El-Pistolero
Member
This sure looks remarkably humorless for a game about mustachioed steampunk dudebros fighting werewolves. They seem to be trying really hard for "art" but they'd be better off just having fun with the premise.
WUT?
This sure looks remarkably humorless for a game about mustachioed steampunk dudebros fighting werewolves. They seem to be trying really hard for "art" but they'd be better off just having fun with the premise.
This sure looks remarkably humorless for a game about mustachioed steampunk dudebros fighting werewolves. They seem to be trying really hard for "art" but they'd be better off just having fun with the premise.
WUT?
This sure looks remarkably humorless for a game about mustachioed steampunk dudebros fighting werewolves. They seem to be trying really hard for "art" but they'd be better off just having fun with the premise.
Was my post confusing?
It's supposed to be a quasi period piece in an alternate Victorian London. It's not going for a Gears of War tongue in cheek tone. Though that series could get heavy in parts too.
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
It is, in that given universe.Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
amazing trailer (and anyone and there have been a few in this tread who bring up gameplay youre so missing the point of the trailer ...i actually feel sorry for how narrow minded your opinion of games are)
So people who wanted more gameplay in this trailer have a narrow minded opinion of games? First of all, why the need to insult people? Second of all, that's a ridiculous assumption.amazing trailer (and anyone and there have been a few in this tread who bring up gameplay youre so missing the point of the trailer ...i actually feel sorry for how narrow minded your opinion of games are)
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
This sure looks remarkably humorless for a game about mustachioed steampunk dudebros fighting werewolves. They seem to be trying really hard for "art" but they'd be better off just having fun with the premise.
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
That's why I love the Marvel Universe so much, they don't care about things like story or character progression as long as it's funny.I agree. In fact, I feel that in The Passion of the Christ, Jesus should have made some balloon animals as a plea to Pilate to release him, whilst Schindler's List could have done with at least a couple of song and dance numbers and a talking raccoon.
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
I agree. In fact, I feel that in The Passion of the Christ, Jesus should have made some balloon animals as a plea to Pilate to release him, whilst Schindler's List could have done with at least a couple of song and dance numbers and a talking raccoon.
See, the funny thing is that both of those movies did have moments of levity, despite being about much more serious subject matter.
Was my post confusing?
See, the funny thing is that both of those movies did have moments of levity, despite being about much more serious subject matter.
Those movies didn't market themselves with moments of levity in trailers.See, the funny thing is that both of those movies did have moments of levity, despite being about much more serious subject matter.
So people who wanted more gameplay in this trailer have a narrow minded opinion of games? First of all, why the need to insult people? Second of all, that's a ridiculous assumption.
See, the funny thing is that both of those movies did have moments of levity, despite being about much more serious subject matter.
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
Was my post confusing?
Anyone in here trying to talk about the tone or lack thereof concerning humor when you have yet to play or see the entire game is just straight up silly. You have no clue what sort of storytelling and character building moments there could be, especially based off seeing what little we have.
Well this trailer doesn't seem to match the tone at all since the game doesn't have anything to do with Christmas or the birth of Christ. The police radio one was much better.for this trailer yes. if take teh situation to an extreme its like someone watching that original dead island trailer and asking gameplay gameplay. Sometimes a trailer is just a trailer for the vibe of a game/tone/story and after rad has already given out a 30 min gameplay presentation recently i think theyre well within their rights to send out tone oriented trailer such as this and the police radio one. And yes if after all that all anyone wants to harp about it gameplay again and again then 1) this is not the game for you or 2) youre being very constricted in your view of games yes.
gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
It's funny because PSX footage showed a moment of levity between the female Order character and one of her male counterparts. Though I find the notion that a genre *needs* to be something specific for it to be taken seriously a bit odd. I mean do all animated films need to have comedic elements?
There's something impressive to me about being able to take a ridiculous concept and pull it off seriously and with a sense of grounding. That's one of the things I've found most exciting about this game so far.Not all stories need to have comedic elements, but it's a good idea to have some if your story is about silly things.
Being a period piece doesn't preclude humor; there were plenty of funny people in the Victorian era. More importantly, when you try so hard to be dour and well, grimdark, you run a very high risk of creating tonal dissonance, as you're trying to make the audience believe that dapper gents running around fighting werewolves with steampunk shotguns is an incredibly serious and meaningful thing.
Not all stories need to have comedic elements, but it's a good idea to have some if your story is about silly things.
There's something impressive to me about being able to take a ridiculous concept and pull it off seriously and with a sense of grounding. That's one of the things I've found most exciting about this game so far.
It's funny because PSX footage showed a moment of levity between the female Order character and one of her male counterparts. Though I find the notion that a genre *needs* to be something specific for it to be taken seriously a bit odd. I mean do all animated films need to have comedic elements?