Just as another example, I thought when Sir Percival blew a rebel away and asked "Stop for a pint, did ya?" was fairly amusing.
 
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