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The "Project Dimitri" Hype Train is a go!

Newbie said:
At least he's fucking gunning for something. Better to be over ambitious than under ambitious
It's also true that it's better to be under ambitious than to be Molyneux.
 
Newbie said:
At least he's fucking gunning for something. Better to be over ambitious than under ambitious

Yeah, except it's wiser to keep the extent of your ambition to yourself, until it is realised, especially when it's so high.
 
drohne said:
boy, do one xbox game, and you have the nintendo contingent at your throat for life.

I think B&W may have had a bigger effect. With that said, I like Molyneux. Even if Fable didn't end up being everything they had hoped due to hardware/time limitations. At least the guy is out there trying to create something new and incredible.
 
SyNapSe said:
I think B&W may have had a bigger effect. With that said, I like Molyneux. Even if Fable didn't end up being everything they had hoped due to hardware/time limitations. At least the guy is out there trying to create something new and incredible.

They seriously cannot use time as an excuse there ;)
 
djtiesto said:
Fable has to be the most hated game ever on these boards...

And Fable still sold one million copies so I guess message board opinions really don't mean shit in the grand scheme of things! :D


You can chalk me up as another Fable owner who is disappointed in how the game turned out. The finished product did seem limited compared to the original talks about the game. I'm really looking forward to seeing how the PC version of Fable gets fleshed out.

I'll bag on Molyneux from time to time as well, but I still think he has the goods and Lionhead has the talent to make a AAA game. They just need to reel in some aspects and not try to get too ambitious to the point where they are promising things which aren't feasable.
 
SyNapSe said:
I think B&W may have had a bigger effect.

True, at least this was the case for me. I was perhaps younger and naive, but the weight of expectation I had for B&W was unbelievable due to hyperbolic magazine previews and molyneux interviews, the prospect of Molyneux being "creatively" free after the EA-Bullfrog takeover etc. etc.

I enjoyed fable for what it was because I could see the same hype tricks a mile off after B&W. I simply ignored that and played the game for what it was when it came out. But a significant proportion of people had the wool pulled over their eyes with Fable, and likewise will with Dimitri, which is why this is so annoying.

His games tend to be good enough to stand on their own merits, yet he insists on focussing media and public attention toward his games through exageratting lenses. I don't know why he can't simply present them as-is, or talk about what's definitely going to be in a game rather than his own pre-implementation wish-list.
 
Funky Papa said:
I love how so damn fucking many of the people hating Peter in all these threads are either system fanboys or people who never gave a shit about him or his games.

How about they're people who are tired of him hyping his games to shit and not delivering? He's been doing it a long time, well before Fable. It's not a fanboy thing, it's a Molyneux thing.
 
What Nintendo contingent? Molyneux hate comes almost toally from the PC side. Molyneux fooled 'em once, fooled 'em twice.. NOW after taking a Movies breather, HE'LL BE GOING FOR THE HATTRICK!

Edit: And yes I have played B&W and Fable. I'll give Fable this, it's an improvement over B&W.

So with B&W being horrible and Fable being mediocre, I guess Dimitri will continue the progression to be a solid 6.9 game.
 
your nintendo contingent. the one that leaves its spoor all over ever gaf molyneux thread.

not that i really care. i haven't played b&w or fable. syndicate was cool, though!
 
drohne said:
your nintendo contingent. the one that leaves its spoor all over ever gaf molyneux thread.

not that i really care. i haven't played b&w or fable. syndicate was cool, though!

WTF? You haven't played the games but you're trying to criticise people who HAVE for criticising them? dear lord.
 
drohne said:
your nintendo contingent. the one that leaves its spoor all over ever gaf molyneux thread.

Drohne, would you care to get specific about who makes up this "nintendo contigent"? I cannot believe people can't make a point around here without others who disagree pulling a nintendo card in the hope that it'll make some sort of bullet-proof point in this post-hack atmosphere :lol
 
actually i've considered putting together a list. but that would be a bit crazy, wouldn't it?
 
drohne said:
actually i've considered putting together a list. but that would be a bit crazy, wouldn't it?


Out of this thread? Yeah, it really would.

You can't even really engage in this discussion having not played the games off of which this criticism is based. Please, stop trying to cast a pall over arguments you don't agree with by associating them with Nintendo fanboyism. Thanks :)
 
i don't agree or disagree with the arguments, but they deserve to have a pall cast over them, because their rancor and persistence are so completely rooted in hysterical nintendo fandom! but that's quite enough of this derailment.
 
drohne said:
i don't agree or disagree with the arguments, but they deserve to have a pall cast over them, because their rancor and persistence are so completely rooted in hysterical nintendo fandom! but that's quite enough of this derailment.

I think the recent witch hunts have consumed you a little too much. Stop looking at everything as "there's us, and then there are Nintendo fans". My comments are borne solely out of my experience with Molyneux's games - to try and discredit such arguments as simple Nintendo fanboyism can only be laughable.

Back on topic, the movies is one Molyneux game I'd almost LIKE him to hype a little more. I want it, and I want it soon..
 
Sorry, but the flack that the man is getting is totally understandable and even a bit justified. No one should constantly promise things that they can't deliver.
 
gofreak said:
Back on topic, the movies is one Molyneux game I'd almost LIKE him to hype a little more. I want it, and I want it soon..

The Movies is Peter Molyneux's shot at making a Sims of his own. I think it was very impressive, although the game was very obviously far from ready at the event that CVG were also reporting from. I think that the movies that are possible to make will be the real pull of this game, there is real potential for an enourmous community surrounding this game.
 
I really liked the imagination found in Fable. There was something about the simplicity of the story, the captivating music, the graphical style (and effects), and the bit of open-endedness that just appealed to me. Combat was fun, too, especially when you grew in power and could kick all sorts of ass with huge swords and string together huge combos.

The game had its problems, but I don't think it was bad. It wasn't a let-down for me though, because I never let myself get into the hype of it all.
 
AniHawk said:
The game had its problems, but I don't think it was bad. It wasn't a let-down for me though, because I never let myself get into the hype of it all.

It's not bad, it's just that it was hyped up to be something that it could never be, in classic Molyneux style.
 
drohne said:
i don't agree or disagree with the arguments, but they deserve to have a pall cast over them, because their rancor and persistence are so completely rooted in hysterical nintendo fandom! but that's quite enough of this derailment.

Yup, spew out accusations and invective that you can't back up and run drohne run.
 
I do actually like the concept, I've entertained such a concept for a game myself, but I would think it would be near impossible to pull off, at least not this decade.
 
SyNapSe said:
I think B&W may have had a bigger effect. With that said, I like Molyneux. Even if Fable didn't end up being everything they had hoped due to hardware/time limitations. At least the guy is out there trying to create something new and incredible.

That's how I feel about Fable. I picked it up a month ago WAAAYYY after the hype machine was doing its thing, so it kinda put at an advantage, in that I just wanted a decent RPG. What I love about this new western RPG era the most is the move toward Real-Time battle systems.

This puts you in the role so much better than the oldschool chess style to me. Basically, if you've played Zelda OOT, you can play Fable. A beautiful game that's a bit short (straight story-line path), I'm just hoping Jade Empire brings its battle system just as strong.
 
FIRST SCREEN


computer0tv.jpg
 
JackFrost2012 said:
Considering this is Molyneux, I'm surprised he didn't promise the game let you fly.

it does allow you to fly! and live forever!
 
Funky Papa said:
I love how so damn fucking many of the people hating Peter in all these threads are either system fanboys or people who never gave a shit about him or his games.
Polarize the discussion this way if you like, FP, but you'll be ignoring people like myself who genuinely adored Molyneux's early work but don't have much use for him now. I LOVE(D) Populous 1&2, Magic Carpet 1&2, Syndicate and Syndicate Wars and Dungeon Keeper. "Theme" games not so much, but that's just because they weren't my cup of tea, not because they weren't solid games.

Frankly, Bullfrog Molyneux >>>>>>>>> Lionhead Molyneux because BF Molyneux did a hell of a lot more delivering of the goods rather than simply hyping the potential goods. He's still a visionary, but he's a lot less effective in actually delivering on the vision these days and in fact seems content to largely "deliver" for PR purposes and not much more.

He has learned from B&W and Fable PR fiascos, most of the hype will come from unprofessional magazines and website. Cut the BS and analyze his words. He tells nothing and CVG is already throwing a party.
Please don't try to tell me he isn't perfectly aware of how a web publication like CVG will run (as they did) with his limited words on the subject. No doubt an unprofessional site like CVG would run rampant with anything he said, even if he didn't say it to them, but since he DID say it to them and has talked to them before, let's not act like he isn't aware of how they'd receive these particular words.
 
Anyone who actually kept up with fable knew what it was going to be, i think its a bit cruel to judge a game based on a 3 year old design statement and not on its merits.


The only thing i really missed from what they promised (I say promised, they never actually promised anything, its just what they said they would do) was the seamless world, all the important stuff, the 'making your own hero and your own reputation' stuff was there. And more importantly, the stupid stuff was cut (like planting trees and being able to kill anyone in the game), stuff that sounds cool in a room full of us geeks but when you actually think about it, isnt fun and totally breaks the game.

Obviously a bit more story content wouldnt have gone amiss either.


Im psyched for all the Lionhead games we know anything about at the moment, mainly B&W2 because they added the only thing i thought it needed, War. Now its populous with 90 foot creatures instead of heroes, sounds like a good trade off to me.

The movies sounds like a Bullfrog 'Theme' game to me, aslong as it has the charm those games had it cant fail as a world builder and the actual making movies side of thing could work out good too.

If Fable 2 follows the route B&W2 is taking of fixing exactly what the problem was then that should really be something to watch out for too.

And Dimitri im not even worried about because this one liner he's given is exactly what he's said before, if the game gets hyped over this one line, then we know once and for all the gaming media are as much to blame for PMs hyping issues as he is. He already said Dimitri wont be coming out before B&W2. And i doubt we'll even see it before B&W2 comes out.



Molyneux will deliver some day.

Go play magic carpet, you bloody disgrace to gaming fans everywhere.
 
that's very topical of you, gofreak, but i think you'll find that my distaste for nintendo fans rather predates this last non-event of a hack. ok, now i'll stop with the derailment.
 
Ghost said:
Anyone who actually kept up with fable knew what it was going to be, i think its a bit cruel to judge a game based on a 3 year old design statement and not on its merits.

Bah. The game was less than half the length they claimed in the official faq, as easy as a game for kids, full of load times with tiny linear areas and zero exploration (all the while with Lionhead staff telling fans not to worry, that there were forests big enough to get lost in), with loose ends left dangling for everyone to see. Even the quote they used to advertise the game - "For every choice, a consequence" was crap, as there were no consequences at all for anything.

Expecting to see everything from 3 year old design statements is one thing, expecting to see what they claimed about the game right up until it's release is another. Molyneux and LH deserve all the shit they get.
 
Ghost said:
Go play magic carpet, you bloody disgrace to gaming fans everywhere.
I meant to say "again" sorry. That said, I don't remember the pre-hype to Magic Carpet.

Also, are you admitting that Black and White and Fable didn't deliver? :) You're a disgrace to fanboys everywhere.
 
I agree with the people talking up Magic Carpet... that was an awesome game. I remember getting it for my first PC back in '95... one of the first fully-roaming 3D worlds with geomorphic terrain... very impressive back then. Challenging as hell, too (not to mention I didn't have any experience with 3D games so I totally sucked).

Fable was like the easiest A-RPG since Exile (Turbo Duo)!!! :lol
 
Peter did a MUCH better job with "less" technology than more. Hence why his creations of the Amiga were fukking beyond what anyone had seen in those days. Literaly, that's when he was a GENIOUS, but he soon began to rehash the whole "gods" concept and as time went on with more power etc.. the games actually became less interesting and just not executed as well. he is the type of person where if he worked on something like the DS or PSP he could fine tune a game to be really innovative because he could stop worrying about trying to create a living breathing world which has NO EFFECT on gameplay what so ever. Hell if he wants to creat a realtime VR, then go play with Microsofts VR stuff, otherwise he should go back to his roots where LIMITATION spawned awsome ideas and killer gameplay.
 
Redbeard said:
Bah. The game was less than half the length they claimed in the official faq, as easy as a game for kids, full of load times with tiny linear areas and zero exploration (all the while with Lionhead staff telling fans not to worry, that there were forests big enough to get lost in), with loose ends left dangling for everyone to see. Even the quote they used to advertise the game - "For every choice, a consequence" was crap, as there were no consequences at all for anything.

Expecting to see everything from 3 year old design statements is one thing, expecting to see what they claimed about the game right up until it's release is another. Molyneux and LH deserve all the shit they get.
\

Ghost. Read this. What he said. What I said.

drohne said:
that's very topical of you, gofreak, but i think you'll find that my distaste for nintendo fans rather predates this last non-event of a hack. ok, now i'll stop with the derailment.

you're more pathetic than nintendo fans. At least I've played both BNW and Fable. Go suck eggs
 
Meh, I hold nothing against the guy. He's pretty ambitious, but he's got to know his limitations. As for Dmitri, there's too little to comment on it. I'm waiting to read that "The Movies" interview though, because I that looks like it could deliver.
 
He says that now, but in 4 years time when the game comes out, it'll likely be 8 hours of some predefined character's life, and it'll be really linear.

That said, I'll keep an eye on it. Fable was pretty good, Black & White wasn't as terrible as some people here make it out, and most of Molyneux's output during the 1990's makes it hard for me to stay angry at him. Kinda like a stupid woman with an abusive boyfriend :D
 
Dumbass said:
It's a game about [pause for dramatic drum roll] ...you. It allows anyone who plays the game to relive their life, their entire individual life. That's a pretty ambitious concept.

There's ambition, and then there's shit that doesn't even make sense.
 
Well, I won't dismiss the game yet, because I can't be sure that a quote as egregious as, "It's a game about ...you. It allows anyone who plays the game to relive their life, their entire individual life," isn't deliberate self-parody.
 
I respect Molyneux, and I'm instantly interested in any project that he's involved in, but he REALLY needs to learn to keep his mouth shut.
 
... and B&W was a let down.
Not for those of us who can play a game without needing a complete breakdown of how to play it before you start.

99% of all people who played B&W played it like an RTS game with a built in pet and a different, no icons, interface.

It was supposed to be played as an education game. You teach your creature, you teach your villagers, etc.. When played appropriately its a great game, when played incorrectly it's a chore.

The only real problem with B&W is that Molyneux didn't give a good enough tutorial on the theory behind the game and left people understanding only the mechanics of it. Its like telling someone to rebuild an engine and only teaching them how to use a socket wrench. Unfortunately I get the feeling that B&W2 is going to get stripped back to a more generic style of play.

That and the 4th (think it was 4th) level was a pain.
 
Odnetnin said:
And anyhow, hasn't the whole life thing already been done? Its called THE SIMS.

That wasn't your life. You're still thinking inside the box.
 
RevenantKioku said:
That wasn't your life. You're still thinking inside the box.

I'd think the point of the game is to live out a virtual life, perhaps with a character resembling yourself. How fucking boring would it be to play out my life again? I'd wanna play out my life, but steal a few cars along the way, burn down by school, and nail the head cheerleader.

So to that I say Fuck you to Molyneux for saying the shit he does. Great concept, technically impossible.
 
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